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Am I the only one who was fine with ME2 squadmate appearances?


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#51
pablosplinter

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They weren't that bad. but should have been much better. I didn't spend an entire game building a team and getting to know them and gaining their loyalty only for, when I ask them to join me, they just say no and the hang around the docks the entire game! (i'm looking at you Zaeed)

They would be made much better if they could at least join you on the Normandy, don't have to be full squadmates(though I don't see why not). Just having them hanging around would have been much better!

Modifié par pablosplinter, 18 avril 2012 - 06:28 .


#52
Wulfram

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I was OK with them. More would have been nice of course, but that's almost always true.

Which probably reflects that I never became super attached to any of the ME2-only squadmates. edit: except Mordin

edit:  I don't see why they couldn't have been made proper squadmates for their missions though.  Basically all the needed powers were already in the game, after all.

Modifié par Wulfram, 18 avril 2012 - 06:55 .


#53
CrazyBirdman

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I was fine with them. Luckily for me my favorite squadmates from ME2 played huge roles in ME3 while other like Jacob, Samara or Zaeed only had "minor" quest which where fine and put an end to there storys. If Miranda had been on Grimson acadamy (for me the best squadmate side mission) and Jack would have tracked down Ceberus I would have liked it better but it was fine this way too. My clear favorites Mordin, Garrus, Legion and Tali were incredible important and had actual impact on the story especially Legion. With the return of Liara in my squad it was almost my dreamteam if you would replace Ashley/Kaidan with Mordin and James maybe with Legion but he is fine too. Just a bit pale inside a ship only filled with awesomeness.

#54
Nightwriter

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kratos0294 wrote...

Nightwriter wrote...

Give the fall of Cerberus a proper quest arc. Move Gellix and Grissom to the main quest along with Sanctuary and make them each a piece of the puzzle to finding Cerberus. Along the way, a division develops between your allies. Miranda (Brynn if dead) wants to see Cerberus reformed into humanity's STG. Jack (or Kahlee, who remembers Paul and Gillian Grayson all too well) wants it utterly destroyed. You must choose during Cronos. Whichever faction, scientists or biotic kids, you side against leaves. If Jack and Miranda are both alive and loyal, you can convince them that the Reapers are more important and the post-war fate of Cerberus can be decided later.

Why the f*ck didn't you do this, BioWare.

Explain yourselves.

Holy hell...thats sounds sooo awesome.
Why bioware why :crying:

Then I hear people say they were "fine" with the way the ME2 characters were treated.

Pfft. It is an insult to The Greatness That Could Have Been. An insult.

#55
shepskisaac

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pablosplinter wrote...

They would be made much better if they could at least join you on the Normandy, don't have to be full squadmates(though I don't see why not). Just having them hanging around would have been much better!

Thane should've joined you on the Normandy until the coup. He wasn't doing anything in the hospital anyway. Not like he can't take his meds on the Normandy and Chakwas would look after him. He could've been securing Drell soldiers/assassins for Shep and have more interaction.

#56
PsyrenY

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Give the fall of Cerberus a proper quest arc. Move Gellix and Grissom to the main quest along with Sanctuary and make them each a piece of the puzzle to finding Cerberus. Along the way, a division develops between your allies. Miranda (Brynn if dead) wants to see Cerberus reformed into humanity's STG. Jack (or Kahlee, who remembers Paul and Gillian Grayson all too well) wants it utterly destroyed. You must choose during Cronos. Whichever faction, scientists or biotic kids, you side against leaves. If Jack and Miranda are both alive and loyal, you can convince them that the Reapers are more important and the post-war fate of Cerberus can be decided later.


It's cool on paper but a bit farfetched. Why would the biotic kids "leave?" They're technically Alliance, where would they go? Same for the scientists, the Alliance is their only hope of avoiding TIM's wrath. Neither of them has any incentive to part ways with you.

#57
wright1978

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kratos0294 wrote...

the fact that Miranda isn't more relevant to the cerberus plot is behond logic to me. If she lived after sanctuary, she should've joined the normandy and go to the med bay for her wounds. You could've chosen between taking edi or Miranda to cronos station. Miranda not going at the cerberus headquarters is like Tali or legion not doing anything in the geth/quarian conflict


Yeah this

#58
CronoDragoon

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I thought they were great to be honest, and I played ME2 first. I was surprised how well some cameos like Miranda were worked into a larger plot thread.

