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just finished ME3


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#26
Shermos

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Frailstrength wrote...

jreezy wrote...

ebevan91 wrote...

I don't mind the outcome. I just want those holes filled to make it easier to understand.

This is what BioWare thinks the problem is which is why the ending DLC is only clarification. Sometimes things are just downright stupid. Clarification won't fix all the faults of the ending.


Just need a little imagination.


Sadly, this is a quality most people who hate the endings seem to lack.

#27
DRUNK_CANADIAN

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Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.

#28
FlashedMyDrive

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Shermos wrote...

Frailstrength wrote...

jreezy wrote...

ebevan91 wrote...

I don't mind the outcome. I just want those holes filled to make it easier to understand.

This is what BioWare thinks the problem is which is why the ending DLC is only clarification. Sometimes things are just downright stupid. Clarification won't fix all the faults of the ending.


Just need a little imagination.


Sadly, this is a quality most people who hate the endings seem to lack.


>Profound, thought-provoking endings with a juxtaposition of moral ideologies and existential determinism, with a dark twist, is great.

>An out-of-left-field, poorly thought out, mishmash of stolen ideas that are structurally unstable from the sheer amount plot-holes and unanswered questions that spits on the entire driving force behind the franchise is not.

Imagination is not the problem.

Modifié par FlashedMyDrive, 18 avril 2012 - 01:40 .


#29
Documental

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DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


...what?

#30
poerksen

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Think about what ME1 and what it was all about and then think about the starchild. If the Starchild is/was the citadel, then why did we need Sovereign and Saren in ME1. Couldn't he just have opened the citadel. He seems to be manipulating the citadel just fine in ME3. Moreover, during the war with the Protheans, the reapers shut down all the relays, thus isolating all the worlds. Why did this not happen in ME3?

That videos posted earlier about the 10 reasons people hate the ending, does not even cover half of it.

#31
AJRimmsey

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DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


thank god for the non-conformist hipsters

back in the 60`s and 70`s those same people warned us about nuclear power,big brother and poisoning the air and water.

we didnt listen,and look where we are now.

vive la non conformist self reliant

they are the future if we dont want to be blinkered sheep following any daft idea of the day

#32
poerksen

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Shermos wrote...

Frailstrength wrote...

jreezy wrote...

ebevan91 wrote...

I don't mind the outcome. I just want those holes filled to make it easier to understand.

This is what BioWare thinks the problem is which is why the ending DLC is only clarification. Sometimes things are just downright stupid. Clarification won't fix all the faults of the ending.


Just need a little imagination.


Sadly, this is a quality most people who hate the endings seem to lack.


Imagination ehh. The problem is that there are way too many questions regarding plotholes, inconsistencies with game lore and space magic that it destroys the narrative. It is not that I could not have imagined what the writers were thinking, but that I am left to think up explanations on my own on too many different things, which simply does not work, when you are trying to "tell" a story.

Modifié par poerksen, 18 avril 2012 - 01:48 .


#33
FlashedMyDrive

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AJRimmsey wrote...

DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


thank god for the non-conformist hipsters

back in the 60`s and 70`s those same people warned us about nuclear power,big brother and poisoning the air and water.

we didnt listen,and look where we are now.

vive la non conformist self reliant

they are the future if we dont want to be blinkered sheep following any daft idea of the day


Hispers are the ultimate comformist culture. Please do not praise them.

And the people in the 60's and 70's were hippies, not hipsters. Big difference.

Modifié par FlashedMyDrive, 18 avril 2012 - 01:47 .


#34
Guest_Catch This Fade_*

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DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.

You lost me at "Judging by the kind of person you are...".

#35
Il Divo

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poerksen wrote...

Imagination ehh. The problem is that there are way too many questions regarding plotholes, inconsistencies with game lore and space magic that it destroys the narrative. It is not that I could not have imagined what the writers were thinking, but that I am left to think up explanations on my own on too many different aspects, which simply does not work, when you are trying to tell a story.


My problem is that my imagination is free. I didn't pay for the game to imagine a quality ending into place.  

#36
poerksen

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jreezy, don't feed the troll. ignore him.

#37
poerksen

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Il Divo wrote...

poerksen wrote...

Imagination ehh. The problem is that there are way too many questions regarding plotholes, inconsistencies with game lore and space magic that it destroys the narrative. It is not that I could not have imagined what the writers were thinking, but that I am left to think up explanations on my own on too many different aspects, which simply does not work, when you are trying to tell a story.


My problem is that my imagination is free. I didn't pay for the game to imagine a quality ending into place.  


I envy your viewpoint :) Personally, I prefer to buy a game that at least has some degree of narrative cohesion.


