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Capcom Vs Bioware competition & Unexpect new Rival


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#26
jbrand2002uk

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I wouldnt take Dragons Dogma seriously as its made by a company that made
1) A generic tawdry Blade like game(Devil/Vampire superhero)
2) A generic tawdry Zombie killing franchise Braaaaaaaains Blammo, next

And wait the plot is Dragon approaches guyand says he's the chosen one, Dragon rips guys heart out, guy then dies, guy is then reborn as an "enlightend" one and is destined to kill dragon that stole his heart.

What complete and utter nonsense and wait its console only, as far as I'm concerned to be even considered as an RPG it must be available on the spiritual home of the RPG the PC or pen and paper so bah humbug to this fakery

#27
Cultist

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BioWare have similar problem as Creative Assembly with their Total War franchise. They were unusually successful because no other company ventured into their sphere. They secured initial succsess due to original idea and great implementation, but then. Almost no company made games like Shogun and almost no company created decent classical RPGs. And then they started rolling downhill. Trust me, what we had with Dragon Age 2 cannot even be compared to Empire: Total War debacle, and "not another Empire" is still a common phrase at Creative Assembly forums. Seriously, we got Baldur's Gate, Icewind Dale, NWN and...? Fallout enjoys his own setting, gameplay and sci-fi oriented demographics. As for high-quality classic fantasy RPG - situation is different.
Action RPGs is a highly contested market - a lot of projects are targeting this genre and I doubt BioWare could compete with them, especially with companies that have much more experience in making action RPGs. Plus, big players are coming to PC from consoles. This summer much venerated and praised Dark Souls are coming to PC and when supposed DA3 will be released we can expect another sucsessful RPGs from consoles will be there to compete.

Modifié par Cultist, 17 avril 2012 - 05:25 .


#28
deuce985

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I don't like comparisons from Dragon's Dogma to any Bioware game...

What I've seen...it looks like a exploration game. Not much story or character development or cinematic presentation. The only thing it really has in common with anything a Bioware game does...is action. That's what I gathered from videos I've seen. I don't think it's a good comparison tbh.

A Bioware game core is absolutely nothing like DD...not to mention Bioware games are fairly linear and DD is open world like Skyrim.

Modifié par deuce985, 17 avril 2012 - 05:40 .


#29
LinksOcarina

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Cultist wrote...

BioWare have similar problem as Creative Assembly with their Total War franchise. They were unusually successful because no other company ventured into their sphere. They secured initial succsess due to original idea and great implementation, but then. Almost no company made games like Shogun and almost no company created decent classical RPGs. And then they started rolling downhill. Trust me, what we had with Dragon Age 2 cannot even be compared to Empire: Total War debacle, and "not another Empire" is still a common phrase at Creative Assembly forums. Seriously, we got Baldur's Gate, Icewind Dale, NWN and...? Fallout enjoys his own setting, gameplay and sci-fi oriented demographics. As for high-quality classic fantasy RPG - situation is different.
Action RPGs is a highly contested market - a lot of projects are targeting this genre and I doubt BioWare could compete with them, especially with companies that have much more experience in making action RPGs. Plus, big players are coming to PC from consoles. This summer much venerated and praised Dark Souls are coming to PC and when supposed DA3 will be released we can expect another sucsessful RPGs from consoles will be there to compete.


Many would see Dark Souls as a more traditional RPG though, not an action-RPG. 

As for BioWare, they did have Jade Empire as a predecessor and a really underrated action-RPG, so I don't buy the fact that they don't have experience in that genre. That said,  I do think that the fantasy-style genre is bloated, which is why Dragon Age and The Witcher are coming so highly recommended now a days; they shy away from genre tropes moreso than other games. So really for Dragons Dogma to compete it has to have a hook that makes the game surpass it from a narrative standpoint, but so far it is looking like Wheel of Time more than A Game of Thrones.

#30
AkiKishi

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deuce985 wrote...

I don't like comparisons from Dragon's Dogma to any Bioware game...

What I've seen...it looks like a exploration game. Not much story or character development or cinematic presentation. The only thing it really has in common with anything a Bioware game does...is action. That's what I gathered from videos I've seen. I don't think it's a good comparison tbh.

A Bioware game core is absolutely nothing like DD...not to mention Bioware games are fairly linear and DD is open world like Skyrim.


The point is that Bioware are moving into the action RPG market and that is what is waiting there. There are plenty of cinematics, but they are not posted yet (unless you look at Japanese sites). But it is closer to Skyrim yes, more game than linked cinematics.

#31
Maria Caliban

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Jade Empire and Mass Effect are both action RPGs. They've been 'moving' into that market for 7 years now.

#32
AkiKishi

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Maria Caliban wrote...

