looks like your beating me by 9 kills cid, hope i can can make it up
stealth challenge
Débuté par
demireamer
, déc. 06 2009 05:54
#51
Posté 11 décembre 2009 - 04:37
#52
Posté 11 décembre 2009 - 05:47
well i have only killed two people so it might be possible to go under seven for those. the rest is darkspawn. yeah stealth is extremly powerfull, but not as usefull before you get combat stealth. I would have prefered if it was more tactics behind it thought. like only sneaking behind enemies backs not right infront of their face. the major diffculty is that you have to leave your party behind and reveil yourself in the last room and take out everything on your own. So it's alot eaiser to just kill everything in your path then doing this.
#53
Posté 11 décembre 2009 - 05:53
demireamer it would be good to know your progress abit. after lothering is the tricky part which order is best. I will try the circle first so i get wynne and the extra attributes. Wynne will be necissary to keep allies alive in the other parts.
#54
Posté 11 décembre 2009 - 07:32
my path right now is running around looking for quest to get some exp i got the codex belt on and hoping for the best, havnt had much time to play, the circle seems like a good place to go next i think we can probly work it like the tower and bring are pt with us, and leave the deep roads for when we have 3 stealth rouge party mebers the brood mother seem imposable to me atm.
oh the first thing i did was go to redcliffe and tell them i was not going to help.
oh the first thing i did was go to redcliffe and tell them i was not going to help.
#55
Posté 11 décembre 2009 - 07:38
Combat Stealth, is going to help alot when we hit level 8 but Feign Death will nice to around level 9 or 10.
i would like to know what skils you have at this point, i know i am finding traps a life saver my self, i would kinda like to talk battle plans with ya, if you dont mind
i would like to know what skils you have at this point, i know i am finding traps a life saver my self, i would kinda like to talk battle plans with ya, if you dont mind
#56
Posté 11 décembre 2009 - 09:28
actually i haven't picked trap making yet. I am lv 5 right now.
Skills: 1 Coercion,1 Stealing, 1 Poison making, 2 Combat Training,
talents: Dirty Fighting, Below Belt, Deft hands x2, stealth x2, Dual weapon sweep, Rapid shot.
I have put 3 points into cunning and the rest into dex. Not the most ultimate build for combat.
i haven't used more then a few potions of venom so far the rest i have saved for harder fights which i am quite certain will show up later on. I simply don't have the money for spamming bombs and traps on regular enemies. And you don't need anything to beat the ogre, beyond dodging his blows.
I will use my new companions to build up a crafting factory while i will try to increase my own combat abilities aswell as the other rogues. I think you will have your party in most boss fights because they usually contain a cutscene that warp them ahead.
I need to get both wynne and morrigans as healers in all combats that contain allies. while only hurting the enemies and let the allies do the actual final blows. it's a bit risky because you can accidently kill someone.
Skills: 1 Coercion,1 Stealing, 1 Poison making, 2 Combat Training,
talents: Dirty Fighting, Below Belt, Deft hands x2, stealth x2, Dual weapon sweep, Rapid shot.
I have put 3 points into cunning and the rest into dex. Not the most ultimate build for combat.
i haven't used more then a few potions of venom so far the rest i have saved for harder fights which i am quite certain will show up later on. I simply don't have the money for spamming bombs and traps on regular enemies. And you don't need anything to beat the ogre, beyond dodging his blows.
I will use my new companions to build up a crafting factory while i will try to increase my own combat abilities aswell as the other rogues. I think you will have your party in most boss fights because they usually contain a cutscene that warp them ahead.
I need to get both wynne and morrigans as healers in all combats that contain allies. while only hurting the enemies and let the allies do the actual final blows. it's a bit risky because you can accidently kill someone.
#57
Posté 12 décembre 2009 - 05:38
Tower of the circle:
1st floor, 0 Kills, divide the enemies in small groups and pull them back and get them zapped by the mages, include the 3rd summoning circle for the quest XP.
