Bioware's Broken Steel
#1
Guest_Tesclo_*
Posté 17 avril 2012 - 10:51
Guest_Tesclo_*
Regardless, I hate big business. It ruins quality. It makes the entire industry garbage by forcing smaller talent out of the market. Fueled by greed it does nothing but defend it's own and screw over the consumer. We are sheep, cattle and, dare I say, "meat bags" placed on this planet with no other purpose but to hand you money. Truly the scum of the Earth.
How about I request a refund for my "Mass Effect" 3 purchase? I wonder how long I'd have to talk to Peggy over there in "customer support" (more than likely paid less than a dollar day to answer the phone in some Asian country because God knows an American company can't actually hire American employees and pay them a fair wage) to get that processed?
#2
Posté 17 avril 2012 - 10:58
#3
Posté 17 avril 2012 - 11:02
It's the difference between an encore and a brand new set list, if you know about bands.
#4
Posté 17 avril 2012 - 11:05
#5
Posté 17 avril 2012 - 11:06
ZombieGambit wrote...
Broken Steel is nothing like the ME3 ending debacle. FO3 fans liked the ending, they just wanted to continue to play. In ME3 everyone is complaining how the ending is terrible and want it rewritten.
It's the difference between an encore and a brand new set list, if you know about bands.
TES fans wanted to play the game after they finished the plot.Something TES has always allowed, but FO has not. FO3 had it's own WTF ! moment, but dependent on who was in your party at the time. Nothing like as bad as ME3 though.
#6
Posté 17 avril 2012 - 11:08
matthewmi wrote...
Exactly Broken steel allowed you to continue playing the game, and wasn't a complete rewrite of the end. It also wasn't free.
Yes it was at the end of Fallout 3 your character is DEAD that is how the game ends. After an outcry about it they changed the ending from being dead to just being "unconcious" and mysteriously being rescued. Now if you say rewriting a character from dead to unconcious "isn't a complete rewrite" then I would hate to see what you consider is a rewrite.
Modifié par charmingcharlie, 17 avril 2012 - 11:12 .
#7
Guest_Tesclo_*
Posté 17 avril 2012 - 11:10
Guest_Tesclo_*
charmingcharlie wrote...
matthewmi wrote...
Exactly Broken steel allowed you to continue playing the game, and wasn't a complete rewrite of the end. It also wasn't free.
Yes it was at the end of Fallout 3 your character is DEAD that is how the game ends. After an outcry about it they changed the ending from being dead to just being "unconcious" and mysteriously being rescued". Now if you say rewriting a character from dead to unconcious "isn't a complete rewrite" then I would hate to see what you consider is a rewrite.
This.
#8
Posté 17 avril 2012 - 11:12
That's what you spent the whole game doing an that's the underlying message of the Mass Effect series, It's not about friends, or saving the galaxy....
It's about saving Big Ben.
Modifié par YeKnight94, 17 avril 2012 - 11:12 .
#9
Posté 17 avril 2012 - 11:13
charmingcharlie wrote...
matthewmi wrote...
Exactly Broken steel allowed you to continue playing the game, and wasn't a complete rewrite of the end. It also wasn't free.
Yes it was at the end of Fallout 3 your character is DEAD that is how the game ends. After an outcry about it they changed the ending from being dead to just being "unconcious" and mysteriously being rescued". Now if you say rewriting a character from dead to unconcious "isn't a complete rewrite" then I would hate to see what you consider is a rewrite.
He got better. As I said in FO the game ends with the plot. Bethesda having a lot of TES fans ,they had the same expectation that they could play after the plot ended. That kind of requires being alive...
In BS , they also rewrote it so you could just ask Fawkes to do it for you, radiation immune super mutants are handy to have around.
You can probably blame Bethesda for being unfamiliar with Fallout, but then Bethesda did not create the IP , so that's understandable.
#10
Posté 17 avril 2012 - 11:14
charmingcharlie wrote...
matthewmi wrote...
Exactly Broken steel allowed you to continue playing the game, and wasn't a complete rewrite of the end. It also wasn't free.
Yes it was at the end of Fallout 3 your character is DEAD that is how the game ends. After an outcry about it they changed the ending from being dead to just being "unconcious" and mysteriously being rescued. Now if you say rewriting a character from dead to unconcious "isn't a complete rewrite" then I would hate to see what you consider is a rewrite.
Point is people wanted to continue with their characters. They had to make the smallest possible rewrite to allow it.
