Grey Warden Future
#1
Posté 16 avril 2012 - 11:18
Being prepared and staying independant are bound to be contradictary as the Wardens must strive for the strength of all Thedas to fight the darkspawn. This then leads to a decision, do they allow Thedas to crumble into warring factions or do they take charge and do what they can to glue the cracks. In ordeals such as civil war in Orlais and the war between the mages and templars the wardens must at least consider their position.
As a fan of the Wardens as a general faction I hope they are fully utilized and allow their role to expand to more than directly dealing with the spawn and instead allowing themselves to build a shield for Thedas with whathever groups they can.
This is just one line the wardens can go but I would be intrigued to see what other directions people think they should take.
#2
Posté 17 avril 2012 - 08:46
I don't think they should get involved in anything other than Darkspawn, since anything other would mean getting involved in politics and religion because if they do then they would be unable to conscript members. After all why should members off an oppossing political faction accept conscription from the enemy?
#3
Posté 17 avril 2012 - 02:45
In many wars fractured nations are brought together to fight the impending enemy. The difference is with the blight is that you know its coming but nations are still fractured. The codex on the first blight describes how nearly all of Thedas fell to the spawn. If left fractured regardless of Grey wardens skill they cannot defeat the blight and Thedas is vulnerable. If the Grey wardens act more politically in an attempt to bring stability to Thedas they are more prepared for the blight. As the Grey wardens function is preparing for a blight their function must therefore be political.
#4
Guest_sjpelkessjpeler_*
Posté 17 avril 2012 - 03:02
Guest_sjpelkessjpeler_*
I started a thread about what rol the warden would have in DA3.
In DA2 one of the quests involve delivering papers and another one involve wardens in the deep roads. These story lines haven't been completed yet and could go either direction.
In act 3 we meet the wardens again and there they state that they cannot be involved in politics but this is contradictionary. As you write in your OP they allready are involved in the case of Alistair and also Awakening where the warden is in command of the keep and surroundings.
There is much potential for the wardens "in saving the world from itself". BW just needs to make up his mind in which direction they are going to take the wardens
#5
Posté 17 avril 2012 - 05:26
#6
Posté 17 avril 2012 - 05:42
esper wrote...
A shield against what, espcially.
I don't think they should get involved in anything other than Darkspawn, since anything other would mean getting involved in politics and religion because if they do then they would be unable to conscript members. After all why should members off an oppossing political faction accept conscription from the enemy?
I broadly agree about religion, but think it's perfectly acceptable for them to be involved in politics. Ruling Amaranthine on behalf of the Ferelden throne or involving themselves in political affairs in the Anderfels only makes them stronger.
#7
Posté 17 avril 2012 - 05:48
For my part, it has always struck me that one of the subtle lessons of DA:O and Awakening, and even DA2, was that the Wardens are far from neutral and frequently get involved in politics and more. With the world in crisis, as well as the ever-present potential for the remaining two Blights to begin, IMO they'll most likely continue to do so.
It will be fantastic to see them again
Modifié par WardenWade, 17 avril 2012 - 05:54 .
#8
Guest_Faerunner_*
Posté 17 avril 2012 - 05:59
Guest_Faerunner_*
2torman wrote...
Dragon age 1 & 2 may have revealed very little about this elite organisations actions across the entirety of Thedas but it has clearly defined their roles and parameters. Their oath essentially calls on them to prepare and defend against the darkspawn and their blight while other sources such as NPCs and Codexs reveal the order must remain politically independant. In dragon age origins this is obviously not the case with protagonist putting a person on the throne buty this can be forgiven with the protagonist being new to the order and not yet fully inducted.
Are people still harping about the Grey Warden getting politically involved in Origins? Does anyone remember that a Grey Warden's job is to do whatever it takes to prevent a Blight FIRST and remain politically neutral second?
It's like the Three Laws of Robotics from iRobot.
1) A robot may not harm a human being, or allow a human being to be harmed, through action or inaction.
2) A robot must obey any order given by the human being, unless doing so would violate the first law.
3) A robot must protect its own existence, unless doing so would violate the first or second law.
Likewise:
1) A Grey Warden must do whatever it takes to stop a Blight.
2) A Grey Warden must remain politically neutral, unless doing so would allow a Blight to spread.
3) [Insert whatever rule here] unless doing so would allow a Blight to spread.
If the Grey Wardens find themselves in a situation where they have to choose between getting involved with politics to stop a Blight or allowing a Blight to spread to avoid getting involved in politics, then stopping the Blight comes first. You can always apologize for angering the establishment later, but you won't be able to apologize after everyone's dead.
This should be a no-brainer.
