Do you feel like you took back Earth?
#326
Posté 17 avril 2012 - 03:02
#327
Posté 17 avril 2012 - 03:04
I feel like I fought and died for the cause. I did my part and left it in the hands of the living to finish the job. Relays are done, reapers are gone, but there is still much to be done. I dont even know the effects of the ending I chose. I just died...and saw no further
Modifié par Dendio1, 17 avril 2012 - 03:08 .
#328
Posté 17 avril 2012 - 03:06
eddieoctane wrote...
If you change the mission name to "Priority: London" and the tagline to "Liberate England" if people would feel any better. I, and the bulk of the player base who coincidentally happen to live in the States, probably wouldn't care either way. But maybe some of those UK players will be a little happier.
I live in the states and I was happy to see an earth based mission thats not in New York. I also held pride for london as a HUMAN sanctuary. Mass effect doesnt give a rip about human centric race or nationality. Aliens are abound, human is human.....wait no even more extreme. Synthetics are abound. Organic is Organic.
Modifié par Dendio1, 17 avril 2012 - 03:07 .
#329
Posté 17 avril 2012 - 03:17
Honestly as I was collected forces to help take back Earth I thought we would see something similar. Oh no the reapers have overrun our missile turrets! Do you send in the Krogan, Turians, Quarians, Geth, Salarian STG, Asari to retake it? Each group could have a slightly different result.
Anderson's group is under heavy fire! Do you send in Jack and the psychotic biotics? Miranda and her ex-cerberus fighters? Zaeed and the mercs? Grunt and Arlak Company to get him out?
At the same time you can still move forward and split your own squad in two perhaps offering multiple ways of reaching the teleport laser to weirdsville.
That's not to say that the combat missions we got were bad. They just didn't seem to reflect the build up we experienced in the game of gathering forces to fight the Reapers and take back Earth.
Course none of that matters anyways since the relays blew up and every major solar system is wiped out. Way to go Shepard...
#330
Posté 17 avril 2012 - 03:18
Modifié par magnutz06, 17 avril 2012 - 03:24 .
#331
Posté 17 avril 2012 - 03:21
#332
Posté 17 avril 2012 - 03:23
In my opinion after all the buildup the return to Earth was anything but breathtaking, jawdropping,or epic. I felt alone in the backstreets of london with my team against hordes of enemys. It felt more like firefight from Halo then a massive battle for the galaxy. There was no sense of the grand final battle with the Reapers vs the armada Shepard gathered.
That to me was the biggest issue. The lack of any of the allies and assets aquired throughout the trilogy on the ground or in the background was disheartening. All the effort spent playing felt wasted way before the space elevator and starkid. Thats my take on it at least.
#333
Posté 17 avril 2012 - 03:26
Not sure how this was so much different than what the Reapers do, really.
#334
Posté 17 avril 2012 - 03:43
#335
Posté 17 avril 2012 - 03:44
#336
Posté 17 avril 2012 - 03:45
shnellegaming wrote...
Nope I didn't take Earth Back. And if Arrival is to be believed I actually blew Earth up. As far as I'm concerned we didn't beat the Reapers. I did not see a smoking Harbringer corpse at the end.
#337
Posté 17 avril 2012 - 03:48
Atleast the Reapers let the primitive life forms suvive, with Shepard he basically blew everything up when he caused the mass Relays to explode.
#338
Posté 17 avril 2012 - 03:48
Allan Schumacher wrote...
Fnork wrote...
No.
Reason ? Contrary to Rannoch and Tuchanka Earth only had 1 mission, in 1 city. Half your war assets are a total no show, you sort of hear what the rest of your team will be doing but you don't see anything of it let alone see anything of what your ME2 team is doing. Why not show Jack knocking over a brute ? Or Grunt tearing into ravagers ? Or the Rachni shredding husks and cannibals ?
Stuff like that would have been cool for sure, but would it have really helped contribute to the idea of taking back Earth if you saw that sort of stuff as ancillary content that was built around what is already there (i.e. not additional missions).
Fans would have enjoyed it for sure, but I'm not sure it would have contributed much to the question of "Do you feel like you took back Earth?"
It would not have really helped with the "take back earth" theme.
The fundemental problems were:
1) irrespective of what one did before, one gets railroaded into the same conclusion. The "differences" between the A,B,C choices at the end are irrelevant.
2) Irrespective of what one does, the ME universe as we came to know it, is gone. To "take earth back" Earth must be left mostly intact. What we got was a smoking rock of destruction, and there was no way to do better. As much as Bioware is trying to back peddle on the ending now and make claims such as "the relays can be rebuilt" the ME lore established to date clearly indicates that Earth and the Galaxy at large are just as much destroyed as they would have been had we allowed the Reapers to win.
3) The conclusion of the game jumps out from behind a curtain and shouts "ha ha - fooled ya - you don't matter".
The game failed in that it forced one into a singular, nihilistic esthetic. For a game which encouraged diversity of play, to abandon that diversity in the last game was reprehensible. ME3 need to have multiple conclusions. One's prior actions would determine which conclusions were possible (a single, one-dimensional number cannot achieve this - one need branching/gating logic to map prior actions to outcomes). Each ending needed to be distinct and thematically harmonious with the style of play/actions that lead to it. This is what was promised. This is what ME1/ME2 lead people to expect. This is what ME3 needed to do.
