How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?
#276
Posté 17 avril 2012 - 03:19
#277
Posté 17 avril 2012 - 03:20
Edit:
And thiscrimzontearz wrote...
I would be playing the game and not depressed on the forums
Modifié par Pythonw, 17 avril 2012 - 03:23 .
#278
Posté 17 avril 2012 - 03:23
Short version: I was expecting a well-executed predictable ending, like Return of the King. Shep GG's the reapers and goes to the bar. I'd be very happy with that.
Modifié par Zix13, 17 avril 2012 - 03:23 .
#279
Posté 17 avril 2012 - 03:23
The ending to Dragon Age Origins was conventional, in a way.
There's the Big Bad through those hordes of minions, make your way to him.
Alright, we're here, kill the b***h.
The end.
Gonna tell you it worked. Some people disagree, but I don't think a very lot did.
#280
Posté 17 avril 2012 - 03:24
I am sure BW would have filled a "generic" happy ending with special character moments as well. Therefor it would definitely been better than what we got.
What I really wanted though, was diversity! The whole trilogy is about diversity in the consequences of your choices and in the the most crucial part (as far as consequences go anyway), the ending, they chose to abandon that diversity. In my opinion a somewhat cheesy cliche happy ending should definitely have been one possibility as a sad "failure - unbroken cycle" ending should have been (BW even set the stage for that with Liaras' time capsule).
In any case, the depressing, nonsensical, disconnected piece of crap that was actually made was definitely one of the worst ways to handle it IMO.
#281
Posté 17 avril 2012 - 03:24
In trying to explain it to other people (since my friends wanted to know why I was down), I always said this:
Think of it as waking up from a long dream. You've met people, you've done things, you've lived this other life. When you wake up, all of that is gone.
Most people could sympathize. Add the bad end fiasco onto that and, well, yeah. You know.
So. I would have been sad to see it end, but I could have walked away from it feeling content.
Modifié par ohbarf, 17 avril 2012 - 03:25 .
#282
Posté 17 avril 2012 - 03:25
But on the plus side, I would probably still be able to look back on the game as a fun use of my time, and I would probably have replayed it at least once by now. I might even have tried MP. Instead I don't, and I haven't.
#283
Posté 17 avril 2012 - 03:26
#284
Posté 17 avril 2012 - 03:27
#285
Posté 17 avril 2012 - 03:28
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
Look, to answer your question, and to stop the "you can't be pleased" crowd.
the fact is, No i don't think people would of raged over a happy ending as much as they did this.
However, Mass Effect isnt just about the happy ending, or the sad ending, or even the bad ending. Its about having all of them, and your choices, and the effort you put into them determine the outcome.
the fact is there are many who like the endings the way they are great, there are many who would like a different ending.
the messed up thing is that both these groups think those points are mutually respective. THEY ARE NOT.
to the pro-enders i say: No one is obliterating your ending, we want multiple endings to choose from
to the Retakers i say: Don't change your protests of we want multiple endings, and change them to, we want multiple endings but none of them can be the endings we experianced.
thats the promise we were made and was subsequentyly broken: 16 different endings, from the wild and outlandish to the mundane.
What I am saying is in a potential pile of 16 endings, one of them would of been the Disney ending, one of them a really really bad ending, and the rest would run the gumut in between. the "appropriate" endings being something like shep dying but saving the galaxy. But with different endings YOU the player would of chosen that end, what you feel would of been the ending to YOUR story.
And that's what we were cheated out of, what we didn't get, and ultimately why people are so angry.
-AE
#286
Posté 17 avril 2012 - 03:31
#287
Posté 17 avril 2012 - 03:33
ohbarf wrote...
I would have been fine with it a happy ending. The fact that we're wrapping up Shepard's story, saying goodbye to everyone in it -- that's sad enough for me, thanks. If it had ended on an indisputably high note, I could have probably coped fine with it all. Instead it left me woefully unsatisfied, which only exacerbated my inevitable reaction to the end (regardless of content) of the series.
In trying to explain it to other people (since my friends wanted to know why I was down), I always said this:
Think of it as waking up from a long dream. You've met people, you've done things, you've lived this other life. When you wake up, all of that is gone.
Most people could sympathize. Add the bad end fiasco onto that and, well, yeah. You know.
So. I would have been sad to see it end, but I could have walked away from it feeling content.
its that sense of satisfaction that we were denied. The same one i felt at the end of Halo 3, I knew it was over and i felt a bit sad, but also cathertic, because the war was over, the pain, the struggle, the anguish, the loss was over and that it mean something in the end. It felt worth it
I know what you mean man, i felt a little bummed when Halo 3 ended, but I walked away from it feeling satisfied, when cortana said "So is it finished?" and masterchief replaied "yeah, it's finished" i said it at the same time, feeling "yeah, the fight is over, and we all won."