Likewise, the Grey Wardens in Origins got involved with politics because it was the only way to get the help they needed to stop the Blight. What Grey Warden would voluntarily sit on his or her arse and allow an organized army of darkspawn to ravage the country unchecked because the local nobility refuse to lend their armies until they finally agree on a new monarch (which could take months)? If crowning a new monarch is what it takes to get the local nobility to get with the program and help to stop the Blight before it's too late, then any Grey Warden worth half the lyrium it takes to make the Joining would do so in an instant. Young or old, new or seasoned.
Modifié par Faerunner, 17 avril 2012 - 06:06 .
#9
Posté 17 avril 2012 - 10:31
In regards to the war, isn't a war engulfing the whole continent a terrible idea? Isn't that something that will weaken various nations and the entire foundation of Thedas' society? Regardless of whose right or whose wrong, wouldn't the wardens see this as something that would leave Thedas horribly vulnerable to the darkspawn?
Therefore, they would at least discuss amongst themselves either which side they should feasibly choose or how they can stop the conflict before it destroys Thedas' infrastructure.
#10
Guest_sjpelkessjpeler_*
Posté 17 avril 2012 - 11:12
Guest_sjpelkessjpeler_*
ShadowLordXII wrote...
Our we talking about what wardens will do in response to the Mage-Templar War or just how they should conduct themselves in general?
In regards to the war, isn't a war engulfing the whole continent a terrible idea? Isn't that something that will weaken various nations and the entire foundation of Thedas' society? Regardless of whose right or whose wrong, wouldn't the wardens see this as something that would leave Thedas horribly vulnerable to the darkspawn?
Therefore, they would at least discuss amongst themselves either which side they should feasibly choose or how they can stop the conflict before it destroys Thedas' infrastructure.
DA3 will be about "saving the world from itself" is something BW has said.
This could mean a lot of things of course but I suspect that the wardens will have their role to play in the conflict. Given the fact that they allready did things that are not neutral question will be on what side will they be?
This could go both ways. Grey wardens take everyone in their ranks; murderers, fighters, thieves, mages, templars etc. In awakening there was some sort schism; the wardens wanting to control Corypheus and the ones who wanted him killed.
The darkspawn are normally only a real threat when an old god is found. But in DA2 we met intelligent darkspawn who can command the darkspawn force also. You should think that they are introduced to play a rol in the next installment. Was this the reason why Hawke met the wardens in the deep roads? Wardens looking for ways to communicate or maybe find a source to destroy the darkspawn? This is never answered so DA3 could be the place for it. The only thing we know is that they are looking for something.
Saving the world from itself can be a lot of things intwined that will happen in DA3. The wardens have a lot of unadressed things that happened in DA2. It would very much surprise me if BW did not adress them in one way or the other.
Modifié par sjpelkessjpeler, 17 avril 2012 - 11:14 .
#11
Posté 17 avril 2012 - 11:45
#12
Posté 17 avril 2012 - 11:50
The last Comic Con, I think? Or some time around then, honestly not sure.ChaosAgentLoki wrote...
Where did Bioware say that DA3 would be about saving the world from itself? I'd like to see as that sounds really, really cool.
Or maybe it was a PAX... just covering my bases.
Modifié par nerdage, 18 avril 2012 - 12:04 .
#13
Posté 18 avril 2012 - 12:00
nerdage wrote...
The last Comic Con, I think? Or some time around then, honestly not sure.ChaosAgentLoki wrote...
Where did Bioware say that DA3 would be about saving the world from itself? I'd like to see as that sounds really, really cool.
I found it! Yeah, the Wardens being involved in some way with that would be really cool.
#14
Posté 18 avril 2012 - 12:05
Warden!Champion would be cool, too.
#15
Posté 18 avril 2012 - 12:07
#16
Posté 18 avril 2012 - 01:16
sjpelkessjpeler wrote...
[...]
The darkspawn are normally only a real threat when an old god is found. But in DA2 we met intelligent darkspawn who can command the darkspawn force also.
[...]
I definitely agree about this!
Not to mention, I can't help but wonder if an awakened darkspawn like the Architect would continue to pursue the remaining Old Gods himself in an attempt to perfect his version of the Joining? Among other things he showed IMO a great deal of hubris about his work creating disciples, and I wonder--if he is spared in Awakening--if in time he would try again to create another Old God disciple, because "this time it will work." As it was, he triggered a Blight prematurely, and I imagine under these circumstances it could easily happen again. This is certainly something that would affect the future of the Wardens, and Thedas itself, whether he works with the Wardens or not.
