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Reapers vs The Covenant


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#226
Rhayak

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I have played and replayed all 3 HALO games, and have to say Reapers.

The Covenant in space have super-carriers but the Reapers have thousands of capital ships that, while smaller, still pack enough punch to threaten them (i think).

The Covenant on the ground would get TOTALLY VIOLATED, as they cannot handle a single human super-soldier.

#227
crimzontearz

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Even then the UNSC superMAC cannons would 1 **** reaper capital ships....the covenant weapons would just devastate them

#228
crimzontearz

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Rhayak wrote...

I have played and replayed all 3 HALO games, and have to say Reapers.

The Covenant in space have super-carriers but the Reapers have thousands of capital ships that, while smaller, still pack enough punch to threaten them (i think).

The Covenant on the ground would get TOTALLY VIOLATED, as they cannot handle a single human super-soldier.

uhhh...no...not even remotely close to threaten them

  Also Lore wise a Spartan 2 is much more than a supersoldier, with the armor in it's like a miniaturized atlas on steroids

#229
Rhayak

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crimzontearz wrote...
uhhh...no...not even remotely close to threaten them


A Covenant super-carrier is 5,346 Kilometers long
A Sovereign Reaper is 2

So unless the Covenant super-carrier has godlike shields, it's more than in danger.

  Also Lore wise a Spartan 2 is much more than a supersoldier, with the armor in it's like a miniaturized atlas on steroids


Boy that definitely was not the feeling from Legendary XD

#230
v TricKy v

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crimzontearz wrote...

Rhayak wrote...

I have played and replayed all 3 HALO games, and have to say Reapers.

The Covenant in space have super-carriers but the Reapers have thousands of capital ships that, while smaller, still pack enough punch to threaten them (i think).

The Covenant on the ground would get TOTALLY VIOLATED, as they cannot handle a single human super-soldier.

uhhh...no...not even remotely close to threaten them

  Also Lore wise a Spartan 2 is much more than a supersoldier, with the armor in it's like a miniaturized atlas on steroids

Yep. The armor alone costs as much as space ship. He even survived the entry of Earths atmosphere and the landing and stood up like nothing happened at all. Shepard was just Meat and Tubes after such a thing.

Rhayak wrote...

A Covenant super-carrier is 5,346 Kilometers long
A Sovereign Reaper is 2

An Covenat Supercarrier is 29 kilometers long
http://halo.wikia.co...ss_supercarrier 

Modifié par v TricKy v, 21 juillet 2012 - 02:12 .


#231
Rhayak

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An Covenat Supercarrier is 29 kilometers long
http://halo.wikia.co...ss_supercarrier 



LOL ok, it seems i have been directed to an incorrect chart ealier.

29 Kms long.... lol.... sometimes people who design stuff for sci-fi seem to not have
a clear image of how long kilometers are.

Does the Engineering crew send ****g postcards to Communications? O_O

#232
a load of stanton

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razor150 wrote...

N7Adept wrote...

Stygian1 wrote...

N7Adept wrote...

Not even close, Reapers win.

The Council species(Asari, Salarian, Turian, Human) could defeat the covenant. I'd take a Turian over an Elite any day, Krogan over a Brute, could go on....


Agree, Mass Effect aliens are just superior to Halo aliens. 

But, one word: Technology. 

Covenant have a Butt load of it. 


They do, but Kinetic barriors, biotic shields, whatever the Cov. has the Citadel races can match.

Id take the Destiny Ascension against a Covenant cruiser.


I'd take a human dreadnaught in Halo over the Destiny Ascension.  Ths MAC guns in the Haloverse are better than anything in council space. 


a standard ship mac in the haloverse only hits with 64 killatons of force but then have to charge up for another shot which can take up to 1 min 

a mass effect dreadnaught hits on average a 38 killaton shot but has far greater rate of fire at least 1 shot every 10 secs

also the unsc didant have dreadnoughts and there ships dont have shields but have 20m + of hardend armor 

#233
JBPBRC

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Rhayak wrote...


An Covenat Supercarrier is 29 kilometers long
http://halo.wikia.co...ss_supercarrier 



LOL ok, it seems i have been directed to an incorrect chart ealier.

29 Kms long.... lol.... sometimes people who design stuff for sci-fi seem to not have
a clear image of how long kilometers are.

Does the Engineering crew send ****g postcards to Communications? O_O



Damn 29 kms! Even the Empire's Super Star Destroyer isn't that massive.

#234
a load of stanton

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crimzontearz wrote...

Even then the UNSC superMAC cannons would 1 **** reaper capital ships....the covenant weapons would just devastate them


a super mac would punch a hole in 7+ reaper captial ships 

it hits with more than 2 teratons

#235
crimzontearz

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a load of stanton wrote...

crimzontearz wrote...

