Enjoyed some of you guys' epic games! Really fun and enjoyable.
A bit of a long read challenge, basically a "Protect this guy" challenge, with a number of restrictions. Good luck, enjoy your game, and good hunting!
----------
Challenge -
Combat Medical CampBackground - With the increasing amount of wounded and casualties in the Reaper War, dozens of planetsides have been converted into make-shift combat medical camps. Soldiers wounded in combat are brought in to recover, and then shipped back out quickly for the war. One of the camps, however, has been beseiged, and they lack the weaponaries to hold them back indefinitely. Distress call bas been made, but they will not arrive in time to evacute. It is up to the available personnels currently in camp to defend themselves until the Alliance's troops arrive.
Characters - Medical Officer
Asari (Adept or Justicar), Medical Trainee
Human Engineer, Wounded
Turian/Batarian (Soldier or Sentinent), Partially Decomissioned Droid
(Geth Engineer or Infiltrator).
Map, Enemy and Difficulty - Firebase Ghost, Reaper, Gold
-------------------
RestrictionsWeapons (in General)- Gold and Black cards (If the challenge gets too draggy, you may use Gold cards).
Builds - No restriction.
Death status - Only
Geth may die at any point of time. Everyone else must not die.
Optional Difficulty - If you choose to do this, then at least two must be done together.
Medical Officer
Asari (Adept/Justicar)
- May Revive all except Geth.
- May use Medi-gel and Ops Survival Pack
- May only use SMG and Pistol.
- Cannot Hack/Disable/Aquire objectives (10seconds camping objective)
- Cannot use Missile Launcher.
- MUST NOT BE KILLED.
- Optional difficulty - Cannot assist in group-hack objective, due to lack of skills with computers,
Medical Trainee
Human Engineer
- May Revive all except Turian/Batarian.
- May use Ops Survival Pack.
- May only use Shotgun and Pistol.
- May use only ONE Missile Launcher.
- Cannot use Medi-gel
- Cannot Hack/Disable/Aquire objectives (10seconds camping objective)
- MUST NOT BE KILLED.
- Optional difficulty - Cannot revive Asari due to lack of skill as a Medical Trainee.
Wounded
Turian/Batarian (Soldier/Sentinel)
- May Revive ONLY Human Engineer.
- May use all non-restricted weapons, but must not be similar "Weapon class" to Geth.
- May use Missile Launcher.
- Cannot use Medi-gel and Ops Survival Pack
- Cannot Sprint due to wounds.
- Bleeds out faster due to wounds (Cannot prolong life if knocked down)
- MUST NOT BE KILLED.
- Optional difficulty - Only able to fire from cover, using the walls and barriers as weapon support.
Partially Decomissioned Droid
(Geth Engineer/Infiltrator)
- May Revive all except Turian/Batarian.
- May use all non-restricted weapons, but must not be similar "Weapon class" to Turian/Batarian.
- Allowed to be killed.
- Cannot use Medi-gel and Ops Survival Pack.
- Cannot use Missile Launcher.
- Shield Pulse program error (Cannot use AoE Melee).
- Optional difficulty - Medi-gel application program error (Cannot revive anyone)
-------------------------------
Good luck, enjoy your game, and Good Hunting!
Modifié par Moonphos87, 09 mai 2012 - 04:09 .