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Bioware's Broken Steel


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#51
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Father_Jerusalem wrote...

...
Gears of War is, by far, more atrocious with their useless DLC, yes. I won't even argue that point.

...


Raams shadow was cool.

Yes, i did it right that time.

Modifié par slyguy200, 17 avril 2012 - 03:45 .


#52
Father_Jerusalem

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slyguy200 wrote...

Father_Jerusalem wrote...

...
Gears of War is, by far, more atrocious with their useless DLC, yes. I won't even argue that point.

...


Raams shadow was cool.

Yes, i did it right that time.


In all honesty, quoting on this board seems to be hit and miss at best. I've had quotes randomly **** up for no apparent reason. It's... frustrating, to say the least.

#53
AkiKishi

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Father_Jerusalem wrote...

It's amusing to me because you'll rail against EA's policy on DLCs, but forgive one of the more exploitive DLCs to ever be released - even if they DID learn from it and never do it again, yes, point granted, absolutely - just because you're so pissed off at BioWare right now.

And TOR isn't a failure, DA2 was something different that had technical failures but storywise and companionwise was very good, and Awakenings.... well. I just pretend that never existed. Awakenings? I know no Awakenings.


It's very different. Day 1 DLC will push up the cost of game before you know wether the game will be any good.
Bioware did the same thing as Javik with DA2 , so no they never learned from it.

Horse Armour is just that - same as KOA's class armour, it's very much optional and has ZERO story impact.

It's not called TORtanic for nothing.

#54
Father_Jerusalem

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BobSmith101 wrote...

Father_Jerusalem wrote...

It's amusing to me because you'll rail against EA's policy on DLCs, but forgive one of the more exploitive DLCs to ever be released - even if they DID learn from it and never do it again, yes, point granted, absolutely - just because you're so pissed off at BioWare right now.

And TOR isn't a failure, DA2 was something different that had technical failures but storywise and companionwise was very good, and Awakenings.... well. I just pretend that never existed. Awakenings? I know no Awakenings.


It's very different. Day 1 DLC will push up the cost of game before you know wether the game will be any good.
Bioware did the same thing as Javik with DA2 , so no they never learned from it.

Horse Armour is just that - same as KOA's class armour, it's very much optional and has ZERO story impact.

It's not called TORtanic for nothing.


But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.

Do I LIKE day 1 DLC? Of course not. But ME2 had it as well, many many other games have it. Arkham City had it - if you don't buy the game new, you have to buy the Catwoman pack seperately. Does this mean they're BAD games? Of course not.

I'm not saying BioWare's perfect. I've never said that, and I never will say that. But let's not pretend like they're the worst company in the world, regardless of what internet polls say there are FAR FAR worse companies out there.

#55
AkiKishi

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Father_Jerusalem wrote...
But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.

Do I LIKE day 1 DLC? Of course not. But ME2 had it as well, many many other games have it. Arkham City had it - if you don't buy the game new, you have to buy the Catwoman pack seperately. Does this mean they're BAD games? Of course not.

I'm not saying BioWare's perfect. I've never said that, and I never will say that. But let's not pretend like they're the worst company in the world, regardless of what internet polls say there are FAR FAR worse companies out there.


No it's really not, just look at the difference between the units sold numbers and the subscriber numbers. It's just badly designed as a MMO. Already had the free time incentives and weekends. Would not be suprised to see it go FTP in the near future.

If they want to make the DLC dependent on buying a new game fine. That's different to charging you another £10 on top of what you already paid.

Capcom is worse, but Bioware is catching up.

Modifié par BobSmith101, 17 avril 2012 - 04:15 .


#56
thunderhawk862002

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BobSmith101 wrote...

Father_Jerusalem wrote...
But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.

Do I LIKE day 1 DLC? Of course not. But ME2 had it as well, many many other games have it. Arkham City had it - if you don't buy the game new, you have to buy the Catwoman pack seperately. Does this mean they're BAD games? Of course not.

I'm not saying BioWare's perfect. I've never said that, and I never will say that. But let's not pretend like they're the worst company in the world, regardless of what internet polls say there are FAR FAR worse companies out there.


No it's really not, just look at the difference between the units sold numbers and the subscriber numbers. It's just badly designed as a MMO. Already had the free time incentives and weekends. Would not be suprised to see it go FTP in the near future.

If they want to make the DLC dependent on buying a new game fine. That's different to charging you another £10 on top of what you already paid.

Capcom is worse, but Bioware is catching up.


