Do you feel like you took back Earth?
#176
Posté 17 avril 2012 - 08:54
#177
Posté 17 avril 2012 - 08:54
#178
Posté 17 avril 2012 - 08:54
OhoniX wrote...
I definitely felt like I retook Earth, but it did take some extrapolation, I mean it didn't have enough scenes of people on Earth celebrating, Ewok style. You just had to assume that they were doing so.
Oh, and why were there not a ton of bodies in London? They were all on the Citadel. Reapers recycle.
Probably just a design oversight haha.
#179
Posté 17 avril 2012 - 08:54
And to top it all off I blew up the entire Sol System anyway by destroying the Charon Relay.
#180
Posté 17 avril 2012 - 08:59
Allan Schumacher wrote...
Well, I've stated in the past that I find it disappointing that the suicide mission can flawlessly be completed (especially since it really only takes a completionist playthrough to set yourself up for it, and it's not really that difficult to achieve). But it did happen so I think fans expecting the same in ME3 do have some ground to stand on.
I totally agree with that. I do think that the fact that everyone can survive "The Suicide Mission" kinda cheapens the build up to the finale, but by the same token at least players can be rewarded for doing all the right things. I'm kinda torn on it. I do think it would have been more powerful to have at least 2 or 3 characters who were sacrificed for the mission to succeed.
Modifié par DarthSyphilis59, 17 avril 2012 - 09:03 .
#181
Posté 17 avril 2012 - 09:04
#182
Posté 17 avril 2012 - 09:05
#183
Posté 17 avril 2012 - 09:11
AaronXR wrote...
I really wish a ME dev would reply, seems like Allan is the only 1 who contributes to these forums.
He's probably been the best one at PR that I've seen in all of this.
#184
Posté 17 avril 2012 - 09:12
#185
Guest_Sareth Cousland_*
Posté 17 avril 2012 - 09:12
Guest_Sareth Cousland_*
Brockxz wrote...
And one more thing Why I don't feel taking back Earth. Shepard dies. What the point, He doesn't get his/her homeworld back. He/She doesn't get to live and be with his/her LI, have children, dog and so on whatever you want to have on Earth. So NO, it totally doesn't feel taking back anything. Instead of all this I felt more like destroying everything and not getting anything I wanted.
Very true. As the Earth-centric focus of the third game felt forced anyway, it would have been nice to see Shepard standing at the seashore, looking out at the vastness of the sea, etc. - some beautiful picture that reminds him (and the player) what he fought for. It's basically what Casey Hudson said - that it would make sense if all this fighting was FOR something, that we could fly to Omega or live on the Citadel.
That, apart from
Modifié par Sareth Cousland, 17 avril 2012 - 09:13 .
#186
Posté 17 avril 2012 - 09:12
I get that it was an opportunity to say goodbye, but it was totally out of place. The entire galactic armada entered the Sol relay, engaged the Reaper fleet, and I'm chitchatting with friends? It killed the pacing and authenticity of the rest of the mission for me.
#187
Posté 17 avril 2012 - 09:13
Considering how poorly the rest of the company has handled the situation, that's not exactly a compliment.DarthSyphilis59 wrote...
AaronXR wrote...
I really wish a ME dev would reply, seems like Allan is the only 1 who contributes to these forums.
He's probably been the best one at PR that I've seen in all of this.
#188
Posté 17 avril 2012 - 09:14
You didn't interact with anyone on Earth and Bioware expects you to have some kind of emotional attachment to it by virtue of being a human being in real life. But the fact remains, Earth is negligible when it is compared to the Citadel in terms of importance. And the Citadel, and everyone on board got blown to smithereens because Bioware thought it'd be great in supporting Mass Effect 3 as "art" (btw, Mass Effect 3 is not artistic, it would be if the endings weren't trash).
So ultimately, you lose regardless, because the one place you genuinely feel a connection to is taken away or blown up because of the Godbrat's arbitrary reasons.
Modifié par zenoxis, 17 avril 2012 - 09:14 .
#189
Posté 17 avril 2012 - 09:15
#190
Posté 17 avril 2012 - 09:17
#191
Posté 17 avril 2012 - 09:19
fchopin wrote...
The Earth was fine in my destroy endings with over 3000 EMS points so don’t understand what kind of games you all are playing.
The one where the Citadel explodes over Earth.
For reference, the Citadel is roughly 4 times the size of the asteroid thought to have ended the dinosaurs, not to mention all the Reaper "corpses", the debris from the victory fleet, and all the shots fired by said fleet that missed the Reapers and kept going straight toward Earth.
#192
Posté 17 avril 2012 - 09:20
tvman099 wrote...
Considering how poorly the rest of the company has handled the situation, that's not exactly a compliment.DarthSyphilis59 wrote...
AaronXR wrote...
I really wish a ME dev would reply, seems like Allan is the only 1 who contributes to these forums.
He's probably been the best one at PR that I've seen in all of this.
True, but to be more direct, I will say that it's guys like Allan that will help save Bioware's reputation right now.
