Besides, a ’twist’ ending and the protagonist sacrificing himself for the greater good is about as daring and unpredictable as peanut butter and jelly.
It is done so often that it is hardly especially artistic. I was expecting my Shep to die. I was expecting some surprise towards the end. It would be in line with the rest of the story.
I just wasn’t expecting how absolutely worthless the scene was, and how pointless and uncharacteristic this specific sacrifice felt.
So suddenly it became… predictable, undaring, paint-by-the-numbers sacrifice ending but with ******-poor writing and an extra serving of plot holes. It’s not original, it’s crap.
Y’know, I’d have preferred almost anything to that.
How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?
Débuté par
Jealous Beauty
, avril 16 2012 09:21
#501
Posté 19 avril 2012 - 03:59
#502
Posté 19 avril 2012 - 04:01
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
I would accept it as ONE of the endings; endings that cover the gray areas, and all out failure would have to be included as well. The game touts choice, so give us real choice, and truly different outcomes; within resonable production time constraints of course.
Also, a happy ending need not be unartistic. It's all about how the ending is presented that will give it its artistic value. The current ending was presented poorly.
Modifié par The Anti-Saint, 19 avril 2012 - 04:03 .





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