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The jerk on the radio...


150 réponses à ce sujet

#51
ThatDancingTurian

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McPwnage wrote...

I think Shepard should voice the multiplayer, then you would be less annoyed because you would be like "Shepard told me to do it, now I will try harder!"

Shepard has better things to do. Besides, they'd have to record it twice, unless they cheaped out and just made it Mark Meer, in which case it wouldn't be Shepard for a lot of people (myself included).

nhcre8tv1 wrote...

His name is Carl and he watches us the whole time, over viewing us winning and failing. He just watches. Nagging, not giving any help. Damn Carl.

I thought he was Dave Cortez, Steve's unpopular little brother.

Modifié par Aris Ravenstar, 17 avril 2012 - 06:31 .


#52
The Shadow Broker

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you can silent players at least on the xbox platform. just visit their gamertag , the last option is silent player, you can also select avoid this player option for future matches.

anythime a guy starts making kid annoying noises, burking etc i silent them, much better .

the worst ones are those who leave the game with the character on cover just to score cash from other teamates effort. I always avoid them and score with bad review once the round is over.

#53
AndanteInBlue

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Atomic Space Vixen wrote...
 Two more seconds, she would be Not Important At All. But because we didn't manage it within your arbitrary deadline? "Ugh. Objective failed. I'm pulling you out of there, you pathetic noobs." (Not an exact quote, but implied in tone of voice.)


I was under the impression that he just left you behind if the timer expired.  :unsure:

It'd be awesome if the characters could make snappy remarks in the chatter though.

#54
Bolo Xia

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i would rather have the AI voice from Portal (2) as the announcer.
cant for the life of me think of her character name atm...

or

skyrim
"get to the objective, because i took an arrow in the knee!"

also
i would also like hear when we use overload or energy drain from troopers "Don't Tase me BRO!!"
and
from the player setting enemies on fire to hear Wesley Snipes Quote " Set yo ass on Fire! "

im sure there are plenty of other qoutes that would rock. would be nice if i could mod those into my own game if every one else hates them.

some people take the game way to serious so i like the comedic approach or options.
probably way to much work for them to make the game mod'able without mass amounts of cheaters.

#55
aequitaz

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lol never noticed this guy ... thank you - I'm sure from now on it'll drive me crazy every game >_>

#56
Aeowyn

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"We got lucky. We have some important enemy personnel in the area." when fighting husks. Husks are hired by Reapers now? Do the Reapers pay well? What kind of work benefits do husks get?

I always think it's funny when he calls the husks "personnel".

Modifié par Aeowyn, 17 avril 2012 - 06:55 .


#57
nicola_nibhroin

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Atomic Space Vixen wrote...

The constant nagging during objective waves despite the fact that we have timers clearly visible so SHUT UP ALREADY WE KNOW WE HAVE TO KILL THAT VERY IMPORTANT GETH TROOPER



You'd think so, but I ended up in a couple of PUGs today where no one- including the 3 Infiltrators total in the games- went for any of the objective. Just me. With my Vanguard. Who I was playing for the first time. So that was a breeze.

In one of the games a soldier, infiltrator and engineer all camped out in the perch in FB Dagger while I had to run around the map getting everything. Which wouldn't have been so bad if they had shot any of the enemies near me/the objective.

So, yeah, some people, need that jerk.

I personally like him, it's like having my own personal Hackett.
*postgame rage banished by happy Hackett thoughts*

#58
thegamefreek78648

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Saints_ wrote...

McPwnage wrote...

But then how would people know to go for the objective?

bit of a sidenote but it annoys me how the four devices things are always different, like the background actually matters.

You're seriously going to try and defend this? People would know they had an objective without being reminded 500 times. We aren't 90 year olds with alsheimers. Seriously dude.


:mellow:  <--- You...................................................Sacasim --->  :lol:

McPwnage wrote...

But then how would people know to go for the objective?

 


I know right?!  What we need is some kind of pre programed voice on our radios telling us that there are high value targets on the feild and every so often tell us that time is running out, that we need to take out the target.

#59
Rapulsion

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I always geth annoyed when the team finishes a wave smoothly and easily, then the radio guy comes in and patronises us with "We got lucky." Dude, we just did a hellacious chain of Tech Bursts and you tell us we got lucky?!?

#60
thegamefreek78648

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nicola_nibhroin wrote...

You'd think so, but I ended up in a couple of PUGs today where no one- including the 3 Infiltrators total in the games- went for any of the objective. Just me. With my Vanguard. Who I was playing for the first time. So that was a breeze.

In one of the games a soldier, infiltrator and engineer all camped out in the perch in FB Dagger while I had to run around the map getting everything. Which wouldn't have been so bad if they had shot any of the enemies near me/the objective.

So, yeah, some people, need that jerk.

I personally like him, it's like having my own personal Hackett.
*postgame rage banished by happy Hackett thoughts*


Thats the thing about the AI and Command center camping Dagger.

They come to you.

If time gets low, tactical cloak+missile launcher=Next target on the feild.

#61
tMc Tallgeese

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Dear BioWare,

We've run out of REAL issues to discuss so we will now begin to nitpick the ridiculous until you tire of us completely and simply shut down all servers permanently.

Sincerely,
Ungrateful Fans

Why don't you guys simply play the game and stop wasting forum space on meaningless rants of this nature?

#62
Atomic Space Vixen

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tMc Tallgeese wrote...

Dear BioWare,

We've run out of REAL issues to discuss so we will now begin to nitpick the ridiculous until you tire of us completely and simply shut down all servers permanently.

Sincerely,
Ungrateful Fans

Why don't you guys simply play the game and stop wasting forum space on meaningless rants of this nature?


Says the guy coming into a thread to complain?

If you want I can start yet another "kicking people in bronze" thread. Would that make you happy?