2nd floor, 3 kills, the three bloodmages holding the forcefield in place. It doesn't matter if you let the girl live it's still count as 3 kills in the statistics.
3rd floor, 10 kills. pull your party back into the corner that is farthest away from the door. and make sure you close the door after yourself otherwise the undead, will charge the party which give you unnecissary kills. stealth through the floor until you reach the end without stepping in any traps. solve the three statue puzzle on the way and pick any chest your capable of. when you reach the oppocent side of the wall of the place your party is standing you should beable to leave combat status, save. make sure the doors in the corridor outside is closed pull the two abonimations that is guarding the cooridor back into the room, they will in their turn pull the three other abonimations with them slightly later. kill them. (this is need for ending the combat status near the stairs and if you do this before the boss fight you can use your party in the fight)
you can now enter the room oppocent of the the door that is leading into the center room with the boss. You can now teleport your party to your side from this room. enter the boss room and kill the boss ASAP, then go for the sidekicks. if your fast enough you will save the lives of the tranquils. well atleast two of them. not sure if it's possible to actually kill it so fast that the first isn't turned into a shade, because that is the first thing the boss will do. if you do that your get one less kill then me.
4th floor (before fade phase) 0 kills, let the desire demon leave with the templar, leave the last door untouched for now, otherwsie you will end up in a combat state you can't endwithout unnecissary kills. enter the sloth demons room.
weisshaught: 3 kills, kill duncan and his fellow greywarden
to be CONTINUED i just noticed that the mouse has combat stealth which mean i have some test todo to lower the kills in upcoming parts of the fade.
1st floor, 0 Kills, divide the enemies in small groups and pull them back and get them zapped by the mages, include the 3rd summoning circle for the quest XP.
2nd floor, 3 kills, the three bloodmages holding the forcefield in place. It doesn't matter if you let the girl live it's still count as 3 kills in the statistics.
3rd floor, 10 kills. pull your party back into the corner that is farthest away from the door. and make sure you close the door after yourself otherwise the undead, will charge the party which give you unnecissary kills. stealth through the floor until you reach the end without stepping in any traps. solve the three statue puzzle on the way and pick any chest your capable of. when you reach the oppocent side of the wall of the place your party is standing you should beable to leave combat status, save. make sure the doors in the corridor outside is closed pull the two abonimations that is guarding the cooridor back into the room, they will in their turn pull the three other abonimations with them slightly later. kill them. (this is need for ending the combat status near the stairs and if you do this before the boss fight you can use your party in the fight)
you can now enter the room oppocent of the the door that is leading into the center room with the boss. You can now teleport your party to your side from this room. enter the boss room and kill the boss ASAP, then go for the sidekicks. if your fast enough you will save the lives of the tranquils. well atleast two of them. not sure if it's possible to actually kill it so fast that the first isn't turned into a shade, because that is the first thing the boss will do. if you do that your get one less kill then me.
4th floor (before fade phase) 0 kills, let the desire demon leave with the templar, leave the last door untouched for now, otherwsie you will end up in a combat state you can't endwithout unnecissary kills. enter the sloth demons room.
weisshaught: 3 kills, kill duncan and his fellow greywarden
to be CONTINUED i just noticed that the mouse has combat stealth which mean i have some test todo to lower the kills in upcoming parts of the fade.
#58
Posté 15 décembre 2009 - 05:20
I have reached the sloth demon with a total of 102 kills. there is no way i can solo this boss as a lv 6 rogue. I will have a hard time to just beat the ogre shape. there is room for improvement on the mage asunder level of the fade. i just had to kill way to many to survive the first flame section. other then that i think i got a perfect score so far.
#59
Posté 16 décembre 2009 - 04:03
i lowered the difficulty to pass this boss and i got through the rest of the tower with 112 kills in total. I have reached level 7.





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