Aller au contenu

Photo

How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


  • Veuillez vous connecter pour répondre
501 réponses à ce sujet

#76
Uilleand

Uilleand
  • Members
  • 107 messages
If a happy ending had, in any way, reflected the CHOICES I'd made while playing all three installments of the game over the last five years, I would have been thrilled.
In DA:Origins, I didn't mind the sad ending I got...because I could trace every element of it to some choice, some interaction I'd made throughout the game.
But to know that all three possible endings are the same thing...and that none of them have anything to do with a character I'd invested to much time in? Bleh...I don't care if it's happy or sad...it's just...disappointing...

#77
nwj94

nwj94
  • Members
  • 417 messages
Yes I would be just as disapointed by that let down as I was by the real ending.

Bad never equals good.

#78
Mathias

Mathias
  • Members
  • 4 305 messages
I would've been pretty happy. I wouldn't have been blown away or anything like that, but i'd at least end the story with a lot of good feelings.

#79
RShara

RShara
  • Members
  • 2 440 messages

Menalaos1971 wrote...

I would have been fine with it if it felt Earned.

Bioware made mention in pre-launch marketing that it was possible to LOSE, and the Reapers complete the cycle. What many expected was a range of possibe outcomes from losing and dying, to winning and dying, to winning and living, with variations in between of what happens to Earth and everyone else.


This, specifically.

We wanted our choices to matter--from screwing up the galaxy to saving it and returning home the triumphant hero

#80
HenchxNarf

HenchxNarf
  • Members
  • 2 029 messages

Kunari801 wrote...

HenchxNarf wrote...

Happy Ending? No, thank you. I would have been kind of disappointed, actually. This is a galactic war. I expected to die. Why? Because this is the end of Shepard's story. And most people don't become heroes until after they die.

I don't want a predictable ending, which is why I enjoyed the endings given to us. I didn't see it coming and it made me actually have to think.

*shrugs*


It wasn't a "predictable ending" becuase it's a deus ex machina ending that doesn't make any sense. 



It does make sense, but to each their own.

#81
Karrie788

Karrie788
  • Members
  • 3 246 messages

HenchxNarf wrote...

Kunari801 wrote...

HenchxNarf wrote...

Happy Ending? No, thank you. I would have been kind of disappointed, actually. This is a galactic war. I expected to die. Why? Because this is the end of Shepard's story. And most people don't become heroes until after they die.

I don't want a predictable ending, which is why I enjoyed the endings given to us. I didn't see it coming and it made me actually have to think.

*shrugs*


It wasn't a "predictable ending" becuase it's a deus ex machina ending that doesn't make any sense. 



It does make sense, but to each their own.

Please explain. I'm honestly dying to know how the endings make any kind of sense.

Modifié par Karrie788, 16 avril 2012 - 09:58 .


#82
tekkaman fear

tekkaman fear
  • Members
  • 678 messages
Pretty sure i'd be on my 3rd or 4th play through by now.

#83
Nobrandminda

Nobrandminda
  • Members
  • 1 289 messages

Jealous Beauty wrote...

Let's say the crucible let loose a kill signal that powered off the reapers.  The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).

Would you have raged?

I want Bioware to see your replies.

Newsflash:  The ending was supposed to be happy.  The ending doesn't suck because it's dark.  It's dark because it sucks. 

Listen to the music and look at the imagry during the crashed Normandy scene.  Listen to the dialog of the Stargazer segment.  The game is supposed to leave you with an uplifting feeling that Shepard's sacrifice was worth it.  

So if you like the ending because it's dark and edgy, you're the one who's missed the point.

But to actually address your question.  The game should have had a "happy" ending.  It should have had a sad ending too, and an ending where the Reapers win.  There should have been a variety of endings reflecting varying levels of success and morality.  In other words, it should have ended like Mass Effect 2.

Modifié par Nobrandminda, 16 avril 2012 - 09:59 .


#84
Eryri

Eryri
  • Members
  • 1 850 messages
I'd have loved a happy ending. It actually would have been a very pleasant surprise as I expected that Shepard would die.

#85
frylock23

frylock23
  • Members
  • 3 037 messages
I expected something along the lines of the endings of DA:O where there were multiple ending scenarios that you could play for depending on what choices you made throughout you playthrough across all three games and especially in ME3 (since they wanted it to stand alone). However, had it defaulted to a happy ending, at least you were set up to expect it by ME1 and ME2 where most people played those games to the best possible conclusion as opposed to what we got where we knelt and kissed Reaper butt and BioWare won no matter what we chose.

#86
bleachorange

bleachorange
  • Members
  • 654 messages

How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


Well, I don't see much difference between a totally predictable, undaring, unartistic, paint-by-the-numbers UNhappy ending and what we got.

So does making it a happy ending improve the happiness factor of my life? yes.;)

Modifié par bleachorange, 16 avril 2012 - 10:04 .


#87
Guest_Logan Cloud_*

Guest_Logan Cloud_*
  • Guests

Nobrandminda wrote...

Jealous Beauty wrote...

Let's say the crucible let loose a kill signal that powered off the reapers.  The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).

Would you have raged?

I want Bioware to see your replies.

Newsflash:  The ending was supposed to be happy.  The ending doesn't suck because it's dark.  It's dark because it sucks. 

Listen to the music and look at the imagry during the crashed Normandy scene.  Listen to the dialog of the Stargazer segment.  The game is supposed to leave you with an uplifting feeling that Shepard's sacrifice was worth it.  