#339
Posté 17 avril 2012 - 03:51
#340
Posté 17 avril 2012 - 03:53
#341
Posté 17 avril 2012 - 04:10
Allan, I didn't mind the mission at all. I quite enjoyed the desperate struggle, even if it was written far weaker than the previous planets (both Reapers leaving the beam open and our plan based on an assumption that the backdoor will actually get us where we need make little sense, and the procrastination near the end when we know Harbringer is coming is actually what gets everyone killed).Allan Schumacher wrote...
I know there are some that found Priority: Earth to just kind of fall flat anyways. Trying your best, do people feel that they didn't take Earth back because of the bleakness of the ending and the sequence with the Catalyst, or because you were underwhelmed by the mission.
The reason I'm disappointed, in one sentence, is because I didn't take Earth back. The Earth was given back to me by Catalyst. It was his decision (made on a whim, no less), not ours. We didn't even make it to him, we fell unconcious on the floor. He decided to get us up there, wake us up, give us the lecture, then inform us that killing the Reapers is no solution - but we can do it anyway if we like. This is not a result on our previous struggle. This is not a reward for our effort. This is serendipity at best.
EMS played no part in the final battle, either. You don't see it. Someone explained on the forums that you will see more stuff blow up or some options will be unavailable if it's too low, but it's in no way obvious, nor is it tied to the narrative. If it has to be explained on the forums, it is all the evidence you need that it's not working. And that's one problem with it. Another problem is that it can be doubled by activities unrelated to the campaign. I load up a save. I play through the final mission. Earth blows up. I go to multiplayer, I get 100% readiness, I load up the same save again - golden ending. I switch to another character, I load up his save, the ending is drastically different, too, because all Shepards are using the same multiplayer multiplier! The narrative could not possibly be any more broken and disconnected from our previous efforts.
Modifié par pjotroos, 17 avril 2012 - 04:12 .
#342
Posté 17 avril 2012 - 04:21
More like I condemned the whole galaxy to a dark age
#343
Posté 17 avril 2012 - 04:24
Definitely felt like I took back earth, you know with the whole reapers blowing up thing...
#344
Posté 17 avril 2012 - 04:24
Dendio1 wrote...
eddieoctane wrote...
If you change the mission name to "Priority: London" and the tagline to "Liberate England" if people would feel any better. I, and the bulk of the player base who coincidentally happen to live in the States, probably wouldn't care either way. But maybe some of those UK players will be a little happier.
I live in the states and I was happy to see an earth based mission thats not in New York. I also held pride for london as a HUMAN sanctuary. Mass effect doesnt give a rip about human centric race or nationality. Aliens are abound, human is human.....wait no even more extreme. Synthetics are abound. Organic is Organic.
No. In one ending that last statement is false.
As for the guy talking about Citadel impact...I did not think of that. Retake Earth? Well, right now the moon would be more inhabitable, considering the sheer size of the Citadel (which material of is indestructible to anything other than space magic), the fallout from the Reaper drive cores, the thousands of slugs heading from the opening Shield barrage....yeah. Earth won't be much use after this.
Also, Starkid handed us the ruined planet on a ghostly platter.
To be honest, I felt like I was taking back Earth all the way up until I entered the beam. Then that feeling went away 5 minutes later.
Modifié par Flammenpanzer, 17 avril 2012 - 04:32 .
#345
Posté 17 avril 2012 - 04:34
Pretty much this. Running toward the conduit was the best thing ever. I was feeling pretty proud of my achievements, and it was a pretty exhillerating scene.Manton-X2 wrote...
Actually, I was feeling pretty freakin' awesome heading into the final run at the magic beam of light. I saved four entire species (Quarians, Geth, Krogan and Rachni), I brokered peace and stopped a 300 year long war, I gave a species back its homeworld, I solidified Earth's place in the galactic hierarchy and showed an entire galaxy what humanity was worth, took down the biggest terrorist organization in history and I did all that while bringing together the largest military fleet in the history of the galaxy.
And then it all went to hell and in the space of 10 minutes I felt like I hadn't done a single thing. So much for that journey.
Shame everything after was absolutely terrible.
#346
Posté 17 avril 2012 - 04:36
#347
Guest_Droidsbane42_*
Posté 17 avril 2012 - 04:38
Guest_Droidsbane42_*
#348
Posté 17 avril 2012 - 04:42
Then in a maniacle rage did the same to every
Other planets in the mass effect universe
#349
Posté 17 avril 2012 - 04:44
We didn't even get to take down the Largest Reaper class. That would have been awesome it they did do that instead of a mad rush with no cover or anything firing on the Reaper.
#350
Posté 17 avril 2012 - 04:44
I took back an already-dead planet and all the survivors of the epic battle died of starvation.
Oh well....I wish best of luck to the Yahg in their eventual dominion over the galaxy since everybody else starved.





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