Yeah, the only thing Capcom hasn't done is have an online pass.   Paid ending DLC? Check.  Locked on disk content? Check. Characters costing $5 a pop? Check.  Splitting up DLC among different stores? Check.  DLC Costumes? Check. 

#57
Father_Jerusalem

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thunderhawk862002 wrote...

BobSmith101 wrote...

Father_Jerusalem wrote...
But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.

Do I LIKE day 1 DLC? Of course not. But ME2 had it as well, many many other games have it. Arkham City had it - if you don't buy the game new, you have to buy the Catwoman pack seperately. Does this mean they're BAD games? Of course not.

I'm not saying BioWare's perfect. I've never said that, and I never will say that. But let's not pretend like they're the worst company in the world, regardless of what internet polls say there are FAR FAR worse companies out there.


No it's really not, just look at the difference between the units sold numbers and the subscriber numbers. It's just badly designed as a MMO. Already had the free time incentives and weekends. Would not be suprised to see it go FTP in the near future.

If they want to make the DLC dependent on buying a new game fine. That's different to charging you another £10 on top of what you already paid.

Capcom is worse, but Bioware is catching up.


Yeah, the only thing Capcom hasn't done is have an online pass.   Paid ending DLC? Check.  Locked on disk content? Check. Characters costing $5 a pop? Check.  Splitting up DLC among different stores? Check.  DLC Costumes? Check. 


Paid ending DLC, to me, is far worse than an online pass. "Oh look you beat the game! *TROLLFACE* GIVE US FIVE BUCKS FOR THE ENDING, SUCKA!"

Regardless of how you feel about the ending to ME3, or BioWare, or EA, or your expectations for the ending DLC, at least it's going to be free.

#58
thunderhawk862002

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Father_Jerusalem wrote...

Paid ending DLC, to me, is far worse than an online pass. "Oh look you beat the game! *TROLLFACE* GIVE US FIVE BUCKS FOR THE ENDING, SUCKA!"

Regardless of how you feel about the ending to ME3, or BioWare, or EA, or your expectations for the ending DLC, at least it's going to be free.


Oh no doubt.  That is definitely the worst form of DLC especially when it's planned.  The next being locked single player content on disk and dlc dealing with the main story.   Character DLC could be ok but for $5-7 it's really unreasonable.  Although online passes are really stupid because if someone buys the copy used then the person who sold it won't be playing online.  Not to mention I don't get a discount if I don't play multiplayer.

#59
Father_Jerusalem

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thunderhawk862002 wrote...

Father_Jerusalem wrote...

Paid ending DLC, to me, is far worse than an online pass. "Oh look you beat the game! *TROLLFACE* GIVE US FIVE BUCKS FOR THE ENDING, SUCKA!"

Regardless of how you feel about the ending to ME3, or BioWare, or EA, or your expectations for the ending DLC, at least it's going to be free.


Oh no doubt.  That is definitely the worst form of DLC especially when it's planned.  The next being locked single player content on disk and dlc dealing with the main story.   Character DLC could be ok but for $5-7 it's really unreasonable.  Although online passes are really stupid because if someone buys the copy used then the person who sold it won't be playing online.  Not to mention I don't get a discount if I don't play multiplayer.


Oh no disagreeing there. Online passes are STUPID. But locking people out of single player content is just absolutely the worst. Absolutely. I can justfiy a lot of things, I won't even TRY justifying that crap, and if BioWare had pulled a "We'll do an Expanded Ending DLC and it'll be $5", I'd be just as pissed off at them.

#60
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Father_Jerusalem wrote...

thunderhawk862002 wrote...

Father_Jerusalem wrote...

Paid ending DLC, to me, is far worse than an online pass. "Oh look you beat the game! *TROLLFACE* GIVE US FIVE BUCKS FOR THE ENDING, SUCKA!"

Regardless of how you feel about the ending to ME3, or BioWare, or EA, or your expectations for the ending DLC, at least it's going to be free.


Oh no doubt.  That is definitely the worst form of DLC especially when it's planned.  The next being locked single player content on disk and dlc dealing with the main story.   Character DLC could be ok but for $5-7 it's really unreasonable.  Although online passes are really stupid because if someone buys the copy used then the person who sold it won't be playing online.  Not to mention I don't get a discount if I don't play multiplayer.


Oh no disagreeing there. Online passes are STUPID. But locking people out of single player content is just absolutely the worst. Absolutely. I can justfiy a lot of things, I won't even TRY justifying that crap, and if BioWare had pulled a "We'll do an Expanded Ending DLC and it'll be $5", I'd be just as pissed off at them.

