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Shut up about Thanix Cannons


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#126
tetsutsuru

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Muhkida wrote...

I know this sounds bad OP, but what if the ships crossed the streams?


FabricatedWookie wrote...

You never cross streams.


Yeah, that'd be like having a bromance with Kaidan.  Just no.

#127
CrutchCricket

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Jamanticarius wrote...

tvman099 wrote...

But what about thanix missiles?

I never understood the whole Thanix missiles thing.  How do they even work?  I can understand the Thanix cannon accelerating a stream of molten metal to relativistic speeds, but a missile?  Why?

Looks like the ones used against that destroyer were about as fast as modern rockets, which would make them essentially giant whiffle balls against a Reaper... now that I think of it, how would they damage a Reaper?  If those missiles had their payload in the form of a mini-cannon at the tip, they'd have to have an Eezo core as big as a cruiser's to provide enough juice to accelerate the molten metal in the tip to good damaging speeds....  Would they just ooze their little under-accelerated molten metal onto the Reaper and hope it did something, like give it a rash?

Wait, do Thanix missiles work precisely because they're slow?  Since they're all sluggish, do they get to bypass a Reaper's kinetic barriers completely and then fire their little gun?  Waaaiiiittttt, do Reaper kinetic barriers even behave that way, only stopping stuff coming at them at relativistic speeds?  

Or is the "Thanix" in "Thanix missile" completely irrelevant and simply added in to say, "Oooo, it can hurt Reapers, guys!"....?

So confused!

Back on-topic, yeah, I agree with you, OP.  

The Thanix missles were a slap in the face really. I think the name was just slapped on there to let you know, "this **** kills Reapers". Which is even worse because it implies the writers knew what Thannix cannons meant but they chose to ignore that out of existence.<_<

#128
BattleVisor

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v TricKy v wrote...

BattleVisor wrote...

90-95% of the firing is from THANIX cannons, theyre BLUE!!!!

those are not thanix cannons
have a look at ME1
http://www.youtube.c...wtY6ROo#t=3m55s 


All mass accelerators/ projectile weapons, all the same colour

All mass effect fields are BLUE!!!

images.wikia.com/masseffect/images/5/51/Element_Zero_(Eezo)_Codex_Image.jpg

Modifié par BattleVisor, 17 avril 2012 - 05:45 .


#129
Quietness

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BattleVisor wrote...

v TricKy v wrote...

BattleVisor wrote...

90-95% of the firing is from THANIX cannons, theyre BLUE!!!!

those are not thanix cannons
have a look at ME1
http://www.youtube.c...wtY6ROo#t=3m55s 


All projectile weapons, all the same.


You're right, the ME3 and ME1 weapons are the same, and are in no way the Thanix that is shown in ME2 ^^

#130
Jeb231

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CrutchCricket wrote...

Orthodox Infidel wrote...
Ok, so let's test to see if you really think this is really enough for Shepard to do.

You know how Shepard says "Fire!" right at the start of the space battle, and then we have a cinematic of all the space ships shooting? How about right after that, one of the Reaper beams (or, five, if you think one isn't enough) just cuts straight through the Normandy and destroys it instantly. There's nothing left of the Normandy or anyone who was on board. You get to see the space battle play out though, complete with Thanix Cannons, Rachni Warships (if you saved the Rachni) and all of these tactics you think are totally missing. The outcome is dependent on EMS, and assuming you don't lose the battle, you get a speech from Hackett at the end saying you were a hero who united the galaxy together.

Would you find this less satisfying than the current ending, more satisfying (if so, by how much) or just as satisfying (which, I know in your case is "not satisfying at all")?

This would be acceptable. Not my preference. But it would fit. It would make sense. And it would have that "somebody must die" type of realism some people are on about.

Yes, this would be miles above what we have.


That's not enough for me. Anybody in their right mind would choose this which would make the other endings pointless.
You need to destroy Earth on top of it, or even better the solar system using the sun like in Tali's mission in ME2. You could have hackett FTL before this and have him say something like  it doesn't feel like a victory, but it is a new start for humanity and that we will strive again.

