Aller au contenu

Photo

A lot of the space "breathers" don't make any sense...


  • Veuillez vous connecter pour répondre
151 réponses à ce sujet

#51
chengthao

chengthao
  • Members
  • 1 223 messages
remember . . . . this is the future . . . . . so the laws of physics no longer apply . . . . also, breathers are much better in combat since headshots no longer exist and things such as ricochets and shrapnel no longer pose threats when in combat . . . . so protecting your head is not needed

#52
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages
It's called cutting corners and misguided art direction.

#53
Cadence of the Planes

Cadence of the Planes
  • Members
  • 540 messages

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.

#54
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.

An opinion backed up by irrefutable facts.

#55
Celeblhachon

Celeblhachon
  • Members
  • 22 messages

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.


It's called being correct.

Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us. Our internal fluid pressure keeps us from collapsing under it. just like if you went miles and miles below the surface of the sea without a pressure suit - you'd be crushed.

If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.

Modifié par Celeblhachon, 17 avril 2012 - 10:02 .


#56
Celeblhachon

Celeblhachon
  • Members
  • 22 messages
grrr

Modifié par Celeblhachon, 17 avril 2012 - 10:01 .


#57
Cadence of the Planes

Cadence of the Planes
  • Members
  • 540 messages

Sgt Stryker wrote...

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.

An opinion backed up by irrefutable facts.


I'm refuting them.

#58
wolfstanus

wolfstanus
  • Members
  • 2 659 messages
Why did you quote yourself?

#59
Celeblhachon

Celeblhachon
  • Members
  • 22 messages

wolfstanus wrote...

Why did you quote yourself?


Because I moved my curser too far to the left and clicked.

Modifié par Celeblhachon, 17 avril 2012 - 10:03 .


#60
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages

Celeblhachon wrote...

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.


It's called being correct.

Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us.

If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.

Actually that's not entirely accurate. You wouldn't explode, but having any skin exposed to the vacuum of space or the non-breathable atmosphere of a hostile world would eventually leave you incapacitated, if not killed outright. Liara should have been doubled over in extreme pain the moment she stepped outside on Mars.

#61
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages

Cadence of the Planes wrote...

Sgt Stryker wrote...

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.

An opinion backed up by irrefutable facts.


I'm refuting them.

That's not possible. It is a fact that ME3 needed more development time. It is also a fact that the art direction is inconsistent with the setting and lore as established in ME1. In fact, I seem to remember a post on these very forums from Chris Priestly essentially saying that they truly believed breather masks in inhospitable environments were a good idea.

Modifié par Sgt Stryker, 17 avril 2012 - 10:06 .


#62
Celeblhachon

Celeblhachon
  • Members
  • 22 messages

Sgt Stryker wrote...

Celeblhachon wrote...

Cadence of the Planes wrote...

Sgt Stryker wrote...

It's called cutting corners and misguided art direction.


It's called an embittered opinion.


It's called being correct.

Do you know how much pressure we are under right now at sea level? Quite a bit. More than a ton. Just from the air. Miles and miles of it, being pressed down upon us.

If you were suddenly exposed to the vacuum of space, say, via an airlock decompression, you would pop like a baloon.

Actually that's not entirely accurate. You wouldn't explode, but having any skin exposed to the vacuum of space or the non-breathable atmosphere of a hostile world would eventually leave you incapacitated, if not killed outright. Liara should have been doubled over in extreme pain the moment she stepped outside on Mars.


I'll accept that.

#63
xsdob

xsdob
  • Members
  • 8 575 messages
How about science fiction has never been 100% accurate, if it was than it would cease to be science fiction and cross the line into science fact.

Pick up any science fictions book, movie, comic, game, etc, and you will find at least 3 glaring facts that do not gel with reality in the least.

One's that do get things very accurate, like 'a 2001 space odyssey' or 'moon', tend not be science fiction and end up in their own "revolutionary and innovative art" category.

Modifié par xsdob, 17 avril 2012 - 10:13 .


#64
ProtoMan 2.0

ProtoMan 2.0
  • Members
  • 79 messages

Our_Last_Scene wrote...

There's also sound in space.


Actually ships in mass effect have auditory emulators.

#65
Chris Priestly

Chris Priestly
  • Members
  • 7 259 messages
Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

#66
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests
It's a video game.

#67
TRISTAN WERBE

TRISTAN WERBE
  • Members
  • 721 messages

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

thats why your awesome

#68
kbct

kbct
  • Members
  • 2 654 messages
Personally, I don't want to see breathers at all. I liked the fact you could toggle-off helmets in ME1.

#69
JunMadine

JunMadine
  • Members
  • 506 messages

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:


I am sure there are others, but is ok.  We forgive you.

#70
chengthao

chengthao
  • Members
  • 1 223 messages

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

your own Mac Walters said it best

"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"

#71
eoinnx03

eoinnx03
  • Members
  • 1 028 messages

chengthao wrote...

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

your own Mac Walters said it best

"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"


Dam Mac said that? Hot dam....LOL

#72
GODzilla

GODzilla
  • Members
  • 1 829 messages

Aramintai wrote...

When I saw Liara on Mars with her mask on during the chase I immediately remembered Total Recall and loled. BioWare totally forgot about atmospheric pressure..since ME2 I guess.


Are you absolutely sure they did not do any terraforming on Mars in the ME-universe?

#73
Guest_aLucidMind_*

Guest_aLucidMind_*
  • Guests

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

Synthesis. How is that, something that is completely impossible, considered "scientifically accurate"? Image IPB

Modifié par aLucidMind, 17 avril 2012 - 11:08 .


#74
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:


too difficult for a fix?

#75
Sdrol117

Sdrol117
  • Members
  • 4 338 messages

chengthao wrote...

Chris Priestly wrote...

Congratulations. You have found a flaw in our otherwise absolutely scientifically accurate game. ;)




:devil:

your own Mac Walters said it best

"'From very early on we wanted the science of the universe to be plausible. Obviously it's set in the future so you have to make some leaps of faith but we didn't want it to be just magic in space"


I'm cool with slight missteps, like some of our fellow fans who tend to know quite a bit about space pointed out a few errors in planet descriptions, blah blah, no big deal. But even my eight year old nephew knows you can't just walk out into space without viable protection. I understand there are certain leaps for futuristic games/stories like FTL speeds, which is great, when posed in the way Mass Effect did it, it is BELIEVABLE for the setting. These helmets are the equivalent of somebody putting a tree in a glass dome, and living under the ocean with it. Yeah, I just compared Mass Effects believablility on this subject to Spongebob. 

Modifié par Sdrol117, 17 avril 2012 - 11:10 .