Actually, they might have planned to, right up until the uproar grew to a large size. Resurgence was sopposed to be $4, niether of the 2 free dlc's would have actually been free if not for this uproar.

Modifié par slyguy200, 17 avril 2012 - 04:39 .


#61
tonnactus

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Tesclo wrote...


Skyrim is also one of the most respected and played RPGs on the market...


And has sold more units then all Mass Effect games together i guess...

So much for the strange belief that rpgs have to "evolve".

#62
Father_Jerusalem

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slyguy200 wrote...


Actually, they might have planned to, right up until the uproar grew to a large size. Resurgence was sopposed to be $4, niether of the 2 free dlc's would have actually been free if not for this uproar.


Where'd you hear that Resurgence was supposed to be $4? I'm not trying to attack you or anything, I'm honestly curious. It seems to me like doing free MP dlcs, or at least no more than $1-$2 would be a better plan to not divide the MP and SP communities (any more than they're ALREADY divided) than charging $4+ for them.

#63
thunderhawk862002

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Father_Jerusalem wrote...

slyguy200 wrote...


Actually, they might have planned to, right up until the uproar grew to a large size. Resurgence was sopposed to be $4, niether of the 2 free dlc's would have actually been free if not for this uproar.


Where'd you hear that Resurgence was supposed to be $4? I'm not trying to attack you or anything, I'm honestly curious. It seems to me like doing free MP dlcs, or at least no more than $1-$2 would be a better plan to not divide the MP and SP communities (any more than they're ALREADY divided) than charging $4+ for them.


kotaku.com/5900861/free-mass-effect-3-dlc-accidentally-goes-on-sale-for-4

I think it was related to this.

#64
WhiteKnyght

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Tesclo wrote...

How about I request a refund for my "Mass Effect" 3 purchase? I wonder how long I'd have to talk to Peggy over there in "customer support" (more than likely paid less than a dollar day to answer the phone in some Asian country because God knows an American company can't actually hire American employees and pay them a fair wage) to get that processed?


Shows how little you actually know. Bioware is a Canadian company.

#65
LiquidGrape

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BobSmith101 wrote...

Father_Jerusalem wrote...
But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.


No it's really not, just look at the difference between the units sold numbers and the subscriber numbers. It's just badly designed as a MMO. Already had the free time incentives and weekends. Would not be suprised to see it go FTP in the near future.


Curious.

As of March 21, TOR has sold over 2 million copies, and has stabilised at 1.7 million active subscribers; surpassing EA's own predictions and establishing the game as the #2 MMOG in the world.
It is alone larger than #3 through #25 put together.

The subscriber figure stretches beyond the initial 30 day trial, meaning a vast majority of players are paying subscribers at this point.
Also, WoW has provided free play time virtually since its launch. It is a matter of providing incentives in a competitive field, and is clearly not an unequivocal indication of failure.

How is it a flop again?

#66
Father_Jerusalem

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thunderhawk862002 wrote...

Father_Jerusalem wrote...

slyguy200 wrote...


Actually, they might have planned to, right up until the uproar grew to a large size. Resurgence was sopposed to be $4, niether of the 2 free dlc's would have actually been free if not for this uproar.


Where'd you hear that Resurgence was supposed to be $4? I'm not trying to attack you or anything, I'm honestly curious. It seems to me like doing free MP dlcs, or at least no more than $1-$2 would be a better plan to not divide the MP and SP communities (any more than they're ALREADY divided) than charging $4+ for them.


kotaku.com/5900861/free-mass-effect-3-dlc-accidentally-goes-on-sale-for-4

I think it was related to this.


That seems, to me, to be more of an honest mistake than "It was originally supposed to be $4", but I could be wrong. I do hope, though, that if anyone DID accidentally buy it with points, they were refunded.

#67
TreguardD

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slyguy200 wrote...

Father_Jerusalem wrote...

thunderhawk862002 wrote...

Father_Jerusalem wrote...

Paid ending DLC, to me, is far worse than an online pass. "Oh look you beat the game! *TROLLFACE* GIVE US FIVE BUCKS FOR THE ENDING, SUCKA!"

Regardless of how you feel about the ending to ME3, or BioWare, or EA, or your expectations for the ending DLC, at least it's going to be free.


Oh no doubt.  That is definitely the worst form of DLC especially when it's planned.  The next being locked single player content on disk and dlc dealing with the main story.   Character DLC could be ok but for $5-7 it's really unreasonable.  Although online passes are really stupid because if someone buys the copy used then the person who sold it won't be playing online.  Not to mention I don't get a discount if I don't play multiplayer.