The only problem is that not all the reapers are in the solar system at this point. They are everywhere. This is why the writers need the mass relays to propagate the RGB beam.

Modifié par Jeb231, 17 avril 2012 - 05:44 .


#131
BattleVisor

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Quietness wrote...

You're right, the ME3 and ME1 weapons are the same, and are in no way the Thanix that is shown in ME2 ^^


No SR-2 model, larger power-mass ratio, garrus calibrations, longer trace. exactly the same thing. 

Repeat mass effect fields are blue. mass accelerators are blue, all projectiles have blue traces..

Modifié par BattleVisor, 17 avril 2012 - 05:47 .


#132
humes spork

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Jeb231 wrote...

The only problem is that not all the reapers are in the solar system at this point. They are everywhere. This is why the writers need the mass relays to propagate the RGB beam.

Not all of them, but the vast majority of them as Earth was, from what can be inferred from the story, their de facto center of operations for the harvest.

Assuming the galactic civilizations could win the decisive, Mahan-esque victory they need at Earth, beating the rest of the Reapers in other systems would follow.

#133
Jamanticarius

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CrutchCricket wrote...

The Thanix missles were a slap in the face really. I think the name was just slapped on there to let you know, "this **** kills Reapers". Which is even worse because it implies the writers knew what Thannix cannons meant but they chose to ignore that out of existence.<_<

Noooooo!  This revelation saddens me =(

Why would BioWare decide that missiles are better than a weapon that shoots projectiles resembling blue frickin' lazer beams?  About the only thing I'm thinking that could possibly hint at their reasoning was that they wanted a weapon that was finite and fallible against that final destroyer to give more desparation to that last fight... but...lazers, man....

#134
Jeb231

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humes spork wrote...

Jeb231 wrote...

The only problem is that not all the reapers are in the solar system at this point. They are everywhere. This is why the writers need the mass relays to propagate the RGB beam.

Not all of them, but the vast majority of them as Earth was, from what can be inferred from the story, their de facto center of operations for the harvest.

Assuming the galactic civilizations could win the decisive, Mahan-esque victory they need at Earth, beating the rest of the Reapers in other systems would follow.


They would just run away and regroup. In fact not it doesn't make sense at all. The forces should have blown up the citadel, forgot about Earth and concentrate on the reapers elsewhere and take them out one by one then. The only reason they were here was because of the crucible...

Modifié par Jeb231, 17 avril 2012 - 05:57 .


#135
CrutchCricket

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Jeb231 wrote...
That's not enough for me. Anybody in their right mind would choose this which would make the other endings pointless.
You need to destroy Earth on top of it, or even better the solar system using the sun like in Tali's mission in ME2. You could have hackett FTL before this and have him say something like  it doesn't feel like a victory, but it is a new start for humanity and that we will strive again.

The only problem is that not all the reapers are in the solar system at this point. They are everywhere. This is why the writers need the mass relays to propagate the RGB beam.

I'm not really sure what you're talking about in that first bit but as to your last point- they would not need something to spread the space magic beam if they hadn't resorted to the space magic beam.

Who said we needed to win in one strike? I would've been fine with the fleets uniting all in one system and defeating the Reapers there, then moving on to the next, until all the homeworlds are free. And if the Crucible had to be involved I would've rather it be a Death Star-like superweapon that also needed to be moved in range to do it's job.

Even without the other problems of the RGB, spreading a magic beam around the whole galaxy is rather weak as far as victories go.

#136
Jeb231

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CrutchCricket wrote...

Jeb231 wrote...
That's not enough for me. Anybody in their right mind would choose this which would make the other endings pointless.
You need to destroy Earth on top of it, or even better the solar system using the sun like in Tali's mission in ME2. You could have hackett FTL before this and have him say something like  it doesn't feel like a victory, but it is a new start for humanity and that we will strive again.

The only problem is that not all the reapers are in the solar system at this point. They are everywhere. This is why the writers need the mass relays to propagate the RGB beam.

I'm not really sure what you're talking about in that first bit but as to your last point- they would not need something to spread the space magic beam if they hadn't resorted to the space magic beam.

