How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?
#351
Posté 17 avril 2012 - 09:29
#352
Posté 17 avril 2012 - 10:05
This was what I wanted, lots of possible variations, no space magic, no plot holes, no 3 choices forced on you no matter what happened in this and previous games so long as you have some silly millitary value high enough (worse, one that you could raise high enough with multiplayer alone, and might not be able to raise high enough without multiplayer... <_< ), you know, the endings they implied we would get pre-release?Menalaos1971 wrote...
I would have been fine with it if it felt Earned.
Bioware made mention in pre-launch marketing that it was possible to LOSE, and the Reapers complete the cycle. What many expected was a range of possibe outcomes from losing and dying, to winning and dying, to winning and living, with variations in between of what happens to Earth and everyone else.
#353
Posté 17 avril 2012 - 10:08
#354
Posté 17 avril 2012 - 10:09
Unit-Alpha wrote...
No.
Gimme a freaking Disney ending and I would have been happier.
^ Don't care how cliched everyone thinks it is, give me this.
#355
Posté 17 avril 2012 - 10:11
Menalaos1971 wrote...
I would have been fine with it if it felt Earned.
Bioware made mention in pre-launch marketing that it was possible to LOSE, and the Reapers complete the cycle. What many expected was a range of possibe outcomes from losing and dying, to winning and dying, to winning and living, with variations in between of what happens to Earth and everyone else.
I'm agree : we were promised 16 differents endings, and we got a bland one with different colour...
JPR out!
#356
Posté 17 avril 2012 - 10:14
#357
Posté 17 avril 2012 - 10:18
Of course having everything from happy - everything in between - to failing miserably is welcome.
#358
Posté 17 avril 2012 - 10:20
Gterror2 wrote...
You people are hard to please, you dont want either a happy ending or a **** ending
We aren't hard to please, its just that you simply don't get it.
#359
Posté 17 avril 2012 - 10:27
Shepard and the catalyst are behavign more like an old married couple at tea time or something, and apparently it's Shepard who has to bring the teapot from the kitchen... The Catalyst also thinks Shepard should decide if it they should earlgray or maybe something more adventurous and exciting. Surprise me
Then they sit down and remember the good old times whiel the normandy decides to crashland on a planet somewhere... some place, some time... Then they talk about what people in the future will think about their adventure together.
Thats pretty mcuh the curren't ending but im not sure how it fits into the Mass effect story... or how it could work as an ending..
Personaly Im hoping the new DLC will help people to get into the right feel and make it feel relevant to the ME universe.
I have no idea how they can accomplish this but I hope the team can figure it out together... If they all work together im sure it's possible, maybe... They created the genophage missions, tuchanka and the geth/Quarrian conflict missions.
IF they managed to create those then they should have the needed skillsets... I'll just have to wait and see I guess.
#360
Posté 17 avril 2012 - 10:29
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
Your question is somewhat faulty. You ask us to compare current ending that we all experienced, to something in your head, described in two sentences.
But I'll play along. For your kind of ending to be OK, it should have at least two things: an explanation why Reapers were reaping, and Shepard's death as one of the outcomes. Otherwise it'd be as bad as the current one.
#361
Posté 17 avril 2012 - 10:33
For the record, I believe that a variety of endings ranging from the Reapers winning and harvesting everyone all the way to Shepard and crew riding off into the sunset victorious and everything working out pretty okay should be possible.
Modifié par tvman099, 17 avril 2012 - 10:35 .
#362
Posté 17 avril 2012 - 01:23
Here is some news for the youngsters or those who just started paying attention to stories: Killing the main character isn't some new idea or brave artisitic decision. In fact to say all that shepard did throughout the series is meaningless unless he dies is pretty trite.
So yes a more main stream ending, which is sophomorically defined as 'cookie cutter', 'by the numbers' or 'disney', would have been better if it did not change all the core aspects of the story at the last second.
It's hard to come up with hyperbole extreme enough to illustrate how abysmal this storytelling that introduces the main arch nemisis in the last seconds is.
Add to that being unable to question the spurious logic of a being that has used demostratably false premises as a reason to coldly and calculatingly process innumerable sentients in a brutally unconscionable undending final solution and you have something so incoherent that it sends shockwaves through the foundations of the rest of the Mass Effect series.
