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Reapers vs The Covenant


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#51
Anti-killer

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o Ventus wrote...

Anti-killer wrote...

The Covenant would utterly destroy the Reapers. aside from the fact that the covenant have huge ships with Energy weapons...their weapons are in the Megaton-Gigaton range.

seeing as how the Turians pansy weapons, which are only 38 Kilotons, can damage a reaper, a Covenant ship would be overkill.

the Reapers vs UNSC is a much more fairer fight, and even then the Reapers would have to fight for their lives


We don't know this for fact. Not every Covenant weapon is a WMD.

their weapons are still much stronger then anything the council races can muster.

also, the Covenant might have more ships then the reapers, seeing as how they could lose a thousand ships and not give a single crap

Modifié par Anti-killer, 22 juin 2012 - 11:30 .


#52
N7 samus aran

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galactic federation fleet would utterly rape reapers with samus aran end of debate reapers aint nothing to metroid or wh40k dark samus would corrupt reapers and dark samus have no brains and phazon would corrupt reapers under her control khorne make harbinger to die faster than ever if metroid can defeat reapers so halo covenant can do it too kiloton is weak firepower i love mass effect but metroid verse armies would wipe out reapers

#53
shodiswe

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Isn't the Citadel reaper bigger than those super carriers? though I guess the proteans sabotage on it's control functions makes it worthless...

#54
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shodiswe wrote...

Isn't the Citadel reaper bigger than those super carriers? though I guess the proteans sabotage on it's control functions makes it worthless...

Super carriers are 27 kilometers long.

that's more then half the size of the Citadel itself.

edit: nevermind, I thought you were refering to Sovereign

Modifié par Anti-killer, 22 juin 2012 - 11:33 .


#55
o Ventus

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Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

The Covenant would utterly destroy the Reapers. aside from the fact that the covenant have huge ships with Energy weapons...their weapons are in the Megaton-Gigaton range.

seeing as how the Turians pansy weapons, which are only 38 Kilotons, can damage a reaper, a Covenant ship would be overkill.

the Reapers vs UNSC is a much more fairer fight, and even then the Reapers would have to fight for their lives


We don't know this for fact. Not every Covenant weapon is a WMD.

their weapons are still much stronger then anything the council races can muster.

also, the Covenant might have more ships then the reapers, seeing as how they could lose a thousand ships and not give a single crap


There are at least 20,000 Capital Ships. there are far more Destroyers than Capital Ships.

1 Capital Ship can fire a sustainable beam that impacts in the multihundred megatons. That's akin to 4 or 5 Tsar Bombas detonating at the same time. Not only is the initial impact massive, but it can be sustained. the entire point of the Reapers' main gun being "magnetohydrodynamic" is so it can "burn" through kinetic barriers. We see in numerous cutscenes that Sovereign (indeed any other Capital Ship) can cleave through dreadnoughts almost instantaneously with their guns. Harbinger can even fire these beams off with a high ROF. If all else fails, just ramming the enemy ships seems to do the trick too (Sovereign rams into a turian dreadnought and shears it in half, while taking no damage itself).

Hell, Sovereign's barriers alone were enough to shrug off the Citadel Fleet and the 5th Fleet at the same time, and each dreadnought fires for about 38 kilotons (approx. 2 and a half "little boy" nuclear weapons).

Couple those with the Reapers' complete lack of need for a working economy or manufacturing (both of which the UNSC and Covenant need), and they are quite the formidable enemy. Never mind how easily a war can be won with indoctrination.

Modifié par o Ventus, 22 juin 2012 - 11:42 .


#56
Anti-killer

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o Ventus wrote...

Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

The Covenant would utterly destroy the Reapers. aside from the fact that the covenant have huge ships with Energy weapons...their weapons are in the Megaton-Gigaton range.

seeing as how the Turians pansy weapons, which are only 38 Kilotons, can damage a reaper, a Covenant ship would be overkill.

the Reapers vs UNSC is a much more fairer fight, and even then the Reapers would have to fight for their lives


We don't know this for fact. Not every Covenant weapon is a WMD.

their weapons are still much stronger then anything the council races can muster.

also, the Covenant might have more ships then the reapers, seeing as how they could lose a thousand ships and not give a single crap


There are at least 20,000 Capital Ships. there are far more Destroyers than Capital Ships.

