CHALLENGE THREAD: Give us your toughest challenge!
#426
Posté 15 mai 2012 - 01:13
Aboard the Normandy SR1: The enemy has to be Geth, any map. Everyone must choose one character:
Garrus:
class: Turian Soldier
Rules: You must use a sniper rifle and an assault rifle.
Tali:
class: Quarian Engineer
Rules: You have to equip only a shotgun. You must put 6 levels in sentry turret.
Wrex:
class: Krogan Battlemaster
Rules: No biotic charge, must equip at least a shotgun. (The rest is your choice)
Liara:
class: Asari Adept
Rules: SMG's only.
Ashley:
class: Human Female anything
Rules: No using powers. No reviving any alien teammates.
Kaiden:
class: Human Male Sentinel
Rules: Pistols and SMG's only.
Wow, that sounds even stupider in hindsight. Well, anyway, bonus points if you make your character look like the character's starting armor.
#427
Posté 15 mai 2012 - 01:44
The Quarian have been experimenting with some new Geth, they want them to be even more Human to be able to make there own desicions without any input from the collective.
Now because your new Geth are still prototypes they only have a limited operating capacity of 3 waves where afterwards a recharge of 1 wave is required.
The Rules
You can only use 1 geth at a time. Quarians get to do what they want
The geth who is sitting out or recharging can only run around the map(no weapons or powers) can only use ops survival kits and must sit out for atleast 1 full wave they are however allowed to help with objectives (not the target eliminated one).
To change between Geth you must signal that you are wanting to change and must run into each other to perform a tag this will allow the next geth to participate.
You can switch at any wave as long as the compulsary rechage wave has been completed.
Faction Cerberus or Reapers
Map Random
Difficulty Gold
classes
Geth Engineer - Weapon Geth Assult Rifle & Geth SMG
Turret - Defense bottom row NOTE!! If you used your turret during a tag thats Fair play:whistle:
Overload - As desired
Hunter Mode - 4 and 5 you decide 6-Increased Range and Speed
Networked AI - None (Removed by the Quarian to allow the Geth to be Human like.)
Fitness - No Melee
Colour - White
Geth Infiltraitor - Weapon Geth Plasma Shotgun or The Javelin
Tactical Cloak - Cannot take last evolution
Proximity Mine - As Desired
Hunter Mode - 4 and 5 you decide 6-Increased Range and Speed
Networked AI - None (Removed by the Quarian to allow the Geth to be Human like.)
Fitness - As desired
Colour - Black
Quarian Infiltraitor - Weapon Vindicator & Eviscrator
Tactical Cloak 4 & 5 as desired 6 Bonus Power
Sticky grenade - 4,5,6 as desired
Sabotage - 4 Duration 5 Recharge 6 Beserk
Quarian Defender and Fitness As desired
Quarian Engineer - Weapon Talon and Hornet
All powers as desired
Equipment Use what you like
Consumables
Medigel only for the Quarians max 6 none for the Geth they are still machines and i dont see any repair kits.
Thermal Clips none for the Quarian Infiltraitor
Ops Survival Kits only for the Geth max 6
Rockets only 1 per player
Only 6 revives per wave
Full Extraction is preferred
Have fun with this challenge
Not sure if this is a hard challenge or too long if it is let me know and i can do a little tweaking.
[Its a little late at the time of posting this so im a little tired and Im sorry for any grammer mistakes etc in advance]
Modifié par srgduck, 15 mai 2012 - 02:00 .
#428
Posté 15 mai 2012 - 02:50
take 1- 30 minutes weapon: tempest with dmg and extended clip with various equipment - successfull
take 2 - 27 minutes same weapon but we switch dmg to ammo sparing mod , disruptor ammo
take 3 - 30 minutes we switch to geth SMG ammo sparing mod and clip mod, all memebrs have different ammo
all 3 takes successfull
take 4 30+ minutes we die in wave 10 but get the money
weapons : claymore and striker rifles [1 guy had GPS]
We had fun. [I hope, I did] And thx to all that participated and beared with me
#429
Posté 15 mai 2012 - 03:36
class: all Human Soldiers
Powers allowed: Concusive Shot and Frag Grenades only, no Adrenaline Rush
Weapons: 1 Falcon, 3 Striker Assault Rifles
Equipament uses allowed: 1 Medigel and 1 Ops Pack per member, no Ammo Packs allowed, no Cobra Missiles allowed
Revives allowed: 1 per squad member. Once revived that member cannot be revived again for the entire match
Mods allowed: Cyclonic only for armor mods, Assault Rifle Amp, Incendiary Ammo only for ammo powers
Enemy: Random Enemy
Map: Random Map
Difficult: Gold
Extraction: Full Extraction
Modifié par DennyHoffmann, 15 mai 2012 - 03:38 .
