Did you feel particularly connected to "Earth"?
#101
Posté 18 avril 2012 - 10:57
I think I actually cared most for the people on the Citadel.
#102
Posté 18 avril 2012 - 10:57
I know that some Salarian claimed that it was very poluted, but that nature was recovering due to tech.
If we'd get a single mission on earth, or preferably have some earth-based hub in any of the previous games... or eaven ME3, then I'd care more. But as is, I've spent two games barely even mentioning it, and a third game where I'm suddenly supposed to convince everyone that earth is more important than any of the other worlds.
#103
Posté 18 avril 2012 - 11:05
Too much room dedicated to habitation.
Not enough orbital defense platforms.
We are surprised the Old Machines targeted Earth second.
We would have struck at the Citadel.
#104
Posté 18 avril 2012 - 11:13
Having said that they probably could have done a better job making players care about the planet. Instead of starting the game with the Reaper's invasion they should have started the game with Shepard just living on Earth under planet arrest or whatever it was and letting players explore the planet as it was before the Reapers invaded. Seeing children playing on the streets, people going to their jobs etc. Maybe the first half hour of the game could have just been Shepard going around, talking with people, doing a couple of quests where she helps some people out etc. Have the players build up an emotional connection to the planet. Then of course the Reapers would invade.
That would have at least let players know what they were fighting for. As it is we only saw the planet as it was being invaded and as a ruin after the invasion had gone on for a while. It's hard to care about saving a planet when all you've ever known the planet as is a place full of war.
#105
Posté 18 avril 2012 - 11:20
While humanity has a huge role in Mass Effect, I found myself much more connected and interested in relations with the alien species. I was more upset seeing Palavan and Thesia being destroyed, and wanted to help retake those places like I helped the Krogan. In ME1 the Krogan seemed more like trouble than good (except Wrex), by two I started to form a slightly different opinion and sympathized with them to a degree, and by the third one I felt they DESERVED another chance at success.
It's not the location that matters, but the people that reside there. I cared about Garrus and his family, and I cared about Liara seeing the destruction of her whole history, culture, and race. I cared nothing for a small handful of no name NPCs and a child dying on what was a pretty tutorial level. I find it funny that Earth was talked about so much and emphasized to an overwhelming degree. It seems like the logic behind it was that because the player was from Earth that they would care more. Maybe I'm a broken person that you cannot apply logic too then because it didn't work on me.
TL;DR: No.
#106
Posté 18 avril 2012 - 11:53
The whole "gotta save earth!" schtick felt ridiculous when you have all the other homeworlds being hit as well. I hate the whole "Humans Are Special" plot archetype
#107
Posté 18 avril 2012 - 12:05
Tali and Legion are both heavily invested in the Geth / Quarian conflict, the plight of the Migrant Fleet / The Desire to Reclaim Rannoch / The Geth Heretics / etc.
In both cases we have missions that weave a rich tapestry of a people in conflict. We hear about their history, their culture and their hopes and dreams for the future.
With earth, things just seem to be a bit less substantial. The Illusive Man and Udina make plenty of amorphous references to "Humanity" and "Mankind" but as they're both fairly unlikeable characters and aren't really talking about anything that you're going to specifically get to see, you don't invest yourself in the same way.
Ashley and Kaiden talk of family back home or Brain Camp throughout the games, but it never seems to have a direct bearing on Shepard's personal story. (Like Rannoch and Tuchanka do.)
Earth though...?
We saw half an hour of it in the opening chapter... then we saw the bombed out wreck of London in the closing one. Other than Big Ben being on the skyline though it could have been any other alien city filled with chest high walls. Earth felt more like a prologue and epilogue than a major chapter or component of the Mass Effect universe.
I also didn't feel particularly connected to Thessia. Probably because we'd never got to go there during peace time.
Watching Palaven burn from one of it's moons *was* moving though. Probably because Garrus was written so well, and his being able to single out the bright red patch of fire where his home city used to be... wow. Lump in the throat. That was powerful.
No, I didn't feel particularly connected to Earth.
#108
Posté 18 avril 2012 - 12:30
Really? I thought it was less dreary looking and less foggy in the game.:happy:The Angry One wrote...
Roxy Lalonde wrote...
Having to fight through London and see it all devastated was actually rather painful for me. But that's just me and my English ways.
I've lived here in London quite a while and I didn't really notice the difference.
#109
Posté 18 avril 2012 - 12:33
#110
Posté 18 avril 2012 - 12:36
MysticSpace wrote...
