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CHALLENGE THREAD: Give us your toughest challenge!


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#176
Drummernate

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zhk3r wrote...

Drummernate wrote...

You need to add the "Challenge Accepted" meme to this thread...


Update the first page =P


BooYeah...

That's what I'm talkin 'bout! B)

#177
zhk3r

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Geth Taskforce and Krogan Melee only are both up - Links in OP.

#178
IceFire89

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after reading the challenges from this thread you already completed, i came up with a new one (mainly with kinda a backstory):
"The Council at Work"
The Council themselves are helping to hold key positions in the fight against the Reapers on FB:condor, to help the Turians with the fight for Palaven. Though they got a little bit rusty with their combat skills, after years dealing with political issues.
Turian Soldier:
Weapon: Phaeston; Power: Marksman
Salarian Infiltrator:
Weapon: Incisor, Power: Tactical Cloak
Asari Adept:
Weapon: Disciple, Power: Throw
Human Sentinel:
Weapon: Avenger; Power: Warp, Tech Armor (without purging it)
Any Equipment possible.

#179
YIRAWK

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Justicar devastation

You have been deployed to wipe out Ardat-Yakshi reaper forces. If any other forces get in your way take them out. -Asari councillor

4 Justicars. You use the Justicars specific weapon the Disciple. You can use all your powers except pull.

Set it to any map.

No limit on revives or equipment, just no rockets.

Modifié par YIRAWK, 19 avril 2012 - 06:24 .


#180
zhk3r

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Galaxy United against the Reapers is now up - Link in OP.
HOW MANY WILL MAKE IT OFF REACTOR?

#181
Schneidend

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Tangster wrote...

4 or 2 Krogan Battlemasters
Reapers on Reactor or Glacier
Melee only.(Consumables and abilities are fine though)

Are you Krogan enough?;)


I don't think OP has the hump!

#182
The Eight

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EDITED:
I decided to make it harder... :D


I have one for ya.

"Operation Dagger (AKA The Human Bomb)

Alliance squads are under heavy attack at the military base on Ontarom.  This base is a crucial communications hub for not only humanity, but other species as well. As such, the Asari have offered a team of their Justicars to assist in the defense of this valuable asset. Use their talents to your advantage.

Your mission is to infiltrate the hot zone and clear out the enemy force in order to strengthen our presence in the Newton System.

Map: Firebase Dagger
Enemy: Cerberus or Reapers

Players:

Human Vanguard
Weapon: Preference
Powers: 
Biotic Charge specced to Radius, Power Synergy and Barrier.
Nova specced to Radius, Half Blast and Pierce.
No Shockwave.
Alliance Training & Fitness specced to preference.

Asari Justicar
Weapon: Disciple + Preference SMG
Powers:
Biotic Sphere specced for Offense.
First three evolutions (if desired).
Pull specced for Radius, Expose and Double Pull/Recharge.
Asari Justicar & Fitness specced to preference. 

Asari Justicar
Weapon: Disciple + Preference SMG
Powers:
Biotic Sphere specced for Offense.
First three evolutions (if desired).
Pull specced for Radius, Expose and Double Pull/Recharge.
Asari Justicar & Fitness specced to preference.

Asari Justicar

Weapon: Disciple + Preference SMG 
Powers: 
Biotic Sphere specced for Defense.
Reave specced to Impact Radius, Recharge/Damage Reduction and Damage & Duration.
No Pull.
Asari Justicar & Fitness specced to preference.  

Mods are unrestricted. Ammo, Weapon & Armor Equipment is unrestricted. Medi-gel, Thermal Clips and Special Ops packs are unrestricted.

Missiles are only to be used as a last resort."


Obviously, the idea is that you'd use the Vanguard to set off majority of the biotic explosions.

Hopefully, this will test your team work, particularly your communication with each other, to effectively make use of the offensive Biotic Sphere and the vanguard for biotic explosions.

Plus, it should be very fun.


