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Do you feel like you took back Earth?


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#226
RocketManSR2

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Bfler wrote...

Not really
Look at the Thessia mission until KL. Although it is short and you don't retake something it gives you much more the feeling to be part of a greater battle,


Heh, you know what the sad part is? I felt just as bad losing Thessia as I did after "saving" the galaxy. That's all wrong, BioWare. All wrong......

Modifié par RocketManSR2, 17 avril 2012 - 10:40 .


#227
78stonewobble

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DrowVampyre wrote...

fchopin wrote...

DrowVampyre wrote...

fchopin wrote...

The Earth was fine in my destroy endings with over 3000 EMS points so don’t understand what kind of games you all are playing.


The one where the Citadel explodes over Earth.

For reference, the Citadel is roughly 4 times the size of the asteroid thought to have ended the dinosaurs, not to mention all the Reaper "corpses", the debris from the victory fleet, and all the shots fired by said fleet that missed the Reapers and kept going straight toward Earth.



The Earth was perfectly fine in my game, its obvious Bioware would have shown a clip if the explosion did damage to the planets.
 
If you want to believe the Earth is destroyed as well as other planets go ahead and do so just don’t expect me to believe in space magic.
 
If Bioware want something destroyed then they will show it.
Why do you assume that the citadel was destroyed?  For all we know parts of it could have survived.
Don’t assume something is destroyed just because you wish it.


...Seriously? They did show it - they show the Citadel explode. It breaks apart with little explosions happening all over. And when those bits hit Earth, they will destroy all life on it, even if the Charon relay's explosion doesn't just wipe out the entire system. 


No no... 

One Ending: explosion scorches all of earth.
Another ending: explosion causes some damage to earth.
Yet another ending: explosion causes little to no damage to earth.

If I remember correctly from the video.

It's just helluva annoying that you have to sit and slo mo the video to find out what happens.



The explosions are apparently varied enough so that they can end up doing little damage to earth.

That just leaves "small" pieces falling. They will not kill off everything. Sure a big enough piece that happens to fall ON you would kill you. But odds are ... favorable.

PS. I'm not saying any of this is realistic I'm just saying that the first part is evidenced in the ending video. The pieces part I just inferred from satellite/small asteroid pieces falling.


Personally I felt like that saying: 

"It was a successfull surgery allthough the patient died."

Modifié par 78stonewobble, 17 avril 2012 - 10:42 .


#228
fchopin

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DrowVampyre wrote...

...Seriously? They did show it - they show the Citadel explode. It breaks apart with little explosions happening all over. And when those bits hit Earth, they will destroy all life on it, even if the Charon relay's explosion doesn't just wipe out the entire system. 



No they did not, they showed an explosion in the centre of the citadel and nothing else, if you wish to imagine something different that is up to you.

#229
Wulfram

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One other thing.

The EMS stuff is far too much under the hood, and it focuses too much on punishing people for doing badly rather than rewarding people for doing well. So what we see is disaster if you did badly, but not disaster averted if we did well.

How am I supposed to feel good that my efforts resulted in the Earth not blowing up if I never get any indication that this was the case?

#230
Balmung31

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Calamity wrote...

I remember something in the codex about "inactive" mass relays? Would these be destroyed by the expelling of the crucibles energy as well?


I think so.  The codex also mentions how the Reapers can use "inactive" Mass Relays whenever they wish, while everyone else can't unless they somehow turn it on. 

...SPECULATIONS!  :wizard:

#231
shodiswe

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Allan Schumacher wrote...

Fnork wrote...

No.

Reason ? Contrary to Rannoch and Tuchanka Earth only had 1 mission, in 1 city. Half your war assets are a total no show, you sort of hear what the rest of your team will be doing but you don't see anything of it let alone see anything of what your ME2 team is doing. Why not show Jack knocking over a brute ? Or Grunt tearing into ravagers ? Or the Rachni shredding husks and cannibals ?


Stuff like that would have been cool for sure, but would it have really helped contribute to the idea of taking back Earth if you saw that sort of stuff as ancillary content that was built around what is already there (i.e. not additional missions).

