If someone could come up with the code to return the values from the spell.2da I'd really appreciate it, this is not something I'm familiar with...
Essentially I will need to see which spell the PC cast on the item to determine what to do to the item to be crafted, also I will need to check the spell ID to create a potion based upon the name of the spell (for the item name)...
I wanted to create a more robust crafting system for my new module I'm working on..
(Will share the work later, as always)





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