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How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


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#426
Ariq

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Jealous Beauty wrote...

Let's say the crucible let loose a kill signal that powered off the reapers.  The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).

Would you have raged?


Was it thematically consistent with the rest of the games? Then no, no rage.

Dark or light, bitter or sweet, or somewhere in the middle is all fine. I like dark endings. I like bittersweet endings. Generally, those are more true to the sorts of stories I'm drawn towards and tend to read, watch, and play. I'm not keen on happy, fluffy bunning endings because those often betray the story to get to that point, but if done well they can be all right. But the ending must: a) make sense, B) have thematic consistency, c) reflect the culmination of the narrative. My problem with the current ending is the lack of all three of those conditions. Make it dark and depressing as you want, but keep those conditions met, and I'm a satisfied customer. Break those three, and I dont care what tone the ending has, I won't like it much.

#427
Bill Casey

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zarnk567 wrote...

Go watch the Deus Ex ending and tell me if they did something different.... ME3 even uses the same color's as Deus Ex.

For one thing, the three options at the end of Deus Ex are given by three disparate groups who have a logical reason to provide exposition to you. The endings also don't thematically run counter to the rest of the series...

#428
zarnk567

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Bill Casey wrote...

zarnk567 wrote...

Go watch the Deus Ex ending and tell me if they did something different.... ME3 even uses the same color's as Deus Ex.

For one thing, the three options at the end of Deus Ex are given by three disparate groups who have a logical reason to provide exposition to you. The endings also don't thematically run counter to the rest of the series...

Yea, I like the Deus Ex ending. It had great build up to it. I was just saying that Bioware basically horribly copy and pasted and then ham-fisted it as their ending.

Modifié par zarnk567, 17 avril 2012 - 11:33 .


#429
stysiaq

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I'd probably say 'wow, that's really lame', but still re-play the game and not rage as much.

A predictable happy ending doesn't destroy your playthrough, it douesn't say 'screw you, your choices didn't matter anyway'.

On the side note: The current ending IS a lame 'reaper off' button AND a murder attempt on your intelligence, so it takes the worst of both worlds.

#430
OneDrunkMonk

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Pretty much in ME1 and ME2 the more you put into the game the better your chances of winning and winning with the least amount of casualties. Effort and investment = greater reward. Which is why it sucked so bad that despite all your efforts (or lack thereof) in ME3 you still got the same three WTF endings. I mean, what was even the point of bringing the Quarians and Geth to peace in regards to the game's final outcome?

#431
Someone With Mass

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I would have applauded them for not being so pretentious and try to be 2001: A Space Odyssey when the rest of the trilogy has been closer to Star Wars.

A predictable ending isn't bad as long as it works. There's no need to make something new just for the sake of having something new. It needs to serve a practical purpose.

Not to mention that there's nothing artistic about the endings, since they're shameless rip-offs of other games that did it much better. That, and art usually sticks to a certain theme throughout the whole thing.

An artist won't do renascence and then suddenly decide to do modern art when he's like 90% done.

#432
Jealous Beauty

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GigaTheToast wrote...

Jealous Beauty wrote...

Would you throw money at Bioware to get Shepard's Honeymoon DLC?


ALL MY MONEY!
ALL OF IT!

DLC with Shepard just playing house on Rannoch with Tali and their Geth neighbors?

#433
DeadpoolBub

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How many games do you guys play if you think games often have "happy" endings. Modern games are slowly going to "lol let's be dark & kill off the main character to be tragic!" endings.

Halo: Reach, Red Dead Redemption, LA Noire, God of War 3, Call of Duty: Modern Warfare 3 & sadly Mass Effect 3 all ended up like this. (Though, it made sense in RDR & Reach... & it sort of made sense in LA Noire)

I would have been okay with a couple of dark endings, if there were ways to avoid them. Just like how you could avoid losing your squadmates in ME3.

#434
BouncyCaitian

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*Teal'c voice* Indeed :wizard:

Modifié par BouncyCaitian, 18 avril 2012 - 12:25 .


#435
BouncyCaitian

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Jealous Beauty wrote...

GigaTheToast wrote...

Jealous Beauty wrote...

Would you throw money at Bioware to get Shepard's Honeymoon DLC?


ALL MY MONEY!
ALL OF IT!

DLC with Shepard just playing house on Rannoch with Tali and their Geth neighbors?


Do not feed the Troll please :police:

#436
Jealous Beauty

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Just asking for clarification.

#437
NormanRawn

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From what I experienced in game, there was the anticipation of Shepard's death, or someone very close to the fans. And many fans appear to share this prediction.

