Aller au contenu

Photo

Did you feel particularly connected to "Earth"?


  • Veuillez vous connecter pour répondre
222 réponses à ce sujet

#201
enormousmoonboots

enormousmoonboots
  • Members
  • 1 657 messages
I've actually always considered the Citadel the home base of Mass Effect. It's been a hubworld in all three games, the set of a final boss, the center of galactic politics, and the key part of the Reapers' assault. I felt worse watching Cerberus invade the Citadel than I did watching Reapers stomp all over Earth.

My Shepard was born and bred in space, I don't know why she keeps dreaming about trees when she could probably barely pick one out of a lineup.

#202
Transgirlgamer

Transgirlgamer
  • Members
  • 727 messages

Tom Lehrer wrote...

Has a human anyone would feel connected to Earth...the question is how connected? We just have to look at European settlers in other parts of the world to see how much that homeland connection means after a generation or two.

Its only been ~30 years since Humans started colonizing other worlds in the ME verse though so most humans even colonists were born there. Its not hard to imagine that even spacer and colonist Shepard were born on Earth since Shepard is older then most Human colonies.


I , in real life, don't feel much of a connection to Earth and I was born and grew up here.  If I could leave, I would.  I guess it's possible I would feel differently if I did go somewhere else or if I'd been born somewhere else and had only heard nostalgic tales about earth.  I really couldn't say as that's not an experience I've ever had.

The heavy focus on Earth just didn't fit the rest of the series to me.  Sure Shepard however you play her is always pro-human, but she's barely even mentioned Earth before ME3 you would think that if she had some form of connection it would have come out in the dialog.

As to your last point.  Shepard was born  in 2154, the first extra solar human colony on Demeter was founded in 2152 (the first human colony on the moon is founded in 2069) it's entirely possible that Shepard was born off Earth.

All years are taken from the ME Timeline entry in the Humanity and the Systems Alliance section of the Secondary codex on the Datapad app.

#203
Kulthar Drax

Kulthar Drax
  • Members
  • 251 messages
I had no connection to Earth at all. As many others have said, I cared more about Tuchanka and Palaven, hell even Eden Prime, then I ever did for Earth. I always felt a bit "bleh" throughout the whole game, with all these worlds burning, and all Shepard could think about was getting a big fleet together to take back Earth? Sure it is his homeworld (except for those characters who weren't born there, like...only two out of the three backgrounds!), but big deal! Everyone is suffering, and they're supposed to give you all their ships for a big armada to save your own homeworld? The only reason Earth became important is because Hudson and Walters decided that Earth was going to be where the Reapers left most of their fleet.

#204
Gruzmog

Gruzmog
  • Members
  • 372 messages

aMytallica wrote...

Of course! This is where I live. Whether you visit it often in the game or not is irrelevant in my opinion. As a human being you should care!

And of course it makes sense for Shepard and the rest of the humans in game to care also, whether they were born on Earth or not. Earth is home to the beginnings of human civilisation. Whether humans have expanded and been born elsewhere is irrelevant. All of human history is on Earth - art, ancient architecture, all of it is at stake. I would find it odd if the characters in game did not react so passionately about its destruction.

Look at Tali and the quarians. They don't care any less about the fate of their homeworld just because they weren't born there and have "only visited it once"...


As I said earlier, I think what you are saying is exactly what Bioware expected, but as you can see in this thread it is not how it works for alot of people here.

Ofcourse earth has value, it's not illogical for our Shep to get angry about it or to want to stop the reapers.

However it is illogocial to completly lose sight of the bigger picture and act like you have no brain, for a planet you have only spends 6 months on in prison.

Edit: I think that basicly it comes down to the fact that I don't value a human life higher then a turian/asari/insert other intelligent alien here. That makes caring for earth only at expanse of the others just weird.

Modifié par Gruzmog, 19 avril 2012 - 08:06 .


#205
Giguelingueling

Giguelingueling
  • Members
  • 282 messages
I really couldn't care less about earth

#206
TX-Toast

TX-Toast
  • Members
  • 203 messages
I didn't feel connected to Earth at all, even though my Shepard was Earthborn.