#430
Posté 15 mai 2012 - 05:41
Leader (HA): May only use singularity, no weapons. All non-cobra consumables allowed.
Squadmates (HSol): May only use common/uncommon weapons, No other equipment restrictions.
Special restrictions for squadmates:
- Squadmates must always stay with the leader within a minimum distance of 5 metres unless given a target.
- Squadmates can only attack enemies which the leader designates with a singularity. Only enemies within a 5 m radius of said singularity are valid targets.
- If the singularity field disappears, all squadmates must disengage and return to the leader ASAP, ignoring enemies between them and the leader.
I can imagine this to be very cumbersome in gold, wouldn't mind it done in silver.
#431
Posté 15 mai 2012 - 08:52
But how fast can you guys finish a bronze game? 8 minutes? 5 minutes? Four players space out across the map with grenades? Four nova-guards? I have no idea, but you guys probably do. And it's not like there's much time commitment.
Modifié par Shampoohorn, 15 mai 2012 - 08:56 .
#432
Posté 15 mai 2012 - 09:41
2-4 player team
Two Rules:
1. One player must set the brightness on his screen all the way down so that it appears black (or just turn off monitor)
2. "Blind" player must score at least 75k in Gold match and survive extraction.
No other rules or restrictions.
#433
Posté 17 mai 2012 - 04:18
That......sounds nearly impossible. How would one even do that? Communication would help to a degree but without being able to see it's just dumb luck.....dinklefuss wrote...
The Blind challenge.
2-4 player team
Two Rules:
1. One player must set the brightness on his screen all the way down so that it appears black (or just turn off monitor)
2. "Blind" player must score at least 75k in Gold match and survive extraction.
No other rules or restrictions.
#434
Posté 17 mai 2012 - 05:42
Backstory: On a mission to attain some revenge for each of the combustible girls they all end up in a tantrum with each other and now refuse to work together! Now it is up to Shepard to play apologiser as he accidentally got involved and now they also refuse to revive anyone! Can Shepard get the catfighting team through it so they can retrieve Chiktikka and Miranda's omni-tool from the repair shop on Monday?
Setting: Firebase Reactor, Cerberus, Gold
Squad:
Commander Shepard (Soldier)
Powers: Adrenline Rush (6) Concussive Shot (3), Frag Grenade (5), Alliance Training (6), Fitness (6)
Loadout: M-97 Viper, M-76 Revenant
Equipment: Any
Miranda Lawson (Sentinel)
Powers: Warp (6), Fitness (6), Alliance Training (6) (NO OTHER POWERS CAN BE USED)
Loadout: M-5 Phalanx, M-9 Tempest (ME2 Weapons)
Equipment: Disruptor Ammo, Shield Boost
Subject Zero A.K.A Jack (Vanguard)
Powers: Shockwave (6), Fitness (6), Alliance Training (6) (NO OTHER POWERS CAN BE USED)
Loadout: M-6 Carnifex, M-22 Eviscerator
Equipment: Warp Ammo, Shotgun Rail Amp
Tali Zorah Nar'Rayya (Infiltrator)
Powers: Sabotage (6), Quarian Defender (6), Fitness (6) (NO OTHER POWERS CAN BE USED)
Loadout: M-27 Scimitar, M-12 Locust
Equipment: Stability Mod, Disruptor Ammo
Requirements:
Now I could see a number of ways to make this challenging so I decided to break this down into four different challenges!
Bronze Challenge: Only Commander Shepard is allowed to use equipment and only he is allowed to revive the rest of the team. However each of the girls involved in the Hate Triangle will revive Shepard!
Silver Challenge: Because you got involved everyone hates you! Now Shepard won't get revived by the team!
Gold Challenge: The team hates each other so much that they are purposefully going out to get more kills! No more Miranda/Jack Bio'splosions! No more Tali/Miranda Tech Bursts! It's up to Shepard to keep things exploding!
Eezo Challenge: To add a little more realism Miranda, Jack and Tali no longer are allowed access to their racial power! (Because none of them make sense).
