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Am I the only one who was fine with ME2 squadmate appearances?


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#26
Berg

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MattFini wrote...

Miranda is the biggest puzzle for me.

She was such a hard one to kill in ME2 (far tougher than Tali and Garrus), and her storyline in ME3 is vague, making no sense as to why she can't join you.

I get the impression that Miri is one of the more popular characters in ME, am I wrong about that?

Just seems like she should've been in the squad. I definitely missed her presence.


This.

It seems that all those factors (high survival rate, popularity, importance for ME2) just managed to get her a cameo that was not quite as bad as Jacob, Jack or Thane's.

#27
halbert986

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 kasumi's was the worst, but I really didn't care I thought she had no business even being in the game her dlc was stupid in my opinion. 
Grunt was leading his own squad, jack had to look after her kids, mordin died, zaeed I can't even remember because I never liked him anyway, Jacob wanted to stay with his wife (understandable), legion died, and thane went out like a badass. Good enough for me. 
I never expected the DLC characters to return anyway. 
Miranda's was just awful. "Hey I know you're saving the galaxy and all but I'm doing something more important... Running, from my father and cerberus. Yeah I know you're with the alliance now. Yep, I know you helped me last time. Uhuh.. Yeah... Yes... Yes.. Yesss. No I can't tell you what I'm doing, but give me alliance resouces." 
<_<

#28
jumpingkaede

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halbert986 wrote...

Grunt was leading his own squad


Unless you get his squad killed. :whistle:

Also his squad should have been helping you.  Priority: Earth was the biggest and single most important mission to determine the fate of the Galaxy.

Where was Grunt during this again?  When you're his Battlemaster?

#29
lynch108

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I'm fine with it and this is why: For every character that could die in previous me installments, they had to write an alternative storyline/character for me3. This would take a tremendous amount of time/resources. The problem with the me2 characters is that ALL of them could die. They took the time to flesh out tali and garrus completely (because they are fan faves), but imagine if you had 8 squadmates in me3 and 4 of them died in me2, that would leave you with only 4 squadmates. At any rate, I believe this was the reason for their treatment. I do feel sorry for anyone who romances me2 characters (I'm not going to even play my Miranda LI run).

#30
Sailfindragon

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Yes, I personally am happy enough with the ME 2 squadmate roles. However I can understand how others may not be.

#31
ashwind

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They are acceptable, except maybe Jacob.

Wish I could bring Miranda along as Shepard's new LI after betraying Ashley for her... I wanted a cat fight!

#32
grey_wind

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lynch108 wrote...

I'm fine with it and this is why: For every character that could die in previous me installments, they had to write an alternative storyline/character for me3. This would take a tremendous amount of time/resources. The problem with the me2 characters is that ALL of them could die. They took the time to flesh out tali and garrus completely (because they are fan faves), but imagine if you had 8 squadmates in me3 and 4 of them died in me2, that would leave you with only 4 squadmates. At any rate, I believe this was the reason for their treatment. I do feel sorry for anyone who romances me2 characters (I'm not going to even play my Miranda LI run).


I have a problem with these 2 arguments. For every character that died, they could just flag it so said character and all things related to him/her are simply absent in the game. And if I lost 4 characters in the Suicide Mission and was thus 4 characters short of a complete roster, then I SHOULD suffer the consequences for poor decisions in the previous game.... you know, the thing BioWare promised!
Granted including every character would be near impossible. But as it stands now it's just, for lack of a better word, irritating.

Modifié par grey_wind, 18 avril 2012 - 04:56 .


#33
Sepharih

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 I think one part of it is a matter of expectations.  I fully expected most of the characters from 2 to, at most, get a mention in email form do to them being unable to code for who lived and who died.
Instead....while the reasons for why they couldn't join your squad were fairly weak, I was pretty happy with all the cameo's.

