Do you feel like you took back Earth?
#276
Posté 17 avril 2012 - 01:05
#277
Posté 17 avril 2012 - 01:05
#278
Posté 17 avril 2012 - 01:10
#279
Posté 17 avril 2012 - 01:10
The entire Priority Earth mission was crap.
- First, you NEVER see any of your hard earned War Assets. The amount of fail there is just insane.
- Saying goodbye to all your squadmates...I felt like I would at least see them in battle, since you know they are all there on Earth fighting...
- Aside from the moment when the fleets arrive, there is NO battle scenes shown. This is the grand finale. The entire galactic armada is on Earth fighting for their lives. Aside from the moment the fleets arrive, we get nothing! We don't see them fight at ALL.
- Lack of a proper boss fight. Bioware dropped the ball huge here. The previous installments had boss fights, and we loved those. So we obviously expected one here, most likely Harbinger. We got nothing.
- Then...of course...to top it all off, we got the worst ending in video game history where we learn that basically we wasted 5 years of our lives and none of our choices mattered because Bioware cared more about themselves and their stupid "artistic integrity" (which is just PR talk for EA made us do this horrible mission) and we got zero closure with the characters.
So yeah. The entire Priority Earth mission, like thousands of fans are saying, needs to be retconned. The current ending can be "clarified" an "closure" can be given, but in all honesty the entire mission was just horrible.
#280
Posté 17 avril 2012 - 01:13
Yeah the lack of seeing the whole grand alliance in action was kind of disappointing. Would have loved to see more of the battles in space and on Earth, showing how the forces Shepard recruited work together against the Reapers. I mean, it's what I spent most fo teh game preparing for, right?
But that's a mainly cosmetic thing. There's a far worse issue.
SHepard doesn't actually do much to defeat teh Reapers. It was all Starkid.
Starkid could just as easily have let Shepard remain passed out on the floor as the Crucible is destroyed and the cycle continues.
Or wake Shepard up and activate teh space elevator only to say "Watch as your galaxy ends" and force Shep to watch the Crucible destroyed and Earth harvested as Shepard stands there helplessly.
Or Starkid could have just screwed with Shepard's head and just make stuff up concerning the beams ("the blue one is the flux capacitor. Use it and you can travel back in time to stop Saren from ever aligning himself with Sovereign")
Shepard is totally reliant on the Starkid's monologue being 100% accurate. Shepard doesn't discover any of this. It falls into his/her lap at the last minute with no way to verify any of this information. Heck he can't even contact Hackett, Joker, Liara, or even Major Coats for advice.
No chance to challenge, verify, or defy the Starkid's words or conclusions. The Starkid gives us the victories that it decides Shepard is worthy of having. All with terrible consequences that potentially makes the victory not worth it. In the end, Shepard shows no initiative whatsoever, save choosing the color fireball to die in.
#281
Posté 17 avril 2012 - 01:14
Like many have already said, I found Tuchanka and Rannock to be more emotionally compelling though, even though those weren't human worlds. I understand why the writers would "save Earth for the end" but truth is... throughout the game I've grown more attached to other places, like Eden Prime or the Citadel (this last one particularly since it represents not only humanity but also galactic unity - yeah, I know the fight for the Citadel has already been used). Thus, when ME3 starts I have no real reason to feel that attached to it.
Also, other than the goodbyes to your crew and the TIM and Anderson scene, the whole mission just feels kind of empty... I got carried away, sure, but when it all ended I didn't feel the "Whoa, we win!" feeling, even if, technically speaking, we did win. The soldiers celebrating in the ending sequence... I wanted to see that by the thousands.
#282
Posté 17 avril 2012 - 01:18
NOTE: Since you know the position of the Citadel you can still get to it even though it was moved since it has been shown in past ME's that if you know the co-ordinates of your destination you can get to it - i.e. you couldnt use the Ilos relay because it had shifted postion but once you had the new co-ordinates you could get to it!!!
Modifié par glacier1701, 17 avril 2012 - 01:20 .
#283
Posté 17 avril 2012 - 01:19
#284
Posté 17 avril 2012 - 01:21
This. Sadly that mission can't be retconned using only cinematics, so the extended cut DLC won't fix anything. The last hour of ME3 is broken, there's no "artistic integrity" but disappointment and awful writting.Velocithon wrote...
Nope. Not at all. And not just because of the ending.
The entire Priority Earth mission was crap.