Even then the UNSC superMAC cannons would 1 **** reaper capital ships....the covenant weapons would just devastate them


a super mac would punch a hole in 7+ reaper captial ships 

it hits with more than 2 teratons

no...it's 52 gigatons

http://www.halopedia...elerator_Cannon

Still more than enough


 
It is also not all about size, covenant weapons would bypass reaper shields

#236
elitehunter34

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Yeah, the simple fact that it states directly in the ME3 codex that Reapers main gun is only 132 to 454 kilotons of firepower when Covenant weapons are in at least the megaton range means that Reapers would be obliterated. A Reaper dreadnought could damage smaller Covenant ships like destroyers, but anything larger would shrug off that kind of firepower. Covenant weapons would probably ignore Reaper shields too because kinetic barriers don't stop extreme heat.

I've always wondered why the Mass Effect universe so rarely uses energy or plasma weapons when those would go right through the shields in the Mass Effect universe. There's never been a codex entry about how lasers take too much energy or some sort of explanation to why they aren't used. Anyone know why?

Modifié par elitehunter34, 21 juillet 2012 - 05:19 .


#237
atheelogos

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Reapers would win hands down since their tech actually makes a certain amount of sense.

Most of the tech in Halo would never work in real life. I mean come on shooting plasma? It would cool to room temp as soon as it left the gun.

#238
atheelogos

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elitehunter34 wrote...
Anyone know why?

Because the devs wanted their weapon to be grounded in reality. Shooting plasma and lasers doesn't really work in real life. 

The plasma would cool way before it hit it's target and lasers.... well thats just shooting light which really doesn't do much to the enemy whereas shooting metal near light speed has more realism to it.

#239
elitehunter34

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atheelogos wrote...

elitehunter34 wrote...
Anyone know why?

Because the devs wanted their weapon to be grounded in reality. Shooting plasma and lasers doesn't really work in real life. 

The plasma would cool way before it hit it's target and lasers.... well thats just shooting light which really doesn't do much to the enemy whereas shooting metal near light speed has more realism to it.

Laser weapons are being developed by the military right now.  They do work http://www.avweb.com...d_206255-1.html.  They just need to be stronger.

And plasma weapons?  I don't see why they would cool down so fast as long as the source is sufficiently powerful.  Research is also being put into this.  Apparantly there can be ways around the cooling problem if wikipedia is to be believed.

Just because they don't work now doesn't mean they can't be done in the future.  Mass Effect uses fusion and anti-matter power.  Those could easily power laser and plasma weapons.

Modifié par elitehunter34, 21 juillet 2012 - 05:38 .


#240
Rhayak

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Most plasma weponry in sci-fi employs a "magnetic bubble" to keep the plasma toroid both heated and coherent long enough to hit it's target.

keep in mind however that plasma is a state of matter that exists at about 60k celsius. We're some way off from actually tapping into that.

#241
crimzontearz

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atheelogos wrote...

Reapers would win hands down since their tech actually makes a certain amount of sense.

Most of the tech in Halo would never work in real life. I mean come on shooting plasma? It would cool to room temp as soon as it left the gun.

eezo does not exist either sooooo Image IPB

#242
GreenDragon37

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As a Halo fan that's well-versed in the lore, the Covenant would completely obliterate the Reapers. Just like how the UNSC would be able to defeat the Alliance. Both have Slipspace travel, and don't require Mass Relays to jump all over the galaxy. The Covenant reduced entire worlds to nothing but glass and molten slag. The UNSC and Covenant would probably be smart and snipe critical Mass Relays (because they don't need them. They would just jump out of system). Not to mention, the UNSC had the Nova Bomb, which split an entire Covenant world in half and wiped out a large fleet of Covenant ships. Sure, they were experimental, and two were made, but now during the time of Halo 4, the Humans have been upgrading a lot of their tech thanks to post-war research into Forerunner tech. The Infinity is a clear example of this.

Then there are the Spartan II's, III's and IV's that would be fielded into battle. The Spartans are best at infiltration and sabotage, and I can imagine the chaos they would cause if they infiltrated Citadel society.

But back to the Reapers:
The Covenant has superior tech: not needing to rely on Mass Relays and having a drive that can jump from one part of the galaxy to another near-instantaneously is a big advantage that the Covenant would exploit to great effect. Their plasma weaponry is incredibly deadly. Covenant Carriers are bad enough, Super Carriers would be devastating to the Reapers.

Most importantly is motivational/zeal. The Prophets and Elites never truly saw eye-to-eye. Their pact was always out of necessity. The Elites would have no problem putting down members who they thought would be out of the norm and would be leading them to disaster (indoctrinated agents). Plus, the Covenant field incredibly large and diverse forces, that are willing to die by the millions as long as it means victory.

But I will give the Reapers this:
Indoctrination could be their only hope. The Covenant is a shaky alliance, it always has been since its inception. The Reapers only hope of victory is to make the enemy turn on eachother (a little indoctrination here and there). That's one of the critical factors for how the Humans in Halo were able to survive annihilation by the Covenant. 

Bah, I've really nerded out here. ^_^

Modifié par GreenDragon37, 21 juillet 2012 - 06:45 .


#243
v TricKy v

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elitehunter34 wrote...