#11
Posté 17 avril 2012 - 11:14
#12
Guest_Tesclo_*
Posté 17 avril 2012 - 11:17
Guest_Tesclo_*
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
#13
Posté 17 avril 2012 - 11:20
ZombieGambit wrote...
Broken Steel is nothing like the ME3 ending debacle. FO3 fans liked the ending, they just wanted to continue to play. In ME3 everyone is complaining how the ending is terrible and want it rewritten.
It's the difference between an encore and a brand new set list, if you know about bands.
Exactly!
#14
Posté 17 avril 2012 - 11:21
kalle90 wrote... Point is people wanted to continue with their characters. They had to make the smallest possible rewrite to allow it.
No the point is Bethesda's original "artistic" vision for Fallout 3 was to have your character die, snuff it, feed the worms, push up the daisies. The fans did not like this ending, they found the ending unsatisfying and they complained in droves.
So Bethesda made a significant change to the ending (sorry but going from dead to being unconcious is a pretty damn significant change). The fact people are arguing that changing the main character from being dead to being unconcious is only a "small" change actually pretty much baffles me.
Modifié par charmingcharlie, 17 avril 2012 - 11:22 .
#15
Posté 17 avril 2012 - 11:23
Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
Then why are you commenting on their games if you dislike them, seems you'd move on.
#16
Posté 17 avril 2012 - 11:24
charmingcharlie wrote...
kalle90 wrote... Point is people wanted to continue with their characters. They had to make the smallest possible rewrite to allow it.
No the point is Bethesda's original "artistic" vision for Fallout 3 was to have your character die, snuff it, feed the worms, push up the daisies. The fans did not like this ending, they found the ending unsatisfying and they complained in droves.
So Bethesda made a significant change to the ending (sorry but going from dead to being unconcious is a pretty damn significant change). The fact people are arguing that changing the main character from being dead to being unconcious is only a "small" change actually pretty much baffles me.
Compared to what many retakers want it's a tiny change.
#17
Guest_Tesclo_*
Posté 17 avril 2012 - 11:25
Guest_Tesclo_*
matthewmi wrote...
Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
Then why are you commenting on their games if you dislike them, seems you'd move on.
I don't like throwing $80 down the toilet. Hbu?
#18
Posté 17 avril 2012 - 11:27
So respected its being turned into the elder porn scrolls.Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
I liked the game. It's one of the best RPGs to come out in a long time. It's also less than 6 months old with little to no competition. I like its just not that great. Morrowind and oblivion had endings... Skyrim just kinda continued as if nothing happend.
#19
Posté 17 avril 2012 - 11:31
Well if we go that way, sure. Bethesda changed their "artistic" vision resulting in the victory of complainers, which doesn't seem to be the case with Bioware and ME3.
But with Fallout 3 Bethesda could easily pinpoint where it went wrong: The death of player character. Besides that there were no problems.
With ME3 we have endless speculation: some say no epilogue after the choice is the issue, some say what happens after the choice makes no sense, some say Catalyst is bad, some say everything after Marauder Shields is bad and some say the entire Earth section sucks.
So what should they do? Remake everything after Cerberus base? That is a very tall order compared to what Broken Steel did. Not to mention we've already experienced ME3 and those bad memories will stay, and apparently Bioware ran out of money and time.
Modifié par kalle90, 17 avril 2012 - 11:32 .
#20
Guest_Tesclo_*
Posté 17 avril 2012 - 11:31
Guest_Tesclo_*
wolfstanus wrote...
So respected its being turned into the elder porn scrolls.Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
I liked the game. It's one of the best RPGs to come out in a long time. It's also less than 6 months old with little to no competition. I like its just not that great. Morrowind and oblivion had endings... Skyrim just kinda continued as if nothing happend.
People make mods based on what they're interested in. They are also optional and not available to consoles. With that said I do agree with the ending argument, but I think New Vegas did it right though. As to there not being competition... that does really bother me. There is obviously a market for a great rpg but developers don't want to put the time in to actually make them anymore. The industry has turned into nothing but mmos and first person shooter action games because that's what the big wigs think makes money.
Modifié par Tesclo, 17 avril 2012 - 11:37 .
#21
Guest_Tesclo_*
Posté 17 avril 2012 - 11:33
Guest_Tesclo_*
kalle90 wrote...
@charmingcharlie
Well if we go that way, sure. Bethesda changed their "artistic" vision resulting in the victory of complainers, which doesn't seem to be the case with Bioware and ME3.