The whole thing reminded me of the game Homefront. I expected to have an emotional connection but the story didn't deliver.

#207
NUM13ER

NUM13ER
  • Members
  • 959 messages
Feeling connected to earth? I wasn't aware Bioware needed to build a connection between players and their home planet. I was pretty fond of earth prior to the games...you know being human in real life and all.

Modifié par NUM13ER, 19 avril 2012 - 01:17 .


#208
Salvatore510

Salvatore510
  • Members
  • 75 messages
As a citizen of Earth, having spent the majority of my lifetime here, I would like to think I am connected to it. After all, where else am I going to live? Venus? Hahahahah....

'cause Venus' economy is crap...

#209
BDelacroix

BDelacroix
  • Members
  • 1 441 messages
Tuchunka was cool. Earth, not so much.

#210
iorveth1271

iorveth1271
  • Members
  • 805 messages
I felt more connected to Thessia or Tuchanka to be honest. Especially Tuchanka after seeing old ruins of their once beautiful culture really made me feel emotionally attached to the world and its people. Earth... it felt a tad bit forced. Lots of potential wasted on the Earth missions.

#211
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
Yeah, I was connected to Earth. I live here. I was watching my planet get decimated.

My Shepard grew up on Mindoir, so BioWare was really playing upon the player's feelings there, not so much the PC's.

#212
Khallos

Khallos
  • Members
  • 179 messages
Not at all. The sudden Earth-centric focus for my Spacer Shep felt VERY forced and awkward.

#213
knightnblu

knightnblu
  • Members
  • 1 731 messages
I really didn't feel any connection to Earth in the game. I was there for about 10 minutes and then gone. I saw some buildings fall, I saw some death, I saw a ship explode, and I fought some husks, but I never really got the feeling that Earth was on the ropes or headed that way and I really didn't see anything that I connected with. I saw no giant space battle, I witnessed no wholesale destruction, blah, blah, blah. There is an old writing axiom, show don't tell and I think that ME3 would have benefitted from a more liberal application of it.

The situation with Palaven though, that brought the seriousness of the situation home to me. Had we stayed on Earth and organized the resistance with Anderson or ran a few rescue missions until we were forced off planet, that would have done the trick. That's why I got that Palaven was up against the wall, the Turians were fighting on the moon and not on planet. That's saying something when you take a race with a Spartan ideology and boot them off their own planet to one of their moons to fight. That reeks of desperation.

Earth should have been invested by the Reapers like they were on Palaven in order to get the player to buy into the fact that home was toast. The death of the kid was a nice touch of story telling, but it was far too weak to drive the point home. War has a much wider angle than that displayed in ME3. Had there been a couple of missions on Earth, cut scenes of cities falling, and piles of dead cluttering the streets, it would have had a much greater impact. Further, it is one thing to hear about the destruction of a city, but it is quite another to witness the destruction.

In fact, such things could be included in a special edition some years down the road in order to bring these points more vividly to life, but that is unlikely to happen given the history of the industry. I would love to see it though.

So long story short, the situation on Earth should have been made to feel much darker and far more grim in order to impress upon the player the seriousness of the situation. That way when you hear the news from Earth, you have a reference point to evoke an emotional response.

#214
megabug7

megabug7
  • Members
  • 498 messages
I said it before that the Final Earth mission felt out of place and didn't belong in the ME Universe (first Earth mission was ok and didn't really look or feel like Earth)

But the final mission reminded me of playing the Iraq mission in Splinter Cell Conviction. Too generic and using powers seemed a little odd.

Thessia or Eden Prime (where it all began) would have been more appropriate for the final mission.

Oh well can't change it which sucks beans.

Modifié par megabug7, 19 avril 2012 - 02:22 .


#215
Unholyknight800

Unholyknight800
  • Members
  • 1 762 messages
Earth? It's a ****hole that even I wouldn't want to rush back to save.