I've always wondered why the Mass Effect universe so rarely uses energy or plasma weapons when those would go right through the shields in the Mass Effect universe. There's never been a codex entry about how lasers take too much energy or some sort of explanation to why they aren't used. Anyone know why?

I always wondered about that myself.
It seems pretty silly if you think about that the Council races relied on Mass Accelarator weapons for over 1000 years if they get countered by kinetic barriers. Normally people search for alternatives if your weapons are rendered useless by something. Put in enough energy and you have your anti everything laser

#244
elitehunter34

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v TricKy v wrote...
I always wondered about that myself.
It seems pretty silly if you think about that the Council races relied on Mass Accelarator weapons for over 1000 years if they get countered by kinetic barriers. Normally people search for alternatives if your weapons are rendered useless by something. Put in enough energy and you have your anti everything laser

Yeah, it's always bugged me how in the Mass Effect universe they don't have shields that can block heat or energy weapons, yet for some reason the galaxy isn't taking advantage of this.  In the ME3 codex it vaguely states that Reaper shields can somewhat stop the heat based Thanix and GARDIAN weaponry.  Honestly it's really something I'd like to talk about with the Bioware writers.  In Mass Effect: Revelation in the Acknowledgement section in the beginning a guy named Chris L'Etoile is/was Bioware's techincal expert and science guru.  He seems like the guy to ask this stuff.  I would really like to talk to him.

In my opinion they way they should have done it is have two kinds of shields: reactive shields (like kinetic barriers) and active shields like the ones in Halo or other science fiction.  They could have had some easy explanation of how active shields can stop all foreign bodies and radiation and are like a plastic cover enveloping a starship, but they wouldn't work on ground soldiers because they need the enormous power of starship reactors to stay active and stop enemy fire.  That makes sense to me.

There is apparantly a thing called quantum shields in the mass effect universe which shield the mass relays, but for some reason they cant work because http://masseffect.wi...ex/The_Reapers]"they would leave the Reapers unaware of their surroundings."[/url]  It isn't really given any more of an explanation than that and I don't know where they got the idea of quantum shields.  I've never heard of a concept like that.  It's another thing I'd like to ask them about.

#245
Sweawm

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I say Reapers, because their weapons are more advanced and refined. Size is nothing more than just giving a giant piece of metal for Thanix beams to cut through.

Reapers also probably have faster FTL Drives (Dark Space to galaxy in somewhere between 2 years to only months), are far superior in intelligence and can easily take down hegemonic civilizations like the Covenant Empire

#246
N7 samus aran

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Space pirates would destroy Reapers even Motherbrain would solo Reapers

#247
N7 samus aran

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elitehunter34 wrote...

v TricKy v wrote...
I always wondered about that myself.
It seems pretty silly if you think about that the Council races relied on Mass Accelarator weapons for over 1000 years if they get countered by kinetic barriers. Normally people search for alternatives if your weapons are rendered useless by something. Put in enough energy and you have your anti everything laser

Yeah, it's always bugged me how in the Mass Effect universe they don't have shields that can block heat or energy weapons, yet for some reason the galaxy isn't taking advantage of this.  In the ME3 codex it vaguely states that Reaper shields can somewhat stop the heat based Thanix and GARDIAN weaponry.  Honestly it's really something I'd like to talk about with the Bioware writers.  In Mass Effect: Revelation in the Acknowledgement section in the beginning a guy named Chris L'Etoile is/was Bioware's techincal expert and science guru.  He seems like the guy to ask this stuff.  I would really like to talk to him.

In my opinion they way they should have done it is have two kinds of shields: reactive shields (like kinetic barriers) and active shields like the ones in Halo or other science fiction.  They could have had some easy explanation of how active shields can stop all foreign bodies and radiation and are like a plastic cover enveloping a starship, but they wouldn't work on ground soldiers because they need the enormous power of starship reactors to stay active and stop enemy fire.  That makes sense to me.

There is apparantly a thing called quantum shields in the mass effect universe which shield the mass relays, but for some reason they cant work because http://masseffect.wi...ex/The_Reapers]"they would leave the Reapers unaware of their surroundings."[/url]  It isn't really given any more of an explanation than that and I don't know where they got the idea of quantum shields.  I've never heard of a concept like that.  It's another thing I'd like to ask them about.

comparing kinetic barries to covenant shielding  is stupid even IOM from wh40k would solo Reapers

Modifié par N7 samus aran, 22 juillet 2012 - 11:59 .


#248
N7 samus aran

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then Forerunners come and rape stupid ships that protect synthetics from organics i laugh Reapers i hate ME3 ending Star child make Reapers looks like pathetic Covenant wins because catalyst make entire series into joke

#249
Zardoc

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comparing kinetic barries to covenant shielding  is stupid even IOM from wh40k would solo Reapers


"even"? In a straight up fight, the IoM solos pretty much anything that looks at them funny.

Modifié par Zardoc, 22 juillet 2012 - 12:42 .


#250
KotorEffect3

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The reapers would destroy the covenant. Besides the reapers have this nifty little thing called indoctrination. Also the reapers are from a better series. Mass Effect stuff>Halo stuff