#59
Kunari801

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InMyOwnImage wrote...

- Mordin and Legion got the best of it.
- Jack, Thane and Grunt were satisfying enough.
- Jacob, Miranda and Zaaed were a little lackluster.


Well said, except I lost Thane on the sucide mission with my first ME3 run though... just can't bring myself to do it again yet.  They probably used the metrics to see who was most popular "left alive" after the sucide mission.

This is where I wish they'd have decided to make ME3 a two-part game, they could really have expanded the rolls of ME2 characters with more missions.   Have DLC & multi-player hold us over until ME4 finished.  

#60
Lawrence0294

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I really hope there will be somekind of dlc that will deal around the ME2 characters, especially for the romances.

#61
Malanek

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I thought I would miss them (I generally preferred them to me1 squadmates) but I didn't. I thought all the squadmates in ME3 were well written. I understand why it wasn't feasible to have all the ME2 squadmates there. Some of the writing around them was a bit dodgy, Jacob was terrible. And Kasumi's fake-death scene didn't seem realistic to me. So although I wasn't that happy with the b-cast the actual squadmates made up for it.

#62
Bantz

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I liked how they showed up. I think for a lot of them there was so much more that could have been done. Why couldn't Miranda just say "yo shep my dad's got my sister and I think they are torturing people come help" and rejoin you? Why couldn't zaheed rejoin you instead of sitting around like a ******? Why couldn't Kasumi rejoin you? Jack at least makes some sense as she wanted to protect the kids, Jacob who I think got the biggest screw job if you romanced him, kind of makes sense because he wants to protect his woman... but she's with the crucible people and as far as we know not in any real danger... so why can't he join you? (not that many people actually wanted him).

Samara.. again why can't she join you. oh right some lame ass cop out from "the code". I don't even know what Morinths excuse was other then "sorry I might get horny and unintentionally kill someone".

I was fine with how they turned up in general. It kind of felt liek the second half of FFV (ff3 original release) where as you're wandering around you just randomly find old friends. But the reasoning behind so many of them not joining you again made no sense and I really thought more could have been done with them.

#63
Talogrungi

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IsaacShep wrote...

Talogrungi wrote...

I was annoyed that Miranda didn't bother telling me where to find TIM's home base.

I mean .. she was IN that room at the beginning of ME2.

It's explained in one of the books that Cronos Station keeps moving so Miranda can't know where it is after leaving Cerberus


Did they also move the star that you can see out of the window in both ME2 and ME3?

#64
Nightwriter

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Optimystic_X wrote...

Give the fall of Cerberus a proper quest arc. Move Gellix and Grissom to the main quest along with Sanctuary and make them each a piece of the puzzle to finding Cerberus. Along the way, a division develops between your allies. Miranda (Brynn if dead) wants to see Cerberus reformed into humanity's STG. Jack (or Kahlee, who remembers Paul and Gillian Grayson all too well) wants it utterly destroyed. You must choose during Cronos. Whichever faction, scientists or biotic kids, you side against leaves. If Jack and Miranda are both alive and loyal, you can convince them that the Reapers are more important and the post-war fate of Cerberus can be decided later.


It's cool on paper but a bit farfetched. Why would the biotic kids "leave?" They're technically Alliance, where would they go? Same for the scientists, the Alliance is their only hope of avoiding TIM's wrath. Neither of them has any incentive to part ways with you.

'S possible to lose all kinds of war assets. Not so far-fetched.

#65
Ibn_Shisha

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I didn't have any major problems with the cameos from Jack, Thane, Grunt, Legion, Kasumi, Zaeed, Miranda, or Samara. Renegade femshep that got "the prize" in 2 basically torturing Jacob in the Cerberus mission had me rofl, but it's a bit non-sensical that nothing changes in the Huerta dialogue however you treat him on the planet. The lack of interaction with Zaeed was... disappointing. Which also raises the question of what happened to Vido if you paragonned in 2?

Also, while not technically squadmates, it's disappointing that no matter how many time I talk to Gabby & Ken I haven't gotten their hook-up scene. Also, there's an apparent bug in PS3 where if you let Kelly die or commit suicide, she doesn't appear on the wall. Finally, since they had Gabby, Ken & Kelly, I had hoped to run into Rupert somewhere, too.

