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How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


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#326
FabricatedWookie

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wait, this ending is daring?

#327
theBurgerface

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I came to the conclusion that in mass effect 3, we would lose against the reapers. And to be honest... the endings we got were way worse than that.I would just like something that makes sense and doesn't break themes in the last 10 minutes of the game.

Modifié par theBurgerface, 17 avril 2012 - 06:46 .


#328
Ibn_Shisha

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Happy or sad, doesn't matter. I would have been happy if the ending made sense and delivered on all the pre-release statements about choices factoring into the endings and answers being given. I would have been happy if the "radically different ending scenarios" (yes, that gem is still on the website) had not been presented in a copy-paste-colorswap manner. And hey, they fed us the line before release about choices and different endings, why couldn't there be both happy and dark?

#329
GuardianAngel470

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It's actually a pretty tough question. Most people (on the first page at least) qualify their decision based on the context of what we got.

For me, I have to try and picture how I would have felt without having ever seen Starchild so it's actually pretty hard to answer because of how biased I am.

I think I probably wouldn't have had a problem with it. KOTOR 1 ended with a butterflies and rainbows ending and I had no problem with that. Mass Effect 1 and 2 had happy endings and I didn't have a problem with them.

So I think I probably would have been satisfied with a Disney ending. I love Disney movies. I think I would consider Mordin, Thane, and Legion's deaths sufficient to establishing the mood in such an ending, especially if there were scenes of a funeral for them.

#330
Bill Casey

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I would like to point out that both the "everyone survives" and "noone but Joker/EDI survives" suicide runs from ME2 are incredibly satisfying...

Modifié par Bill Casey, 17 avril 2012 - 06:52 .


#331
s17tabris

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Assuming that it's the only ending, for my canon Shep, as long as it makes sense, I would be "meh". For my jerkass Shep, I would be very satisfied because that's the exact ending that I want for him.

#332
Joccaren

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I would have found the ending poor, and mediocre - as I find most things that resort to a magic bullet/deus ex machina to resolve the plot - but I wouldn't have been pissed off and such [As long as it showed my choices and ect.].
Personally, I would have preferred an ending where we fight conventionally, find a weakness in the Reapers that we can exploit, then hit them where it hurts. No magic device that shuts them down, sure, a cliche 'we found your weakness' sort of thing - but just pure conventional fighting would ****** off the "We can't win conventionally" crowd - and it would feel a lot more earned than simply pressing a button or W/E, and having them all shut down.

#333
rma2110

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There is no happy Disney ending. Billions died. Thessia, Palaven, and Tuchunka were devastated. Friends died the Normandy even has a list. The galaxy survives by the skin of it's teeth. A memorial to all that gave their lives would have been touching.

#334
aliengmr1

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I expected multiple endings that just answered questions but were also only so-so. In fact I would have preferred a cheesy happy ending choice to work toward. That would have made the rest of the game all the more impressive.

The end of ME3 made me feel like ****. I don't like to feel like ****.  A mediocre "conclusion" would have been far better than the mess we got.

Modifié par aliengmr1, 17 avril 2012 - 07:38 .


#335
esideras

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Vigil_N7 wrote...

People would've have complained about wanting a more bitter sweet ending, but I doubt it would be quite as big of a reaction.

People love to complain, no matter how ME3 ended some people would still moan.


You still don't get it do you? It's not about it being depressing or happy or bittersweet or whatever bull**** you want it to be. All we want is a well-written ending, and this is as far from well-written as you can get. Why? Because they wanted controversy, because obviously this wasn't written by the team that wrote the rest of the game.
I honestly believe Hudson and Walter made this themselves, because that's the only thing that makes any sense.

#336
Guest_Nyoka_*

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It was putting artz before sense what resulted in this disastrous fan reaction. But for all its supposedly philosophical daring dark deep art, it's not even good. I don't think people reacted well when they saw the architect in Matrix 2 or the supreme intelligence head thing in Matrix 3, either (their fans weren't as attached to the protagonist and the other characters as ME fans). I have no idea why the concept of someone appearing at the last minute babbling about and you accepting whatever they say just because they talk weird is still being used like it's good.

#337
cutegigi

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Nyoka wrote...

It was putting artz before sense what resulted in this disastrous fan reaction. But for all its supposedly philosophical daring dark deep art, it's not even good. I don't think people reacted well when they saw the architect in Matrix 2 or the supreme intelligence head thing in Matrix 3, either (their fans weren't as attached to the protagonist and the other characters as ME fans). I have no idea why the concept of someone appearing at the last minute babbling about and you accepting whatever they say just because they talk weird is still being used like it's good.


I like matrix 1... dissapointed by matrix 2 but willing to give 3 a chance..... regretted my decision and very dissapointed by 3. 
fast fwd few years
I like ME and ME2.... dissapointed by DA2, but willing to give ME3 a chance.... and... 
regretted my decision and very dissapointed by ME3.  

anybody else see the similarities here ??

#338
Guest_Nyoka_*

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Quick! We need to convey an idea and we forgot to integrate it in the story! Put a character there to spit it out and don't allow the protagonist to question anything. That'll do.

#339
stcalvin13

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A totally predictable, undaring, unartistic, paint-by-the-numbers happy ending trumps a undaring, unartistic, paint-by-the-numbers crappy-sappy ending that's unpredictable only because it's so out of left field.

#340
Guest_Nyoka_*

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There's an interview with Casey Hudson from 2007 on youtube where he talks about what ME1 is about. It was right before the release. He says it's about the dangers of creating true artificial intelligences and what happens if they outsmart us and become superior and how to deal with that.

