We have the Reapers to fight and you want to fight your allies?
Nope.
We need PvP. My blood boils for a pvp mode
Débuté par
Erosuntzu
, avril 17 2012 07:18
#251
Posté 20 avril 2012 - 07:04
#252
Posté 20 avril 2012 - 07:05
Wytchblades wrote...
We have the Reapers to fight and you want to fight your allies?
Nope.
We killed the reapers. Now we're bored! So...
Yep.
#253
Posté 12 mai 2012 - 03:58
we need more
Modifié par Erosuntzu, 12 mai 2012 - 04:05 .
#254
Posté 12 mai 2012 - 04:29
PvP is so important to developers that Blizzard is delaying it for Diablo 3.
#255
Posté 12 mai 2012 - 04:39
Erosuntzu wrote...
This game needs PvP, Lots of people want PvP. The gameplay just needs some touches. Those who do not want to PvP are the minority only bad players cry so much to not bring pvp. The machine always does the same thing is boring. I need you need we need PvP those who say no, they are indoctrinated. Eclipse vs. Blue Sun vs. Blood pack vs Alliance vs Reaper vs BIOTIC VOLUS GOD they fight each other and have all races weee neeed PvP
Well if that isn't just the biggest load of biased bs I've ever seen. Crawl back to your CoD child, you're in the wrong place.
#256
Posté 12 mai 2012 - 04:52
nope.avi
#257
Posté 12 mai 2012 - 04:55
I bet some one already said this, but asari's with kishocks would dominate it.
Stasis, headshot; he who casts first, wins.
Stasis, headshot; he who casts first, wins.
#258
Posté 12 mai 2012 - 04:56
I've always loved co-op and love this game. With that said, I've played many games over the the last decade+ that have both co-op and team deathmatch that are great. Example; Ghost Recon Advanced Warfighter. It's not that you're either a CoD kid OR Co-op player, that's bull****. A game can contain both, and still be great. An ME3 MP with team deathmatch would be epic and I would pay full price for it.
I think the developers are afraid of allowing things like stasis and other complicated powers into a team deathmatch format, but really they should be looking at it as an opportunity to create a new genre in a tired format. That tired format is team deathmatch with various weapon mods. It's been done in counter strike to whatever iteration Cod and BF are at now, and hundreds of games inbetween, many of which I played. But, like the game Tribes (that pretty much started online team deathmatch many years ago) it's always innovative gameplay which makes great games. And this game has so much new content to add to the genre.
I think the developers are afraid of allowing things like stasis and other complicated powers into a team deathmatch format, but really they should be looking at it as an opportunity to create a new genre in a tired format. That tired format is team deathmatch with various weapon mods. It's been done in counter strike to whatever iteration Cod and BF are at now, and hundreds of games inbetween, many of which I played. But, like the game Tribes (that pretty much started online team deathmatch many years ago) it's always innovative gameplay which makes great games. And this game has so much new content to add to the genre.
Modifié par Dyltron, 12 mai 2012 - 05:00 .





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