Sovereign, says his purpose and motives are too complex and incomprehensible for Shepard to understand. Ghost child explains it in 4 sentences. Thumbs up!

One of the most epic villains I have ever seen, now look incredibly lame. I did not expect to be told everything about the reapers, I kind of liked that they were mysterious.

Modifié par poerksen, 18 avril 2012 - 01:59 .


#38
Occulo

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On the sacrifice... why did you think it was a good thing? I'm honestly curious, not trying to attack you personally.

In Destroy Shepard walks towards exploding machinery, and in Control Shepard attempts to become the next Doctor Manhattan instead of just asking the Catalyst to make the Reapers stop. Synthesis seems like the only ending where sacrifice really is necessary.

#39
warmonger180

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Cthulhu42 wrote...

Watch this, and you'll see what all the fuss is about:


well, "plot holes" are no reason to what amounts to vilification of a
game and it's developers, nor are they sufficient reason to file a
complaint with the FTC. it's as simple as this: those who can, do. those
who can't critisize. so to all the haters, I challenge you all to get
together and develop a game this is better than what bioware has
presented

#40
Dudeman315

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Il Divo wrote...

poerksen wrote...

Imagination ehh. The problem is that there are way too many questions regarding plotholes, inconsistencies with game lore and space magic that it destroys the narrative. It is not that I could not have imagined what the writers were thinking, but that I am left to think up explanations on my own on too many different aspects, which simply does not work, when you are trying to tell a story.


My problem is that my imagination is free. I didn't pay for the game to imagine a quality ending into place.  

This times 10000000000

I mean If I bought Harry Potter and the Deathly Hallows and it had the words "imagine the story" followed by 100s of blank pages I would be equally pissed.

#41
AJRimmsey

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FlashedMyDrive wrote...

AJRimmsey wrote...

DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


thank god for the non-conformist hipsters

back in the 60`s and 70`s those same people warned us about nuclear power,big brother and poisoning the air and water.

we didnt listen,and look where we are now.

vive la non conformist self reliant

they are the future if we dont want to be blinkered sheep following any daft idea of the day


Hispers are the ultimate comformist culture. Please do not praise them.

And the people in the 60's and 70's were hippies, not hipsters. Big difference.


then pardon me,i took hipster to mean young hippy

you say conformist he says non conformist,whats the difference ?

i think i am showing my age again,as i dont get the hip hoppity music either :D

#42
Il Divo

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poerksen wrote...


I envy your viewpoint :) Personally, I prefer to buy a game that at least has some degree of narrative cohesion.

Sovereign, says his purpose and motives are too complex and incomprehensible for Shepard to understand. Ghost child explains it in 4 sentences. Thumbs up!

One of the most epic villains I have ever seen, now look incredibly lame. I did not expect to be told everything about the reapers, I kind of liked that they were mysterious.


That's actually what I was trying to say. I agree with you. Posted Image

#43
poerksen

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warmonger180 wrote...

Cthulhu42 wrote...

Watch this, and you'll see what all the fuss is about:


well, "plot holes" are no reason to what amounts to vilification of a
game and it's developers, nor are they sufficient reason to file a
complaint with the FTC. it's as simple as this: those who can, do. those
who can't critisize. so to all the haters, I challenge you all to get
together and develop a game this is better than what bioware has
presented


I do not know who filed a complaint with the FTC, but it is likely only a few people. Plz do not generalize.

However, it is obvious that we were lied to in bioware's advertising and their official statements. The Better Business Bureau actually agrees, calling it "false advertising".
http://www.gamespot....ays-bbb-6371157

This is a consumer market, people have paid for a product, ergo complaining is nessecary, otherwise companies can do what they want and not deliver on what they have promised.

Modifié par poerksen, 18 avril 2012 - 02:09 .


#44
FlashedMyDrive

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AJRimmsey wrote...

FlashedMyDrive wrote...

AJRimmsey wrote...

DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


thank god for the non-conformist hipsters

back in the 60`s and 70`s those same people warned us about nuclear power,big brother and poisoning the air and water.

we didnt listen,and look where we are now.

vive la non conformist self reliant

they are the future if we dont want to be blinkered sheep following any daft idea of the day


Hispers are the ultimate comformist culture. Please do not praise them.

And the people in the 60's and 70's were hippies, not hipsters. Big difference.


then pardon me,i took hipster to mean young hippy

you say conformist he says non conformist,whats the difference ?

i think i am showing my age again,as i dont get the hip hoppity music either :D


Hippies are the counter culture in the 60's and 70's that protested heavily against the government in regards to war, drug policies, human rights, etc. They were responsible for a number of social changes and, in a certain respect, created both a musical and sexual revolution. They were both a blessing and a curse. They are bongo playing, pot smoking, tie dye-wearing, song-circle guys. Hippies tried their best to be non-comformists. It worked until everyone was trying to be just like them.