#216
The5Virtues

The5Virtues
  • Members
  • 138 messages
If I were able to play Shepard to my own line of thinking then the Commander would have written off earth as a lost cause and have devoted all free time to finding methods of destroying the reapers, rather than taking back the already overwhelmed planet that's just one marble amongst hundreds of others.

My Shep is a spacer whose spent the main parts of the story fighting for the security of the galaxy, not just one planet which she's never even spent any time on.

Modifié par The5Virtues, 19 avril 2012 - 02:26 .


#217
EricHVela

EricHVela
  • Members
  • 3 980 messages
It was rushed.

#218
milena87

milena87
  • Members
  • 1 075 messages
It was strange to see my Shep caring so much about Earth (colonist background) and I personally didn't care about Earth more than any other homeworld.

#219
Ytook

Ytook
  • Members
  • 319 messages
Not at all, they were relying on a natural connection to earth being as we live here, but they made earth so disconnected to our earth, Vancouver looked like Iilium. Also you spent so little time there how can I get connected to the place, I cared about the citadel in 1 because I'd spent so much time there and made telationships there, so seeing it destroyed was effective, same with seeing the Normandy destroyed in 2.

I didn't care about Hogwarts because I'm Britsh and see castles around and about, I cared because I'd developed an atachment to the place and the characters within it. The ending to 3 started to become effective when I made it to the Citadel and saw all the bodies, I started to be worried about a place I cared about and the people I cared about within it, that quickly faded when the, "What the hell? None of this makes any sense?" set in.

#220
Trentgamer

Trentgamer
  • Members
  • 556 messages

Lisylis wrote...

Because I totally didn't.

The beginning, where you run for like a hundred feet to escape to the ship, wasn't particularly instrumental in securing my dedication, and the end just seemed full of semi-incongruous postboxes(?). I mean, good work modelling those, but ?_?

I feel like they dropped Earth in without much thought because, you know, we live here, and didn't try to tie "humanity" to the actual planet at all.

Is this how you feel or am I just an unfeeling cretin?


I think this was supposed to the purpose of the little boy in the vent who then gets blasted by a reaper on the shuttle. It's supposed to make you feel emotionally connected I guess. It failed.

#221
Cadence of the Planes

Cadence of the Planes
  • Members
  • 540 messages

Lisylis wrote...

Because I totally didn't.

The beginning, where you run for like a hundred feet to escape to the ship, wasn't particularly instrumental in securing my dedication, and the end just seemed full of semi-incongruous postboxes(?). I mean, good work modelling those, but ?_?


I mean... what exactly were you looking for to make a 'connection' or feel more emotionally involved towards earth? 

 
I feel like they dropped Earth in without much thought because, you know, we live here, and didn't try to tie "humanity" to the actual planet at all.

 

They did have that kid dying in the shuttle, so I think they did 'try' to have a human, emotional element to the destruction of the planet.


Finally, to get a better sense of what you are looking for, can you give some examples of instances in other video games which have gotten you emotionally connected?

#222
Transgirlgamer

Transgirlgamer
  • Members
  • 727 messages

Salvatore510 wrote...

As a citizen of Earth, having spent the majority of my lifetime here, I would like to think I am connected to it. After all, where else am I going to live? Venus? Hahahahah....

'cause Venus' economy is crap...


So are most of Earth's economies right now.

#223
Transgirlgamer

Transgirlgamer
  • Members
  • 727 messages

Trentgamer wrote...

Lisylis wrote...

Because I totally didn't.

The beginning, where you run for like a hundred feet to escape to the ship, wasn't particularly instrumental in securing my dedication, and the end just seemed full of semi-incongruous postboxes(?). I mean, good work modelling those, but ?_?

I feel like they dropped Earth in without much thought because, you know, we live here, and didn't try to tie "humanity" to the actual planet at all.

Is this how you feel or am I just an unfeeling cretin?


I think this was supposed to the purpose of the little boy in the vent who then gets blasted by a reaper on the shuttle. It's supposed to make you feel emotionally connected I guess. It failed.


After playing the game once, I wanted to play a renagade interrupt at that point and get joker to shoot the shuttle down.  Because the kid looked like the starchild.