Can We Get a Thread in Support of MORE HARBINGER in the Extended Cut: DLC?
#1
Posté 18 avril 2012 - 04:41
Come on, the lack of Harbinger in Mass Effect 3 after all that time building him up in Mass Effect 2 is no good!
#2
Posté 18 avril 2012 - 04:42
#3
Guest_magnetite_*
Posté 18 avril 2012 - 04:44
Guest_magnetite_*
Harbinger was a much better antagonist.
Modifié par magnetite, 18 avril 2012 - 04:47 .
#4
Posté 18 avril 2012 - 04:45
Just too short a game, it was rushed no matter what. Content wasn't even worked on that should have been.
#5
Posté 18 avril 2012 - 04:45
It's my take on the whole indoc thing, although there's no dreaming going on, I talk about Harbinger possibly being set up for being post-ending DLC and that the Extended Cut is going to tease exactly that.
#6
Posté 18 avril 2012 - 04:45
Just more Harby ;_;
#7
Posté 18 avril 2012 - 04:46
*ASSUMING DIRECT CONTROL*
THIS PLEASES ME!
#8
Posté 18 avril 2012 - 04:52
#9
Posté 18 avril 2012 - 04:57
I just wanna hear "ASSUMING DIRECT CONTROL" at least once in ME3.
#10
Posté 18 avril 2012 - 04:59
#11
Posté 18 avril 2012 - 04:59
- Fight Harbinger from the Inside
- Fight waves of Reaper and Indoctrinated Cerberus forces together
- Harbinger can Assume Direct Control of any Marauder Shields
- Deal with Habringer's hallucinations and mind games
- Virmire Sacrifice Ghost Hallucination
- Blow up Harbinger's core
- Escape
- Potentially lose one or more squadmates or possibly die yourself
- Install Hot Tub on the Normandy
- Drunken Hot Tub Party on the Normandy
Modifié par Bill Casey, 18 avril 2012 - 05:02 .
#12
Posté 18 avril 2012 - 05:07
Bill Casey wrote...
- Fight Harbinger from the Outside
- Fight Harbinger from the Inside
- Fight waves of Reaper and Indoctrinated Cerberus forces together
- Harbinger can Assume Direct Control of any Marauder Shields
- Deal with Habringer's hallucinations and mind games
- Virmire Sacrifice Ghost Hallucination
- Blow up Harbinger's core
- Escape
- Potentially lose one or more squadmates or possibly die yourself
- Install Hot Tub on the Normandy
- Drunken Hot Tub Party on the Normandy
I'd be happy with that.
MORE HARBINGER.
#13
Posté 18 avril 2012 - 05:10
Zuka999 wrote...
Yeah, I loved that the true Reapers had personalities. It makes sense, given that they're made from different civilizations. I wanted to "meet" more Reapers.
This is actually one of my complaints with ME3. The Reapers went from being characters (Sovereign, Harbinger) to plot devices to move the action along in favour of Cerberus and TIM as the primary antagonists.
Their treatment was rather disappointing.
Modifié par grey_wind, 18 avril 2012 - 05:10 .
#14
Posté 18 avril 2012 - 05:19
#15
Posté 18 avril 2012 - 05:20
#16
Posté 18 avril 2012 - 06:16
I WOULD AGREE WITH BILL CASEY
RELEASING CONTROL OF THIS POST
Totally the same idea I had. Start off with most of the galactic fleet bombing him. Go inside with an interactive breach and suppress mission with decision making elements from the SM such as choosing EDI to hack a panel within, then face the mightiest reaper forces then mind games while trying to destroy his drive core. Harbinger was built up further in the codex to support such an epic confrontation, why not utilise it?
#17
Posté 18 avril 2012 - 06:20
#18
Posté 18 avril 2012 - 06:25
#19
Posté 18 avril 2012 - 06:26
Edit: Or rather, it will have, when I figure out how to set it properly.
Modifié par HellishFiend, 18 avril 2012 - 06:26 .
#20
Posté 18 avril 2012 - 06:28
#21
Posté 18 avril 2012 - 06:32
Retakers do have a point though, that the Catalyst scene doesn't feel as confrontational as it ought to. Especially if you have high EMS, the catalyst sounds like he is your friend when he really isn't. If he was more arrogant and tried to dissuade Shepard from the Destruction and Control endings, the scene would probably work much better. No need to replace him with Harby, just take the general tone of the "Low EMS" conversation and add a few lines like: "You may destroy us, but you will destroy yourself too, and everything you hold dear". "You will never be strong enough to control us, you will just die in vain".
Then Shepard goes "Yeah, watch me" , problem solved (at least this one, the whole Normandy scene is what they *really* need to work on first IMO.)
#22
Posté 18 avril 2012 - 06:32
^Razzandi wrote...
Now why would anyone want tha...
*ASSUMING DIRECT CONTROL*
THIS PLEASES ME!
This.
*puts on metal space helmet so that Harbinger doesn't assume direct control of his post*
#23
Posté 18 avril 2012 - 06:32
#24
Posté 18 avril 2012 - 06:38
#25
Posté 18 avril 2012 - 06:52
Zolt51 wrote...
Pointless. Whatever the flaws in the ending may be, bringing back more Harby isn't going to do sh*t on its own.
Retakers do have a point though, that the Catalyst scene doesn't feel as confrontational as it ought to. Especially if you have high EMS, the catalyst sounds like he is your friend when he really isn't. If he was more arrogant and tried to dissuade Shepard from the Destruction and Control endings, the scene would probably work much better. No need to replace him with Harby, just take the general tone of the "Low EMS" conversation and add a few lines like: "You may destroy us, but you will destroy yourself too, and everything you hold dear". "You will never be strong enough to control us, you will just die in vain".
Then Shepard goes "Yeah, watch me" , problem solved (at least this one, the whole Normandy scene is what they *really* need to work on first IMO.)
The problem with the Catalyst is that he is an antagonist introduced 10 minutes before the game concludes, which is not a time to be introducing a new character. This is why some people want him replaced with Harbinger because Harby's an already established villain and some kind of confrontation with him is pending.
However, a simple swap with Harbinger isn't going to fix the ending, nor is some kind of confrontation with him gonna help if we still arrive to the same damn conclusion. But his exclusion from the game is something that many fans want to see remedied.
Modifié par grey_wind, 18 avril 2012 - 06:53 .





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