Shut up about Thanix Cannons
#76
Posté 17 avril 2012 - 04:22
#77
Posté 17 avril 2012 - 04:24
WhooMovingTarget wrote...
No Shepard.
You are the Thanix Cannons.
MY GOD.....
#78
Posté 17 avril 2012 - 04:25
Besides.....Garrus was unable to calibrate the guns on ALL ships....
Modifié par Northman242, 17 avril 2012 - 04:25 .
#79
Posté 17 avril 2012 - 04:28
so much for that defense.
#80
Posté 17 avril 2012 - 04:28
Northman242 wrote...
I think that the Reapers would be sure that their own armor and kinetic barriers would be an effective defense against their own weaponry tech....especially if they knew that some Reaper ships would inevitably be crippled or captured.
Besides.....Garrus was unable to calibrate the guns on ALL ships....
The Reapers haven't innovated for billions of years, what makes you think they'd start now?
Besides, kinetic barriers by their nature will never be very effective against thanix cannons for the simple reason that barriers are most effective against high velocity impacts, whereas thanix cannons continually pound the target with molten tungsten.
#81
Posté 17 avril 2012 - 04:30
The Angry One wrote...
- The codex tells us that dreadnoughts can out-turn a Sovereign class Reaper.
There's only 80 of those dreadnaughts, tops. I'm pretty sure there are at least a few hundred or thousand Sovereign class Reapers. And you need 4 of those dreadnaughts to take down one of those Sovereign class Reapers.
- The codex tells us that ships can FTL behind Reapers, turn before a Sovereign can bring it's guns to bear and pound them.
The Codex also tells us that this is a poor tactic against Reapers who fly in formation.
- The codex tells us thanix cannons are far more effective against Reaper barriers than mass accelerators.
Just because Bioware rendered unsatisfying cutscences doesn't mean they're not using thanix cannons.
Knowing this, cruiser and frigate squads FTLing behind Reaper lines and shooting down Sovereigns before they can fire back should be possible. We should be seeing these tactics, and they should lead to victory.
No, we shouldn't, and they shouldn't. Even if we ignore the fact that such operations would only work in special circumstances, the should absolutely not lead to victory. If they could lead to victory, there would be absolutely nothing for Shepard to do. Shepard is the hero of this story, not Captain Nameless and the crew of the SSV Cannonfodder.
#82
Posté 17 avril 2012 - 04:31
the crucible should actually open a portal to Aiur. Protoss would kick Reaper ass with Colossi wrecking Reaper destroyers and Carriers and Motherships blasting the Capital ships.Unit-Alpha wrote...
You must construct additional Thanix Cannons!
#83
Posté 17 avril 2012 - 04:33
And, it strikes back to the notion that Mass Effect as a trilogy, but particularly 3, is thematically bipolar.
#84
Posté 17 avril 2012 - 04:34
Orthodox Infidel wrote...
There's only 80 of those dreadnaughts, tops. I'm pretty sure there are at least a few hundred or thousand Sovereign class Reapers. And you need 4 of those dreadnaughts to take down one of those Sovereign class Reapers.
You need 4 dreadnaughts with common heavy mass accelerators.
Mix in some cruisers with thanix cannons and you'll need less.
Also, you need 4 dreadnaughts to take a Sovereign down before it can turn.
The Codex also tells us that this is a poor tactic against Reapers who fly in formation.
In smaller battles, sure. In fleet battles, you have some fleet elements keep them busy while others can jump behind them.
Just because Bioware rendered unsatisfying cutscences doesn't mean they're not using thanix cannons.
With the kind of fleet numbers shown in the finale, had they used thanix cannons there should've been a lot more concentrated firepower.
No, we shouldn't, and they shouldn't. Even if we ignore the fact that such operations would only work in special circumstances, the should absolutely not lead to victory. If they could lead to victory, there would be absolutely nothing for Shepard to do. Shepard is the hero of this story, not Captain Nameless and the crew of the SSV Cannonfodder.
Who's the one running around gaining those war assets? Finding those extra dreadnaughts and cruisers? Getting the galactic governments to cooperate? Leading the charge?
Oh right, Shepard.
Modifié par The Angry One, 17 avril 2012 - 04:35 .
#85
Posté 17 avril 2012 - 04:36
TJX2045 wrote...
bahamutomega wrote...
mage armor (yes, yes, i know, old D&D spell)
remember, we havenow
I wonder if that means biotics are gonna have skills based on the elements in possibly/maybe future ME universe games. Incendiary Singularity! Cryo-Throw! Elecricireave!
Now THAT is SpaceI can get with.
Reaving Overload on my Drell?
Such a thing, all my dollars.
#86
Posté 17 avril 2012 - 04:38
v TricKy v wrote...
the crucible should actually open a portal to Aiur. Protoss would kick Reaper ass with Colossi wrecking Reaper destroyers and Carriers and Motherships blasting the Capital ships.Unit-Alpha wrote...
You must construct additional Thanix Cannons!
and then the ME universe would have to team up with Starcraft universe to fight defeat the Xel'naga/Fallen One who was the one who created the reapers and the star-child.....
#87
Posté 17 avril 2012 - 04:40
that makes even sense somehow.zarnk567 wrote...
v TricKy v wrote...
the crucible should actually open a portal to Aiur. Protoss would kick Reaper ass with Colossi wrecking Reaper destroyers and Carriers and Motherships blasting the Capital ships.Unit-Alpha wrote...