Who said we needed to win in one strike? I would've been fine with the fleets uniting all in one system and defeating the Reapers there, then moving on to the next, until all the homeworlds are free. And if the Crucible had to be involved I would've rather it be a Death Star-like superweapon that also needed to be moved in range to do it's job.

Even without the other problems of the RGB, spreading a magic beam around the whole galaxy is rather weak as far as victories go.


You won't see me arguing this but I'm pretty sure the writers had the same discussion. ME2 should have been about uniting the galaxy and ME3 the galactic battle.

Modifié par Jeb231, 17 avril 2012 - 05:56 .


#137
BattleVisor

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thanix missiles were a bit stupid, javelin disruptor missiles would have made more sense

#138
Titan_HQ

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NO U!

#139
Orthodox Infidel

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BattleVisor wrote...

http://imageshack.us...ixcannons1.jpg/  

http://imageshack.us...ixcannons1.jpg/

imageshack.us/photo/my-images/214/thanixcannons2.jpg

imageshack.us/photo/my-images/52/thanixcannons3.jpg/

imageshack.us/photo/my-images/213/thanixcannons4.jpg/

imageshack.us/photo/my-images/213/thanixcannons5.jpg/

imageshack.us/photo/my-images/705/thanixcannons6.jpg/

imageshack.us/photo/my-images/831/thanixcannons7.jpg/



Thank you for posting these. Anyone who now says there are no thanix cannons in the ending scenes of ME3 is can now be said to be living in denial.

#140
CrutchCricket

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Jamanticarius wrote...

Noooooo!  This revelation saddens me =(

Why would BioWare decide that missiles are better than a weapon that shoots projectiles resembling blue frickin' lazer beams?  About the only thing I'm thinking that could possibly hint at their reasoning was that they wanted a weapon that was finite and fallible against that final destroyer to give more desparation to that last fight... but...lazers, man....

Because missiles can "intercepted", or "have their guidance chips fail" In other words more icompetence is needed to pave the way for their beloved holokid and his RGB "solution"

#141
Guest_Paulomedi_*

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Thanix up Cannons about Shut!

#142
Orthodox Infidel

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humes spork wrote...

Orthodox Infidel wrote...

You know how Shepard says "Fire!" right at the start of the space battle, and then we have a cinematic of all the space ships shooting? How about right after that, one of the Reaper beams (or, five, if you think one isn't enough) just cuts straight through the Normandy and destroys it instantly. There's nothing left of the Normandy or anyone who was on board. You get to see the space battle play out though, complete with Thanix Cannons, Rachni Warships (if you saved the Rachni) and all of these tactics you think are totally missing. The outcome is dependent on EMS, and assuming you don't lose the battle, you get a speech from Hackett at the end saying you were a hero who united the galaxy together.


That would have been kind of a cool twist, actually. I would have gritted my teeth at the idea of the Normandy getting blown up again, but dem's the breaks.


I bet most players wouldn't like it though. And I'm betting that The Angry One will not like it very much, given her prior complaints about the ending, most of which I find legitimate. But I'll let her answer for herself.

Though personally I wouldn't have minded the final battle playing out as an eleventh-hour genre shift to RTS, or the strategies in the final battle being decided by dialog choices backed by Hammer landing on Earth to start liberating Reaper concentration camps or somesuch just to provide Shepard and the player a more direct, tactile ending to the game.

Or hell, if the Normandy ended up disabled during the battle and had to make an emergency landing on Earth, and the final battle being a massive "hold the line" sequence with your entire crew until a detached fleet element could provide heavy support and rescue...


Those could all be cool to varying degrees. I think an RTS genre shift would also require a protagonist shift from Shepard to Hackett. The dialog choices thing sounds an awful lot like the ME2 Suicide Mission, which is what I think everyone was expecting.

#143
The_Shootist

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Kog12 wrote...

We require more Thanix cannons


As in real life, more guns are better guns, or to paraphrase Stalin, Quanity has a Quality all its own.

#144
Orthodox Infidel

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stormhit13 wrote...

Thanix cannons are as much of a contrived plot device as the crucible, and were only conceived to make the ship upgrade system in ME2 have a payoff.

An unbeatable super weapon on every ship was kind of a bad idea.


