Jpherb wrote...
I hope so! The rogue backstabbing alone is enough to hook me, but there are so many cool moves
THAT is what highlights so much of what is wrong with the DA2 combat system. If you recall your Dragon Age lore, from Origins, regarding magic....
Cardinal Rules of Magic"
You must not be under the misimpression that magic is all-powerful. There are limits, and not even the greatest mages may overcome them.
No one, for instance, has found any means of traveling-either over great distances or small ones-beyond putting one foot in front of the other. The immutable nature of the physical world prevents this. So no, you may not simply pop over to Minrathous to borrow a cup of sugar, nor may you magic the essay you "forgot" in the apprentice dormitory to your desk. You will simply have to be prepared.
Similarly, even when you send your mind into the Fade, your body remains behind. Only once has this barrier been overcome, and reputedly the spell required two-thirds of the lyrium in the Tevinter Imperium as well as the lifeblood of several hundred slaves. The results were utterly disastrous.
Finally, life is finite. A truly great healer may bring someone back from the very precipice of death, when breath and heartbeat have ceased but the spirit still clings to life. But once the spirit has fled the body, it cannot be recalled. That is no failing of your skills or power, it is simple reality. "
So, any character teleporting across the battlefield, breaks a cardinal rule of magic, the game designers set for their own world. And if they cannot maintain consistancy on one of the most important aspects of the game...it really messes up the whole story.
And the rogue backstab in DA2, is nothing short of a teleport/dimension door. And even if that cardinal rule against teleportation did not exist, then it would still be someone that was not a mage, using magic. And there is no other way to explain that move, except by magic.
All of the over the top combat moves, belong in a different genre of games. I am sure that Bioware/EA is very happy to attract some people that enjoy the hentai style, arcade system of combat, where any sense of logic is thrown out the window, to make eye candy. It would have been nice if Bioware felt secure enough in their own Game of the Year, to keep a proven system, rather than feel the need to become a cheap imitation of Final Fantasy.
Modifié par Dakota Strider, 22 avril 2012 - 01:16 .