#66
jijeebo

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Arrow70 wrote...

Every one seems to hate the way ME2's squadmates were handled this time around, but I'm fine with it.
They all got pretty good cameos that showed how they've changed (save for Morinth) and a few even got priority missions. I mean you really can't expect to get the majority of them back.

The romances sucked though I'll give you that, but other than that why did so many people have an issue with them?


My issue was more the bias:

ME1 6 Squadmates - 5 of them can die - 5 of them are possible squaddies in ME3
ME2 10 Squadmates - 10 of them can die - 0 of them are possible squaddies in ME3

Thats my problem.

#67
PsyrenY

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Nightwriter wrote...

'S possible to lose all kinds of war assets. Not so far-fetched.


Generally to more extreme causes though, like death by berserk quasi-rachni or genocide. Not to things like "am butthurt over Cerberus convo."

Besides, we still have the problem of where do the kids/scientists go? Especially the latter, who are as good as dead (along with their families/children) if they leave the Alliance, and they know it.

Talogrungi wrote...

Did they also move the star that you can see out of the window in both ME2 and ME3?


I hear the galaxy has more than one star. Crazy, I know!

Modifié par Optimystic_X, 18 avril 2012 - 09:09 .


#68
SuperVulcan

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I didn't mind the ME 2 squadmates roles, either.

#69
Nightwriter

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Optimystic_X wrote...

Nightwriter wrote...

'S possible to lose all kinds of war assets. Not so far-fetched.


Generally to more extreme causes though, like death by berserk quasi-rachni or genocide. Not to things like "am butthurt over Cerberus convo."

Besides, we still have the problem of where do the kids/scientists go? Especially the latter, who are as good as dead (along with their families/children) if they leave the Alliance, and they know it.

Seems like such a trivial matter to punish such an epic idea for. They could as easily create a situation where one group or the other gets destroyed instead of "leaving." It really doesn't matter. The gist is simply that you get an important choice dynamic, there are vital consequences, and it weaves two major characters and two established plotlines/conflicts into it.

As for where they would "go," TIM's power base is weakened after Cronos station, and the biotic kids follow Jack. So I don't really see your issues as issues.

#70
Guest_Sparatus_*

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Only Mordin and Legion had any real juicy roles.

Miranda doesn't really do anything at all on her mission.

Thane dies and is forgotten

Jacob. They could hardly be assed to write Jacob

Zaeed and Kasumi get very small cameos (understandable)

Grunt gets one cool scene, and is gone.

I liked Jack. But like the others, she doesn't do much in the plot.

Samara was one of my favorite cameos, I'll give her that.

I don't really consider Garrus and Tali Mass Effect 2 squadmates.

#71
jijeebo

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Sparatus wrote...

Only Mordin and Legion had any real juicy roles.

Miranda doesn't really do anything at all on her mission.

Thane dies and is forgotten

Jacob. They could hardly be assed to write Jacob

Zaeed and Kasumi get very small cameos (understandable)

Grunt gets one cool scene, and is gone.

I liked Jack. But like the others, she doesn't do much in the plot.

Samara was one of my favorite cameos, I'll give her that.

I don't really consider Garrus and Tali Mass Effect 2 squadmates.



You forgot Morinths incredible contribution to the ME3 story..........

#72
pingupower

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I was quite satisfied actually. I only wished mirandas role was expanded in the Cerberus plot. And Seriously I can't get enough of Grunt so I want more of him.

#73
Vromrig

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They were fine. Disappointment unwarranted. Nitpickers.

#74
Talogrungi

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Optimystic_X wrote...

Talogrungi wrote...

Did they also move the star that you can see out of the window in both ME2 and ME3?


I hear the galaxy has more than one star. Crazy, I know!


I hear that not all stars in the galaxy look identical! Crazy, I know!

In particular, cold, dying red supergiant stars of about 20 solar masses and 1500 times Sol's radius.

Like the one outside the window in ME2. And ME3. It's the same star.

#75
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jijeebo wrote...

You forgot Morinths incredible contribution to the ME3 story..........


Morinth died how she lived.

Naked and screaming.