So if you like the ending because it's dark and edgy, you're the one who's missed the point.

But to actually address your question.  The game should have had a "happy" ending.  It should have had a sad ending too, and an ending where the Reapers win.  There should have been a variety of endings reflecting varying levels of success and morality.  In other words, it should have ended like Mass Effect 2.


Mass Effect 2 really only had 2 endings. Destroy the Base. Keep the Base.
Oh, and you could die, but it was basically a subplot of the "Destroy/Keep" endings.

#88
Doofe2012

Doofe2012
  • Members
  • 920 messages
I would have been absolutely fine with that. That's what I wanted to be an attainable option for making all the right choices/getting high enough EMS.

#89
Kunari801

Kunari801
  • Members
  • 3 581 messages

HenchxNarf wrote...

Kunari801 wrote...

HenchxNarf wrote...

Happy Ending? No, thank you. I would have been kind of disappointed, actually. This is a galactic war. I expected to die. Why? Because this is the end of Shepard's story. And most people don't become heroes until after they die.

I don't want a predictable ending, which is why I enjoyed the endings given to us. I didn't see it coming and it made me actually have to think.

*shrugs*


It wasn't a "predictable ending" becuase it's a deus ex machina ending that doesn't make any sense.



It does make sense, but to each their own.


Where was it foreshadowed that the Reapers were being controlled by "something" or "someone" else? If the dreams were written differently then they could have been used to foreshadow the Star-brat. Also, the Geth arc could have been used to foreshadow too.

There was no hint of star-brat, unless you twist yourself in some logical pretzel like "We kill you with synthetics so you don't get killed by synthetics"

#90
jimbo32

jimbo32
  • Members
  • 310 messages
Your thread title implies that the current ending is unpredictable, daring, artistic, and completely original.

It's not any of those things. It was lifted almost completely from the original Deus Ex (where it actually kinda fit the theme and tone of the game). Also, if there's anything more cliché these days than "dark and edgy", I'm not sure what it might be. Gotta put it in there to appeal to the 14 year-old emo crowd though, right?

#91
Bob5312

Bob5312
  • Members
  • 184 messages
Don't care about happy or sad, just want sense.

But I'd probably have reacted the same way I did to Return of the King's paint-by-numbers boring predictable happy ending: by cheering.

#92
ObserverStatus

ObserverStatus
  • Members
  • 19 046 messages
What the game needed was an option for Shepard to physically subdue Star Boy, plug a keyboard into him, and hit "ctrl+alt+delete" he would than save the galaxy with the power of the Reapers Task Manager.

#93
Melicamp

Melicamp
  • Members
  • 388 messages
Huh. I was expecting a troll thread...

Personally, I'd have preferred a more nuanced ending, but a 100% happy ending would have actually been great. I think people use terms like "cliche", or "undaring" etc when the word "classic" would be far more appropriate. There's a reason so many stories end happily - happy endings work, the audience is pleased, the characters can continue in their imaginations.

And "happy ending" is deceptive in itself. Even if ME3 ended with the best outcome Shepard could have possibly hoped for, it would still be bitter-sweet. The Reapers have already decimated half the galaxy, Shepard has lost friends, allies, and is probably mentally scarred from having to make decisions like killing entire colonies. The ending could easily have been positive without being trite, and could even have been shown in a melancholy light.

#94
Iakus

Iakus
  • Members
  • 30 309 messages
If the ending had been a totally derivative happy ending, maybe I'd have felt a little let down.

But at the same time, the rest of the game was solid and bittersweet that I'd also figure my Shepard had earned his happy ending

#95
katamuro

katamuro
  • Members
  • 2 875 messages
why? yeah it would be predictable and yeah some might call it corny but so what, shepard deserved something for all his suffering

#96
D1ck1e

D1ck1e
  • Members
  • 737 messages
I wouldn't have been frustrated.

#97
MPSai

MPSai
  • Members
  • 1 366 messages
That's pretty much what I expected to happen. My first thought about the Crucible was it was akin to a giant EMP device that could take out the Reapers, but like if your EMS wasn't high enough it'd cause damage to Alliance ships, planet infrastructure etc.

I mean the first two games had conventional endings and we don't call them unartistic, it's the fine details that matter.

You watch something like Star Wars or Lord of the Rings knowing the good guys are going to win, but you're not sure how and it's still suspenseful and dramatic until that point.

#98
shnellegaming

shnellegaming
  • Members
  • 698 messages
Who knows at least I wouldn't have been depressed and felt hopeless.  I would have also been able to keep replaying ME1 ME2 ME3 and anything else they would release for the series.  Right now I can't even boot up the single player for any of the mass effect series.  I thought it would get better after some time but its been over a month.  I guess the series is just dead to me now.

#99
Wickwrackscar

Wickwrackscar
  • Members
  • 361 messages
No. I would have made one or two posts on BSN that the ending was mediocre and then would have played ME3 again and again and again and again and again and again and again and again and again and again and then I would have played ME1 and ME2 and ME3 again.
Well, that was the plan at least.

#100
goose2989

goose2989
  • Members
  • 1 888 messages
If had a feeling of accomplishment, like after finishing the Suicide Mission with no casualties, I absolutely would have loved it.

Shepard and our favorite squadmates deserved a sendoff with hope, not plot holes and speculation