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How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


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#401
EricHVela

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I love thread titles that suggest there can only be two polar-opposite possibilities to a situation.

#402
durasteel

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If the ending were what the OP described, I would be playing the game again right now for the 3rd or 4th time, and I would be playing the multiplayer part a lot. I would have bought a minature Normandy as I had planned to before the ending severed my enthusiasm.

Would it have been the best possible ending? No, probably not... but it would not have ruined the rest of the game and trilogy, either.

#403
zarnk567

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sp0ck 06 wrote...

Thank god there wasnt some disney ending. I'd rather have a gut wrenching ending that made me enraged and bewildered than some typical video game ending. I know I'm in the minority here, but this was a memorable ending that left its mark, and I enjoyed every soul crushing second of it.


Go play some games that execute the "bitter sweet" ending properly, here are some that do it right.

Persona 3 FES, Red Dead Redemption, MGS3, MGS4, Final Fantasy 10, Final Fantasy Crisis Core.

Modifié par zarnk567, 17 avril 2012 - 10:28 .


#404
BouncyCaitian

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Well...If I worked my tail off to keep my squadies alive throughout all three games and I got my EMS into stratospheric levels 5500-6000+, I better damned well have a bloody happy ending. No problem with it if I worked for it.

Which means the lower level endings can get darker wehere you loose freinds, assets and allies in appropriately dramatic ways.

Really screwing things up gets you the dark ending. Which I have no problem with.

Now combine with tis a potential choice to get Shapard killed along wht way and you can have the bittersweet ending with the High EMS score. which is also appropriate for a scenario like this.

the ending we got was "?" no matter what you took

Modifié par BouncyCaitian, 17 avril 2012 - 11:37 .


#405
Jealous Beauty

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Would you throw money at Bioware to get Shepard's Honeymoon DLC?

#406
20x6

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Menalaos1971 wrote...

I would have been fine with it if it felt Earned.

Bioware made mention in pre-launch marketing that it was possible to LOSE, and the Reapers complete the cycle. What many expected was a range of possibe outcomes from losing and dying, to winning and dying, to winning and living, with variations in between of what happens to Earth and everyone else.


^ THIS!


I bought this game so I wouldn't have to buy other games.  The replay value alone, had the 3rd installment had more than one ending, would have measured in years for me.

I was told 16 endings, and I fully expected that there would be a large variation for maybe 4 of those.  Instead, there are 3 endings with no variation.

#407
trifecta739

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I would've reacted better than the current ending. That's all that need be said.

#408
Nightingale

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I'm sure there's people that would have raged about it, but I certainly would not have been one of them. If everything we'd done actually mattered and we saw those results that led to a Disney end, I would have been more than happy to say that it was the best ending to the best trilogy I had ever seen. I wanted to see something somewhat similar to the Suicide Misson, where all that loyalty and all those upgrades made a real difference. I wanted to see all those War Assets put to work. I wanted some variety. I would even have been happy with Shepard dying if it was done in an appropriately epic manner.

#409
BouncyCaitian

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well, it's what happens when you put Nihilists in charge of things

 I've never understood the fascination with 'dark' literature. While occasional dark endings are all well and good and nothing to be ashamed of, but the decided fixation on them in Sci-Fi of late had really begun to grate the nerves.

The ending of Nu-BSG, Remake of Day The Ear Stood Still, Skyline, Signs, and a lot of other media has made the Dark Twist ending exceptionally common and predictable.

Really, it's gotten quite old and it's frankly juvie. If I wanted to listen to people whine about how the world sucks, I'd listen to Goth teeners. I don't. so I won't

That being said: I fully expected to ME 3 to be a game where you have to fight for your good ending.

Which is why I facepalmed after going through the endings with my chars. As did so many others, 16 endings became 4 endings.

Bioware/EA: do yourself a favor, sometimes the commons have a point. having one person in project control for QA is fine. Senior edtiors who are also writers is NOT a good idea, as the comics  industry can attest to

Modifié par BouncyCaitian, 17 avril 2012 - 11:39 .


#410
Jealous Beauty

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Nihilists! #@%k me. I mean, say what you like about the tenets of National Socialism, Dude, at least it's an ethos.

#411
Candidate 88766

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Initially I would've been happier.

But over time I would've become disappointed that Bioware didn't try something different, something a bit bolder.

If the real endings had been more consistent with the story, and weren't full of plotholes, I'd personally prefer them to a happy ending. I'm fine with the idea of Shepard dying and the relays being destroyed. The Reapers are meant to be devastating - being able to get a happy ending against something that powerful would actually be a tad disappointing to me. After all the hype and buildup over three games, the Reapers would be reduced to a standard enemy.

