DA3 Protagonist a Rogue as Default?
#1
Posté 16 avril 2012 - 09:42
Any opinions?
#2
Posté 16 avril 2012 - 09:47
#3
Posté 16 avril 2012 - 09:48
I will repeat what I said in the thread about a Seeker being the choice of protagonist. I really hope they will go back to letting the player make the choice of what kind of "hero" he/she wants to play. No more Hawke/Shepard style protagonist, which means the game writers micro-manage every "choice" you have, meaning that you basically have none.
However, if a player is given free choice to pick what type of character to play, I think a rogue is a fine option.
#4
Posté 16 avril 2012 - 09:49
Modifié par Cultist, 16 avril 2012 - 09:49 .
#5
Posté 16 avril 2012 - 09:50
#6
Posté 16 avril 2012 - 09:50
I am not pushing for a one classification character here, I'm talking about the default and marketing aspect of it, because I am certain that (as with the last 2 games) you will be able to choose your class.
#7
Guest_BrotherWarth_*
Posté 16 avril 2012 - 09:50
Guest_BrotherWarth_*
There is no "default" in Origins or DA2, just trailers showing a single class.
#8
Posté 16 avril 2012 - 09:51
#9
Guest_BrotherWarth_*
Posté 16 avril 2012 - 09:53
Guest_BrotherWarth_*
Ayanna Nyx wrote...
Yes but the trailers implies what Bioware considers canon, so yes I do care about that.
There is no canon warrior Warden in Origins or canon mage Hawke. They just made a design choice and Blur brought it to life.
#10
Posté 16 avril 2012 - 09:56
#11
Guest_BrotherWarth_*
Posté 16 avril 2012 - 09:58
Guest_BrotherWarth_*
Dakota Strider wrote...
Well in that case...for a change, I think the trailer "hero" should be a female warrior, or rogue. Considering the way they seem to market things these days, an Isabella-type, scantily clad, doing cartwheels and back flips would probably be just what they are looking for, to attract the teenage boy demographic.
Teenage boys want to have sex with those types of women, they don't want to be those types of women.
#12
Posté 16 avril 2012 - 10:01
#13
Posté 16 avril 2012 - 10:02
And concerning the female lead, even though I doubt it will happen, I don't think it would stop those teenage boys you speak of from wanting to play the game. Didn't hurt Tomb Raider one bit, did it...
#14
Guest_Puddi III_*
Posté 16 avril 2012 - 10:04
Guest_Puddi III_*
#15
Posté 16 avril 2012 - 10:06
Filament wrote...
You know how the Diablo III promo material is all about that angry demon face? You know how well Diablo III is going to sell? Why do we need an iconic PC exactly?
Because this isn't about Diablo III and the last 2 games had an iconic PC?
#16
Guest_BrotherWarth_*
Posté 16 avril 2012 - 10:06
Guest_BrotherWarth_*
Ayanna Nyx wrote...
Considering the 'canon', almost everyone I know who has played both games based their character decision on the trailers. Guys I know who have played it wanted to play the Warden as he appeared in the trailer, even complaining they couldn't recreate the glowing eyes lol And with Hawke, again people especially played as a mage for the first play through. So yes the marketing does have importance.
And concerning the female lead, even though I doubt it will happen, I don't think it would stop those teenage boys you speak of from wanting to play the game. Didn't hurt Tomb Raider one bit, did it...
Again, there is no canon class for the Warden or Hawke. Just because some people you know wanted to look like the characters from the trailer doesn't make it canon. If people want to make their characters look like the ones in the trailers all that means is that it was successful marketing.
#17
Posté 16 avril 2012 - 10:06
Dakota Strider wrote...
Well in that case...for a change, I think the trailer "hero" should be a female warrior, or rogue. Considering the way they seem to market things these days, an Isabella-type, scantily clad, doing cartwheels and back flips would probably be just what they are looking for, to attract the teenage boy demographic.