Each Challenge must also take into account the preceding challenges (On Gold only Shepard is allowed to revive anyone and use equipment. No one will revive Shepard). I hope you find some fun out of this! Play this to your own abilities. The Eezo Challenge will probably make things very difficult and might push things out of the realm of possibility in respect to you're time constraints.
GOOD LUCK!
Modifié par TheMightyG00sh, 17 mai 2012 - 05:44 .
#435
Posté 17 mai 2012 - 06:27
Challenge: Just Like Old Times...
Story: The Band is back together! Wrex, Shepard, Garrus and Liara! Kaidan would be here but he kind of got vaporised by a nuke, Ashley is currently in the hospital after a random Dr. Eva attack and Tali kind of comited suicide... Anyways the Geth have pissed Shepard off for the last time (THEY WERE THE ONES WHO KIDNAPPED HIS HAMSTER!) and in Garrus' words: "They (Shepard's enemies) have a way of dying". Also in the words of Wrex: "Anyone who fights us is either stupid or on Saren's payroll. Killing the latter is business. Killing the former is a favor to the universe." It's up to Shepard and company to do what they do best: Kill everything.
Setting: Firebase Glacier, Geth, Gold
The Squad:
Commander Shepard (Soldier)
Powers: Adrenline Rush (6) Concussive Shot (3), Frag Grenade (5), Alliance Training (6), Fitness (6)
Loadout: M-97 Viper, M-76 Revenant
Equipment: Any
Urdnot Wrex (Battlemaster)
Powers: Carnage (6), Barrier (6), Krogan BattleMaster (6), Fitness (6, Melee)
Loadout: Graal Spike Thrower and Striker Assault Rifle
Equipment: Strength Enhancer, Warp Ammo
Garrus Vakarian (Soldier)
Powers: Marksman (3 Similar to Overkil in ME1), Proximity Mine (6), Concussive Shot (6), Turian Veteran (6, Stability and Damage), Fitness (5, come on he's tough but he can't dodge a rocket...)
Loadout: M-29 Incisor, M-25 Vindicator
Equipment: AP Ammo, Targetting VI
Liara T'soni (Adept)
Powers: Stasis (6, no Bubble for you!), Warp (6), Throw (6), Asari Justicar (6)
Loadout: M-3 Predator, M-4 Shuriken
Equipment: Power Amplifier
Requirements: None, this isn't really a challenge just a fun little thing that might bring back some fond memories! Good luck! Bonus awesome points if Garrus gets more headshots than Shepard!
Modifié par TheMightyG00sh, 17 mai 2012 - 06:28 .
#436
Posté 17 mai 2012 - 06:47
4 drell, only meele ninja fighting GOLD
(vanguard charge only power allowed)
Modifié par The Shadow Broker, 17 mai 2012 - 06:48 .
#437
Posté 17 mai 2012 - 11:52
The Vanguard Olympics!
To promote healthy competition the Council announced that the most athletic of all the classes, the Vanguards, must partake in a sports competition of galactic scale. The competition is now in full swing but naturally being jealous jerks Cerberus has interrupted the finals! It's now up to the four most promising athletes to save the day and win the Gold Medal!
The Athletes:
Human representative- Specializing in the High Jump!
Long Jump(Biotic Charge): Rank 3
Cheaters Push(Shockwave): Rank 3
High Jump(Nova): Rank 4 Radius, Rank 5 Half Blast, Rank 6 Pierce
Stamina Training(AT): Rank 4 Capacity, Rank 5 Power, Rank 6 Weight
Steroids(Fitness): Rank 4 Durability, Rank 5 Martial Artist, Rank 6 Fitness Expert
Drell representative- Specializing in the Shot Put!