THE HARDER VERSION!

Players:

Human Vanguard
Weapon: Preference
Powers: 
Biotic Charge specced to preference.
Nova specced to preference.
Shockwave specced to preference.
Alliance Training & Fitness specced to preference.

Asari Justicar
Weapon: Disciple + Preference SMG
Powers:
Biotic Sphere specced for Offense.
No Reave.
No Pull.
Asari Justicar & Fitness specced to preference. 

Asari Justicar
Weapon: Disciple + Preference SMG 
Powers: 
Biotic Sphere specced for Offense. 
No Reave.
No Pull.
Asari Justicar & Fitness specced to preference.  

Asari Justicar
Weapon: Disciple + Preference SMG 
Powers: 
Biotic Sphere specced for Defense.
Reave specced to preference.
Pull specced to preference.
Asari Justicar & Fitness specced to preference.

Modifié par The Eight, 19 avril 2012 - 08:03 .


#183
vGriMz

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> 4 Human Soldiers with Geth Pulse Rifle and Incisor equipped.
> Gold, Reapers, Firebase Reactor
> No ammo packs. No Missile Launchers on Wave 9 or 10.
> No limits.
> Max Level 17.

> 4 Batarian Soldiers.
> Gold, Reapers, Firebase Dagger
> No Missile Launchers on Wave 9..
> No limits.
> Melee only, no weapons to be used.

#184
zhk3r

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Schneidend wrote...

Tangster wrote...

4 or 2 Krogan Battlemasters
Reapers on Reactor or Glacier
Melee only.(Consumables and abilities are fine though)

Are you Krogan enough?;)


I don't think OP has the hump!


Already done one with Soldiers. Tried Vanguards last night, glitched out way too much. And Rage being bugged is making it a lot harder.

#185
Diablerist666

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@ The Eight, we already did the easier version, so you might just as well revert your post :P

#186
fixit6

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Mighty Morphin Power Rangers run using Geth. Don't care about weapons/classes as long as it's amusing.

#187
The Eight

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Diablerist666 wrote...

@ The Eight, we already did the easier version, so you might just as well revert your post :P

Aww, sadface. But happyface at it already being done!

My OP has been reverted, as closely as I recall, and the harder version added for funsies.

Modifié par The Eight, 19 avril 2012 - 08:01 .


#188
january42

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So do you mean we can only use Sabotage? primes would be impossible due to diminishing returns.
not to mention this would take like forever I think. since we cannot make the sabotaged geth target a specific enemy(prime)
pro-tip: if not being swarmed, sabotage rocket troopers. then pyros. rocket troopers do awesome damage sabotaged




I dunno. I've used the prime pairs on gold against each other. And with 4 people you could actually hack a decent percentage of the field and contol it that way. And I did let you rocket the last guy(bc, yeah, actually killing something would be hard)
Sabotage geth target the first enemy they see. It's actually pretty controlable. And it is supposed to be a challenge, right? 


could change it to Sabotage and Senty turrets maybe. (and rocketing the last guy). That seem better?

#189
zhk3r

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Just finished a Infiltrator Melee Only run

> Human Infiltrator x3
> Geth Infiltrator x1

#190
Korolen

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13:49 Gold Reapers speedrun, FBW

#191
ItsRed

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The Ultimate Challenge.
4 of the most useless class ever, "Krogan Solider"
Maximum Carnage, Fitness (forgot what Krogan Fitness is called) and Rage
Condor, Gold, Reapers
Pistols only.
Consumables allowed.

#192
zhk3r

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ItsRed wrote...

The Ultimate Challenge.
4 of the most useless class ever, "Krogan Solider"
Maximum Carnage, Fitness (forgot what Krogan Fitness is called) and Rage
Condor, Gold, Reapers
Pistols only.
Consumables allowed.


We did that already, except we didn't use pistols. Check the OP.

#193
Diablerist666

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@ ItsRed, we already did a harder version of that. And Krogan Soldier is a beast, except against Geth.

