A lot of the space "breathers" don't make any sense...
#51
Posté 17 avril 2012 - 09:49
#52
Posté 17 avril 2012 - 09:49
#53
Posté 17 avril 2012 - 09:54
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
#54
Posté 17 avril 2012 - 09:59
An opinion backed up by irrefutable facts.Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
#55
Posté 17 avril 2012 - 09:59
Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
It's called being correct.
Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us. Our internal fluid pressure keeps us from collapsing under it. just like if you went miles and miles below the surface of the sea without a pressure suit - you'd be crushed.
If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.
Modifié par Celeblhachon, 17 avril 2012 - 10:02 .
#56
Posté 17 avril 2012 - 10:00
Modifié par Celeblhachon, 17 avril 2012 - 10:01 .
#57
Posté 17 avril 2012 - 10:01
Sgt Stryker wrote...
An opinion backed up by irrefutable facts.Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
I'm refuting them.
#58
Posté 17 avril 2012 - 10:02
#59
Posté 17 avril 2012 - 10:02
wolfstanus wrote...
Why did you quote yourself?
Because I moved my curser too far to the left and clicked.
Modifié par Celeblhachon, 17 avril 2012 - 10:03 .
#60
Posté 17 avril 2012 - 10:03
Actually that's not entirely accurate. You wouldn't explode, but having any skin exposed to the vacuum of space or the non-breathable atmosphere of a hostile world would eventually leave you incapacitated, if not killed outright. Liara should have been doubled over in extreme pain the moment she stepped outside on Mars.Celeblhachon wrote...
Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
It's called being correct.
Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us.
If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.
#61
Posté 17 avril 2012 - 10:05
That's not possible. It is a fact that ME3 needed more development time. It is also a fact that the art direction is inconsistent with the setting and lore as established in ME1. In fact, I seem to remember a post on these very forums from Chris Priestly essentially saying that they truly believed breather masks in inhospitable environments were a good idea.Cadence of the Planes wrote...
Sgt Stryker wrote...
An opinion backed up by irrefutable facts.Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
I'm refuting them.
Modifié par Sgt Stryker, 17 avril 2012 - 10:06 .
#62
Posté 17 avril 2012 - 10:12
Sgt Stryker wrote...
Actually that's not entirely accurate. You wouldn't explode, but having any skin exposed to the vacuum of space or the non-breathable atmosphere of a hostile world would eventually leave you incapacitated, if not killed outright. Liara should have been doubled over in extreme pain the moment she stepped outside on Mars.Celeblhachon wrote...
Cadence of the Planes wrote...
Sgt Stryker wrote...
It's called cutting corners and misguided art direction.
It's called an embittered opinion.
It's called being correct.
Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us.
If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.
I'll accept that.
#63
Posté 17 avril 2012 - 10:12
Pick up any science fictions book, movie, comic, game, etc, and you will find at least 3 glaring facts that do not gel with reality in the least.
One's that do get things very accurate, like 'a 2001 space odyssey' or 'moon', tend not be science fiction and end up in their own "revolutionary and innovative art" category.
Modifié par xsdob, 17 avril 2012 - 10:13 .
#64
Posté 17 avril 2012 - 10:42
Our_Last_Scene wrote...
There's also sound in space.
Actually ships in mass effect have auditory emulators.
#65
Posté 17 avril 2012 - 10:45
#66
Guest_Catch This Fade_*
Posté 17 avril 2012 - 10:46
Guest_Catch This Fade_*
#67
Posté 17 avril 2012 - 10:46
thats why your awesomeChris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
#68
Posté 17 avril 2012 - 10:48
#69
Posté 17 avril 2012 - 10:48
Chris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
I am sure there are others, but is ok. We forgive you.
#70
Posté 17 avril 2012 - 10:49
your own Mac Walters said it bestChris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"
#71
Posté 17 avril 2012 - 11:04
chengthao wrote...
your own Mac Walters said it bestChris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"
Dam Mac said that? Hot dam....LOL
#72
Posté 17 avril 2012 - 11:04
Aramintai wrote...
When I saw Liara on Mars with her mask on during the chase I immediately remembered Total Recall and loled. BioWare totally forgot about atmospheric pressure..since ME2 I guess.
Are you absolutely sure they did not do any terraforming on Mars in the ME-universe?
#73
Guest_aLucidMind_*
Posté 17 avril 2012 - 11:06
Guest_aLucidMind_*
Synthesis. How is that, something that is completely impossible, considered "scientifically accurate"?Chris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
Modifié par aLucidMind, 17 avril 2012 - 11:08 .
#74
Posté 17 avril 2012 - 11:06
Chris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
too difficult for a fix?
#75
Posté 17 avril 2012 - 11:09
chengthao wrote...
your own Mac Walters said it bestChris Priestly wrote...
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game.
"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"
I'm cool with slight missteps, like some of our fellow fans who tend to know quite a bit about space pointed out a few errors in planet descriptions, blah blah, no big deal. But even my eight year old nephew knows you can't just walk out into space without viable protection. I understand there are certain leaps for futuristic games/stories like FTL speeds, which is great, when posed in the way Mass Effect did it, it is BELIEVABLE for the setting. These helmets are the equivalent of somebody putting a tree in a glass dome, and living under the ocean with it. Yeah, I just compared Mass Effects believablility on this subject to Spongebob.
Modifié par Sdrol117, 17 avril 2012 - 11:10 .





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