Another reason I suspect is probably what your opinion and/or relationship is with the characters.  For example: I hated Jacob, thought Miranda was kind of bland, never romanced Thane or Jack, and could never decide how I felt about Zaeed.

So basically all the characters I cared about got send-offs in a fitting way that made sense within the context of my playthrough, and the characters I didn't care about had throwaway roles that boiled down to: "high, how are you, I'm good, ok later".  Worked out almost perfectly for me, but I definately appreciate that a lot of people had more investment with some of them.

Modifié par Sepharih, 18 avril 2012 - 04:59 .


#34
Noblewolf

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Not every romance has a happy ending im glad they killed a few "LI" off.

#35
Alamar2078

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I think a lot of the ME2-only squadmate's potential was wasted or at least marginalized:

-- I saw Zaeed helping Shep with the Blue Suns. Heck I've have enjoyed a side mission to get Vido :) Z could have then helped get the other Merc groups in line to help Shep.

-- Samara or Morinth [in disguise?] could have helped get us out of a sticky situation with the Asari government. Heck Samara's word could have caused the Asari to get on board earlier.

-- If Morinth is around maybe she could have gotten more AK's out of the monestary before they were converted to Banshees.

-- Jacob & Miranda could have helped more directly with Cerberus

-- Kasumi's gray box data didn't seem to be overly relevant

-- I wish Jack would have shown up on the Retake Earth mission with some barrier or artillery assistance in the last few levels.

-- Grunt could have filled a similar role to Jack in that you could get some of his folks to show up and help out at a critical time.

-- I think a non-Romanced Thane wasn't bad. I kinda wish he would have been the one to plant the tracer on Kai Leng as that would have made their fight feel like an even greater victory for Thane.

-- I think Mordin & Legion were handled quite well ...

YMMV

#36
Joy Sauce

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Here's how I would have done it:

You'd have room on your team for only ONE ME2 squadmate. You'd start the game with Vega, but later, after you'd run into all the ME2 characters at least once and Vega tells you about being offered to join the N7 program you could swap him out (send him away for N7 training or something), and replace him with one character from ME2. People who didn't import a ME2 save would not be able to do this and would keep Vega by default.

To put an ME2 squadmate on your team, they'd have to be alive (obviously), you'd have to have their loyalty mission completed successfully in ME2 and meet certain other requirements. Mordin and Legion would be off the table, I liked how they were written and really they were just too plot critical to Priority: Tuchanka and Priority: Rannoch. Grunt would be the easiest person to have join your squad, everyone loves a krogan squaddie and he has literally no reason not to join you. Samara/Morinth would be second easiest (in my version of the game Morinth would have replaced Samara on Lesuss, her sisters were there after all), just as long as you made the paragon choices on Lesuss (obviously Samara can't join you if she's dead). Zaeed and Kasumi would be next, but you'd both have to have owned the DLC for them as well as made a decision during their loyalty quest that they would have approved of (kept Keiji's greybox or killed Vido). Miranda, Jack, Thane and Jacob would all be off the table, unless you romanced them and didn't break up with them at any point. Obviously Thane and Jacob's role in ME3 would have to be modified to do this, but people who romanced them weren't happy with it anyways, so it could work out.

Anyone else think this would have been good?

Modifié par Joy Sauce, 18 avril 2012 - 05:17 .


