DA3 Must have 2!
#1
Posté 18 avril 2012 - 04:58
Tho we all know that hawke needs alittle bit less Mundane stuff and ALOT more Epicness!
#2
Posté 18 avril 2012 - 05:12
#3
Posté 18 avril 2012 - 05:28
The iconic/default/whatever you want to call it PC should definitely be a woman this time around.
Honestly, though? I'd still rather there were no default protagonist at all. I maintain that they can market the game without a "face" - it's not as though the DA series lacks engaging imagery.
#4
Posté 18 avril 2012 - 05:31
And I would actually think that a game case that has the male and female default versions on the same side would be awesome too.
#5
Guest_sjpelkessjpeler_*
Posté 18 avril 2012 - 05:35
Guest_sjpelkessjpeler_*
Let's hear it for the girls!
#6
Guest_Fabia6_*
Posté 18 avril 2012 - 05:35
Guest_Fabia6_*
not to mention that this won't do well for bioware not right now anyway:whistle:
Modifié par Fabia6, 18 avril 2012 - 05:36 .
#7
Guest_sjpelkessjpeler_*
Posté 18 avril 2012 - 05:36
Guest_sjpelkessjpeler_*
TommyServo wrote...
+1.
The iconic/default/whatever you want to call it PC should definitely be a woman this time around.
Honestly, though? I'd still rather there were no default protagonist at all. I maintain that they can market the game without a "face" - it's not as though the DA series lacks engaging imagery.
Come on Tommy; give us some loving
#8
Posté 18 avril 2012 - 05:44
I almost didn't play Mass Effect *at all* because I thought Shepherd was a static character.
Let's compromise. Put Flemeth on the box!
#9
Posté 18 avril 2012 - 05:44
#10
Posté 18 avril 2012 - 05:55
sjpelkessjpeler wrote...
TommyServo wrote...
+1.
The iconic/default/whatever you want to call it PC should definitely be a woman this time around.
Honestly, though? I'd still rather there were no default protagonist at all. I maintain that they can market the game without a "face" - it's not as though the DA series lacks engaging imagery.
Come on Tommy; give us some loving
See bold for loving.
I would love for the iconic protagonist of the next DA to be a woman. One of Mass Effect's (many, many, many) missed opportunities was that it did not establish Femshep as the "iconic" protagonist from the beginning, as though we really needed another space marine story with a grizzled white guy as the lead. Ditto for DA2, ditto for DAO (which, while it doesn't explicitly have an "iconic" PC, it does advertise with a male Warden in the trailer).
I still think that no iconic protagonist is a better approach. One of the best things about Bioware's recent games is the ability to customize the PC. That's what they should stress. In my mind, sticking a predetermined (nearly always white, nearly always male) character amounts to saying "cute try, but this is what a real hero looks like." It's garbage, and it goes against what I would consider a very admirable design philosphy. But I'm gonnna stop now, lest this turn into a rehash of the white protagonist thread from a couple weeks back.
Modifié par TommyServo, 18 avril 2012 - 05:57 .
#11
Posté 18 avril 2012 - 06:02
#12
Posté 18 avril 2012 - 06:11
Fabia6 wrote...
That's pretty bad idea. The gaming industry is not ready for this yet
not to mention that this won't do well for bioware not right now anyway:whistle:
It's a fine idea. The people who would take issue with a female protagonist aren't the type that Bioware should coddle.
You're half right, though. While Bioware has actually done more good than any other developer I can think
of, with inclusive romance options and customizable PCs, as long as everyone thinks that the only people who play games are white males who don't care to see female protagonists - or who actively agitate against female protagonists (however wrong that impression may be) - that's likely where they will focus their advertising dollars.
Isn't that something you would like to see change, though?
Modifié par TommyServo, 18 avril 2012 - 06:22 .
#13
Posté 18 avril 2012 - 06:25
Fabia6 wrote...
That's pretty bad idea. The gaming industry is not ready for this yet
not to mention that this won't do well for bioware not right now anyway:whistle:
I seem to remember that another female warrior was used to promote Bioware's first Neverwinter Nights game. Anyone remember Aribeth de Tylmarande?

