Insanity is so FRUSTRATING!
#1
Posté 17 avril 2012 - 08:02
Sometimes the way BioWare forces use to play the game 'their way' is so frustrating and BS. (What I mean by that is in ME2 they wanted us to use cover ALL the time, hence if you weren't behind cover you were dead constantly now they want us behind cover AND moving around from cover to cover or they kill us with gernades. I'm not that impressed with the cover and cover to cover system to want to use it for the entire game!)
I can only play for 30 minutes at a time because I get sick of Medi-gels not filling all the way (sometimes without me being shot at) and I hate the new 'health' system to begin with.
How do you guys do it? I need a 'mega weapon' to be released in DLC so I can get my final achievements!
#2
Posté 17 avril 2012 - 08:08
#3
Posté 17 avril 2012 - 08:13
With Tactical Cloak, Infiltrators have one of the lowest learning curves of all the classes to play. Cloak will allow you to move around easier without getting shot a lot so that may help.
Since biotics combos only create explosions now, the Adept (and Sentinel) with Liara can be pretty devastating.
#4
Posté 17 avril 2012 - 08:15
#5
Posté 17 avril 2012 - 08:15
Suddenly Insanity is not insane anymore.
#6
Posté 17 avril 2012 - 08:35
#7
Posté 17 avril 2012 - 08:43
#8
Posté 17 avril 2012 - 08:48
#9
Posté 17 avril 2012 - 09:00
#10
Posté 17 avril 2012 - 09:03
..Marauder shields you say? Try using energy drain or overload
#11
Posté 17 avril 2012 - 09:08
It make take a bit longer than other ways but it's pretty easy to do.
#12
Posté 17 avril 2012 - 09:12
#13
Posté 17 avril 2012 - 09:18
#14
Posté 17 avril 2012 - 09:26
I agree with you that Cerberus grenade spam is quite annoying, though. Especially because they're so accurate throwing them.
#15
Posté 17 avril 2012 - 09:27
OK, so you play insanity and die once per mission, and are unhappy with that death rate?If I'm not being killed by a grenade once every 10-15 minutes
[For the record, ME2 tended to fatally glitch once per mission, leaving you stuck in midair until you were killed]
If insanity is too easy, don't play insanity. Duh. If you don't like playing a cover-based shooter
Finally, if insanity is too easy, or you don't like enemies spamming grenades, or want to upgrade chain overload to hit 25 enemies, grab a c.bin editor and change the game however you like.
Modifié par AlexMBrennan, 17 avril 2012 - 09:28 .
#16
Posté 17 avril 2012 - 09:30
Playing as an adept with all that unprotected biotic explosion meat around is a joke all by itself.
#17
Posté 17 avril 2012 - 09:39
I'm not trying to be arrogant or high-handed, but relatively speaking, ME3 is not a difficult game compared to most shooters out there. If you are having trouble, just use your head. I mean, you can pause the game at any point and just look around. There is nothing in this game that requires lightning-quick reflexes or pinpoint aiming accuracy. If you are bad at those things, just design your character build to emphasize different strategies. Anybody can beat this game on insanity.
Modifié par idspisp0pd, 17 avril 2012 - 09:41 .
#18
Posté 17 avril 2012 - 10:50
Camping is a bad idea and rather boring too imo.
#19
Posté 18 avril 2012 - 12:42
Pathetisad wrote...
..Marauder shields you say? Try using energy drain or overload
He's referring to THE Marauder Shields: the one where you can't use any abilities or weapons except a pistol.
#20
Posté 18 avril 2012 - 12:49
TheBRADLeyB wrote...
If I'm not being killed by a grenade once every 10-15 minutes then it's because I'm crying in the corner.
Sometimes the way BioWare forces use to play the game 'their way' is so frustrating and BS. (What I mean by that is in ME2 they wanted us to use cover ALL the time, hence if you weren't behind cover you were dead constantly now they want us behind cover AND moving around from cover to cover or they kill us with gernades. I'm not that impressed with the cover and cover to cover system to want to use it for the entire game!)
I can only play for 30 minutes at a time because I get sick of Medi-gels not filling all the way (sometimes without me being shot at) and I hate the new 'health' system to begin with.
How do you guys do it? I need a 'mega weapon' to be released in DLC so I can get my final achievements!
Not entirely accurate. In ME2, you can play it without using cover most of the time. Check the ME2 forums for the great vids made by Kronner, Sinosleep, etc.
In ME3, well you do not have to move that much as well. If you are behind long covers, you can just move to the left or right of your current position and the Grenade wont affect you. The key is to disable enemies before they can rain grenades. Incendiary/Cryo ammo does a good job at that. Singularity will float most enemies long enough so that they are not be able to use their grenades often.
Use medi-gel when you are NOT taking direct fire for maximum effect.
Just try not to hide in a tight spot...
#21
Posté 18 avril 2012 - 12:54
All you have to do is find another safe spot you can get to quickly, then move.
#22
Posté 18 avril 2012 - 01:02
#23
Posté 18 avril 2012 - 01:03
You play those tense battles second to second, make a move, radial wheel, swing the cam around, see where everything and everybody is. Give your homies a command. out of radial wheel, make a move, bring up radial, etc.
#24
Posté 18 avril 2012 - 01:11
#25
Guest_franciscoamell_*
Posté 18 avril 2012 - 01:17
Guest_franciscoamell_*





Retour en haut