- First, you NEVER see any of your hard earned War Assets. The amount of fail there is just insane.
- Saying goodbye to all your squadmates...I felt like I would at least see them in battle, since you know they are all there on Earth fighting...
- Aside from the moment when the fleets arrive, there is NO battle scenes shown. This is the grand finale. The entire galactic armada is on Earth fighting for their lives. Aside from the moment the fleets arrive, we get nothing! We don't see them fight at ALL.
- Lack of a proper boss fight. Bioware dropped the ball huge here. The previous installments had boss fights, and we loved those. So we obviously expected one here, most likely Harbinger. We got nothing.
- Then...of course...to top it all off, we got the worst ending in video game history where we learn that basically we wasted 5 years of our lives and none of our choices mattered because Bioware cared more about themselves and their stupid "artistic integrity" (which is just PR talk for EA made us do this horrible mission) and we got zero closure with the characters.
So yeah. The entire Priority Earth mission, like thousands of fans are saying, needs to be retconned. The current ending can be "clarified" an "closure" can be given, but in all honesty the entire mission was just horrible.
#285
Posté 17 avril 2012 - 01:21
#286
Posté 17 avril 2012 - 01:21
The game didn't tell me anything about what was going on in the end and bombarded me with bright lights until it asked for more money so I could buy some DLC.
#287
Posté 17 avril 2012 - 01:25
I feel like I took back Tuchanka and Rannoch.
As for 'priority earth': I fought horde-mode on a planet with british telephone booths.
And in the end I saw Big Ben.
And the two soldiers cheering afterwards...yeah...there where more people cheering when I helped Jacob with the first Shuttle of Ex-Cerberus-Scientists.
I can't even say I felt like having recruited a large army. A large fleet, yes, but Operation Hammer represented itself as nothing more but a few Kodiak-Shuttles in a cut-scene.
When I ran towards the Conduit I asked myself "Where do these guys come from? A gunship? Why is there suddenly a gunship?"
The only real activity I saw in gameplay were some Makos and a small scene with sprite-soldiers.
Hammer was supposed to be a huge army from all over the galaxy.
I understand that a huge army would have been the overkill for most systems the game is supposed to be running on, but at least some scenes would have been possible.
Gunships blazing over Shepards head, like in the tutorial-mission.
Random spawns of allied troops: geth, krogan, turians, batarians...whatever you allied with.
In my opinion priority earth had less flair than the Missions where you encountered old ME2-squaddies.
The Mission had nothing special about it. As the final of the game it should have been the peak of action and atmosphere.
Modifié par TekFanX, 17 avril 2012 - 01:26 .
#288
Posté 17 avril 2012 - 01:27
Velocithon wrote...
Nope. Not at all. And not just because of the ending.
The entire Priority Earth mission was crap.
- First, you NEVER see any of your hard earned War Assets. The amount of fail there is just insane.
- Saying goodbye to all your squadmates...I felt like I would at least see them in battle, since you know they are all there on Earth fighting...
- Aside from the moment when the fleets arrive, there is NO battle scenes shown. This is the grand finale. The entire galactic armada is on Earth fighting for their lives. Aside from the moment the fleets arrive, we get nothing! We don't see them fight at ALL.
- Lack of a proper boss fight. Bioware dropped the ball huge here. The previous installments had boss fights, and we loved those. So we obviously expected one here, most likely Harbinger. We got nothing.
- Then...of course...to top it all off, we got the worst ending in video game history where we learn that basically we wasted 5 years of our lives and none of our choices mattered because Bioware cared more about themselves and their stupid "artistic integrity" (which is just PR talk for EA made us do this horrible mission) and we got zero closure with the characters.
So yeah. The entire Priority Earth mission, like thousands of fans are saying, needs to be retconned. The current ending can be "clarified" an "closure" can be given, but in all honesty the entire mission was just horrible.
Pretty much this.
Priority: Earth is garbage from the ground up.
They needed to use the Suicide Mission as a template, at least for full on immersion. Sherpard takes his main squad into the fray, but everyone else on your team needed to fulfill a function, too. Hell, even if they were just off fighting with the occasional comm chatter (including your ME2 friends who were royally shafted in this game).
That would've gone a way towards making it work A LOT better.
Now, I will say that thinks picked up, however brielfy, during the charge to the beam. I was excited, had goosebumps and was ready for the rollicking finale. That one part of the Priority: Earth does get the blood pumping and everything about it feels desperate.
