I have begun to gather a team of talented people and hard core Mass Effect fans to make a ''FREE'' modification for Petroglyph's Empire at War: Forces of Corruption (2006).
Ofcourse some of you might be intressted in what I am cooking behind this topic. Do know that what I'm posting are idea's/plans on what I am trying to make reality.
Factions:
Reapers (They include the Geth & Collectors)
Council Species (Humans, Asari, Turian, Salarian)
Species that you can get by capturing a planet:
Krogans
Special planets/stations that grand you abilities:
The Citadel (When the player captures this as the Council side, they will grand the ability to build the Crucible)
[*]Corruption will be replaced by ''Indoctrination'' (Reapers only).[*]The Crucible will be able to fire, but this hasn't been looked into yet.[*]The Reapers will have (planned) the option to move there arms to a
certain amount, allowing it to aim at ships and fire its deadly laser.[*]Harbinger will be a hero unit for the Reapers. With the ability to
indoctrinating a enemy ship (Meaning you can control the enemy vessel).[*]There will be 3 Reaper class vessels: Sovereign class, Carrier
class, Destroyer class. Besides that the Reapers will have Geth
dropship, Geth command ship and the Collector ship.[*]The Council Species will include the Alliance Dreadnought, Turian
Frigate, Turian fighters (Bomber class?), Alliance Fighters, Normandy
SR1 & SR2.[/list]Everything will be made by ourselfs, no importing.
Ofcourse we will credit Bioware & EA!
hope some of you are exited on what I am working on
Community request (will be looked in
(Will edit this text tommorow, seems buggy)
Modifié par galaxy366, 18 avril 2012 - 08:33 .





Retour en haut