1 Capital Ship can fire a sustainable beam that impacts in the multihundred megatons. That's akin to 4 or 5 Tsar Bombas detonating at the same time. Not only is the initial impact massive, but it can be sustained. the entire point of the Reapers' main gun being "magnetohydrodynamic" is so it can "burn" through kinetic barriers. We see in numerous cutscenes that Sovereign (indeed any other Capital Ship) can cleave through dreadnoughts almost instantaneously with their guns. Harbinger can even fire these beams off with a high ROF.

Hell, Sovereign's barriers alone were enough to shrug off the Citadel Fleet and the 5th Fleet at the same time, and each dreadnought fires for about 38 kilotons (approx. 2 and a half "little boy" nuclear weapons).

Couple those with the Reapers' complete lack of need for a working economy or manufacturing (both of which the UNSC and Covenant need), and they are quite the formidable enemy. Never mind how easily a war can be won with indoctrination.

what? where the hell does it say that?

the codex says 400 Kilotons, not megatons.

#57
o Ventus

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Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

The Covenant would utterly destroy the Reapers. aside from the fact that the covenant have huge ships with Energy weapons...their weapons are in the Megaton-Gigaton range.

seeing as how the Turians pansy weapons, which are only 38 Kilotons, can damage a reaper, a Covenant ship would be overkill.

the Reapers vs UNSC is a much more fairer fight, and even then the Reapers would have to fight for their lives


We don't know this for fact. Not every Covenant weapon is a WMD.

their weapons are still much stronger then anything the council races can muster.

also, the Covenant might have more ships then the reapers, seeing as how they could lose a thousand ships and not give a single crap


There are at least 20,000 Capital Ships. there are far more Destroyers than Capital Ships.

1 Capital Ship can fire a sustainable beam that impacts in the multihundred megatons. That's akin to 4 or 5 Tsar Bombas detonating at the same time. Not only is the initial impact massive, but it can be sustained. the entire point of the Reapers' main gun being "magnetohydrodynamic" is so it can "burn" through kinetic barriers. We see in numerous cutscenes that Sovereign (indeed any other Capital Ship) can cleave through dreadnoughts almost instantaneously with their guns. Harbinger can even fire these beams off with a high ROF.

Hell, Sovereign's barriers alone were enough to shrug off the Citadel Fleet and the 5th Fleet at the same time, and each dreadnought fires for about 38 kilotons (approx. 2 and a half "little boy" nuclear weapons).

Couple those with the Reapers' complete lack of need for a working economy or manufacturing (both of which the UNSC and Covenant need), and they are quite the formidable enemy. Never mind how easily a war can be won with indoctrination.

what? where the hell does it say that?

the codex says 400 Kilotons, not megatons.


What codex are you reading? Neither ME1's codex (which I'm playing right now) nor Datapad's mobile codex (which, granted, sucks) make any mention to the strength of a Reapers' gun.

Also, Capital Ships have a gun on each "tentacle". That's at least 4 or 5 guns.

I repeated myself :pinched: I feel like an idiot.

Modifié par o Ventus, 22 juin 2012 - 11:51 .


#58
Oransel

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Master Chief + Commander Shepard + Samus = Covenant, Flood, Metroids and Reapers combined get smashed. Hard.

#59
Anti-killer

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o Ventus wrote...

Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

The Covenant would utterly destroy the Reapers. aside from the fact that the covenant have huge ships with Energy weapons...their weapons are in the Megaton-Gigaton range.

seeing as how the Turians pansy weapons, which are only 38 Kilotons, can damage a reaper, a Covenant ship would be overkill.

the Reapers vs UNSC is a much more fairer fight, and even then the Reapers would have to fight for their lives


We don't know this for fact. Not every Covenant weapon is a WMD.

their weapons are still much stronger then anything the council races can muster.

also, the Covenant might have more ships then the reapers, seeing as how they could lose a thousand ships and not give a single crap


There are at least 20,000 Capital Ships. there are far more Destroyers than Capital Ships.