Hipsters are a cancerous tumor of people who attempt to mimic the hippies. They attempt to "fight the power" by doing and claiming things that most people don't do or like. A common phrase, "I liked it before it was cool". Unlike the hippies, the hispters are not trying to change society, they are trying to be different for the sake of being different. Hipster conform to non-comformity.

Hippies: Tie dye, pot, drums, singing, protests, music, sex, flower-children,  "right on man!".
Hispters: Starbucks, plaid, organic food, thick glasses, scarves, macs, arrogance.

Modifié par FlashedMyDrive, 18 avril 2012 - 02:10 .


#45
AJRimmsey

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FlashedMyDrive wrote...

AJRimmsey wrote...

FlashedMyDrive wrote...

AJRimmsey wrote...

DRUNK_CANADIAN wrote...

Judging by the kind of person you are you probably saw everyone was hating it and you decided you would like it because you are a non-conformist hipster kid.


thank god for the non-conformist hipsters

back in the 60`s and 70`s those same people warned us about nuclear power,big brother and poisoning the air and water.

we didnt listen,and look where we are now.

vive la non conformist self reliant

they are the future if we dont want to be blinkered sheep following any daft idea of the day


Hispers are the ultimate comformist culture. Please do not praise them.

And the people in the 60's and 70's were hippies, not hipsters. Big difference.


then pardon me,i took hipster to mean young hippy

you say conformist he says non conformist,whats the difference ?

i think i am showing my age again,as i dont get the hip hoppity music either :D


Hippies are the counter culture in the 60's and 70's that protested heavily against the government in regards to war, drug policies, human rights, etc. They were responsible for a number of social changes and, in a certain respect, created both a musical and sexual revolution. They were both a blessing and a curse. They are bongo playing, pot smoking, tie dye-wearing, song-circle guys. Hippies tried their best to be non-comformists. It worked until everyone was trying to be just like them.

Hipsters are a cancerous tumor of people who attempt to mimic the hippies. They attempt to "fight the power" by doing and claiming things that most people don't do or like. A common phrase, "I liked it before it was cool". Unlike the hippies, the hispters are not trying to change society, they are trying to be different for the sake of being different. Hipster conform to non-comformity.

Hippies: Tie dye, pot, drums, singing, protests, music, sex, flower-children,  "right on man!".
Hispters: Starbucks, plaid, organic food, thick glasses, scarves, macs, arrogance.



many thanks.
jesus,now i see these hipsters everywhere,here we call them torys :D

thier rallying cry here is "FIGHT THE POWER..just not our bit of power"

#46
warmonger180

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Occulo wrote...

On the sacrifice... why did you think it was a good thing? I'm honestly curious, not trying to attack you personally.

In Destroy Shepard walks towards exploding machinery, and in Control Shepard attempts to become the next Doctor Manhattan instead of just asking the Catalyst to make the Reapers stop. Synthesis seems like the only ending where sacrifice really is necessary.


it's about loss. granted the endings are virtually the same, but do you think Shepard, played paragon, would try to control trhe reapers, or for that matter destroy them without any kind of benefit? I don't think "she" would. the sacrifice is a loss. Shepard knowing that whatever she did she would die, so why make it meaningless?. were it a meaningless death, then it would not be a sacrifice. and then there're her comrades loss of her, as a result of her actions. in a way, they too sacrificed. how much good can come from loss?

#47
FlashedMyDrive

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I would have told the fleet to evacuate and just drove the Citadel into the Charon Relay killing every reaper in the system as well as the starchild. It's like driving a stick right?

Modifié par FlashedMyDrive, 18 avril 2012 - 02:28 .


#48
lillitheris

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Liking the ending despite the problems? Awesome, glad you enjoyed it.

Trying to claim the endings are hyper-deep and only the imaginative/smart/whatever get them? Yeah, no.

#49
Ivran

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lillitheris wrote...

Liking the ending despite the problems? Awesome, glad you enjoyed it.

Trying to claim the endings are hyper-deep and only the imaginative/smart/whatever get them? Yeah, no.



#50
thunderhawk862002

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I'm glad you liked it. I wish I were in your shoes. But for what people have for the problems of the ending, most of the problems comes from plot holes or inconsistencies, what was said in the interviews compared to what was in the product, face import issues, MP required for access of all endings, and the three basic choices.

But like I said before I'm glad you liked it and didn't let those things bother you as it did me.