I think that worked out pretty well for Bioware.
Modifié par Dakota Strider, 18 avril 2012 - 09:42 .
#14
Posté 18 avril 2012 - 06:26
sjpelkessjpeler wrote...
Wenn schon denn schon, I think boys and girls playing games are around 50/50.
Let's hear it for the girls!
According to some surveys I've seen (which may or may not be accurate), the overall numbers still favor the guys. However, the numbers much more closely approach 50/50 and may actually indicate a MAJORITY FOR THE GIRLS when instead of focusing on who PLAYS the games, you look at who BUYS them. There are vastly more women gamers over 30 than there are males between 17-24. How the demographics turn into sales is not a straightforward, simple analysis, which is why change is so very, very slow. When it's hard to guess the results of a change in paradigm (and harder to demonstrate), people whose jobs and livelihoods depend on guessing correctly tend to become incredibly timid and conservative. And marketing primarily to males ages 17-24 is proven to sell SOME games. Whether it's as many as, say, marketing to women over 30 could sell, nobody knows, because they're afraid to try and they don't necessarily have a good way of assessing the results, anyway.
Also, it may be that the older and more female and more savvy people get, the less effect marking promotions have on their buying decisions anyway. It may very well be that marketing to 17-24 year old males is THE optimal strategy REGARDLESS simply because you get the most bang for your marketing buck in that area even though they represent only a tiny portion of the market.
That's actually an interesting thought--certain demographics get marketed-to not because of "bias" on the marketer's end, but because those may be the ONLY DEMOGRAPHICS WHOSE DECISIONS ARE MEASURABLY INFLUENCED by marketing campaigns.
Modifié par PsychoBlonde, 18 avril 2012 - 06:30 .
#15
Posté 18 avril 2012 - 06:50
Then have Jenifer Hale state, "Tell your friends, we are coming for them!
If Jenifer Hale, Claudia Black, Courtenay Vance, Shohreh Aghdashloo, Katie Mulgrew Carrie-Ann Moss, KeithDavid, and Kym Hoy are voice actors, I am buying Dragon Age 3, even if it is called: Dragon Age 3: The Chanter
#16
Posté 18 avril 2012 - 06:58
#17
Posté 18 avril 2012 - 06:59
And why would Hakwe (any gender) be the poster child of DA3? It'll be the new protagonist.
Modifié par Asch Lavigne, 18 avril 2012 - 07:00 .
#18
Posté 18 avril 2012 - 07:00
Dessalines wrote...
If Jenifer Hale, Claudia Black, Courtenay Vance, Shohreh Aghdashloo, Katie Mulgrew Carrie-Ann Moss, KeithDavid, and Kym Hoy are voice actors, I am buying Dragon Age 3, even if it is called: Dragon Age 3: The Chanter
Having high-priced Hollywood "talent" (using the term loosely in the case of some in the business) as voices in the game, is one of the worst reasons to purchase it. There are easily hundreds, if not thousands of talented voice actors that would not charge 1/10th of what these Hollywoods types would, and the quality of the game may actually improve if you use voice actors who are professionals, not actors who are used to performing for a camera.
Those who are already voices for important NPC's from the previous two games, need to be retained obviously. But for any new characters/npcs, there is absolutely no reason to waste money on big names. Bioware should be spending their money on writers and programmers, to make the story epic. Actually, less cinematic voice acting scenes would be better, because all the resources that each cinematic moment is usually done at the expense of player choices and better gameplay and roleplay moments.
Modifié par Dakota Strider, 18 avril 2012 - 07:01 .
#19
Posté 18 avril 2012 - 07:04
Dakota Strider wrote...
Dessalines wrote...
If Jenifer Hale, Claudia Black, Courtenay Vance, Shohreh Aghdashloo, Katie Mulgrew Carrie-Ann Moss, KeithDavid, and Kym Hoy are voice actors, I am buying Dragon Age 3, even if it is called: Dragon Age 3: The Chanter
Having high-priced Hollywood "talent" (using the term loosely in the case of some in the business) as voices in the game, is one of the worst reasons to purchase it. There are easily hundreds, if not thousands of talented voice actors that would not charge 1/10th of what these Hollywoods types would, and the quality of the game may actually improve if you use voice actors who are professionals, not actors who are used to performing for a camera.