Because goddesses forbid anyone have some fun with a minor annoyance...

#63
InfamousResult

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The "important enemy personnel" objective always struck me as ODD.

Cerberus are a bunch of brainwashed slugs, none of whom seem to be of any importance by the time ME3 rolls around- the only "important" Cerberus members are scientists, and they sure as Hell aren't out on the field. Reapers are.. Well, Reapers. We don't know HOW the Hell they really work. And the only Geth who are "important" through the story are Primes, because they're like super hubs, but in THAT case, they should always be considered "important enemy personnel".

And WHY would not killing the enemy personnel on time mean that your entire mission gets SCRAPPED..? They aren't leaving the battlefield, and you still have to take the area back from the enemy / defend it against them, so what the Hell? The guy makes no sense.

#64
Dathorn

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We need Admiral Hackett to do the announcements, I would play multiplayer only to hear his sexy voice.

#65
nicola_nibhroin

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thegamefreek78648 wrote...

nicola_nibhroin wrote...

You'd think so, but I ended up in a couple of PUGs today where no one...went for any of the objectives. Just me. With my Vanguard....
...Which wouldn't have been so bad if they had shot any of the enemies near me/the objective.

So, yeah, some people, need that jerk.



Thats the thing about the AI and Command center camping Dagger.

They come to you.

If time gets low, tactical cloak+missile launcher=Next target on the feild.



#66
Ciryx

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Aeowyn wrote...

"We got lucky. We have some important enemy personnel in the area." when fighting husks. Husks are hired by Reapers now? Do the Reapers pay well? What kind of work benefits do husks get?

I always think it's funny when he calls the husks "personnel".


Marauder Shield holds terrible secrets! :DD

#67
frozngecko

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I just like it when he says, "one more left" right as we kill the dude.

Seriously, he should come down to the front line and fight....freaking troll.

#68
Derek Hollan

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During development we found groups responded better to objectives when we had the "assisting shuttle pilot." Without the continuous reminder, groups failed the objectives on a regular basis.

After all, some people are audial and some are visual. It is meant to keep the objectives clear, particularly to new players.

#69
JuggernuatJesus

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Derek Hollan wrote...

During development we found groups responded better to objectives when we had the "assisting shuttle pilot." Without the continuous reminder, groups failed the objectives on a regular basis.

After all, some people are audial and some are visual. It is meant to keep the objectives clear, particularly to new players.

All good point's, but like the op said, we dont want him gone, we just want a way to make him "shut the hell up." this way if newer player need him they can have him, and if other players don't then we can mouth off to him, feel good about ourselves, and then not listen to him. EVERYBODY WINS!!!!! Image IPB

#70
Atomic Space Vixen

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Derek Hollan wrote...

During development we found groups responded better to objectives when we had the "assisting shuttle pilot." Without the continuous reminder, groups failed the objectives on a regular basis.

After all, some people are audial and some are visual. It is meant to keep the objectives clear, particularly to new players.

Fair enough, but does he have to be such a jerk about it? Couldn't he at least be sad and understanding instead of contemptuous if things go awry? Especially if everyone dies. He can mourn our loss later, but the "Bah! You failed, you poor excuses for minions!" tone of voice makes the ghost of my dead geth engineer want to slap him.

#71
Nizzemancer

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-Hi guys you need to upload this data!
2 rounds later
-Hi guys you need to upload this data!
-Wait...didn't we do this alrea..
-We don't have much time, get to the objective!
-What are you talking about we've got like 4 full mi...
-We're running out of time, get a move on.

FFFFFUUUUUUUU-

^^^^^^
OP and the radio guy.

Seriously, just ignore him, I don't even notice him anymore.

#72
Virginian

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I got so sick of the SOB over the radio, I mute the tv just so I don't
here that whiny prats voice also helps with the twits on mics, so
win-win.

I like to know how the SOB knows that after wave 5 there
are 50% less <insert evil bad guy group>. The SOB would have to
know exactly how many there are to begin with, thus proving the SOB is
working for the enemies and indoctrinated. Multiplayer serves the Reapers' best interest, somehow someway. BOYCOT MULTIPLAYER IT IS THE TOOL OF THE REAPERS TO INDOTRINATE US ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

How
is it the first 5 waves wipe out the first 50% of <insert evil bad
guy group> but the second 5 waves don't wipe out the last 5 waves
don't wipe out the last 50% of <insert evil bad guy group>.

Modifié par Virginian, 17 avril 2012 - 10:34 .


#73
Axialbloom

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Derek Hollan wrote...

During development we found groups responded better to objectives when we had the "assisting shuttle pilot." Without the continuous reminder, groups failed the objectives on a regular basis.

After all, some people are audial and some are visual. It is meant to keep the objectives clear, particularly to new players.


But did you have to use KAI LENG to do the MP voice guy? :(

#74
Mirajin

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I don't mind him really at all. The only thing that irks me is when I leave the circle and he gets all "What the HELL are you doing!? Get back in the damn circle you jackass! Raaaraarhhhh!!"

It's like chill man, this isn't a sumo match.

#75
Derek Hollan

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Atomic Space Vixen wrote...

Derek Hollan wrote...

During development we found groups responded better to objectives when we had the "assisting shuttle pilot." Without the continuous reminder, groups failed the objectives on a regular basis.

After all, some people are audial and some are visual. It is meant to keep the objectives clear, particularly to new players.

Fair enough, but does he have to be such a jerk about it? Couldn't he at least be sad and understanding instead of contemptuous if things go awry? Especially if everyone dies. He can mourn our loss later, but the "Bah! You failed, you poor excuses for minions!" tone of voice makes the ghost of my dead geth engineer want to slap him.


Being a military retiree, I've always found him to be quite tame. Image IPB