The best bittersweet ending in Video Game History... its not ME
#226
Posté 18 avril 2012 - 03:41
Shadow of the Colossus was pretty sad when the soldier died resurrecting his love and you had to see her living out her life alone with no one there.
#227
Posté 18 avril 2012 - 03:51
Dragon Age 2. I know this is a controversial one, but I actually liked the ending. There was a certain poetic sadness to the inevitability of the conflict that was brewing. It was interesting seeing a more personal tale, where all you can salvage is your own peace of mind and perhaps a few close friends. I can understand how people wouldn't like it - but it fit with the theme of the game, and it wasn't exactly unexpected.
[quote]
So I'm not the only who liked the DA2 ending. I had the flicker of hope that it might be possible to get the saner elements of the Templars and the Circle together with the City Guard and form a coalition of the sensible to try and bring order to Kirkwall. But the religious conflict is too extreme and irreconcilable for that, not too mention the huge foreign army marching on the city. So Hawke has to leave the adopted city she pledged to protect and become a penniless refugee again. But she's young enough to start over and she has her LI with her so her story can begin somewhere new. I hope DA3 keeps the personal and human level of 2, I'm a bit tired of fighting ancien nameless evils that threaten to destroy the world yet again.
I don't think it is necessary for the protagonist always to die to make the ending bittersweet. It can be satisfying to imagine how their life continues once the events of the game are over.
Modifié par JadedLibertine, 18 avril 2012 - 03:52 .
#228
Posté 18 avril 2012 - 03:58
#229
Posté 18 avril 2012 - 04:33
I've recently become a big fan of Rockstar's work, and have RDR two games from now in my backlog. LA Noire--which I thought was the second best game of last year after all of it was released--had a nice bittersweet ending as well. Anytime a game is telling a redemption story, if it tells it well, you're probably going to get a decent bittersweet ending. And I'm a sucker for redemption stories.
#230
Posté 18 avril 2012 - 04:35
YESSS! I LOVE Legacy of Kain! SOOO GOOOOOD!colateral wrote...
Bioware has gone on record saying that they wanted a bittersweet ending to their epic trilogy. That is understandable, and honestly the best way to end the series, but they didnt execute it well. In my opinion the Greatest Bittersweet ending there ever was is the end of the Legacy of Kain series.
That last line summed up all of the pain and sorrow mixed with the appropriate amount of promise for a future.
"Most ironic of all was the last gift that Raziel had given me. More powerful than the sword that now held his soul, more acute even than the vision his sacrifice had accorded me. The First, Bitter Taste of that terrible illusion--Hope."
Anyone else agree? or can think of a better example?
And Joel, you mentioned Planescape: Torment. If all that was good and right with the universe coalesced into a single point in the universe, it would be that game. You are my new best friend
#231
Posté 18 avril 2012 - 04:39
#232
Posté 18 avril 2012 - 04:49
Zalajinn wrote...
Deus Ex: Human revolution: the self-destruct ending
All the endings. the game was great all the way through, it felt the game had digressed by a decade when they just gave us a MGS1 style lecture scene.
#233
Posté 24 avril 2012 - 11:07





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