You are sadly mistaken IMHO. Sex sells and not just to teenage boys. The advertising you suggest would not just appeal to that demographic, but across a wide spectrum of mankind and womenkind. The men would see eye candy and many women and young ladies would see a strong woman unafraid of being who she is.
#18
Posté 16 avril 2012 - 10:10
Filament wrote...
You know how the Diablo III promo material is all about that angry demon face? You know how well Diablo III is going to sell? Why do we need an iconic PC exactly?
Diablo is sold on the imagery of El Diablo? Le shock!
To be fair though Diablo still markets using the character classes, just the thing they use as iconic is the diablo face. Bioware's focus is abit different though and has more onus on the PC so advertising using that PC makes sense.
I don't really mind about what they use though it doesn't bother me I don't pay attention to the main marketing that stuff isn't really targetting me.
#19
Posté 16 avril 2012 - 10:12
The trailers imply what EA considers most appealing to their audience as they have complete control of the marketing.Ayanna Nyx wrote...
Yes but the trailers implies what Bioware considers canon, so yes I do care about that.
VanderShep was BioWare's 'vision for the character' but the first ME 1 was published by Microsoft, not EA.
#20
Posté 16 avril 2012 - 10:24
Maria Caliban wrote...
The trailers imply what EA considers most appealing to their audience as they have complete control of the marketing.Ayanna Nyx wrote...
Yes but the trailers implies what Bioware considers canon, so yes I do care about that.
Indeed, which is why I was hoping to discuss potential ideas for the next game
#21
Posté 16 avril 2012 - 10:26
Maria Caliban wrote...
The trailers imply what EA considers most appealing to their audience as they have complete control of the marketing.Ayanna Nyx wrote...
Yes but the trailers implies what Bioware considers canon, so yes I do care about that.
VanderShep was BioWare's 'vision for the character' but the first ME 1 was published by Microsoft, not EA.
I'd not say it's wholey down to iconic to sell, the choice has some grounding in the story itself, DA2 is heavily concerned with magic, you have a magic based PC in the advertising, DA:O had the general honourable knight confronting the ancient evil, so they had the stoic warrior for advertising.
Would be fun if the game suited advertising a rogue-ish character.
#22
Posté 16 avril 2012 - 10:27
They could promote a nug from what I care, so I'm fine with having a female rouge as the promotional character.
Though I don't think Bioware will go on that way. I think they'll choose a male PC as the promotional character.
#23
Posté 16 avril 2012 - 10:28
Though if a rogue were the main character, I'd expect them to beef up stealth.
#24
Guest_Puddi III_*
Posté 16 avril 2012 - 10:28
Guest_Puddi III_*
Presumably the last two had iconic PCs (but DAO less so) because it was considered to make them more marketable. I question whether it's really worth it, hence the comparison. I'm a little tired of games marketing toward me with this, "Look at this badass protagonist, ain't he badass? Watch him walk away from this explosion and not look back."Ayanna Nyx wrote...
Filament wrote...
You know how the Diablo III promo material is all about that angry demon face? You know how well Diablo III is going to sell? Why do we need an iconic PC exactly?
Because this isn't about Diablo III and the last 2 games had an iconic PC?
Well, Dragon Age has almost as obvious of an icon to use-- dragons. They could just use that. The DAO cover was mainly about the blood dragon, whereas the DA2 cover put the blood dragon behind the big bad protagonist.Pzykozis wrote...
Diablo is sold on the imagery of El Diablo? Le shock! {smilie}
To be fair though Diablo still markets using the character classes, just the thing they use as iconic is the diablo face. Bioware's focus is abit different though and has more onus on the PC so advertising using that PC makes sense.
#25
Posté 16 avril 2012 - 10:31
Maria Caliban wrote...
Rogues are cool. EA would be wise to look to Assassin's Creed on how to make rogues appealing.
Though if a rogue were the main character, I'd expect them to beef up stealth.
Considering that with DA2, when the promotional character (not main, by the way) was a mage, and the mage class was nerfed (I'm not saying it was right or wrong), I wouldn't expect much.





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