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Multiplayer sound cuts out ACCOMPANIED by GUI freeze.


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#1
freezefs

freezefs
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First time this error happened, it occurred during the 3rd game with the same group of pubs; here's the rundown...

I was messing around with an extended mag Striker on a Turian Soldier, the weapon did feel a bit stiff after it has ramped up significantly, but I could not tell if it was actually bugging out.
  • The sound squawks then cuts out,
  • I can no longer control my character,
  • Simultaneously, the GUI freezes (cool down circle and hotkeys freeze, for example),
  • Screen goes black, I thought my character was forced under the map, but as I hit ESC and go through the menu, the black is replaced by the smokey backdrops, which also, eventually, fades to black
  • During this time, graphically, the GUI is frozen but stays on TOP of the black screen, the Kill List populates as my teammates go about their business) even as I hit escape, navigate the menus (which do pop up), and change resolutions (to no avail),
  • During this time, audibly, the only sounds I can hear are from Origin (friends logging in/off), non ME3 sources, and the wails of my teammates (using ME3 built in speech) as they notice and wonder why I've stopped moving.
  • I notice that the menu buttons start lagging and become less responsive...memory issue perhaps? It gets to a certain speed of slow and stays there.
  • The screen comes back when everyone in the multiplayer match leaves, and I can now control my character again, but no sound.
  • I let myself die, and the sound "returns" with the Mission Failed screen
  • I see the staging ground with the notification that I have been kicked from the game...and I notice sound is gone again. Apparently ME3 can only play (failure) fanfare or sound inbetween navigable screens.
  • Every time I alt-tab the audio makes a sound as if just tore out/plugged in my headphones, I shall call this sound "fwip"
  • I change between full screen and window modes to see if it has any bearing on the "fwip" sound, it does not
  • The sound makes that "fwip" sound every new screen I navigate to, I can hear the BGM during loading, but the moment I get to a screen (now in single player or loading into MP) ME3 makes the "fwip" and cuts out all remaining audio.
On Windows 7, the My Documents\\Bioware\\Mass Effect 3\\BIOGame\\Logs\\ folder is empty...

Upon restarting the game the audio is normal again, but I haven't played more MP to see if it cuts out again.