But with Fallout 3 Bethesda could easily pinpoint where it went wrong: The death of player character. Besides that there were no problems.
With ME3 we have endless speculation: some say no epilogue after the choice is the issue, some say what happens after the choice makes no sense, some say Catalyst is bad, some say everything after Marauder Shields is bad and some say the entire Earth section sucks.
So what should they do? Remake everything after Cerberus base? That is a very tall order compared to what Broken Steel did. Not to mention we've already experienced ME3 and those bad memories will stay, and apparently Bioware ran out of money and time.
Mass Effect 3 went wrong with the star child. I have to agree with Gamespot when they said it should have ended with Anderson. That's just my opinion though.
#22
Posté 17 avril 2012 - 11:37
It is NOT a tiny change. The whole argument against Bioware changing the ending is because it would compromise their "artistic integrity" and lead to "the complete and utter collapse of any artistic merit in the software industry". This has already been proven to NOT be the case.matthewmi wrote... Compared to what many retakers want it's a tiny change.
The main character in Fallout 3 dies, he/she is as dead as a dodo. The fans did not like that and demanded changed. Bethesda changed the ending from the one they intended and absolutely nothing disasterous happened to the software industry whatsoever. All that happened was a game got a changed ending and those that enjoy the game got to enjoy it even more.
It is exactly the same scenario here with Bioware. The fans do not like the ending and want it changed. Hell they could even make the change as minor as Bethesda did. All they need to do is go "hey it was indoctrination" here is what really happened (note I don't believe in the indoctrination theory).
kalle90 wrote... But with Fallout 3 Bethesda could easily pinpoint where it went wrong: The death of player character. Besides that there were no problems.
With ME3 we have endless speculation: some say no epilogue after the choice is the issue, some say what happens after the choice makes no sense, some say Catalyst is bad, some say everything after Marauder Shields is bad and some say the entire Earth section sucks.
So what should they do? Remake everything after Cerberus base? That is a very tall order compared to what Broken Steel did. Not to mention we've already experienced ME3 and those bad memories will stay, and apparently Bioware ran out of money and time.
Erm it aint rocket science but if Bioware needs a hand finding out where it goes to crap then it is pretty easy to point it out. Basically the bit where Shepard gets mysteriously lifted up to meet Space Casper the brat is where it goes to crap. There they now know where the majority hate the ending, that wasn't too difficult now was it.
Modifié par charmingcharlie, 17 avril 2012 - 11:41 .
#23
Posté 17 avril 2012 - 11:37
Before anybody says it. By competition I meant the same type of rpg. Old world fantasy.
#24
Posté 17 avril 2012 - 11:44
wolfstanus wrote...
So respected its being turned into the elder porn scrolls.Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
I liked the game. It's one of the best RPGs to come out in a long time. It's also less than 6 months old with little to no competition. I like its just not that great. Morrowind and oblivion had endings... Skyrim just kinda continued as if nothing happend.
I haven't played Morrowind in ages( so correct me if i'm wrong) but i remember destroying the Heart of Lhorkan and killing Dagoth Ur. Then leaving the crumbling cavern and coming out in to a tunnel like thing then Azura just tells to you saved Morrowind and gives you a ring then it carries on like normal. It seems like it ended the same way as Skyrim.
#25
Guest_Tesclo_*
Posté 17 avril 2012 - 11:50
Guest_Tesclo_*
mrpoultry wrote...
wolfstanus wrote...
So respected its being turned into the elder porn scrolls.Tesclo wrote...
wolfstanus wrote...
Skyrim has no "ending" hey I killed alduin... Oh cool a fur coat.
Skyrim is also one of the most respected and played RPGs on the market... Bioware has done nothing but strike out since Origins.
I liked the game. It's one of the best RPGs to come out in a long time. It's also less than 6 months old with little to no competition. I like its just not that great. Morrowind and oblivion had endings... Skyrim just kinda continued as if nothing happend.
I haven't played Morrowind in ages( so correct me if i'm wrong) but i remember destroying the Heart of Lhorkan and killing Dagoth Ur. Then leaving the crumbling cavern and coming out in to a tunnel like thing then Azura just tells to you saved Morrowind and gives you a ring then it carries on like normal. It seems like it ended the same way as Skyrim.
Oblivion kinda just put a big statue in the city and everything continued on as normal...





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