brushyourteeth wrote...
I think it's an interesting question, no matter what Bioware does.
I do too.
Admittedly, I have more faith in Bioware than
brushyourteeth wrote...
I think it's an interesting question, no matter what Bioware does.
the_one_54321 wrote...
I actually don't want them to reintroduce any old characters that once had a significant role. Honestly, I feel they butchered Leliana, Anders should have been dead, and Zevran should have been a skeleton on the side of some road.Dejajeva wrote...
If you could have ONE past companion back as a future companion, from either game- just ONE, who would it be? I think for me it would be Varric.
If they don't intend to include consequences, then they shouldn't offer the choices to beging with. As much as I have previously enjoyed BioWare games, DAII really shattered my faith in their ability to continue a saga. In large part because of the changes they made to combat, but also much to do with how they handled the choices we made in DA:O. Those choices revolving around the characters that were important in that game.
the_one_54321 wrote...
It is an interesting question, but you're going to get a whole lot of bitter mixed up in the responses. A lot of people were really unhappy with how a lot of things were handled in DAII. Personally, I'd like to be able to imagine that DAII never happened, and have DAIII take up where DA:O left off. They retconned (never ever a good idea), they stripped things from combat that many of us loved, they stripped things from the environmental design that many of us loved**, they used just plain bad area, atmosphere, and encounter design (admittedly fixed in DLCs), and .. well.. there you have it. A number of us really felt like the game was a slap in the face. So there's a lot of bitterness.
** I remember watching a particular interview with one guy and he talked about the Circle library in DA:O. He mentioned how there were 30000 books and probably no one noticed. So they cut out all such details to save time and effort in DAII. A lot of us were absolutely incredulous over that. That library was an awesome area. And yes, I noticed the damn books.
the_one_54321 wrote...
** I remember watching a particular interview with one guy and he talked about the Circle library in DA:O. He mentioned how there were 30000 books and probably no one noticed. So they cut out all such details to save time and effort in DAII. A lot of us were absolutely incredulous over that. That library was an awesome area. And yes, I noticed the damn books.
Modifié par the_one_54321, 20 avril 2012 - 05:13 .
Dejajeva wrote...
The wounded coast annoyed me. I didn't mind the area as much as I minded what you saw when you looked out into the distance. I should have been able to spy kirkwall in the distance. Or smoke or something. It was just all grey and brown. I didn't feel connected to Kirkwall at all. Same with Sundermount. Your telling me I can't see ruins or kirkwall or cliffs from the top of a damled mountain? Smh.
No, I agree with you. In fact, it's almost the other way around. I see most of the Templars, especially after Meredith, straying away from what the Chantry was really intending in DA2. In DA:O I felt like most templars had good intentions. In DA2 I feel like they all just go on mage hunts for fun. Sure, Kirkwall mages aren't as good as the Ferelden ones, but the Templars are so much worse than in DA:O. They were so different by comparison that I was actually shocked. They treated them like people for the most part in DA:O. They treated them like things in DA2. Which, as all my canon characters in this series have been mage since I prefer playing mages, pissed me off to no end, even when I played the good mage. It's also another reason I was happy to kill Fenris at the end when I couldnt' convince him to join the mage side in my canon playthrough.berelinde wrote...
Oh, I think BioWare has learned their lesson about bringing back characters that can be killed (I'm looking at you, Leliana. Your corpse was defiled by darkspawn in Lothering in my game.)
Nifty fact, though: Cullen can't die. He is always there to watch you walk off into the sunset (or to kneel to you, I guess, although that only happened in 2 of my games since I don't have many pro-Chantry Hawkes). He always survives into the epilogue and would be available to return in DA3.
The Chantry is getting adequate representation this time around in the form of Cassandra. I'd like to see Cullen take the next logical step and question whether his (former) order is really serving the Maker or whether they have lost the way. So I'd like him to retain his faith but cast off his ties to the Chantry. I suspect I'm the only one here in this thread that feels that way, though. Regardless, I could see him getting along okay with protagonist that supported mage rights whether he personally supported the Chantry or not, so I'd be satisfied either way. As long as they don't give him a nervous breakdown and turn him into a second Ser Alrik.
TJX2045 wrote...
No, I agree with you. In fact, it's almost the other way around. I see most of the Templars, especially after Meredith, straying away from what the Chantry was really intending in DA2. In DA:O I felt like most templars had good intentions. In DA2 I feel like they all just go on mage hunts for fun. Sure, Kirkwall mages aren't as good as the Ferelden ones, but the Templars are so much worse than in DA:O. They were so different by comparison that I was actually shocked. They treated them like people for the most part in DA:O. They treated them like things in DA2. Which, as all my canon characters in this series have been mage since I prefer playing mages, pissed me off to no end, even when I played the good mage. It's also another reason I was happy to kill Fenris at the end when I couldnt' convince him to join the mage side in my canon playthrough.berelinde wrote...
Oh, I think BioWare has learned their lesson about bringing back characters that can be killed (I'm looking at you, Leliana. Your corpse was defiled by darkspawn in Lothering in my game.)