I wanted to get to the beam, have a final conversation/battle with Harbinger (preferably after the Anderson / TIM thing) and then activite the Crucible. Then I would've felt victorious.
But to answer the OP's question: no. Absolutely not. Priority: Earth feels half-baked and ends on a whimper.
There's no sense of climax, and considering the whole damn series had been building toward this, that is inexcusable.
#289
Posté 17 avril 2012 - 01:27
Look, I know that Take Back Earth is good for marketing and all this shi*, but what the hell was Bioware thinking?
Don't know about you guys, but I did not play Mass Effect to see Earth. I play Mass Effect to hang out with my bros Garrus and Wrex, and with Liara, Tali, Jack, Mordin and so many others fantastic characters. That's what Mass Effect is about. Characters. Meet them. Talk to them, help them. I don't care about Earth. Yes, I wanted to save it, but for Anderson, Jack, Miranda, Jacob, and even for my Shepard.
But that was not the reason I played Mass Effect 3. In the end, nothing makes sense, Garrus abandoned me on the battlefield, as did Joker, Liara and the others. Tali dies of starvation and will never see her homeworld. Wrex dies on supernova explosion and will never meet his children. Mordin died for nothing, as did Legion.
Oh, yeah, but the reapers were defeated. Earth was taken back. And no, it not exploded on supernovas.
I never felt I took Earth back. I can't even see what happened afterwards. I'm pretty sure that it's a giant carbonized ball in the middle of nowhere.
#290
Posté 17 avril 2012 - 01:27
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#291
Posté 17 avril 2012 - 01:28
#292
Posté 17 avril 2012 - 01:29
#293
Posté 17 avril 2012 - 01:30
As far as Earth... I screwed around with the color controls on my TV, making sure it wasn't broken, while.... I dunno... maybe the earth got saved, maybe it didn't. That probably doesn't fit on promotional materials nearly as well.
#294
Posté 17 avril 2012 - 01:34
Opsrbest wrote...
Actually theres a good thread somewhere on the forums that goes into the detail of how the energy released by the relays isn't the same manner as the way it is released in Arrival. Science and stuff is used in it.shnellegaming wrote...
Nope I didn't take Earth Back. And if Arrival is to be believed I actually blew Earth up. As far as I'm concerned we didn't beat the Reapers. I did not see a smoking Harbringer corpse at the end.
I don't care how good an explanation is. If it did not occure in the actual story released from Bioware then you have to take what is actually canon to be true. The only reference we have of a Relay blowing up is from The Arrival. If it blows up it creates a supernova level explosion. Even if you accept that a destructive energy wave is capable of destroying the Relay in a more controlled explosion you would still have tons of debris traveling at high speed throughout the star system. The Relays are massive so some of that debris is going to be extinction level in size. That is also not taking into acount all the Dark Energy contained in the Relays being released into the solar system. If a single star ship with a Mass Relay core exploding in atmosphere can cause mass death, plus the potential for mutations like biotics to occure what effect will that amount of energy released into a star system do?
Finally even if you accept that that the enegy beam released from the Citadel is somehow capable of doing a controlled explosion that somehow destroys all debris so as to not impact with any inhabited planets and wiping all life from earth, there is the matter of the Citadel exploding while it is orbiting the earth. This thing is at least 44km long if it impacts with land nuclear winter, planatery extinction. If it impacts with water imagine Japan, but about 100 times worse and on a global scale, plus nuclear winter and planetary extiniction.
To be honest the ending to me in no way makes any sense and I still have a hard time believing that this is how Bioware wants to end this otherwise wonderful series of games. But in answer to the original question, no I do not feel like I took back the earth. Not even taking in the implausibly stupid choices into account the remaining minutes before impact from the Citadel and the Mass Relay Supernova, or at the very least exploded debris, or subjugated to massive starvation on a burned out husk of a world no longer able to sustain itself earth in one way or another would be destroyed. So no I don't think I took back anything at all.
#295
Posté 17 avril 2012 - 01:37
#296
Posté 17 avril 2012 - 01:44
#297
Posté 17 avril 2012 - 01:51
#298
Posté 17 avril 2012 - 01:51
#299
Posté 17 avril 2012 - 01:57
At best, Earth gets taken back after Shepard's death/explosion.
#300
Posté 17 avril 2012 - 02:00





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