I think having him die was more predictable then having him live.

Characters in game were saying we would have to make a major sacrifice to beat the Reapers throughout the course of the game. For that dialogue to ALWAYS be right in every scenario is a way to make this game lose it's replay value.

#438
Jealous Beauty

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It would've been interesting to see if they pulled an Ashley or Kaiden choice with Liara and Tali (or Garrus).

Modifié par Jealous Beauty, 18 avril 2012 - 01:17 .


#439
PsyrenY

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The Angry One wrote...

- The current ending destroys EVERYTHING we've ever done in the name of surrendering to King Reaper and betraying everyone we know to a new dark age.


You're just a widdle ray of sunshine, aren'cha :kissing:

#440
ediskrad327

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after all the tragedies, death and destroyed worlds & families i think the Galaxy deserved one, it really really really did

#441
IS1296

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It's what i wanted/expected, so yeah any negative feeling i have now regarding the ending would be replaced with contentment.

#442
Cazychel

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Jealous Beauty wrote...

I don't really care about having a "you lose" outcome. IMO, you lose any time Shepard dies.


The problem is, when that happens, the game stops and never tells you, what would come out of that. Even when you die at the last possible moment, shot by TIM, you never get any consequences. So Shepard can be stopped, but you never feel that way.

#443
ticklefist

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With a little more meat on it than you've given so far, yes OP, I would have been fine with an okiedoke artichoke ending.

#444
Bradagan

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Jealous Beauty wrote...

Let's say the crucible let loose a kill signal that powered off the reapers.  The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).

Would you have raged?

I want Bioware to see your replies.


What... cupcakes and fanfares and high fives all round? Drinking Long Island Iced Teas on the beach with Garrus and Tali? Dead Reapers in the background being used as a makeshift waterslide by laughing hordes of children? A band of Volus musicians singing "Yub Nub" whilst playing percussion on the helmets of defeated cerberus troops!? :P 

I'd have rolled my eyes with a grin, said "Wow, that's a bit cliché" but it would have made me laugh and remember the whole thing fondly. That's not to say the current endings weren't cliché (See the following quote from over 2 years ago:)

screwoffreg wrote...
 There are two endings I wouldn't like for ME 3.  One being a random GOD LIKE force that saves the Galaxy or another being that to defeat the Reapers, everyone has to become a primitivst and destroy the Relays, Citadel, etc.  Both would make me pretty unhappy as those endings have been done to death.

 

The current endings leave me feeling empty. The idea of extending them only makes me feel apprehensive. 

Modifié par Bradagan, 18 avril 2012 - 10:20 .


#445
Yalision

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I would have been infinitely more ok with that than what I was given, yes.

#446
digby69

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@OP There would have been complaints quite a few I expect, BUT there would have not been the SH!T storm that we currently have.

#447
Temporal Loop

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CHOICES. Good, Bad, Ugly, we want them ALL.
(Romanced or not, include ALL avenues of things WE affected!)

CHOICES. They're the linchpin of the ME universe in games. And the ending took out the linchpin. Guess what? THE WHOLE THING FELL APART and caused WIDESPREAD FAN RAGE.

That's why you leave the linchpin alone.

And no, A,B or C is not a proper choice.

The last choices were supposed to be influenced by your PAST DECISIONS throughout the WHOLE TRILOGY.
Bioware, you FAILED to deliver on that.

Modifié par Temporal Loop, 18 avril 2012 - 10:07 .


#448
HeroicHare

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I don´t see why it couldn´t have been an option among the other 3 kill-em--all options.. nobody would have lost anything and the people who wanted the happy ending would have also been satisfied.

#449
Temporal Loop

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HeroicHare wrote...

I don´t see why it couldn´t have been an option among the other 3 kill-em--all options.. nobody would have lost anything and the people who wanted the happy ending would have also been satisfied.


But those three include no influence from the past actions. Nothing directly.

And the "I created Synthetics to kill you before you created Synthetics that try to kill you all" is absolutely ridiculous.

#450
M3rcuryZA

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It doesn`t necessarily have to be a Disney ending or a terrible ending. It should have just made more sense and been thematically in line with the rest of the trilogy.

Having a depressing mass evacuation of the galaxy would have been better than the current ending. At least it would give credence to the fact that the Reapers are unstoppable.

Preferably multiple endings would have been better. The more the merrier. From totally depressing to over the moon happy. This would also help people with the replayability. Who wouldn`t want to play over and over again to see all the different outcomes! Would also make people excited for future DLC`s.