Nifty fact, though: Cullen can't die. He is always there to watch you walk off into the sunset (or to kneel to you, I guess, although that only happened in 2 of my games since I don't have many pro-Chantry Hawkes). He always survives into the epilogue and would be available to return in DA3.
The Chantry is getting adequate representation this time around in the form of Cassandra. I'd like to see Cullen take the next logical step and question whether his (former) order is really serving the Maker or whether they have lost the way. So I'd like him to retain his faith but cast off his ties to the Chantry. I suspect I'm the only one here in this thread that feels that way, though. Regardless, I could see him getting along okay with protagonist that supported mage rights whether he personally supported the Chantry or not, so I'd be satisfied either way. As long as they don't give him a nervous breakdown and turn him into a second Ser Alrik.
Modifié par brushyourteeth, 20 avril 2012 - 04:09 .
the_one_54321 wrote...
Everyone in Kirkwall was bats*** crazy. Hawke should have, after no more than one year, said "you're all crazy, and I'm leaving."
brushyourteeth wrote...
TJX2045 wrote...
No, I agree with you. In fact, it's almost the other way around. I see most of the Templars, especially after Meredith, straying away from what the Chantry was really intending in DA2. In DA:O I felt like most templars had good intentions. In DA2 I feel like they all just go on mage hunts for fun. Sure, Kirkwall mages aren't as good as the Ferelden ones, but the Templars are so much worse than in DA:O. They were so different by comparison that I was actually shocked. They treated them like people for the most part in DA:O. They treated them like things in DA2. Which, as all my canon characters in this series have been mage since I prefer playing mages, pissed me off to no end, even when I played the good mage. It's also another reason I was happy to kill Fenris at the end when I couldnt' convince him to join the mage side in my canon playthrough.berelinde wrote...
Oh, I think BioWare has learned their lesson about bringing back characters that can be killed (I'm looking at you, Leliana. Your corpse was defiled by darkspawn in Lothering in my game.)
Nifty fact, though: Cullen can't die. He is always there to watch you walk off into the sunset (or to kneel to you, I guess, although that only happened in 2 of my games since I don't have many pro-Chantry Hawkes). He always survives into the epilogue and would be available to return in DA3.
The Chantry is getting adequate representation this time around in the form of Cassandra. I'd like to see Cullen take the next logical step and question whether his (former) order is really serving the Maker or whether they have lost the way. So I'd like him to retain his faith but cast off his ties to the Chantry. I suspect I'm the only one here in this thread that feels that way, though. Regardless, I could see him getting along okay with protagonist that supported mage rights whether he personally supported the Chantry or not, so I'd be satisfied either way. As long as they don't give him a nervous breakdown and turn him into a second Ser Alrik.
I agree with you there. I think, first of all, that due to the breakdown of rank in the Chantry, most Templars and Sisters have no idea what the Divine herself actually thinks of all this - they just know how their immediate superiors feel about it. That's why the Ferelden mages were treated like people (bravo, Gregoir), the Kirkwall mages were treated like dangerous animals (boo, Meredith) and the Kirkwall sisters did practically nothing at all (thanks a lot, Elthina). If Cullen knew how the Divine felt about the issue, I bet he'd side with her - but since he probably doesn't, this is where I'm guessing he stands:
I am a Templar. I have a duty to protect the world from mages and mages from themselves.
I don't know how to do anything else.
I have a duty to the Maker.
I hate the way the Chantry has us treat mages. They effectively encourage us to "do harm without provocation" which is technically against our code.
He's a perfect representation of the breakdown of Chantry control.
Soo.... I don't see Cullen leaving the Chantry (at least for long) or becoming anything like Meredith. I see him being confused and conflicted, but still feeling like it's his duty to do something to help, somehow. And he'll be wanting someone strong to help him see which road he should take.
Which makes him a perfect companion for our DAIII hero.
LolaLei wrote...
Didn't the Divine kinda side with the Mages in the Asunder novel? Or at least take pity on them? if Cullen knew that then I suspect he'd go with the Divines wishes, rather than rebel with the other Templars.
brushyourteeth wrote...
LolaLei wrote...
Didn't the Divine kinda side with the Mages in the Asunder novel? Or at least take pity on them? if Cullen knew that then I suspect he'd go with the Divines wishes, rather than rebel with the other Templars.
She wanted much fairer treatment for mages, which is a pretty radical sentiment for the Chantry. Obviously not everyone was on board, even though they're not technically allowed to disagree with the Maker's chosen voice on Thedas.
Modifié par LolaLei, 20 avril 2012 - 05:04 .
Modifié par LolaLei, 20 avril 2012 - 05:17 .
LolaLei wrote...
Y'know I think he'll definitely be in the game in some capacity (be it as a companion/LI or NPC) because he would have been summoned to Orlais by the Divine herself to discuss/answer for the Kirkwall events with Meredith since that's largely what kicked this whole thing off.
brushyourteeth wrote...
LolaLei wrote...
Y'know I think he'll definitely be in the game in some capacity (be it as a companion/LI or NPC) because he would have been summoned to Orlais by the Divine herself to discuss/answer for the Kirkwall events with Meredith since that's largely what kicked this whole thing off.
You're right - he was second in command, and possibly the one who ordered Meredith to stand down.