1 Capital Ship can fire a sustainable beam that impacts in the multihundred megatons. That's akin to 4 or 5 Tsar Bombas detonating at the same time. Not only is the initial impact massive, but it can be sustained. the entire point of the Reapers' main gun being "magnetohydrodynamic" is so it can "burn" through kinetic barriers. We see in numerous cutscenes that Sovereign (indeed any other Capital Ship) can cleave through dreadnoughts almost instantaneously with their guns. Harbinger can even fire these beams off with a high ROF.

Hell, Sovereign's barriers alone were enough to shrug off the Citadel Fleet and the 5th Fleet at the same time, and each dreadnought fires for about 38 kilotons (approx. 2 and a half "little boy" nuclear weapons).

Couple those with the Reapers' complete lack of need for a working economy or manufacturing (both of which the UNSC and Covenant need), and they are quite the formidable enemy. Never mind how easily a war can be won with indoctrination.

what? where the hell does it say that?

the codex says 400 Kilotons, not megatons.


Each tentacle on a Capital Ship has a gun.

What codex are you reading? Neither ME1's codex (which I'm playing right now) nor Datapad's mobile codex (which, granted, sucks) make any mention to the strength of a Reapers' gun.

Also, Capital Ships have a gun on each "tentacle". That's at least 4 or 5 guns.

ME3's. it says their weapons are in between 200 to 400 kilotons.

Like I said, the Covenant have energy weapons which would go right through Kenetic barriers. that, plus Megaton yields...

#60
o Ventus

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Anti-killer wrote...

ME3's. it says their weapons are in between 200 to 400 kilotons.

Like I said, the Covenant have energy weapons which would go right through Kenetic barriers. that, plus Megaton yields...


What codex heading?

Datapad's codex is supposed to be ME3's (or so I've been led to believe), and it isn't in here.

#61
Anti-killer

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o Ventus wrote...

Anti-killer wrote...

ME3's. it says their weapons are in between 200 to 400 kilotons.

Like I said, the Covenant have energy weapons which would go right through Kenetic barriers. that, plus Megaton yields...


What codex heading?

Datapad's codex is supposed to be ME3's (or so I've been led to believe), and it isn't in here.

the Reapers, in the codex secondary, Reaper capabilities or something.

#62
Anti-killer

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Here's what the Codex says:

"The main gun on a Reaper capital ship dwarfs that of the Alliance's Everest-class dreadnoughts. No dreadnought has yet survived a direct hit from the weapon. Estimates put its destructive power anywhere from 132 to 454 kilotons of TNT. "

Modifié par Anti-killer, 22 juin 2012 - 11:56 .


#63
o Ventus

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Anti-killer wrote...

o Ventus wrote...

Anti-killer wrote...

ME3's. it says their weapons are in between 200 to 400 kilotons.

Like I said, the Covenant have energy weapons which would go right through Kenetic barriers. that, plus Megaton yields...


What codex heading?

Datapad's codex is supposed to be ME3's (or so I've been led to believe), and it isn't in here.

the Reapers, in the codex secondary, Reaper capabilities or something.


I'll see it in a few hours. Finishing Virmire and Ilos for this ME1-3 trilogy run.

As an aside, aren't the Covenant weaker on the ground than the UNSC? I'd wager a biotic squad could easily take some generic marines, and I can easily see Brutes pounding on Grunts (or even Covenant Brutes), or Marauders taking out Drones or Elites (And also buffing Husks and Cannibals)

#64
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Anti-killer wrote...

Here's what the Codex says:

"The main gun on a Reaper capital ship dwarfs that of the Alliance's Everest-class dreadnoughts. No dreadnought has yet survived a direct hit from the weapon. Estimates put its destructive power anywhere from 132 to 454 kilotons of TNT. "


Yeah, estimates.

Never mind that this is not remotely the first time the codex has been wrong, either.

#65
Anti-killer

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that's being nice. Mass effect would destroy Halo on land. aside from the Flood, they have nothing that could beat Mass effect.

Any Council race could beat the Covenant on land, much less the Reapers.

#66
111987

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The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.

#67
Oransel

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On the side note, Halo series were better in portraying threat to the Humanity.

In Halo you feel the real danger of Covenants as no matter what you do, it gets worse (especially Halo: Reach). You see how unstoppable force is actively comitting genocide of your people, You see how garden worlds are turned into glass. You see how your squadmates and civilians die on after another. You see Earth burn and you know, that's it. End of the line. This is war.