-AE
#288
Posté 17 avril 2012 - 03:34
I want my 16 different endings. Not changing the tint of the beam D:<
#289
Posté 17 avril 2012 - 03:39
Do get that happy ending would of been a cop out,but every one else would of loved it because it would be simple.
#290
Posté 17 avril 2012 - 03:40
#291
Posté 17 avril 2012 - 03:41
meh.
#292
Posté 17 avril 2012 - 03:42
I ****ed about ME2 before it was released, and in the beginning, because I feared BioWare was trying to turn the series into a shooter with no RPG elements. While the RPG elements were scaled back in ME2, the game was damned near perfect. I didn't even mind the retarded Hammerhead all that much and, as much as planet scanning annoyed me in the beginning, after about the fourth time through the game, I learned not to waste so much time and looked up which planets had what so I didn't spend hours scanning. I loved the squadmates (particularly Thane and Mordin) and loved playing again and again. With a couple of characters, almost everyone died (those characters are ****s, lol), but with my favorite Shepards, I lost no one. It felt good. Really good, which is why I kept replaying it! Unlike ME3, which just makes me feel like crap because it's so depressing.
So no, I wouldn't be raging against an unartsy happy ending. I'd be dancing for joy and throwing more money at BioWare to get them to give us more DLC. And more games.
#293
Posté 17 avril 2012 - 03:43
Karrie788 wrote...
Please explain. I'm honestly dying to know how the endings make any kind of sense.HenchxNarf wrote...
It does make sense, but to each their own.
Still waiting...
#294
Posté 17 avril 2012 - 03:45
#295
Posté 17 avril 2012 - 03:45
#296
Posté 17 avril 2012 - 03:47
Gterror2 wrote...
You people are hard to please, you dont want either a happy ending or a **** ending
This is Mass Effect. Let's remember that. We shouldn't have to have one or the other. BOTH should be there; and BOTH should be possible.
On that note, yes, I assumed we would have the possibility of our fairy tale ending. It was nearly *expected*, as both of the other games in the series provided said ending, if you played your cards right. Even so, I would've been satisfied with a Disney ending. Should there be evil, dark, death-filled variations? Of course. But should you be able to get your magical "Look how ossum I did!" ending, as you did in every OTHER game in the series? Absolutely.
Modifié par Tanis1983, 17 avril 2012 - 03:50 .
#297
Posté 17 avril 2012 - 03:48
Umm it's not like the reaper invasion would have never happened . All those people killed by the reapers and cerberus they would still be dead. All those ships, cities, and planets that were devasted would still be devastated. Just now the fighting is over and it is time to rebuild and the amount of awesome story opportunities that would have come out of rebuilding. Rebuilding all that was lost during this war is going to take at least a millenia.MerchantGOL wrote...
i would of been pissed, the entire atmosphere of the game is that its war, Real war, its not fair people die, good people, bad people, women, children, friends enemies.
Do get that happy ending would of been a cop out,but every one else would of loved it because it would be simple.
#298
Posté 17 avril 2012 - 03:48
sH0tgUn jUliA wrote...
The game would have had some replay value, anyway.
+1
#299
Posté 17 avril 2012 - 03:53
mauro2222 wrote...
Karrie788 wrote...
Please explain. I'm honestly dying to know how the endings make any kind of sense.HenchxNarf wrote...
It does make sense, but to each their own.
Still waiting...
I saw someone reason it out to themselves on the forums once. It got down to a highly structuted debate involving advanced educations in biology, and viable sites for D-Protein growth and cultivation. THAT is how deep many people have to dig to rationalize the endings.
"Speculation is crap. If it isn't stated in the game, it didn't happen IN THE GAME."
Modifié par Tanis1983, 17 avril 2012 - 03:53 .
#300
Posté 17 avril 2012 - 03:55
There are really two opposing forces in regards to the happy vs sacrifice ending.
On the one hand, It's all but tossed in your face that Shepard IS GOING TO DIE at the end. And the game builds on this nicely. To the point that while an ending where Shepard dies would make me cry, I could still find satisfaction in it.
But on the other, after all the times Shepard has beaten the odds so many times (including beating death) that saying 'it's impossible for him/her to survive, is, well, impossible.
Also for this, there comes a certain point with a beloved character that has just gone through so much, and suffered so much loss, that at a certain point you just don't care what makes sense thematically (or even logically in some cases) you just want them to survive. I think for many players Shepard is one of those characters.





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