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How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?


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501 réponses à ce sujet

#101
bydoritos

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well, if you consider that the game is very predictable until the ending.

Mission on Mars, you uncover plans for a prothean device capable of destroying the Reapers (in theory) - predictable..

You have to build aliances - predictable
in order to build aliances you have to resolve conflicts between the species so they can get along. - predictable..

You have to put an end to the quarian and geth conflict - predictable.

Do people complain about this? no.. so I dont think people would be complaining about an predictable ending.

#102
Joykilledme

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I would have been satisfied with a Disney happy ending. It would be one of the three outcomes that should have been in the game in the first place. Disney happy, bittersweet, then tragic. Those should have been the three possible outcomes

#103
ImperatorMortis

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No one would be *****ing, that alone would have made me happy.

Modifié par ImperatorMortis, 16 avril 2012 - 10:10 .


#104
Talogrungi

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I'd consider it a poor and clichéd ending, but it would have at least "fit" the ME theme.

Instead, we have a verrry poor and nonsensical ending that DOESN'T "fit" the ME theme.

Easy answer there, really.

#105
maverick-0023

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i would have smiled and been happy that my fictional character had a happy ending

#106
Baronesa

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I would have been disappointed, specially if everyone would get that ending, regardless of heir actions, but at least it would have fit the narrative a lot more.

Problem is, to actually account for what was at a stage here, you need 2 polar opposite endings and a middle one that can be separated by several degrees.

We need a total failure, Reapers win ending for all the people who do main mission, no secondary ones, etc... you rushed, you don't get many forces to back you up... you lose.

Then the heroic win, you defeat the reapers, and then count your loses, reunite with LI and friends, and get the epilogue and so on, for completionist runs, but also depending on key decisions that could get back even to ME1. Hard to get would be the optimal for this kind of ending.

And then the in between option... Here you defeat the Reapers, but depending on your actions AND EMS, you can get a bleak triumph with many loses, including Shepard , Normandy and all crew, in the worst case of this type of ending, to Shepard and team dying but saving most of the fleet and hammer forces with their sacrifice, to then have Shepard die in order to save fleet, hammer AND her team. Different degrees of success

Modifié par Baronesa, 16 avril 2012 - 10:13 .


#107
Scalpels

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I would not have been as angry. I also wouldn't have been as angry if it was a "reapers win" ending or a "sad" ending.

What we got was a mess that kills the themes of Mass Effect and leaves Galactic society in a dark age.

#108
OneDrunkMonk

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What I expected to happen as I played through the game was that the Reapers would have taken over Earth. A portion of humanity would escape but the majority on Earth would have succumbed. Similarly there would have been great losses across the galaxy amongst other races. There's your story weight, your tragedy to overcome as you mount your final effort against the Reapers. I'm sure BioWare could have thrown in some cutscenes and sad music to give the losses already sustained even more weight.

I would have been fine if we didn't loose any more key characters or perhaps if we did but it was an eye for an eye (Thane takes out Kai Leng but dies in the process for example). Don't see why Thessia should have fallen. At any rate, Shepard then gets everyone on board to battle the Reapers in one big epic space and ground assault. Enough technical enhancements have been developed and shared so that the massive unified fleet has at least some shot at repelling the Reapers. The deciding factor for the win against the Reapers being Shepard and co. having defeated Cerberus efforts thus obtain the Reaper tech they have been working on which would enable the allied forces to somehow weaken the Reapers substantially. Odds are, as the nature of the universe is survive and thrive, that at some point in time the Reapers would be defeated. That the cycle would have been broken. Perhaps the Reapers greatest weakness was the belief that there could never be peace between organics and synthetics as well as their arrogance.

#109
HenchxNarf

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ImperatorMortis wrote...

No one would be *****ing, that alone would have made me happy.


Yeah they would have.

You can't make everyone happy. There would have been whining if it was happy, you know there would be.

#110
Nobrandminda

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Logan Cloud wrote...

Mass Effect 2 really only had 2 endings. Destroy the Base. Keep the Base.
Oh, and you could die, but it was basically a subplot of the "Destroy/Keep" endings.

I've always thought of Mass Effect 2 as having six endings.  Two moral options (Destroy/Keep base) multiplied by three levels of success (Everybody lives, some casualties are had, everybody dies).

And unlike ME3, there is a wide range of emotions associated with the different endings making them very distinctive from one another, despite the fact that the only real difference is a mix and match of two explosion cinematics and three epilogues.

There's the happy heroic ending.

The bittersweet heroic ending.

The sad heroic ending.

The happy pragmatist ending.

The bittersweet pragmatist ending.