#37
Ice Cold J

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Miranda: Given a big role. OK by me.
Jacob: Terrible. To me, Jacob had a LOT of potential as a character and the writers of ME2 AND ME3 pissed it all away. Especially if you romanced him.
Grunt: Incredible. Simply incredible. I really didn't care much for Grunt in ME2, but his appearance in ME3 spoke to everything that he was supposed to be and became. His last stand against the Ravagers almost moved me to tears as I thought this was the last thing he'd ever do. His discussion with Shepard at the hologram near the end was also excellently done, one of the best actually.
Thane: Well done considering the terrible factors in his story. He went out with a bang. Too bad he was one of my Shep's LI's.
Legion: Also well-done, but not too deep. Wanted his REAL explanation of why he used Shep's armor. Also, you'd figure that he and Shep would trust each other now. There was an awful lot of backhanded dealings between the two of them, however. Also, too bad he had to sacrifice himself.
Mordin: Excellent as well. Most tragic, yet fitting sacrifice.
Jack: She wasn't "Jack" anymore, but the follow-up on the Citadel was fun.
Samara: Possibly my favorite ME2 squadmate. Her involvement got progressively better. My only true complaint was that her final goodbye on the hologram was so trite and void of emotion.
Zaeed: Wish he'd had a bigger role/more dialogue, but he was Zaeed. His hologram message was actually one of the better ones, IMO.
Kasumi: Not bad, but far from great.

#38
Lawrence0294

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the fact that Miranda isn't more relevant to the cerberus plot is behond logic to me. If she lived after sanctuary, she should've joined the normandy and go to the med bay for her wounds. You could've chosen between taking edi or Miranda to cronos station. Miranda not going at the cerberus headquarters is like Tali or legion not doing anything in the geth/quarian conflict

#39
goose2989

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I'm fine with their appearances, only because I romance Tali and Garrus is back on the Normandy also. If I had romanced, say, Miranda, I'd be pretty darn pissed about that scene in the dirty Citadel apartment

#40
emp6

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I don't hate it, It's just a huge disappointment that you don't have them as squadmates after doing so much for them in ME2. I mean, more or less ME2 was just about getting a squad that will go through hell and back with you and now they're just war assets with cutscenes.

Instead you get three completely unnecessary squadmates (Javik, James and EDI). Note that I'm not saying that they are unecessary characters.

#41
CheeseEnchilada

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Meh. I was okay with Miranda, Grunt, Mordin, Legion and Zaeed's roles. Really, what it boils down to is that for most of them you go through their mission, talk to them once on the Citadel, and never see them again until the final battle. Send an email. Have a holo-talk. I care about these characters, and while I know they're busy it would have been great to hear from them periodically. Would've been nice for romances too--the ME2 LIs got shafted pretty badly.

#42
Nightwriter

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Give the fall of Cerberus a proper quest arc. Move Gellix and Grissom to the main quest along with Sanctuary and make them each a piece of the puzzle to finding Cerberus. Along the way, a division develops between your allies. Miranda (Brynn if dead) wants to see Cerberus reformed into humanity's STG. Jack (or Kahlee, who remembers Paul and Gillian Grayson all too well) wants it utterly destroyed. You must choose during Cronos. Whichever faction, scientists or biotic kids, you side against leaves. If Jack and Miranda are both alive and loyal, you can convince them that the Reapers are more important and the post-war fate of Cerberus can be decided later.

Why the f*ck didn't you do this, BioWare.

Explain yourselves.

#43
MattFini

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Joy Sauce wrote...

Here's how I would have done it:

You'd have room on your team for only ONE ME2 squadmate. You'd start the game with Vega, but later, after you'd run into all the ME2 characters at least once and Vega tells you about being offered to join the N7 program you could swap him out (send him away for N7 training or something), and replace him with one character from ME2. People who didn't import a ME2 save would not be able to do this and would keep Vega by default.

To put an ME2 squadmate on your team, they'd have to be alive (obviously), you'd have to have their loyalty mission completed successfully in ME2 and meet certain other requirements. Mordin and Legion would be off the table, I liked how they were written and really they were just too plot critical to Priority: Tuchanka and Priority: Rannoch. Grunt would be the easiest person to have join your squad, everyone loves a krogan squaddie and he has literally no reason not to join you. Samara/Morinth would be second easiest (in my version of the game Morinth would have replaced Samara on Lesuss, her sisters were there after all), just as long as you made the paragon choices on Lesuss (obviously Samara can't join you if she's dead). Zaeed and Kasumi would be next, but you'd both have to have owned the DLC for them as well as made a decision during their loyalty quest that they would have approved of (kept Keiji's greybox or killed Vido). Miranda, Jack, Thane and Jacob would all be off the table, unless you romanced them and didn't break up with them at any point. Obviously Thane and Jacob's role in ME3 would have to be modified to do this, but people who romanced them weren't happy with it anyways, so it could work out.