Fans would have enjoyed it for sure, but I'm not sure it would have contributed much to the question of "Do you feel like you took back Earth?"


I think it would help reinforce the feeling of the galaxy banding together to fight this common foe. Which is what ME1-3 was all about, trying to convince people and save as many as possible.
It would reinforce the feeling of accomplishing the goal of uniting the galaxy and actualy accomplishing a change.
There are plenty enough husks and such to go around without taking away all of the "fun" from Sheapard...
Most of the series is about convincing the galaxy and takign the fight to the reapers. And thats one of the thigns that people will want to see to actualy feel like they took back earth or better yet took back their galaxy.
I wouldn't mind seeing the Volus fiering the thanix canons from the dreadnaught.. They might not be good at ground frights but im sure their dreadnaught and bomberfrigates are still capable. Maybe some hanar and drell... the Elcor could help with hotdropping krogan clan warriors, I doubt the smaller krogan clans had enough ships and shuttles but the Elcor had a lot those, that way the glaxy woudl have been there defeating the reapers and taking back their galaxy. Coudlnt be that hard to make a few trailer like cinematics of those events to make it become the biggest battle of all time. It would improve the feel of the mission if nothing else, and give a sense of accomplishment.

#232
Owlowiscious

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Did I feel like I took back earth?
No, I felt it was more like a side mission, it was way to fast with not enough time to feel into really being there.
I think we should have gotten side missions in London, maybe even a "pick one or the other" mission.
But the Earth mission should have been at least twice as long, with a lot more happening so it is not just "Shepard is the only part of this plan that is actually working".
But alas, I gues it is too late now.

#233
Virgil88

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Nope. The journey is not complete in the least. In as few words as possible? Have you heard of people buying cell phones off ebay and receiving only the picture of it? That's it right there. ME3, as it stands right now, feels as complete as a draft scribbled on the back of a napkin. 

From the point where all there is left to do is to order all fleets to Earth is the point where ME3 should take off proper. All the build up from the entire series leading to Shepard gunning like a madman for a space lift made out of magic light for a long and slow walk through a bland and generic landscape then that's it that's all?

I'm sorry for this. 

#234
Balmung31

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Virgil88 wrote...

Nope. The journey is not complete in the least. In as few words as possible? Have you heard of people buying cell phones off ebay and receiving only the picture of it? That's it right there. ME3, as it stands right now, feels as complete as a draft scribbled on the back of a napkin. 

From the point where all there is left to do is to order all fleets to Earth is the point where ME3 should take off proper. All the build up from the entire series leading to Shepard gunning like a madman for a space lift made out of magic light for a long and slow walk through a bland and generic landscape then that's it that's all?

I'm sorry for this. 


Hey, I saw that Judge Judy episode!  Nailed that woman with the weight of the package not being what it was advertised as.

Not sure if I'd compare that to this, though.  I don't think Bioware intended to be THAT deceptive. 

#235
fchopin

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Wulfram wrote...

One other thing.

The EMS stuff is far too much under the hood, and it focuses too much on punishing people for doing badly rather than rewarding people for doing well. So what we see is disaster if you did badly, but not disaster averted if we did well.

How am I supposed to feel good that my efforts resulted in the Earth not blowing up if I never get any indication that this was the case?



In my first play of the game i only had 1600 EMS and Earth was devastated so on my second play i got about 3550 EMS and the ending was completely different, Earth did very well and soldiers were celebrating but i agree with you that Bioware did not do a good job with the EMS and i think that is the reason we are having all the different experiences by different people.

#236
SC0TTYD00

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Dont wanna take it back after what i've seen.

#237
DrowVampyre

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fchopin wrote...

DrowVampyre wrote...

...Seriously? They did show it - they show the Citadel explode. It breaks apart with little explosions happening all over. And when those bits hit Earth, they will destroy all life on it, even if the Charon relay's explosion doesn't just wipe out the entire system. 