The sad pragmatist ending.

#111
NYG1991

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I wouldn't call the current ending artistic. Once we meet starkid it turns into nonsense.

I get the feeling they were trying to be deep and artistic with the ending but failed. And now they're in a spot where they have to figure out what they wrote so they can fix it. I get the feeling they're just as confused by the ending as we are.

#112
kal_reegar

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I would have reacted very well.
Something like DA:O was exactly what I was hoping.

But I would have reacted well to a totally unhappy ending as well. RDR is my favourite VG's ending.
What I can't accept is space magic, plot holes, that ****ing nonsensical star brat.

#113
Ghurshog

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Jealous Beauty wrote...

Let's say the crucible let loose a kill signal that powered off the reapers.  The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).

Would you have raged?

I want Bioware to see your replies.

EDIT: Absence of plotholes is a given in this scenario.  Continue.


No, I like chocolate. thank you for more chocolate. 

#114
Nayt Navare

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Complete and utter joy; Losing Mordin, Thane, Legion, the Virmire Victim, (possibly) EDI, myself (once) and half the damned galaxy tot he Reapers was enough of a cost to the freaking war throughout all three games that Shepard getting a happy ending would have been just fine with me.

#115
paul165

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I would have shrugged gone 'meh' and eagerly carried on knowing the rest of the game makes up for the uninspired ending - done my second playthrough to fix the mistakes I made in the first one and see the Miranda romance.

And then I would have waited eagerly for dlc because it would have mattered to the story.

As it is unless the EC seriously changes things I'm unlikely to touch the game again.

#116
jijeebo

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I would've been a helluva lot happier than I was with that tripe that I got, that's for true.

#117
KingZayd

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a little underwhelmed, but it would be so much better than what we have now. in fact along with a possible tragic unavoidable failure (for this cycle at least) it was one of 2 possible ideas why people were so upset by the ending.

Modifié par KingZayd, 16 avril 2012 - 10:22 .


#118
Svests

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Predictable and safe do not produce anger, this is true. They produce far worse, apathy. If BioWare made a policy of always going for the safe easy way then true we wouldn't be angry about the ending. Most of us probably wouldn't care about it at all. It is because they are willing to take some risks that we get many of the great moments of the series, and why we care about it. When you take a risk, sometimes you hit it out of the park and sometimes you strike out. In this case the ending was definitely a swing and a miss. It was poorly done, but that doesn't mean they should have gone with the safe and boring route instead.

#119
CDHarrisUSF

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I would be too busy going through my third or fourth run to answer hypothetical questions like this.

#120
PlatonicWaffles

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Would've much preferred it over the complete shambles one we have.

#121
Blind2Society

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I would have said yay, that's my happy ending, now I am going to playthrough and see the not so happy and unhappy endings.

#122
djspectre

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My issues with the ending had nothing to do with the final choice and/or cinematic, but more to do with how they structured the battle in London. I wanted it to be more like the Suicide mission from ME2 where you made choices during it that had the VERY real possibility of getting people killed a few minutes later.

I don't want a perfect ending, I just wasn't a fan of boiling down the ending to an empirical score, which contributed to the problem above.

In ME2, if you didn't get an upgrade, do a loyalty mission or rush through the O4 relay immediately, the consequences were immediately felt in the form of someone in your squad dying one segment later.

If I had a plain vanilla happy we-win ending as my only option, I'd have been happy, so long as the final battle held the pain of loss from seeing my decisions affect how the final battle killed off my friends and other species.

The Ending SHOULD NOT HAVE HAD A CHOICE, the choices should have been in the final mission, where people or whole races can be wiped out.

ME2 only had 1 choice: keep or destroy the base. But the heart breaking and most fun part, was the missions leading up to that, where you pick team leaders and specialists and if you screwed up (and based on if they lived through the Normandy crashing....which had more choices associated with that!), people died.

Perfect happy ending? Only if it carries the weight and death and destruction and pain during the final mission.

#123
TurboQuarian

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At first I would of been happy and thought I got the best ending. Then I would of realized that none of the war assets I collected really mattered and it was not on par with the Suicide Mission. I would of replayed the trilogy and tried to of gotten the worst outcome. If I then got the same ending I would of raged.

#124
Computer_God91

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No cause Deus Ex Machina annoys me. Dont care for sunshine and unicorn farts anyhow

#125
ImperatorMortis

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HenchxNarf wrote...

ImperatorMortis wrote...

No one would be *****ing, that alone would have made me happy.


Yeah they would have.

You can't make everyone happy. There would have been whining if it was happy, you know there would be.


Yeah your right, but I would have had alot more help in making fun of them.