Anyone else think this would have been good?


Would've been awesome.  

Would've played multiple times to have Jack, Miranda and then Grunt on my team.

Either way, I've got my fingers crossed that the surviving ME2 LIs will be back in some DLC.

#44
PsyrenY

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Miranda deserved more screentime. Ditto Jack and Grunt. The rest can take a flying leap, except Morinth who was perfect.

#45
Lawrence0294

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Nightwriter wrote...

Give the fall of Cerberus a proper quest arc. Move Gellix and Grissom to the main quest along with Sanctuary and make them each a piece of the puzzle to finding Cerberus. Along the way, a division develops between your allies. Miranda (Brynn if dead) wants to see Cerberus reformed into humanity's STG. Jack (or Kahlee, who remembers Paul and Gillian Grayson all too well) wants it utterly destroyed. You must choose during Cronos. Whichever faction, scientists or biotic kids, you side against leaves. If Jack and Miranda are both alive and loyal, you can convince them that the Reapers are more important and the post-war fate of Cerberus can be decided later.

Why the f*ck didn't you do this, BioWare.

Explain yourselves.

Holy hell...thats sounds sooo awesome.
Why bioware why :crying:

#46
MentalKase

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I feel they could do more. Especially with Miranda and Jacob. Both turned in their resignation to TIM if you took them to the finally of ME2. So I would like to see them with Shepard agian.

What I would really like is a prequel to ME3 where everybody leaves the Normandy just before Shepard returns to Earth. I spent some much of the first part of the game completely confused as to what happened to everybody. I was shocked when I learned Gabby and Donnell were sitting in a brig.

#47
Darth Spike

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I agree with you. I liked the way the ME2 squadmates showed up. It was cool to see how things changed for them after the suicide mission. They only thing i didn't like was the way the LI for the ME2 squadmates played out. THose could have been handled better.

#48
shepskisaac

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Mordin & Legion were obviously handled the best since they were consistently present & involved throughout the 2 big arcs + they stayed on the Normandy. Same with Wrex & Tali.

Tali didn't need to be a squadmate after Rannoch, considering that she was so heavily involved in Geth/Quarian arc. Instead, they should've brought Miranda in her place, especially since post-Rannoch act is focused on Cerberus.

Jack, Samara, Jacob, Grunt missions were good, but there should've been more interactions with them post their missions. Then it would've been perfect IMO.

Zaeed & Kasumi's mission should've been bigger, especially since these are main Hanar/Drell & Volus Was Assetts missions as well. Ideally, these missions would be taking place on Hanar/Drell homeworld and Volus homeworld with Zaeed & Kasumi assisting like in Samara, Jacob, Grunt and Jack's missions.

Thane was nice with his role in the coup and death scene, but should have had more interaction prior that. I don't see a reason why he couldn't stay for at least a while on the Normandy. Maybe help gathering Drell support for Shep. That would be good - you need to have Thane alive & loyal to secure support from the best Drell soldiers/assassins for War Assets.

Modifié par IsaacShep, 18 avril 2012 - 06:25 .


#49
Talogrungi

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I was annoyed that Miranda didn't bother telling me where to find TIM's home base.

I mean .. she was IN that room at the beginning of ME2.

#50
shepskisaac

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Talogrungi wrote...

I was annoyed that Miranda didn't bother telling me where to find TIM's home base.

I mean .. she was IN that room at the beginning of ME2.

It's explained in one of the books that Cronos Station keeps moving so Miranda can't know where it is after leaving Cerberus