Long Jump: Rank 3
Cheaters Shirt Yank(Pull): Rank 3
Shot Put(Cluster): Rank 4 Damage, Rank 5 Capacity, Rank 6 Damage
Kepral Resistance(Drell Assassin): Rank 4 Capacity, Rank 5 Power, Rank 6 Weight
Hanar Zen Training(Fitness): Rank 4 Durability, Rank 5 Martial Artist, Rank 6 Fitness Expert
Asari representative- Specializing in Beach Volleyball
Long Jump: Rank 3
Cheaters Bikini Distraction(Stasis): Rank 3
Spike Shot(Lift grenade): Rank 4 Damage, Rank 5 Capacity, Rank 6 Slam
Justicar Beach Training(AJ): Rank 4 Capacity, Rank 5 Headshot, Rank 6 Weight
Natural Biotic Toning(Fitness): Rank 4 Durability, Rank 5 Martial Artist, Rank 6 Fitness Expert
Krogan Representative- Specializing in Judo
Long Jump: Rank 3
Cheaters Spit(Carnage): Rank 3
Hold Resistance(Barrier): Rank 4 DR, Rank 5 Recharge, Rank 6 Strength
Thresher Maw Grapple Training(Battlemaster): Rank 4 Capacity, Rank 5 Power, Rank 6 Damage
Grunts Ravager Judo Throw(Rage): Rank 4 Durability, Rank 5 Martial Artist, Rank 6 Pure Rage
The Rules:
-There must be one of each Athlete
-Due to your intense Athlete instincts you can only vault over cover not go into it (No going into any waist height cover essentially, you can vault over it though)
-Whilst choosing a weapon the Athlete in you is drawn to the Javelin (Everyone must use the Javelin)
-However a few friendly officials point out a box of starting pistols which you should take(Everyone must take a Talon Pistol but if you don't have both Talon X and Javelin X you may leave it behind)
-You spot some megaphones which might scare away some Cerberus Athletes but there are only 4(Only 1 cobra each, use them wisely)
-You must fight Cerberus athletes to win the Gold medal in the arena of your choosing between two wide maps, each has plenty of space for activities! (Cerberus/Gold/Hydra or Dagger)
Other than that there are no restrictions on mods, gels, ammo, equips, revives, deaths or ops packs!
Above all have good competitive fun!
Modifié par your-friendly-noggin, 18 mai 2012 - 11:26 .
#438
Posté 18 mai 2012 - 12:14
#439
Posté 18 mai 2012 - 10:54
The Shadow Broker wrote...
TMNT (Teenage mutant ninja turtles) challenge
4 drell, only meele ninja fighting GOLD
(vanguard charge only power allowed)
enemy cerberus
#440
Posté 18 mai 2012 - 11:09
Solo a single Gold Match vs Reapers using a NovaGuard Character.
not all that hard if you do it smartly.
#441
Posté 18 mai 2012 - 02:15
-No backup weapons
-ROF evolutions must be chosen for accuracy
I don't know how extremely hard this one would be compared to others, but I think the sheer amount of firepower being unleashed would be epic to watch!
#442
Posté 26 mai 2012 - 04:53
One player must be the Drellguard. One weapon of choice. No equipment bonuses and no Ops Survival packs.
Three (or less) other players can be whatever they want and use whatever they want.
The Drellguard must never be knocked down.
Must be completed on Gold with at least the Drellguard in the Extraction.
#443
Posté 26 mai 2012 - 05:00
#444
Posté 27 mai 2012 - 10:35
I actually really love the idea that when someone goes down, the others become less powerful. If my group of friends hadn't migrated to other games I'd love to try this one out.mystere1666 wrote...
The Catch:
Each time Charlie dies one of the angels "forgets" how to use powers and can only use weapons for the rest of the game starting from the beginning of the next wave.
Good luck team!
#445
Guest_XxTaLoNxX_*
Posté 30 mai 2012 - 09:17
Guest_XxTaLoNxX_*
Modifié par XxTaLoNxX, 30 mai 2012 - 09:21 .
#446
Posté 30 mai 2012 - 09:19
XxTaLoNxX wrote...
4 Human Vanguards or Adepts with Predators on Gold. Show me they are actually any good at all.
You might want to note Cerberus Vangaurds
#447
Guest_XxTaLoNxX_*
Posté 30 mai 2012 - 09:21
Guest_XxTaLoNxX_*
srgduck wrote...
XxTaLoNxX wrote...
4 Human Vanguards or Adepts with Predators on Gold. Show me they are actually any good at all.
You might want to note Cerberus Vangaurds
Whoops
#448
Posté 30 mai 2012 - 09:24
XxTaLoNxX wrote...
4 Human Cerberus Vanguards or Adepts with Predators on Gold. Show me they are actually any good at all.
Just tried a solo with the Vanguard (who's more of an Adept than a Vanguard -___-).. Wave 6 Hack Objective? Geez. No invulnerability frames, CQ abilities and a shotgun. I was easy prey for those Marauders and Cannibals. I'll try it again tomorrow, right now I'm off.
#449
Posté 31 mai 2012 - 04:43
In the Arms of the Goddess - Goddess/Reaper/Gold with an all-Asari team using only biotics.
Modifié par Aris Ravenstar, 31 mai 2012 - 04:44 .
#450
Posté 31 mai 2012 - 04:46





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