Video games are art. The majority of Mass Effect is art. The ending is trite, psudointellectual and dishonest. It's homework turned in late and poorly done at that. It is not art in the same way that finishing off an epic mural with crayons isn't art.
Once again Shepards death is irrelevant to how badly the ending is written.
Modifié par Rhazeal, 17 avril 2012 - 01:27 .
#363
Posté 17 avril 2012 - 03:11
I think my sarcasm was lost on a lot of people.ichik wrote...
And what makes you think happy ending is "unartistic"?
#364
Posté 17 avril 2012 - 03:17
Jealous Beauty wrote...
I think my sarcasm was lost on a lot of people.ichik wrote...
And what makes you think happy ending is "unartistic"?
To be fair, it's really hard to pull off sarcasm with text.
#365
Posté 17 avril 2012 - 04:27
You want bittersweet? We've lost a few good friends - let's remember them - plus countless millions of other lives. Show us the devastation.
You want hopeful? Show us the rebuilding. And the babies.
Despite agreeing with others who've said that Shepard ISN'T a doomed hero, I'd still be OK with her/him dying in a worst case scenario - and being celebrated posthumously. Show us the biggest funeral ever.
Predictable happy ending? Hmmm, not perfect, but at least it would wrap things up.
Modifié par LePetitRobo, 17 avril 2012 - 04:28 .
#366
Posté 17 avril 2012 - 05:44
Rhazeal wrote...
[edit]
Here is some news for the youngsters or those who just started paying attention to stories: Killing the main character isn't some new idea or brave artisitic decision. In fact to say all that shepard did throughout the series is meaningless unless he dies is pretty trite.
+1
#367
Posté 17 avril 2012 - 05:46
Well I wouldn't approve of the Crucible being a reaper off switch. But I could live with it.
#368
Posté 17 avril 2012 - 05:46
Modifié par luzburg, 17 avril 2012 - 05:49 .
#369
Posté 17 avril 2012 - 05:55
#370
Posté 17 avril 2012 - 06:00
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
I would rather have a predictable unartistic undaring paint by number happy ending than the unprecedented unartistic lazy paint by colors abysmal ending we got but that's just me:(
#371
Posté 17 avril 2012 - 06:30
Like almost everyone said, ME3 deserved an ending ranging from happy to bittersweet to sad.
Modifié par DarkShadow, 17 avril 2012 - 06:32 .
#372
Posté 17 avril 2012 - 06:33
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
That's the point.
I would have likes that ending much more that the actual just because it makes sense and not for the "happy ending".
#373
Posté 17 avril 2012 - 06:40
rma2110 wrote...
There is no happy Disney ending. Billions died. Thessia, Palaven, and Tuchunka were devastated. Friends died the Normandy even has a list. The galaxy survives by the skin of it's teeth. A memorial to all that gave their lives would have been touching.
How about the crucibel sending out an energy wave of rainbow color that would revive anyone that died because of the reapers, and every species would suddenly be friends?
Modifié par DarkShadow, 17 avril 2012 - 06:41 .
#374
Posté 17 avril 2012 - 06:43
DarkShadow wrote...
rma2110 wrote...
There is no happy Disney ending. Billions died. Thessia, Palaven, and Tuchunka were devastated. Friends died the Normandy even has a list. The galaxy survives by the skin of it's teeth. A memorial to all that gave their lives would have been touching.
How about the crucibel sending out an energy wave of rainbow color that would revive anyone that died because of the reapers, and every species would suddenly be friends?
hmmm
sounds like good grounds for a joke ending
#375
Posté 17 avril 2012 - 06:50
^^ This.Menalaos1971 wrote...
I would have been fine with it if it felt Earned.
Bioware made mention in pre-launch marketing that it was possible to LOSE, and the Reapers complete the cycle. What many expected was a range of possibe outcomes from losing and dying, to winning and dying, to winning and living, with variations in between of what happens to Earth and everyone else.
All I needed to say, bar for this:
Broken promises is really why we're raging. If there had been a happy end, or a semi-happy end then I'd have been fine AS LONG AS 1) it felt real and earned (as said above by Menalaos) and 2) kept to the story and the promises given.
No 'A, B, C' ending... certainly not! (sarcasm)
No 'same ending for all'... certainly not! (More sarcasm - functionally identical even if theamatically different)
Variety of endings, including a chance to see the Reapers win and complete the cycle... BOY did I love that one... oh, wait....





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