Yes. The people who complain about the giant killer plot device want thousands of tiny plot devices adding up to the same effect instead. I love how none of them ever respond to this point.

#145
Quietness

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Orthodox Infidel wrote...

BattleVisor wrote...

http://imageshack.us...ixcannons1.jpg/  

http://imageshack.us...ixcannons1.jpg/

imageshack.us/photo/my-images/214/thanixcannons2.jpg

imageshack.us/photo/my-images/52/thanixcannons3.jpg/

imageshack.us/photo/my-images/213/thanixcannons4.jpg/

imageshack.us/photo/my-images/213/thanixcannons5.jpg/

imageshack.us/photo/my-images/705/thanixcannons6.jpg/

imageshack.us/photo/my-images/831/thanixcannons7.jpg/



Thank you for posting these. Anyone who now says there are no thanix cannons in the ending scenes of ME3 is can now be said to be living in denial If they ignore how the missles looked in ME1 while ignoring ME2.


FTFY

#146
BattleVisor

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Quietness wrote...

l If they ignore how the missles looked in ME1 while ignoring ME2.


http://imageshack.us...ixcannons6.jpg/ 

They all look the same, because they are all powered by blue mass effect fields.

#147
Orthodox Infidel

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CrutchCricket wrote...

Orthodox Infidel wrote...
Ok, so let's test to see if you really think this is really enough for Shepard to do.

You know how Shepard says "Fire!" right at the start of the space battle, and then we have a cinematic of all the space ships shooting? How about right after that, one of the Reaper beams (or, five, if you think one isn't enough) just cuts straight through the Normandy and destroys it instantly. There's nothing left of the Normandy or anyone who was on board. You get to see the space battle play out though, complete with Thanix Cannons, Rachni Warships (if you saved the Rachni) and all of these tactics you think are totally missing. The outcome is dependent on EMS, and assuming you don't lose the battle, you get a speech from Hackett at the end saying you were a hero who united the galaxy together.

Would you find this less satisfying than the current ending, more satisfying (if so, by how much) or just as satisfying (which, I know in your case is "not satisfying at all")?

This would be acceptable. Not my preference. But it would fit. It would make sense. And it would have that "somebody must die" type of realism some people are on about.

Yes, this would be miles above what we have.


Out of curiosity, is your main problem with the ending the large inconsistencies introduced by the Catalyst in the last five minutes? Because this has the additional benefit of solving that problem nicely, even though it wasn't what I was testing for.

#148
CrutchCricket

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Orthodox Infidel wrote...

stormhit13 wrote...

Thanix cannons are as much of a contrived plot device as the crucible, and were only conceived to make the ship upgrade system in ME2 have a payoff.

An unbeatable super weapon on every ship was kind of a bad idea.


Yes. The people who complain about the giant killer plot device want thousands of tiny plot devices adding up to the same effect instead. I love how none of them ever respond to this point.

Have either of you paid attention to the previous games? The thannix cannons make perfect sense in game and within the lore. We killed Sovereign, we were able to study and replicate his gun. Makes perfect sense.

On the other hand let's suddenly dig up plans for some random alien device no one knew existed, which no one knows what it does. Let's build it and have it give us a stupid holokid with circular logic and three magic space beams.

Yeah they're totally the same...<_<

Modifié par CrutchCricket, 17 avril 2012 - 06:24 .


#149
Kuari999

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Give me a T
Give me a H
Give me an A
Give me a N
Give me a I
Give me a X

What's that spell?

THANIX CANNONS!

What do you want?

THANIX CANNONS!

What were claimed to being used and yet no indication of it being anything like we saw in ME2?

THANIX CANNONS! THANIX CANNONS! GO THANIX CANNONS!

#150
Orthodox Infidel

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Quietness wrote...

FTFY


Shush. I actually watched that entire ME1 space battle. The projectiles in ME1 look absolutely nothing like the projectiles from either the thanixized SR-2 or the normal SR-2. But those projectiles with the giant blue trails look exactly the same as the thanix shot from ME2, aside from the differences in camera angle and projectile travel distance. 

Modifié par Orthodox Infidel, 17 avril 2012 - 06:27 .