As much as they messed the endings up, I appreciate Bioware for trying to make something a bit darker, a bit bleaker. Its something a bit different, and as much as its a cliché its something a bit more mature. I like happy endings as much the next guy, but videogames rarely have anything other than these - and the ones that do go for something other than the traditional happy ending are generally applauded.

They may not have pulled it off, and a lot of people really don't like it, but I at least like that Bioware tried something different. ME3 was a war story, and they didn't shy away from the sort of bleak ending that war entails.

Modifié par Candidate 88766, 17 avril 2012 - 11:07 .


#412
Dark_Caduceus

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Better than I reacted to the walking catastrophe they call a finale at the moment.

#413
BouncyCaitian

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Candidate 88766 wrote...

Initially I would've been happier.

But over time I would've become disappointed that Bioware didn't try something different, something a bit bolder.

If the real endings had been more consistent with the story, and weren't full of plotholes, I'd personally prefer them to a happy ending. I'm fine with the idea of Shepard dying and the relays being destroyed. The Reapers are meant to be devastating - being able to get a happy ending against something that powerful would actually be a tad disappointing to me. After all the hype and buildup over three games, the Reapers would be reduced to a standard enemy.

As much as they messed the endings up, I appreciate Bioware for trying to make something a bit darker, a bit bleaker. Its something a bit different, and as much as its a cliché its something a bit more mature. I like happy endings as much the next guy, but videogames rarely have anything other than these - and the ones that do go for something other than the traditional happy ending are generally applauded.

They may not have pulled it off, and a lot of people really don't like it, but I at least like that Bioware tried something different. ME3 was a war story, and they didn't shy away from the sort of bleak ending that war entails.


indeed. Sheaprd dying ina blaze of glory and a bit of damage spread while saving peoplearound is fine with me. but it kinda looked like galactic genocide was committed by the PC, thus completing the reapers own task. Oops

#414
zarnk567

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Candidate 88766 wrote...

Initially I would've been happier.

But over time I would've become disappointed that Bioware didn't try something different, something a bit bolder.

If the real endings had been more consistent with the story, and weren't full of plotholes, I'd personally prefer them to a happy ending. I'm fine with the idea of Shepard dying and the relays being destroyed. The Reapers are meant to be devastating - being able to get a happy ending against something that powerful would actually be a tad disappointing to me. After all the hype and buildup over three games, the Reapers would be reduced to a standard enemy.

As much as they messed the endings up, I appreciate Bioware for trying to make something a bit darker, a bit bleaker. Its something a bit different, and as much as its a cliché its something a bit more mature. I like happy endings as much the next guy, but videogames rarely have anything other than these - and the ones that do go for something other than the traditional happy ending are generally applauded.

They may not have pulled it off, and a lot of people really don't like it, but I at least like that Bioware tried something different. ME3 was a war story, and they didn't shy away from the sort of bleak ending that war entails.


Go watch the Deus Ex ending and tell me if they did something different.... ME3 even uses the same color's as Deus Ex.

Modifié par zarnk567, 17 avril 2012 - 11:10 .


#415
BouncyCaitian

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Jealous Beauty wrote...

Nihilists! #@%k me. I mean, say what you like about the tenets of National Socialism, Dude, at least it's an ethos.


*snickers* Wow, Godwin this early in the conversation? I must have hit a nerve or something.

And I was poo-pooing those that think True Art Is Angsty (it itsn't. It's simply a form of art). Those sorts are annoying as all get out

Modifié par BouncyCaitian, 17 avril 2012 - 11:39 .


#416
Degs29

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If it was well-explained...if it was in keeping with the values of the series...if it had a cutscene epilogue detailing how your choices affected the galaxy, your squadmates, your love interest, your allies...if it really did have 16 different endings...if it allowed you to end the game on your terms like they said it would...

I would have loved it.

#417
Candidate 88766

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zarnk567 wrote...

Candidate 88766 wrote...

Initially I would've been happier.

But over time I would've become disappointed that Bioware didn't try something different, something a bit bolder.

If the real endings had been more consistent with the story, and weren't full of plotholes, I'd personally prefer them to a happy ending. I'm fine with the idea of Shepard dying and the relays being destroyed. The Reapers are meant to be devastating - being able to get a happy ending against something that powerful would actually be a tad disappointing to me. After all the hype and buildup over three games, the Reapers would be reduced to a standard enemy.

As much as they messed the endings up, I appreciate Bioware for trying to make something a bit darker, a bit bleaker. Its something a bit different, and as much as its a cliché its something a bit more mature. I like happy endings as much the next guy, but videogames rarely have anything other than these - and the ones that do go for something other than the traditional happy ending are generally applauded.

They may not have pulled it off, and a lot of people really don't like it, but I at least like that Bioware tried something different. ME3 was a war story, and they didn't shy away from the sort of bleak ending that war entails.