Jade Empire and Mass Effect are both action RPGs. They've been 'moving' into that market for 7 years now.


Not really the same thing.

#33
LinksOcarina

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BobSmith101 wrote...

Maria Caliban wrote...

Jade Empire and Mass Effect are both action RPGs. They've been 'moving' into that market for 7 years now.


Not really the same thing.


How, exactly?

Jade Empire had you literally running around using combos and fighting techniques in a God of War style combat system. Mass Effect is a new kind of RPG that had you combine class powers and abilities with shooting mechanics. Both of them were faster paced in combat and also in real-time.

#34
AkiKishi

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LinksOcarina wrote...

BobSmith101 wrote...

Maria Caliban wrote...

Jade Empire and Mass Effect are both action RPGs. They've been 'moving' into that market for 7 years now.


Not really the same thing.


How, exactly?

Jade Empire had you literally running around using combos and fighting techniques in a God of War style combat system. Mass Effect is a new kind of RPG that had you combine class powers and abilities with shooting mechanics. Both of them were faster paced in combat and also in real-time.



I should have added "with dragon age" but this being the dragon age forum that felt a bit superfluous.

#35
LinksOcarina

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It doesn't really matter the setting though, as it shows there is experience in making action-style RPGs. 

Modifié par LinksOcarina, 17 avril 2012 - 06:18 .


#36
CENIC

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BobSmith101 wrote...

Thing with DD it's not just a case of adding monsters, its also adding ways to fight those monsters.

Games that remind me of WoW boss raids where I'm just whacking at an enemies legs until it falls down are boring and stale. Action games add a lot of variety to combat that I think could be integrated into a RPG like Dragon Age without turning it into an action game completely (unless tank & spank all day erry day is what RPG fans like...?)

Dragon Age has been getting better at this (the high dragon battle in DA2 wasn't a straight-up tank & spank) but I'd like to see more variation... such as the sea battle I've suggested before, where you fire the ship's cannons at raiders or a giant sea monster while your teammates are fighting monsters that climb on the deck of the ship.

#37
LolaLei

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I wouldn't mind finding a fairly young griffon in DA3, maybe it could replace your Mabari as a pet or something.

#38
AkiKishi

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LinksOcarina wrote...

It doesn't really matter the setting though, as it shows there is experience in making action-style RPGs. 


That was never the point. The point was how can Dragon Age as it is stand up in the Action/RPG market and just how much can you change it, and it still be Dragon Age.

For instance while you can stick a Golem, Griffon,Dragon, Cyclops, Hydra into the game. Unless you capture the way Dragons Dogma makes those battles different it's just another monster model. You can't grab it's leg and impede it's movement, you can't hang onto it's back and try to stab it while it struggles to take flight.

I'll edit the cinematics in as soon as I find them again.


Griffin

Cyclops


Dragon Age 2 Dragon http://www.youtube.com/watch?v=XFYYRimSLDE 
The tactics are there, but the model could be anything and those tactics would not really change.

Modifié par BobSmith101, 17 avril 2012 - 06:38 .


#39
ShadowAussie

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although I never got the chance to play Jade Empire myself but did get the armor in dragon age legends. I would like to see something like thta into the game better than sir Issac clarke armor.
Rumors say they were expressing the idea openly by looking at skyrim as an open RPG game. it would be interesting but seening dragon dogma might be the way to go. they have alot on dragon age 2 to fix but can't do it because they have stop. might as well help by giving more Ideas to spawn the franchise

#40
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ShadowAussie wrote...

although I never got the chance to play Jade Empire myself but did get the armor in dragon age legends. I would like to see something like thta into the game better than sir Issac clarke armor.
Rumors say they were expressing the idea openly by looking at skyrim as an open RPG game. it would be interesting but seening dragon dogma might be the way to go. they have alot on dragon age 2 to fix but can't do it because they have stop. might as well help by giving more Ideas to spawn the franchise


It's not a question about "spawning the franchise" I think.

There has been given a lot of information to keep the franchise alive for that matter.

Griffons are mentioned before and BW have said more or less that the wardens will make their return in DA3. In what matter (being a companion, NPC or maybe even as your main character (but I doubt that myselfImage IPB) is still unclear. Fact is that the wardens of old had acces to griffons and like the dragons they can turn up again not being extinct after all.

Your idea about the griffons isn't bad at all; in DA2 there is reference to it on severall occasions. There only has to be a way to implement them into the story.

#41
ShadowAussie

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wynne talks about a tale when the wardens first game to be, they were riding on griffins as did the egales aid frodo and the fellowsship in return of the king. why cant griffins be added in the game many just in a cut seen I doesnt really want to kill them just want to see or even have a dialogue to pat them or watch them take out a blood mages controlled highdragon in orlais. interesting I think so

Modifié par ShadowAussie, 19 avril 2012 - 01:56 .