#193
Posté 17 avril 2012 - 09:22
#194
Posté 17 avril 2012 - 09:24
Allan Schumacher wrote...
That's an interesting perspective! Not one I necessarily see too often.Never liked the Earth aspect forced into ME3 - never cared about Earth - never had a reason too.
It's something I feel, too.
Earth, to me, feels irrelevant. As a player not a character, I have no emotional involvement in Earth, apart from the fact that I, as a player, live here. It could have been set on Human planet X, for all it seemed to matter.
That said, I know that I am SUPPOSED to care. It would have been an incredible 11th-hour twist if there had been a choice between the destruction of Earth (Mass Relay Explosion, anyone?) and winning now, or not destroying Earth and possibly winning later. Shepard could either die or not depending on how earlier events played out, and in both instances, Shepard would be a pariah to either Humanity or the remainder of the Galaxy's races depending on the choice.
So, 'Taking Back Earth?' Don't care.
As someone who said, halfway through my first (and only) playthrough, that "I felt that a good end would be everyone dying", I have no concern over the bleakness of the ending: it was the confusing pointlessness that irked. To me, Bioware did an incredible job of impressing a sense of impending doom across the entire game, only for it to fall flat in the last mission. A last mission that I didn't care about.
#195
Posté 17 avril 2012 - 09:28
Eayn wrote...
Allan Schumacher wrote...
That's an interesting perspective! Not one I necessarily see too often.Never liked the Earth aspect forced into ME3 - never cared about Earth - never had a reason too.
It's something I feel, too.
Earth, to me, feels irrelevant. As a player not a character, I have no emotional involvement in Earth, apart from the fact that I, as a player, live here. It could have been set on Human planet X, for all it seemed to matter.
That said, I know that I am SUPPOSED to care. It would have been an incredible 11th-hour twist if there had been a choice between the destruction of Earth (Mass Relay Explosion, anyone?) and winning now, or not destroying Earth and possibly winning later. Shepard could either die or not depending on how earlier events played out, and in both instances, Shepard would be a pariah to either Humanity or the remainder of the Galaxy's races depending on the choice.
So, 'Taking Back Earth?' Don't care.
Likewise, mostly. I care about Earth insofar as there's innocent people that need saving from the big bad there, but I care more about Thessia, Palaven, Ilium, and especially the Citadel. And if what you suggest had been "the twist", that would have been pretty awesome, really.
Instead I got to pick what color I wanted to see the galaxy destroyed in. I can't help but feel like the devs got a bad batch of Skittles and think this is how the rainbow is supposed to taste.
#196
Posté 17 avril 2012 - 09:36
#197
Posté 17 avril 2012 - 09:37
I felt a huge sense of reward after avoiding all those brutes to press the buttons on Tuchanka that allowed Kalros to fight the reaper. Similarly very satisfied with taking down the Reaper on Rannoch. And I have to admit (in the minority here) I really liked the London mission. Okay, partly because it was London (in most of the games I play with real world locations, those locations are generally American, it was nice to see somewhere British) - but also because it felt, to me, like a desperate final push against overwhelming odds. I felt a massive sense of achievement just making it through those last waves alive, it was hard work and I felt appropriately out of my depth.
But the last bits with the catalyst, and the very open-ended cinematic sequences that followed were disorienting, and led to far more questions than answers. As I said, anti-climactic.
#198
Posté 17 avril 2012 - 09:37
DrowVampyre wrote...
fchopin wrote...
The Earth was fine in my destroy endings with over 3000 EMS points so don’t understand what kind of games you all are playing.
The one where the Citadel explodes over Earth.
For reference, the Citadel is roughly 4 times the size of the asteroid thought to have ended the dinosaurs, not to mention all the Reaper "corpses", the debris from the victory fleet, and all the shots fired by said fleet that missed the Reapers and kept going straight toward Earth.
The Earth was perfectly fine in my game, its obvious Bioware would have shown a clip if the explosion did damage to the planets.
If you want to believe the Earth is destroyed as well as other planets go ahead and do so just don’t expect me to believe in space magic.
If Bioware want something destroyed then they will show it.
Why do you assume that the citadel was destroyed? For all we know parts of it could have survived.
Don’t assume something is destroyed just because you wish it.
#199
Posté 17 avril 2012 - 09:39
#200
Posté 17 avril 2012 - 09:41
Manton-X2 wrote...
Actually, I was feeling pretty freakin' awesome heading into the final run at the magic beam of light. I saved four entire species (Quarians, Geth, Krogan and Rachni), I brokered peace and stopped a 300 year long war, I gave a species back its homeworld, I solidified Earth's place in the galactic hierarchy and showed an entire galaxy what humanity was worth, took down the biggest terrorist organization in history and I did all that while bringing together the largest military fleet in the history of the galaxy.
And then it all went to hell and in the space of 10 minutes I felt like I hadn't done a single thing. So much for that journey.
Nicely put.
There are actually human soldiers on earth cheering as the reapers fall over or leave but thats it.
Dat end vid... So sneaky wit ze information.





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