Oh no disagreeing there. Online passes are STUPID. But locking people out of single player content is just absolutely the worst. Absolutely. I can justfiy a lot of things, I won't even TRY justifying that crap, and if BioWare had pulled a "We'll do an Expanded Ending DLC and it'll be $5", I'd be just as pissed off at them.

Actually, they might have planned to, right up until the uproar grew to a large size. Resurgence was sopposed to be $4, niether of the 2 free dlc's would have actually been free if not for this uproar.


You don't know that.

Map Packs divide communities.

I could have seen reinforcement packs been sold for MS points, Sony Cash, etc. But the resurgence DLC with maps was probably *always* meant to be free.

#68
Father_Jerusalem

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LiquidGrape wrote...

BobSmith101 wrote...

Father_Jerusalem wrote...
But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.


No it's really not, just look at the difference between the units sold numbers and the subscriber numbers. It's just badly designed as a MMO. Already had the free time incentives and weekends. Would not be suprised to see it go FTP in the near future.


Curious.

As of March 21, TOR has sold over 2 million copies, and has stabilised at 1.7 million active subscribers; surpassing EA's own predictions and establishing the game as the #2 MMOG in the world.
It is alone larger than #3 through #25 put together.

The subscriber figure stretches beyond the initial 30 day trial, meaning a vast majority of players are paying subscribers at this point.
Also, WoW has provided free play time virtually since its launch. It is a matter of providing incentives in a competitive field, and is clearly not an unequivocal indication of failure.

How is it a flop again?


Not to mention that the free play time given out after patch 1.2 is, in most people's view, a way of apologizing for having to take ranked Warzones out of the patch at the last minute. Now, obviously, BioWare isn't saying that's why, but I think it's an acceptable compromise either way.

It's not just "HAI GUYZ U WANTS FREE PLAY TME?"

#69
AkiKishi

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LiquidGrape wrote...
Curious.

As of March 21, TOR has sold over 2 million copies, and has stabilised at 1.7 million active subscribers; surpassing EA's own predictions and establishing the game as the #2 MMOG in the world.
It is alone larger than #3 through #25 put together.

The subscriber figure stretches beyond the initial 30 day trial, meaning a vast majority of players are paying subscribers at this point.
Also, WoW has provided free play time virtually since its launch. It is a matter of providing incentives in a competitive field, and is clearly not an unequivocal indication of failure.

How is it a flop again?


EA are never going to be honest about predictions. It's like governments that way.

How is it a flop ? Well what is the gap between it and WoW a 12 year old game that has been stable at between 8-12 million since release. 
Of course if you want to judge it by minor league standards it's wonderful.

#70
MrRag

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This topic should be moved to the story discussion forum.

The difference is that Fallout 3 had a really good ending to begin with. Broken Steel altered the ending and continued the story in an awesome way. It made the game a lot better, but there was no real need for it.

ME3 on the other hand has one of the worst incomplete endings I've ever seen and there's a need to change it. BioWare really messed up after what they have achieved with ME2.

I have no hope for the current ending, even if they extend it.

#71
kbct

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The Grey Nayr wrote...

Tesclo wrote...

How about I request a refund for my "Mass Effect" 3 purchase? I wonder how long I'd have to talk to Peggy over there in "customer support" (more than likely paid less than a dollar day to answer the phone in some Asian country because God knows an American company can't actually hire American employees and pay them a fair wage) to get that processed?


Shows how little you actually know. Bioware is a Canadian company.


BioWare is owned by an American company.

#72
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Ket-Bo wrote...

Tesclo wrote...

Just give in already. FIX YOUR GAME! Bethesda did and I bet they're considered more respectable than you are right about now. Bioware no longer holds the title. Those days are long gone. You are a shell of what you once were. You sold out. Your customers don't respect you. Infact, by selling out and rushing garbage out the door you've become the joke of the industry. You'd rather spend money on promotion than actually making a quality product. You cater to big wigs and button mashers. I can really go on all day... but I'm sure questioning the business practice (if that's what you want to call it) of our almighty gods is enough to, at the very least, temp ban my account. How dare I share an opinion?! It's not enough that I'm greeted by an open threat at the top of the site everytime I log in. It's not like this site was created so that "the devs could speak with their fans" or anything, right?

Regardless, I hate big business. It ruins quality. It makes the entire industry garbage by forcing smaller talent out of the market. Fueled by greed it does nothing but defend it's own and screw over the consumer. We are sheep, cattle and, dare I say, "meat bags" placed on this planet with no other purpose but to hand you money. Truly the scum of the Earth.