You must construct additional Thanix Cannons!
and then the ME universe would have to team up with Starcraft universe to fight defeat the Xel'naga/Fallen One who was the one who created the reapers and the star-child.....
I smell a conspiracy.
#88
Posté 17 avril 2012 - 04:41
zarnk567 wrote...
v TricKy v wrote...
the crucible should actually open a portal to Aiur. Protoss would kick Reaper ass with Colossi wrecking Reaper destroyers and Carriers and Motherships blasting the Capital ships.Unit-Alpha wrote...
You must construct additional Thanix Cannons!
and then the ME universe would have to team up with Starcraft universe to fight defeat the Xel'naga/Fallen One who was the one who created the reapers and the star-child.....
Psh i was waiting for someone to show up from DA and kill the stupid godkid. Damn Morrigan.
#89
Posté 17 avril 2012 - 04:44
#90
Posté 17 avril 2012 - 04:45
humes spork wrote...
The thing is, the "thanix cannons" argument is but a microcosm of a larger grievance with the ending, which is that the Reapers could not be defeated conventionally as would befit a game the majority of which is about unifying and mobilizing the civilizations of the galaxy to fight the Reapers. This is much more true in the context that throughout the game, the Crucible itself as its construction is a subplot relegated to no more than a handful of in-depth conversations and about two cutscenes before the game's climax.
And, it strikes back to the notion that Mass Effect as a trilogy, but particularly 3, is thematically bipolar.
Right. I'd rather people talk about the larger grievence itself, which is mostly legitimate, rather than engage in selective readings of the plot which mainly seem to be about preserving the image that Bioware are master storytellers.
#91
Posté 17 avril 2012 - 04:48
Kog12 wrote...
We require more Thanix cannons
#92
Posté 17 avril 2012 - 04:48
I'll have you know the SSV Cannonfodder held her own in the battle for Earth. You should not disrespect those brave souls.Orthodox Infidel wrote...
Shepard is the hero of this story, not Captain Nameless and the crew of the SSV Cannonfodder.
At least they went out fighting. Instead of... you know bowing down to a genocidal holokid and his bull**** logic.
Long Live Captain Nameless and the brave heroes of the Cannonfodder!
Modifié par CrutchCricket, 17 avril 2012 - 04:49 .
#93
Posté 17 avril 2012 - 04:49
CrutchCricket wrote...
I'll have you know the SSV Cannonfodder held her on in the battle for Earth. You should not disrespect those brave souls.Orthodox Infidel wrote...
Shepard is the hero of this story, not Captain Nameless and the crew of the SSV Cannonfodder.
At least they went out fighting. Instead of... you know bowing down to a genocidal holokid and his bull**** logic.
Long Live Captain Nameless and the brave heroes of the Cannonfodder!
(salute)
#94
Posté 17 avril 2012 - 04:51
Also the fighter had automatic thanix cannons.
The reaper frontline had destroyers who has occulus lasers.
#95
Posté 17 avril 2012 - 04:51
Oh, I agree that focusing on the big picture would be much better, but I think at this point a lot of people are still so hacked-off about the endings they're grabbing anything and everything they can to hate it and running with it. Especially for the fact a lot of this seems to be done with the intent to demonstrate BW's own percieved lapses in storytelling and undermine their credibility as a developer.Orthodox Infidel wrote...
Right. I'd rather people talk about the larger grievence itself, which is mostly legitimate, rather than engage in selective readings of the plot which mainly seem to be about preserving the image that Bioware are master storytellers.
#96
Posté 17 avril 2012 - 04:52
BattleVisor wrote...
I dont know what people are harping about with not seeing Thanix cannons in actions, because I definitely saw many many blue projectiles fly into the reapers..
There's your first mistake. Thanix cannons fire beams, not projectiles.
#97
Posté 17 avril 2012 - 04:53
#98
Posté 17 avril 2012 - 04:54
Actually, thanix cannons are projectile weapons. It's basically a HEAT round that's fired without a sabot (or a shaped charge to deliver the penetrator, for that matter) at relativistic speeds. Jet of molten metal and all.The Angry One wrote...
There's your first mistake. Thanix cannons fire beams, not projectiles.
Modifié par humes spork, 17 avril 2012 - 04:58 .
#99
Posté 17 avril 2012 - 04:59
The Angry One wrote...
BattleVisor wrote...
I dont know what people are harping about with not seeing Thanix cannons in actions, because I definitely saw many many blue projectiles fly into the reapers..
There's your first mistake. Thanix cannons fire beams, not projectiles.
'''Contrary to popular belief, Sovereign's main gun was not a directed energy weapon. Rather, its massive element zero core powered an electromagnetic field suspending a liquid iron-uranium-tungsten alloy that shaped into armor-piercing projectiles when fired ''
http://masseffect.wi...y_Codex_Entries
the beam is just a trace, like on a tracer bullet.
And not all of them would have traces like that on the Normandy, different factors would factor into the trace.
Modifié par BattleVisor, 17 avril 2012 - 05:00 .
#100
Posté 17 avril 2012 - 04:59
Still more like :humes spork wrote...
Actually, thanix cannons are projectile weapons. It's basically a HEAT round fired at relativistic speeds. Jet of molten metal and all.The Angry One wrote...
There's your first mistake. Thanix cannons fire beams, not projectiles.





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