And IMO whatever else it is, a Blight is the ultimate wild card in Thedas. It turns everything on its head and could potentially make even vital conflicts like the mage-templar war pale in comparison until it has been defeated.
Modifié par WardenWade, 18 avril 2012 - 01:17 .
#17
Guest_sjpelkessjpeler_*
Posté 18 avril 2012 - 01:16
Guest_sjpelkessjpeler_*
ChaosAgentLoki wrote...
Where did Bioware say that DA3 would be about saving the world from itself? I'd like to see as that sounds really, really cool. As to the role of the wardens. In many ways, I wouldn't mind having another Warden protagonist. However, I'm just hoping that whatever Bioware decides to do will turn out to be worth it.
A warden protagonist will not happen I think. BW wants another kind of character for every game I think when I read all the comments.
But at PAX they showed a warden with customizable armor so I truly hope that one of the companions will be a warden. The companion related quests could lift a tip (or whole) of the veil of the unanswered questions in DA2 for example. The grey wardens as a group could be part in the "saving the world from itself setting" and your (maybe) companion could get cought in the middle or has a strong opinion of him/her self.
If the wardens find a solution for the taint what immense influence can they have in the story? Maybe the documents in DA2 are all about that.
The wardens you meet in the deep roads; are they looking for lyrium that is like the idol? And why are they looking for it?
When you meet the wardens in act three they are on a mission but they cannot get "politically" involved; what kind of mission?
To many cliffhangers. BW cannot leave at least some of them unanswered in DA3. I have some ideas about that, curious what others think.
#18
Guest_sjpelkessjpeler_*
Posté 18 avril 2012 - 01:24
Guest_sjpelkessjpeler_*
WardenWade wrote...
sjpelkessjpeler wrote...
[...]
The darkspawn are normally only a real threat when an old god is found. But in DA2 we met intelligent darkspawn who can command the darkspawn force also.
[...]
I definitely agree about this!I think disciples could provide the horde with a sense of purpose in the absence of an awakened Old God. This was touched on at one point on the thread regarding "the role of the dwarves," and I think you make a great point about it here, sjpelkessjpeler.
Not to mention, I can't help but wonder if an awakened darkspawn like the Architect would continue to pursue the remaining Old Gods himself in an attempt to perfect his version of the Joining? Among other things he showed IMO a great deal of hubris about his work creating disciples, and I wonder--if he is spared in Awakening--if in time he would try again to create another Old God disciple, because "this time it will work." As it was, he triggered a Blight prematurely, and I imagine under these circumstances it could easily happen again. This is certainly something that would affect the future of the Wardens, and Thedas itself, whether he works with the Wardens or not.
And IMO whatever else it is, a Blight is the ultimate wild card in Thedas. It turns everything on its head and could potentially make even vital conflicts like the mage-templar war pale in comparison until it has been defeated.
Hey you, haven't seen you around here for a bit!
My guess is; where there is one there is more. Even if you killed the Architect there will be more because of the wheels that were set in motion. The darkspawn are going through some kind of evolution in the game.
Will their role be big in DA3? I doubt it; that would be to much to deal with in one game. But the stage could be set there for the next installment to give them a bigger role. And this doesn't have to mean a blight but an invasion by intelligent darkspawn with a will of their own.
(and for the two of us a really big role for the dwarves coming to the rescue of Thedas
#19
Posté 18 avril 2012 - 01:59
sjpelkessjpeler wrote...
WardenWade wrote...
sjpelkessjpeler wrote...
[...]
The darkspawn are normally only a real threat when an old god is found. But in DA2 we met intelligent darkspawn who can command the darkspawn force also.
[...]
I definitely agree about this!I think disciples could provide the horde with a sense of purpose in the absence of an awakened Old God. This was touched on at one point on the thread regarding "the role of the dwarves," and I think you make a great point about it here, sjpelkessjpeler.
Not to mention, I can't help but wonder if an awakened darkspawn like the Architect would continue to pursue the remaining Old Gods himself in an attempt to perfect his version of the Joining? Among other things he showed IMO a great deal of hubris about his work creating disciples, and I wonder--if he is spared in Awakening--if in time he would try again to create another Old God disciple, because "this time it will work." As it was, he triggered a Blight prematurely, and I imagine under these circumstances it could easily happen again. This is certainly something that would affect the future of the Wardens, and Thedas itself, whether he works with the Wardens or not.
And IMO whatever else it is, a Blight is the ultimate wild card in Thedas. It turns everything on its head and could potentially make even vital conflicts like the mage-templar war pale in comparison until it has been defeated.
Hey you, haven't seen you around here for a bit!
My guess is; where there is one there is more. Even if you killed the Architect there will be more because of the wheels that were set in motion. The darkspawn are going through some kind of evolution in the game.