How about I request a refund for my "Mass Effect" 3 purchase? I wonder how long I'd have to talk to Peggy over there in "customer support" (more than likely paid less than a dollar day to answer the phone in some Asian country because God knows an American company can't actually hire American employees and pay them a fair wage) to get that processed?


Question: if you do hate "Big Business" so much, why do you support them by buying their products?


Because the big businesses keep eating the small ones, making it entirely impossible to not support them in the end, if you want to play anything. Lately, the indie scene has flourished, though. Thank Cthulhu for alternatives. Capitalism never works when companies get too big.

Modifié par L00p, 17 avril 2012 - 05:20 .


#73
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Father_Jerusalem wrote...

BobSmith101 wrote...

Father_Jerusalem wrote...

It's amusing to me because you'll rail against EA's policy on DLCs, but forgive one of the more exploitive DLCs to ever be released - even if they DID learn from it and never do it again, yes, point granted, absolutely - just because you're so pissed off at BioWare right now.

And TOR isn't a failure, DA2 was something different that had technical failures but storywise and companionwise was very good, and Awakenings.... well. I just pretend that never existed. Awakenings? I know no Awakenings.


It's very different. Day 1 DLC will push up the cost of game before you know wether the game will be any good.
Bioware did the same thing as Javik with DA2 , so no they never learned from it.

Horse Armour is just that - same as KOA's class armour, it's very much optional and has ZERO story impact.

It's not called TORtanic for nothing.


But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.


You don't give 30 days of free play if you're not bleeding subscribers.

#74
Father_Jerusalem

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BobSmith101 wrote...

LiquidGrape wrote...
Curious.

As of March 21, TOR has sold over 2 million copies, and has stabilised at 1.7 million active subscribers; surpassing EA's own predictions and establishing the game as the #2 MMOG in the world.
It is alone larger than #3 through #25 put together.

The subscriber figure stretches beyond the initial 30 day trial, meaning a vast majority of players are paying subscribers at this point.
Also, WoW has provided free play time virtually since its launch. It is a matter of providing incentives in a competitive field, and is clearly not an unequivocal indication of failure.

How is it a flop again?


EA are never going to be honest about predictions. It's like governments that way.

How is it a flop ? Well what is the gap between it and WoW a 12 year old game that has been stable at between 8-12 million since release. 
Of course if you want to judge it by minor league standards it's wonderful.



EA CAN'T lie about that stuff because they announced it in a conference call with stockholders. If they lie, it's fraud, and that's a felony.

And you can't compare it to WoW. You just can't. WoW is the elephant in the room, the big bad mamajama. It's established, it has a ton of players, and it's going to keep steamrolling everything. Except... fully half its players are based in Korea, where TOR isn't available (internet rules there are different than in America or Canada or Europe so they only charge a few cents per hour of game time, allowing vast hordes of people to play for very cheap) and has dropped over two million users since the last expansion (Wrath of the Lich King, not Cataclysm, just to clarify what I mean by "last") and are continuing to drop users.

Is TOR ever going to have the numbers WoW has? No, but that was NEVER the goal. EA has said that TOR will continue to be profitable even at under a million players playing, THAT is the goal.

#75
Father_Jerusalem

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L00p wrote...

Father_Jerusalem wrote...

BobSmith101 wrote...

Father_Jerusalem wrote...

It's amusing to me because you'll rail against EA's policy on DLCs, but forgive one of the more exploitive DLCs to ever be released - even if they DID learn from it and never do it again, yes, point granted, absolutely - just because you're so pissed off at BioWare right now.

And TOR isn't a failure, DA2 was something different that had technical failures but storywise and companionwise was very good, and Awakenings.... well. I just pretend that never existed. Awakenings? I know no Awakenings.


It's very different. Day 1 DLC will push up the cost of game before you know wether the game will be any good.
Bioware did the same thing as Javik with DA2 , so no they never learned from it.

Horse Armour is just that - same as KOA's class armour, it's very much optional and has ZERO story impact.

It's not called TORtanic for nothing.


But it's not called the TORtanic, except by disgruntled people with an axe to grind. It's commercially successful, holding on to subscribers, and just released its second big content patch in three months. It's NOT flopping, no matter how much you want it to.


You don't give 30 days of free play if you're not bleeding subscribers.


If you had to take out a MAJOR component of a MAJOR patch at, literally, the last second? You might compensate people with a free month as a way of saying "sorry".