Really? I thought it was less dreary looking and less foggy in the game.:happy:The Angry One wrote...
Roxy Lalonde wrote...
Having to fight through London and see it all devastated was actually rather painful for me. But that's just me and my English ways.
I've lived here in London quite a while and I didn't really notice the difference.
Meh, the London fog was gone before I was born.
Did I mention I was born in London?
#111
Posté 18 avril 2012 - 12:36
#112
Posté 18 avril 2012 - 12:40
#113
Posté 18 avril 2012 - 12:45
Besides that, the Reapers destroying Thessia and the Turians who desperately try to hold and defend their homeworld touched me more, probably also because of Liara and Garrus both being afraid of loosing things they cared about. That's most likely cause I consider my Full-Paragon-Shepard to be a very selfless person, who would rather save what's important to his friends than save what's only important to him. And he was a colonist anyway, so not that much holds him at Earth ...
#114
Posté 18 avril 2012 - 12:46
Hihoshi101 wrote...
Nope my Shep was a biotic colony kid and only really knew about earth from vids. She would have rather retaken palavin for Garrus.
I maintain that Palaven was the only logical place to make a stand.
#115
Posté 18 avril 2012 - 12:48
#116
Posté 18 avril 2012 - 01:12
#117
Posté 18 avril 2012 - 01:15
Samtheman63 wrote...
Yes, Earth is the human home world, why wouldn't you
Because we hardly intereact with the planet at all in the ME universe.....
#118
Posté 18 avril 2012 - 01:18
speculation:
What I think the developers expected was that earth would be interesting in itself and that we had been wanting to see earth in the previous two games.
What happened for me was that I found the galaxy so interesting without earth, that I just did not care for it anymore. It became one planet among many. Then when my character went irrational at times because "he wanted to defend earth and it felt wrong to leave" I had a major disconnect from my character.
If earth was ment to have an emotional impact, it should have played a more central role in the previous games. For me, it felt contrived.
#119
Posté 18 avril 2012 - 01:24
#120
Posté 18 avril 2012 - 01:26
I also became disconnected with all squadmates. I invested nothing in them in ME3 and found it difficult to care when it mattered little more than a number.
#121
Posté 18 avril 2012 - 01:27
The Angry One wrote...
Hihoshi101 wrote...
Nope my Shep was a biotic colony kid and only really knew about earth from vids. She would have rather retaken palavin for Garrus.
I maintain that Palaven was the only logical place to make a stand.
^ Turians have the best military, why not? They got hit just as hard as Earth. Should've started the battle there and blew up Sol System via Charon Relay like another user mentioned. MWahahahahaaa.
#122
Posté 18 avril 2012 - 01:32
Gruzmog wrote...
Did not feel connected to earth either.
speculation:
What I think the developers expected was that earth would be interesting in itself and that we had been wanting to see earth in the previous two games.
You're probably right. I was interested in seeing how Earth would look. In the artbook, they showed pictures of a shopping centre. We never got to see the 'humanity' on Earth. We climbed around buildings, caught glimpses of 2D models running about below and saw crumbled buildings. Wasn't much to get connected to in the brief gameplay out of the gates. The end wasn't much better. Like another person mentioned, it was like horde mode.
The datapads were a nice touch. Wish they had actual NPCs instead. Watch them getting mauled by husks in the beginning and/or end. Oh well. Maybe even see one of those camps EDI had mentioned. We didn't get anything to attach us to the situation there. Tuchanka felt far more emotional. Also, on the Priority: Earth your squaddies have nothing really to offer. Throughout the game they're talking to you, but after their 'goodbyes' they barely say anything to you. That bugged me.
Waaaa /entitled gamer rant
#123
Guest_MissNet_*
Posté 18 avril 2012 - 01:38
Guest_MissNet_*
I feel more connected with Palaven or Tuchanka.
Can we get Take back Palaven DLC, please?
#124
Posté 18 avril 2012 - 01:50
Garrus, Liara, Wrex, Mordin etc. were the leading characters for me so I honestly cared more for their planets than some Earth that was just a holding place for Shepard while on trial, it didn't have any meaning beyond that.
Well about halfway of the game Shepard finally stopped talking about Earth all the time, phew...
It's the same with the Stargazer at the end, I couldn't really care less about them being there, because I didn't get to know them, they're just some unknown entity that has no meaning for me.
Modifié par Arcataye, 18 avril 2012 - 01:54 .
#125
Posté 18 avril 2012 - 01:58





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