Will their role be big in DA3? I doubt it; that would be to much to deal with in one game. But the stage could be set there for the next installment to give them a bigger role. And this doesn't have to mean a blight but an invasion by intelligent darkspawn with a will of their own.
(and for the two of us a really big role for the dwarves coming to the rescue of Thedas)
Hello!
You're right, sapient darkspawn of all kinds create a whole host of issues on their own, as well as carrying the potential for great positive and/or negative change, and we're really only glimpsing the tip of the iceberg at this point IMO, given what we see in Legacy...
Gray Wardens and dwarves have such a strong history of mutual respect, and should anything like this occur they'll almost certainly be on the front lines together. And I agree as well that the darkspawn are definitely changing, with corrupted magisters capable of awakening now as well as Old Gods. As you mention, it's a great deal of content, but it does set up a lot of interesting possibilities for the Wardens and their allies. And Mr. Gaider has mentioned we'll be finding out what they've been up to...and they've clearly been busy
Modifié par WardenWade, 18 avril 2012 - 01:59 .
#20
Guest_sjpelkessjpeler_*
Posté 18 avril 2012 - 02:26
Guest_sjpelkessjpeler_*
What if there is a cure to the teint and the wardens do not need to die after 30 years or so after they became one? What it they do not need to listen to the calling anymore?
#21
Posté 18 avril 2012 - 06:29
sjpelkessjpeler wrote...
The dwarves respect the grey wardens for when they get their final calling they go to the deep roads to fight darkspawn along with the dwarves.
What if there is a cure to the teint and the wardens do not need to die after 30 years or so after they became one? What it they do not need to listen to the calling anymore?
In the Dragon Age: The Calling, there was a mage who was cured of the Calling by some magical freak accident and is still alive in present day Thedas as the Grand Enchanter of the mages.
#22
Posté 18 avril 2012 - 07:11
The Wardens control a good portion of the Fereldren political circle by having the Arl of Amaranthine. While she may not be an Warden anymore, the Grand Enchanter will most likely still support the ending of a Blight, and she would push the other mages to join the cause as well. They have Leliana as well. She was one of the supporter and friends of the Warden, and she knows the full effects the Blight has on the land. Being the right (left?) hand of the Divine, she can push the Divine to lend more support towards ending the Blight, and she can push for the joining of forces to help conquer it as well.
It's very proactive on their part. I'm sure they are doing it because of the supposed rumors of a BIG Blight coming soon.
Modifié par Urzon, 18 avril 2012 - 07:13 .
#23
Posté 18 avril 2012 - 08:49
Modifié par Crazy Eyed One, 18 avril 2012 - 08:49 .
#24
Guest_Begemotka_*
Posté 18 avril 2012 - 09:12
Guest_Begemotka_*
sjpelkessjpeler wrote...
The dwarves respect the grey
wardens for when they get their final calling they go to the deep roads
to fight darkspawn along with the dwarves.
What if there is a
cure to the teint and the wardens do not need to die after 30 years or
so after they became one? What it they do not need to listen to the
calling anymore?
I would love that...my Warden could never,especially after meeting Avernus,not to mention Awakening and
Legacy,etc.-accept that there is no solution for the corruption.Not without a fight.
Just because things have been done a certain way for centuries,does not mean there are no alternatives.
There is an amazing playable mod out there called Dark Times,and in Act 1,that is what you and your merry
group of misfits set out to do - search for the Gift of Time,a "cure" for the taint.
I want to have another throw at my destiny...even if free will is just an illusion.
And the sapient darkspawn...I always find plotlines that revolve around awakening of consciousness - be it organic or synthetic-the most intriguing.I loved the geth story arc.And I loved Awakening.
And I do not want any Grey Wardens I know in the DA universe to die,if there is but an ounce of hope that there is another way.
Modifié par Begemotka, 18 avril 2012 - 09:16 .
#25
Posté 18 avril 2012 - 10:40
ShadowLordXII wrote...
sjpelkessjpeler wrote...
The dwarves respect the grey wardens for when they get their final calling they go to the deep roads to fight darkspawn along with the dwarves.
What if there is a cure to the teint and the wardens do not need to die after 30 years or so after they became one? What it they do not need to listen to the calling anymore?
In the Dragon Age: The Calling, there was a mage who was cured of the Calling by some magical freak accident and is still alive in present day Thedas as the Grand Enchanter of the mages.
S
P
O
I
L
E
R
S
You're talking about the elf Fiona, who has apparently left the Grey Wardens by the time of the events in "The Calling." It's suspected that Fiona is also Alistair's biological mother.





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