In ME1 that idea is integrated in the story. You actually meet those artificial intelligences and the game lets the events speak for themselves. Noone gives you a speech about the dangers of artificial intelligences. You don't question that Sovereign is bad because you see what it does right from the start.

Now, imagine ME1 like this: for 99% of the game, the enemy is Saren, who goes around destroying stuff for no apparent reason. Then, after fighting him on the Citadel tower, space kid appears and reveals that the ship is actually an artificial intelligence and spends 10 minutes giving you a speech about the dangers of creating artificial intelligences and how they can brainwash you, but that he's sure we can coexist with them if only we put aside our (genetic) differences.

You aren't allowed to tell him he just wants power or anything. All you can do is to accept his speech and choose from three options: Destroy Sovereign; control Sovereign; turn everybody in the galaxy into cyborgs. In all cases, the relays are destroyed for no in-game reason at all. (but a writer tells you on twitter it's supposed to be a symbol of something).

I prefer the conventional ending ME1 got, thanks.

Modifié par Nyoka, 17 avril 2012 - 09:44 .


#341
evisneffo

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"Predictable", "undaring" and "paint-by-the-numbers" I can understand, but "unartistic" -- may I ask what makes this unartistic?

I have few problems with reliably-loved-though-cliche endings and would have dearly loved one as an option. Right now, I'm replaying KotOR: playing light side, this results in an ending kind of like what you're implying, and people still loved the game and continue to do so to this day.

Modifié par evisneffo, 17 avril 2012 - 08:23 .


#342
bahamutomega

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would i have raged?  well...  i'm not really raging now - i think it would be more accurate to ask "would i have been disappointed?"

and the answer to that is:  hell frikkin' yes.

i was expecting (hoping) to feel 10 times worse than i did when Mordin sacrificed himself or Legion sacrificed himself at the end of their appropriate segments as i watched my Shepard sacrifice herself to save the galaxy from the Reapers.  i wanted tears pouring down my face.  i wanted to feel like my heart had been torn out, stomped on, then someone had kicked me in the face just for giggles as i watched my Shepard die knowing she had saved the galaxy, and that even though the galaxy would mourn her passing, life would go on.

let me make myself abundantly clear:

i do not need a happy ending.

would i like to see one?  yes - i should also need to have a God-awful amount of War Assets to get it.  why?  well, i'll quote BioWare on this one:  nothing worth having is ever easy.

#343
Silasqtx

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Like ME1 and ME2?

Faithful to the theme of the whole franchise. Ofc I would've been happy. I expected different endings including happy and bad ones. That's what they advertised all along.

#344
The Protheans

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Very angry, I would only get 1 endings instead of 1 ending with 3 different colors.
And I would still get a sucky scene of them powering down.
And I wouldn't see joker flying away and Mass relays blowing up.

So I would still get the same sucky ending but with even less content(Imagine that)

Modifié par The Protheans, 17 avril 2012 - 08:28 .


#345
TurambarEA

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An ending like that wouldn't have grated on me the way that an out of the blue nonsense Starchild one has. If it made thematic sense and didn't contain enormous plotholes then it's already many times better than the one we got.

#346
Cadence of the Planes

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Jassu1979 wrote...

And a Disney ending wouldn't be the only feasible alternative to the convoluted mess we've got. Far from it. ME3 itself is filled with beautifully written and executed scenes. It's only those final five minutes that totally ruin everything.


DO they now? *Insert Willy Wonka meme*

#347
Guest_Lyme Eilserv_*

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Any ending that honors the ME themes and makes sense would have been better. So no, I wouldn't have raged. A classic happy end could be conceived in so many interesting ways.

Me personally, I want the multiple endings that were advertised. Ranging from a dark Reapers win ending to a happy blue kids one with everything in between. In addition to a lot of ME2 suicide run choices/mechanics, coupled with a few Kaidan/Ashley choices. Perfect and supremely re-playable so you could craft your own destiny in addition to including the sacrifices neccessary to capture the horrors of war.

Modifié par Lyme Eilserv, 17 avril 2012 - 08:44 .


#348
Cazychel

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 No. I would not have raged. Given a proper epilogue would have followed, many would not have raged at the current ending imho. Or not that much at least. But I do not believe that one can attribute the current ending with any more positive adjectives: Its a totally unpredictable, unsolicited, unartistic, convoluted-for-the-sake-of-convolution "artsy" ending.
Is it daring? Unless you call upsetting customers "daring", it's not.
Is it artistic? Even art has rules, that should only be broken for very good reasons. Which are not given.
Is it predictable? No, but only because it cannot be by the things we are told and shown.

Fixing the plotholes alone would account for many problems, no matter what tone the ending had. So that's a whole other issue than the tone of the ending.

Other poeple might have raged about a happy ending. And here lies the major crux: No matter what you chose at the ending, it is always the same tone, always bittersweet victory. There is no defeat. No glorious victory. No by-a-hair's-breadth victory.
It does not matter what you do! When you are at the final decision, you cannot lose! You win, Shepard dies.

#349
eshrafel

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Yeah, I'm not sure this is anything to do with how 'daring' the ending to ME3 was, or whether a predictable one would be better. If neither have any closure then it doesn't solve most peoples' problems. If neither have any real effect on anything then it doesn't solve most peoples' problems. If neither obey the rules and themes of the Mass Effect universe up to this point, then... you get the point. I'm not entirely worried by a lack of "Reapers win" scenario, personally.

I suppose it boils down to: was this truly a creative risk, Bioware trying to do something different, or was it a confused rush? Difficult to answer. I can't. Perhaps it was both.

#350
satunnainen

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During the whole game Shepard became moodier/gloomier/doomier, so after all that if the ending was happyhappyjoyjoy where everyone survived and lived happily ever after with no consequences whatsoever it would have certainly felt out of place.