#42
AkiKishi

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ShadowAussie wrote...

wynne talks about a tale when the wardens first game to be, they were riding on griffins as did the egales aid frodo and the fellowsship in return of the king. why cant griffins be haded in the game many just in a cut seen I doesnt really want to kill them just want to see or even have a dialogue to pat them or watch them take out a blood mages controlled highdragon in orlais. interesting I think so


There is a big difference between putting something in as a crteature and putting something in as a mode of transport. Especially flying transport which means having to increase the view distance.

#43
Dakota Strider

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ShadowAussie wrote...

wynne talks about a tale when the wardens first game to be, they were riding on griffins as did the egales aid frodo and the fellowsship in return of the king. why cant griffins be added in the game many just in a cut seen I doesnt really want to kill them just want to see or even have a dialogue to pat them or watch them take out a blood mages controlled highdragon in orlais. interesting I think so


First things first.   Unless I am mistaken, we have not even seen a horse in the DA series yet.  And they supposedly exist, because Orlesian chevaliers supposedly ride them.  So until they introduce travel by horseback or wagon, I really doubt they are going to let us fly over the countryside.

I do allow, there should still be griffons surviving somewhere on the Dragon Age world, I find it hard to believe they are extinct, considering they can fly away from environmental hazards, and are too powerful/dangerous to be have very many natural foes.  I do not think there was concerted effort to kill them all, if anything, they would have been protected.  So unless there was a global magical disease that had divine origins, it is very hard to believe that each and every griffon in the world is gone.

#44
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ShadowAussie wrote...

wynne talks about a tale when the wardens first game to be, they were riding on griffins as did the egales aid frodo and the fellowsship in return of the king. why cant griffins be added in the game many just in a cut seen I doesnt really want to kill them just want to see or even have a dialogue to pat them or watch them take out a blood mages controlled highdragon in orlais. interesting I think so


Well yes, this could be an interesting fight indeed. The problem however would be that the fight would take place in the air. And normally you have 3 party members with you. Would they all be flying on a griffon attacking the dragon or will there be one or more doing the fighting on the ground? They would need bows or be magic users to attack a dragon in flight.

In the game Drakan you have a dragon companion and a lot of fights take place in the air. You could also fight on the ground and the dragon did his own fighting and defending.

I'm not sure if BW will go that far if griffons will be introduced in DA. It would be nice though and they allready said that new addtions will be introduced whether new demons or in this case a griffon Image IPB.

#45
xsvrrx

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Not a Big fan of Capcom because they tend to not port there games to the PC o have both a ps3 and a 360 but I have 60+ games for each system that I have not played yet.

Personally I love Pc Games, Pc games tend to be more mod-able, and, as such adds more longevity to replay value.

#46
schalafi

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And the speculations reach epic proportions!

#47
Maria Caliban

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BobSmith101 wrote...

The point was how can Dragon Age as it is stand up in the Action/RPG market and just how much can you change it, and it still be Dragon Age.


Heroes of Might and Magic and Dark Messiah of Might and Magic are both Might and Magic games.

And yes, Dragon Age could stand up in the Action/RPG market. If they did it with Mass Effect, they could do it with Dragon Age.

#48
AkiKishi

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Maria Caliban wrote...

BobSmith101 wrote...

The point was how can Dragon Age as it is stand up in the Action/RPG market and just how much can you change it, and it still be Dragon Age.


Heroes of Might and Magic and Dark Messiah of Might and Magic are both Might and Magic games.

And yes, Dragon Age could stand up in the Action/RPG market. If they did it with Mass Effect, they could do it with Dragon Age.


That's somewhat debatable. But even if that were the case Mass Effect and Dragon Age are very different. Changes from ME to ME2 are far more radical than those from DA to DA2 in how the game works.

There are many different types of M&M games that have little in common besides the name. It's the difference between a franchise and a game series.

#49
T3HB3N

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ShadowAussie wrote...

wynne talks about a tale when the wardens first game to be, they were riding on griffins as did the egales aid frodo and the fellowsship in return of the king. why cant griffins be added in the game many just in a cut seen I doesnt really want to kill them just want to see or even have a dialogue to pat them or watch them take out a blood mages controlled highdragon in orlais. interesting I think so


Going to be blunt. It just sounds like you want to see griffons, which is impossible based on the established plot, so you won't be getting it and it's that simple. I doubt they will introduce them in large quantities and even the odd encounter is highly unlikely. They can't break their plot because you like a monster. Simple.

As for Dragon's Dogma, it's more of an action game and less of a more focused, story-driven game. Dragon Age needs to be looking at expanding its role-playing through keeping to tactical, party-based combat alongside deep world & character interactions and being part of an epic plot instead of trying to be the next Skyrim.