Mass Effect 1 and 2 had good moments of such forshadowing (Sovereign dialogue and Collector's base), but ME3 effectively ruins the sense of Reaper threat. It boils down to shooting robobugs with lasers all over the Galaxy.

#68
o Ventus

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111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.

#69
Anti-killer

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o Ventus wrote...

111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.

if the reapers lose 1000 ships, they're **** out of luck, and would have to wait a few cycles before replenishing it. the Covenant meanwhile, could lose 1000 ships, laugh, and have even more by the end of the week.

plus, the Covenant have much faster FTL drives. not against Mass relays, but the Reapers normal FTL drives are laughable.

#70
crimzontearz

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uh...yeah people need to do the math you know?

a dreadnought in Mass Effect fire a a 20 kg slug are 1.2 percent of light speed (so 20 kg at 3600 km/s)

a frigate MAC gun fires 600 tons slug at 30 km/s


so the Mass Effect's slug travels 100 times faster but it is also 30 000 SMALLER do the equation and see how many hundreds of times the MAC outguns a dreadnought and THAT is just a frigate MAC. a Dreadnought gun is can be improved and I am sure the Infinity has a superMAC

ah yes....superMAC, it fires a 802.2 ton slug at 4 percent light speed

so 802 200 kilograms at 12 000 Km/s....51 gigaton impact.



also, enough ass pulls I never read a codex entry stating reaper beams energy output

#71
111987

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o Ventus wrote...

111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.


True, I misremembered my numbers. There are likely more Reaper Capital ships than Covenant. I apologize.

But since the Covenant ships are far superior to the Reapers in every conceivable way, I'm not sure what difference it makes.

#72
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Anti-killer wrote...

o Ventus wrote...

111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.

if the reapers lose 1000 ships, they're **** out of luck, and would have to wait a few cycles before replenishing it. the Covenant meanwhile, could lose 1000 ships, laugh, and have even more by the end of the week.

plus, the Covenant have much faster FTL drives. not against Mass relays, but the Reapers normal FTL drives are laughable.


No, humanity has "normal" FTL drives.

The Reapers can travel, what was it 30 LY/day? That's at "cruising speed". I can only imagine how much faster they are when they actually try.

#73
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111987 wrote...

o Ventus wrote...

111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.


True, I misremembered my numbers. There are likely more Reaper Capital ships than Covenant. I apologize.

But since the Covenant ships are far superior to the Reapers in every conceivable way, I'm not sure what difference it makes.



Do you play StarCraft?

Do you know what the Zerg rush is?

#74
Nicksta92

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Reapers would win simply because I am not a Halo fan.


Just kidding, but my logic for the Reapers winning is behind the idea of what the Reapers really are. They were created to keep organic life in check, and organic life included the covenant. I don't know much about the covenant, but Im seeing mention of superweapons which makes me believe that they would have something in their favor, but I honestly don't think theyd be able to hold their own against a seemingly endless fleet of sentient, mind-controlling warships.

#75
Anti-killer

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o Ventus wrote...

Anti-killer wrote...

o Ventus wrote...

111987 wrote...

The Reaper's weapons are far inferior to those of the Covenant. The Reaper shields are far inferior to those of the Covenant. And there are a lot more Covenant ships than Reapers.

Covenant would curb stomp the Reapers.


The bolded part is a fallacy.

Again, there are AT LEAST 20,000 Capital Ships (1 billion / 50,000). 1 Capital Ship is manufactured per harvest (IIRC), while every other species is made into Destroyers. Nobody knows how old the Reapers are, let alone what their exact numbers are.

if the reapers lose 1000 ships, they're **** out of luck, and would have to wait a few cycles before replenishing it. the Covenant meanwhile, could lose 1000 ships, laugh, and have even more by the end of the week.

plus, the Covenant have much faster FTL drives. not against Mass relays, but the Reapers normal FTL drives are laughable.


No, humanity has "normal" FTL drives.

The Reapers can travel, what was it 30 LY/day? That's at "cruising speed". I can only imagine how much faster they are when they actually try.



Covenant slipspace can do 312 LY a day IIRC