No they did not, they showed an explosion in the centre of the citadel and nothing else, if you wish to imagine something different that is up to you.


*sigh* Watch closely, especially the position of the upper left and lower right arms after it fires right before the camera cuts away from the Citadel. They come off - even if the other pieces stay attached, and the main body of it somehow miraculously stays in orbit, each of those arms by itself is enough to cause an extinction event.

Modifié par DrowVampyre, 17 avril 2012 - 10:58 .


#238
JackofStaves

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RocketManSR2 wrote...

Bfler wrote...

Not really
Look at the Thessia mission until KL. Although it is short and you don't retake something it gives you much more the feeling to be part of a greater battle,


Heh, you know what the sad part is? I felt just as bad losing Thessia as I did after "saving" the galaxy. That's all wrong, BioWare. All wrong......


Thessia made me feel worse, frankly.  All the comm chatter from the commandos as they were overrun, while everything falls apart.  Reminded me of the end of Saving Private Ryan.

Earth should have been more epic in scope...

#239
Thaa_solon

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I felt like i didn´t get anything back, only a stupid ending.

#240
fchopin

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DrowVampyre wrote...

fchopin wrote...

DrowVampyre wrote...

...Seriously? They did show it - they show the Citadel explode. It breaks apart with little explosions happening all over. And when those bits hit Earth, they will destroy all life on it, even if the Charon relay's explosion doesn't just wipe out the entire system. 



No they did not, they showed an explosion in the centre of the citadel and nothing else, if you wish to imagine something different that is up to you.


*sigh* Watch closely, especially the position of the upper left and lower right arms after it fires right before the camera cuts away from the Citadel. They come off - even if the other pieces stay attached, and the main body of it somehow miraculously stays in orbit, each of those arms by itself is enough to cause an extinction event.



Yes i see exactly what i remember but you see things with your imagination that are not shown in the video.
 
It is up to Bioware to explain better what the endings signify and not you, i interpret them differently to what you say.

#241
Bradagan

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Do I feel like I took earth back? Not in the slightest. 

The Trailer: 

***Shepard kicking ass, beating back armies of husks.***
TAKE.
*** The Normandy leading a fleet of ships,  swooping through the skies of earth.*** 
EARTH.
*** Shepard leaps towards a brute to slow motion punch it in the face!!*** 
BACK. 

...

The Reality:
*** Shepard falls over, wakes up in some weird tunnel where all she can do is walk slowly forward, accept what's told to her, clicking "next" and effectively questioning and changing nothing.*** 
WHAT
***Shepard spends 20 minutes limping towards a set of ABC ending buttons in slow motion.*** 
THE
***The Normandy fleeing at lightspeed, leading nobody, crash-landing somewhere I've never seen.*** 
CRAP?!?

False advertising much? 

Even in the game, not a single person acknowledges that earth has been taken back. 

Modifié par Bradagan, 17 avril 2012 - 11:14 .


#242
RocketManSR2

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Bradagan wrote...

Do I feel like I took earth back? Not in the slightest. 

The Trailer: 

***Shepard kicking ass, beating back armies of husks.***
TAKE.
*** The Normandy leading a fleet of ships,  swooping through the skies of earth.*** 
EARTH.
*** Shepard leaps towards a brute to slow motion punch it in the face!!*** 
BACK. 

...

The Reality:
*** Shepard falls over, wakes up in some weird tunnel where all she can do is walk slowly forward, accept what's told to her, clicking "next" and effectively questioning and changing nothing.*** 
WHAT
***Shepard spends 20 minutes limping towards a set of ABC ending buttons in slow motion.*** 
THE
***The Normandy fleeing at lightspeed, leading nobody, crash-landing somewhere I've never seen.*** 
CRAP?!?

False advertising much? 

Even in the game, not a single person acknowledges that earth has been taken back. 


LOL

#243
Necroscope

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You know what? The first ME had 10 times more epic battles than "Priority: Earth"; Feros for example - you have a vehicle (a VEHICLE!), you're breaking through geth barricades, you have air support, you disarm bomb, you escape, you're protecting the colony; there is a feeling of urgency, the feeling of playing a major role in the battle. Here? It just feels like a random missiom. Sure, butchering another waves of enemies may be challenging, or even fun to some degree, but you cannot help but ask yourself: was this really the best they could do?