Those who are already voices for important NPC's from the previous two games, need to be retained obviously. But for any new characters/npcs, there is absolutely no reason to waste money on big names. Bioware should be spending their money on writers and programmers, to make the story epic. Actually, less cinematic voice acting scenes would be better, because all the resources that each cinematic moment is usually done at the expense of player choices and better gameplay and roleplay moments.
I agree. There are equally good, if not better voice actors out there that are relatively/completely unknown. Give the little guys a shot once in a while and spend the money you would have blown on famous actors on resources in the game instead.
#20
Posté 18 avril 2012 - 08:01
But I'm not expecting it. Hoping, but not expecting.
#21
Posté 18 avril 2012 - 10:38
#22
Posté 19 avril 2012 - 02:18
FDakota Strider wrote...
Dessalines wrote...
If Jenifer Hale, Claudia Black, Courtenay Vance, Shohreh Aghdashloo, Katie Mulgrew Carrie-Ann Moss, KeithDavid, and Kym Hoy are voice actors, I am buying Dragon Age 3, even if it is called: Dragon Age 3: The Chanter
Having high-priced Hollywood "talent" (using the term loosely in the case of some in the business) as voices in the game, is one of the worst reasons to purchase it. There are easily hundreds, if not thousands of talented voice actors that would not charge 1/10th of what these Hollywoods types would, and the quality of the game may actually improve if you use voice actors who are professionals, not actors who are used to performing for a camera.
Those who are already voices for important NPC's from the previous two games, need to be retained obviously. But for any new characters/npcs, there is absolutely no reason to waste money on big names. Bioware should be spending their money on writers and programmers, to make the story epic. Actually, less cinematic voice acting scenes would be better, because all the resources that each cinematic moment is usually done at the expense of player choices and better gameplay and roleplay moments.
1) I was not being completely seriious
3) Again specaluation not base in reality on the BSN boards, you have no idea what any of these actors charged Brioware for their previous services.
4) The forums interrupted with Diane Allers and Tallis being used. Haters will hate anyone.
5) A lot of these people have made their character, and I had to google some to find out who did their voice. Acting is a skill.
6)Their stories are epic.
6) Again, you are speculating, on things you know nothing about. You have no idea how Bioware budges their games, and what costs more. Everytime a character talks that is voice acting, all of Bioware games had voice actiong. The cut scenes are what make Bioware different from the other hack and slash role playing games which the story is as much use as story in a porn movie.
Basically, some people want a fantasy combat sim with the goal is to kill ten dragons before they destroy the word. They want to play multiple races, make armor, and weapons. They want everyone to be able to kill anyone at random. They basically want to play Elder Scrolls. This is not Elder Scrolls. This is Bioware, Role playing games do not have to be hack and slash to be considered rpg.
#23
Posté 19 avril 2012 - 02:33
#24
Posté 19 avril 2012 - 03:11
PsychoBlonde wrote...
I liked the blood dragon on the DA: Origins box. I, personally, think it's a mistake to put the PC on the box of an RPG where one of the big selling points for many of us is that we get to choose what the PC looks like.
I almost didn't play Mass Effect *at all* because I thought Shepherd was a static character.
Let's compromise. Put Flemeth on the box!
I agree. I would rather not have the main character on the cover and I also liked the Origins design and I would have liked having just the dragon on 2. If Flemeth is going to make an appearence, even a small one in 3, yes, that would be great.
#25
Posté 19 avril 2012 - 03:35
Dozens of games have been promoted with women. Even more have had women on the box art.every game seems to choose a Male character every time
Bioware themselves have used women in game promotion and box art. Though not as much in recent years.
Huh, now i think about it. Women being used for either seems to have hit a decline. Years ago when gaming was still very much driven by a less..... Casual?.... Audience, women were used to sell all manner of games.
Modifié par Sylvanpyxie, 19 avril 2012 - 03:40 .





Retour en haut