#194
J7H4D

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Veteren Pack Challenge.

Any map, Reapers.

Only characters obtained by uncommon cards can be used e.g. Drell Adept, Turian Soldier, Salarian Engineer, Turian Sentinal, Quarian Infiltrator and Asari Vanguard.
No two players can use the same character.
Only Uncommon weapons can be used along with only Uncommon mods (Here is a list to just to show which are uncommon http://masseffect.wi...eapons_and_Mods )
No two players can use the same type of weapon e.g. assault rifle, sniper etc.
Only one weapon per person.
any equipment can be used but only to lvl II.

Good luck :)

Modifié par J7H4D, 19 avril 2012 - 11:20 .


#195
Trylobyte

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I'm running out of good ideas, so here's a somewhat average one!

Asari Tower Defense:
The Reapers are advancing on a vital communications facility and a crack team of Asari commandos has been sent to defend it until reinforcements can arrive. The Alliance requests the commandos hold this facility at all costs and they are ordered to not leave the tower unless explicitly ordered to by command for the pursuit of vital mission objectives or emergency extraction.

Firebase Dagger, Reapers, Gold
Asari Vanguard, Asari Adept, Asari Justicar with Disciple, any fourth Asari

Consumables and equipment may be used.

Restriction: Nobody can leave the tower building except during waves 3, 6, 10, and 11 in pursuit of an objective or on any other wave to kill a final enemy that refuses to move. You may also leave the tower to resupply ammunition, but only between waves.

#196
january42

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I'll update my previous one. 

Damnation

Can the creators escape their creations?  4 Quarians researchers grab what they can and run for it as the Geth break free.  Can they make it out, or will they be first against the wall when the revolution came?

Map: Hydra
Opponent: Geth
All players are Quarian Researchers(aka Quarian Infiltrators, but can't use Tac Cloak). 
Only weapons that can be used are unmodded SMG's. (aka the Quarian racial weapon. And they just found them)

Version 2: Damnation: The Labs  - change map to Glacier or White

#197
datako12

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@zhk3r and diablerist, to be fair, for any lvl 1 challenges you could just use respec cards and only spend 2 points, one in the token power, and one where ever. but im guessing most of the challenges involving lvl 1s would probly end up outside your preferred time ranges

#198
Boopitty

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xcaliz0rz wrote...

4 Human Engineers
Combat Drones/Melee only
No weapon fire
As close to 0% bonus recharge as possible.

1 Missile each and no Medi-Gels

Cerberus on Glacier


Are you the real xcal from teh youtubez? If so, I'm surprised you're a member of BSN, but it's nice to know you're a devoted ME fan! 

On topic, though: 
4 Batarian Soldiers using only Explosives-specced Ballistic Blades + Melee
Weapon choice irrelevant, but power recharge mustn't be higher than 150% 
15 melee medal must be earned by all players, but more is encouraged
All equipment allowed 
Reapers, Gold, any map
Not a ridiculous challenge, but still a fun one to watch (and probably play) 

#199
A Germ

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Korolen wrote...

13:49 Gold Reapers speedrun, FBW


Impossible!!! lol

#200
A Germ

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IceFire89 wrote...

after reading the challenges from this thread you already completed, i came up with a new one (mainly with kinda a backstory):
"The Council at Work"
The Council themselves are helping to hold key positions in the fight against the Reapers on FB:condor, to help the Turians with the fight for Palaven. Though they got a little bit rusty with their combat skills, after years dealing with political issues.
Turian Soldier:
Weapon: Phaeston; Power: Marksman
Salarian Infiltrator:
Weapon: Incisor, Power: Tactical Cloak
Asari Adept:
Weapon: Disciple, Power: Throw
Human Sentinel:
Weapon: Avenger; Power: Warp, Tech Armor (without purging it)
Any Equipment possible.


Just did this one earlier. zhk will prolly have the vid up soon.
playing udina was fun