As for the accomplishment.The realys are destroyed and Earth is screwed will all the trapped fleets, Shepard is dead, Synthetics are dead (I picked 'destroy'), all my friends and LI are stranded on some jungle planet, we can go on, and on, and on... It actually felt more like they ran out of time and the story suddenly stopped with some placeholder of an ending.

So if I took back anything here, it was a bi*ch slap in the face.

Modifié par Necroscope, 17 avril 2012 - 11:23 .


#244
spacehamsterZH

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a) I felt more like I had just destroyed the Mass Effect universe.

B) You can nerd-pick about the effect of a mass relay being destroyed until you're blue in the face. In terms of what's actually been said in the narrative, destroying a mass relay wipes out the solar system it's in. If there are other ways of destroying a relay that don't cause this, it was never mentioned. And if this is the case, it could've very easily been inserted by Shepard asking the goddamn obvious question "but won't that kill everyone", followed by SpaceCasper saying, "no, because actually technobabbleblahblah, so it's fine."

c) I never really liked the sudden focus on Earth and I don't feel like it's ever properly explained why Earth is "ground zero" in this war, we're just told it is - so the fact that we don't really "take Earth back" honestly doesn't bother me that much.

#245
Wulfram

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On other thing - the fighting on earth had insufficient Epic music

#246
thebigbad1013

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There was no feeling of victory or accomplishment for me in the end, no. I didn't feel like I had taken Earth back. I certainly didn't experience any of the upliftedness that we were supposed to feel either. Hopefully the upcoming dlc will change this but right now, no, I don't feel like I took Earth back at all.

#247
JackofStaves

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Wulfram wrote...

On other thing - the fighting on earth had insufficient Epic music


Two Steps from Hell, "Freedom Fighters" would do it.....

#248
Adam2190

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I had to fight through a few streets and that's it, of course i feel like i done almost nothing.

#249
Tonymac

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No, we didn't take back Earth - at least there is no feeling of it at all. With your EMS around 8k like mine was, you have the biggest armada the galaxy has ever seen in ALL of the cycles! Guess what? It doesn't matter.

Bad writing andf lack of forethought - likely mixed in with the lead writers/teams depression - have left the game ending devoid of emotion, success, challenge or accomplishment. It shows how much Bioware/EA simply doesn't give one hoot about how we the player feel. That Shepard down there - he was me! What happens to replayability when the ending shows you getting killed dead as fried chicken, and leaves all of your friends to starve to death trillions of miles from their homes? Not to mention I had to genocide the Geth and kill EDI, or face 2 other really terrible endings that sucked worse. What kind of writing is that? Why does these people have a job? Why did I buy this game?

The lack of a boss fight, along with the 'Kubiasha Maru' (which was mentioned some where in the first game as I recall) scenario took all of the wind out of my sails.

#250
Valorefane Dragonwinter

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Bradagan wrote...

Do I feel like I took earth back? Not in the slightest. 

The Trailer: 

***Shepard kicking ass, beating back armies of husks.***
TAKE.
*** The Normandy leading a fleet of ships,  swooping through the skies of earth.*** 
EARTH.
*** Shepard leaps towards a brute to slow motion punch it in the face!!*** 
BACK. 

...

The Reality:
*** Shepard falls over, wakes up in some weird tunnel where all she can do is walk slowly forward, accept what's told to her, clicking "next" and effectively questioning and changing nothing.*** 
WHAT
***Shepard spends 20 minutes limping towards a set of ABC ending buttons in slow motion.*** 
THE
***The Normandy fleeing at lightspeed, leading nobody, crash-landing somewhere I've never seen.*** 
CRAP?!?

False advertising much? 

Even in the game, not a single person acknowledges that earth has been taken back. 


I changed expletives in the second part, but that summation pretty well hits the nail on the head.