Go watch the Deus Ex ending and tell me if they did something different.... ME3 even uses the same color's as Deus Ex.

Kind of missed the gist of what I was saying.

I wasn't saying that the ME3 endings were new and original. Indeed, as I say 'they didn't pull it off' with regards to the endings.

What I'm saying is I'm glad they tried to do something different to the majority of games where you beat the big bad and are home in time for tea. The details of the endings don't work - the Catalyst, the choices that come out fo the blue, the plotholes - but the basic thrust of the endings (sacrifice being necessary, and that in war there is no happy ending) works and I'm glad Bioware at least tried to do this as opposed to a standard ending.

At the end of the day, a generic happy ending, while nice, would've been pretty forgettable and with a story like ME that seems, to me anyway, almost as bad as an ending that doesn't make sense.

#418
Candidate 88766

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BouncyCaitian wrote...

Candidate 88766 wrote...

Initially I would've been happier.

But over time I would've become disappointed that Bioware didn't try something different, something a bit bolder.

If the real endings had been more consistent with the story, and weren't full of plotholes, I'd personally prefer them to a happy ending. I'm fine with the idea of Shepard dying and the relays being destroyed. The Reapers are meant to be devastating - being able to get a happy ending against something that powerful would actually be a tad disappointing to me. After all the hype and buildup over three games, the Reapers would be reduced to a standard enemy.

As much as they messed the endings up, I appreciate Bioware for trying to make something a bit darker, a bit bleaker. Its something a bit different, and as much as its a cliché its something a bit more mature. I like happy endings as much the next guy, but videogames rarely have anything other than these - and the ones that do go for something other than the traditional happy ending are generally applauded.

They may not have pulled it off, and a lot of people really don't like it, but I at least like that Bioware tried something different. ME3 was a war story, and they didn't shy away from the sort of bleak ending that war entails.


indeed. Sheaprd dying ina blaze of glory and a bit of damage spread while saving peoplearound is fine with me. but it kinda looked like galactic genocide was committed by the PC, thus completing the reapers own task. Oops


Not sure where you're getting galactic genocide from - it seems clear that Bioware didn't intend the relay explosions to be akin to those seen in Arrival.

But I think I'm like you in that I think they went too far with the whole bleak thing. 

Shepard dying, the relay network being lost in at least two of the endings (the Sol Relay isn't shown blowing up in the control ending, and given that the Citadel survives in this ending as well, there's grounds to believe that the network may be fine in this ending. But I digress.) and the Normandy crashing was too much bleak.

Allowing the Normandy to survive in the Solar System would cheer the endings up just enough imo. As long as the endings amde sense as well.

Modifié par Candidate 88766, 17 avril 2012 - 11:18 .


#419
LadyWench

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You're asking two different things. Plot holes being absent is NOT a given...crucible as an "off switch" is still in conflict with what we were promised. One ending, even if it is happy, is still in conflict with what we were promised.

Would I have been less disappointed? Yes. Would I have been happier without that awful Catalyst holochild? Oh, hecks yeah.

But you still misunderstand a fundamental issue people have with the endings...while a cut-and-dry end like you describe would avoid some of those other lore-breaking pitfalls, there are still loose ends that aren't answered and definitely NOT 16 wildly different endings.

#420
darknessmyown

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I would most likely have golf clapped for a few minutes at my computer screen, then started another playthrough while I waited on DLC.

#421
Necroscope

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Right now I'd rather see a totally predictable, cheesy happy ending. I have enough of "artictic" endings for the rest of my days...

#422
JamieCOTC

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filetemo wrote...

I would have said the ending was a bit too bland and then proceed to praise the fantastic rest of the game


BINGO!

#423
Skull Bearer

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BouncyCaitian wrote...

Jealous Beauty wrote...

Nihilists! #@%k me. I mean, say what you like about the tenets of National Socialism, Dude, at least it's an ethos.


*snickers* wow, Godwin this early int he conversation? I must have hit a nerve or something.

and I was poo-pooing those that think True Art Is Angsty (it itsn't. It's simply a form of art). Those sorts are annoying as all get out


Gentlemen, we have a winner!

That was from the Big Lebowski, genius.

#424
SugarChic

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I would have been very happy. If not, I would just be either indifferent or disappointed, but not angry. No one rages over a happy ending, no matter how cliche and Disney-like.

In fact, I was EXPECTING it to be happy. That adds to my rage that the ending is what it is.

If I got my turian babies, I would have been content!

#425
GigaTheToast

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Jealous Beauty wrote...

Would you throw money at Bioware to get Shepard's Honeymoon DLC?


ALL MY MONEY!
ALL OF IT!

Modifié par GigaTheToast, 17 avril 2012 - 11:22 .