Reapers vs The Covenant
#176
Posté 28 juin 2012 - 02:24
Indoctrination is nothing next to the power of the Force.
#177
Posté 28 juin 2012 - 02:27
#178
Posté 28 juin 2012 - 02:40
N7 samus aran wrote...
So for the last time. Thx to the huge weakness of kinetic barriers,the Covenant won’t find any problem at destroying Reaper ships with ease. It’s just as if fighting the UNSC ships.
Cut the UNSC some slack, they're way better than the Alliance.
BoogieManFL wrote...
I don't know that much about the Halo
universe as I've only played the first Halo game and haven't read any
books. But if humanity from the Halo universe survived that long against
them, how powerful are they, really? Seems to me humanity from the Mass
Effect universe is more technologically capable in warfare, plus
biotics.
Leagues above. Most upper-level UNSC weapons (like their orbital platforms) would one-shot Sovereign, kinetic barriers or not.
Regardless, I think more thought should be given to the fact that the
Reapers are unified without question, they don't have traitors.
Not if the Leviathan DLC is true.
They don't seem to really need any power base, economy, worlds, or industry. Indoctrination is an incredibly powerful tool.
They need some kind of industry to function. Those Husks won't just huskify themselves you know. Same with building new Reapers. Or manufacturing weapons for Husk troops. Or gene-splicing Turians and Krogans. You get my drift.
If the Covenant had a cival war on it's own, imagine what havok indoctrination could cause.
Possible, but they'd first have to be exposed to Reaper tech, which doesn't guarantee Indoctrination. Secondly, Reaper tech would be seen as inferior to the "holy" and superior technology of the Forerunners after the first Covenant cruiser liquifies a Reaper battle group.
Also, the Reapers are sentient warships. They will react faster and more
precisely than ships controlled by a crew, since it's simply their body
- they think and it happens.
Reaction time doesn't mean a thing if they're caught off guard (Turians) or are simply unable to stand toe-to-toe with Covenant warships.
They also probably have a lot of
experience dealing with different types of warfare and strategies, and
tech to some degree after wiping out galactic civilizations over and
over again.
Only Mass Effect technologies, since they deliberately guide every cycle to a strict tech path. Variations existed to be sure, but minor in the grand scheme of things. The Covenant are based off of the superior Forerunner tech.
Plus there was the whole "speedblitz citadel and cut off communication and transportation" plan they used almost every cycle.
I seem to recall someone mentioning once that one reason Humanity fought
as well as they did against the Covenant is that Humans just had better
tactics and strategy. Seems like the Covenant has awesome tech, but
poor application of their power.
True to a degree. The main stumbling block was finding out where the humans were, vastness of space and all. Earth fell shortly after the Covenant stumbled on it while looking for something else entirely, and not even Master Chief could stop them.
Modifié par JBPBRC, 28 juin 2012 - 02:41 .
#179
Posté 29 juin 2012 - 08:30
And I wonder if the Jovian shapeshifters could copy biotics. I know that Gandraya was able to mimic psychic ability, because the scan of Rundas-G explicitly said she gained cryokinesis. Since biotics is like a mutation or natural ability, I’m willing to bet they could mimic it.reapers vs. Any race with energy weapons would end in the Reapers losing horribly. Reapers use kinetic barrier tech just like anyone else in the ME-verse, but theirs are a lot stronger. Directed Energy Weapons cannot be blocked by kinetic barriers, therefore the Reapers only defensive systems are useless against them, meaning realistically they would be easily beaten
Modifié par N7 samus aran, 29 juin 2012 - 08:45 .
#180
Posté 29 juin 2012 - 08:49
CR121691 wrote...
Covenant are no match. Nobody is a match for the Reapers.
The Imperium of Mankind
P.D:Sorry I know, this is basically curbstomping the reapers at FTL.
#181
Posté 02 juillet 2012 - 12:37
So basically, the Metroid side can win, doing nothing but ramming into Mass Effect ships, which would be several orders of magnitude more powerful than a nuke?
Modifié par N7 samus aran, 02 juillet 2012 - 12:42 .
#182
Posté 08 juillet 2012 - 04:46
Mass effect looses
#183
Posté 08 juillet 2012 - 04:53
#184
Posté 08 juillet 2012 - 04:57
lordofdogtown19 wrote...
Nobrandminda wrote...
Did anyone else think the Flood were a really unconvincing threat in Halo? I mean, they're basically just zombies who are smart enough to use guns. Yeah, Halo 3 introduced a couple new variants, but still.
It doesn't help that all of the Halo games get significantly easier at the point that the flood (and the shotgun) are introduced.
The flood are little more than husks, but that was enough to give the covenant trouble. Imagine if they were backed up by Reaper capital ships. Wouldn't end well.
I'm sorry did you play the Library mission? Scariest mission in a game ever
Scarriest mission in a game ever lol, go play Amnesia
Modifié par Rhz, 08 juillet 2012 - 04:58 .
#185
Posté 08 juillet 2012 - 04:58
#186
Posté 08 juillet 2012 - 04:59
Baa Baa wrote...
The Covenant. They aren't run by a child.
No, but they ARE run by religious zealots with testicle chins.
Not much better.
#187
Posté 08 juillet 2012 - 05:01
#188
Posté 08 juillet 2012 - 05:02
The testicle chins are just a sign of powero Ventus wrote...
Baa Baa wrote...
The Covenant. They aren't run by a child.
No, but they ARE run by religious zealots with testicle chins.
Not much better.
#189
Posté 08 juillet 2012 - 05:02
#190
Posté 08 juillet 2012 - 05:04
D24O wrote...
Reaper dreadnought, 2km long. Unyielding Hierophant, ~30km. I think the Covies have a good chance.
the reapers would have come to end the covenants cycle long before they'd have 30 km dreadnoughts
#191
Posté 08 juillet 2012 - 05:09
#192
Posté 08 juillet 2012 - 05:11
#193
Posté 08 juillet 2012 - 05:17
Modifié par Anti-killer, 08 juillet 2012 - 05:18 .
#194
Posté 08 juillet 2012 - 05:17
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
#195
Posté 08 juillet 2012 - 05:25
Baa Baa wrote...
The testicle chins are just a sign of powero Ventus wrote...
Baa Baa wrote...
The Covenant. They aren't run by a child.
No, but they ARE run by religious zealots with testicle chins.
Not much better.
#196
Posté 08 juillet 2012 - 05:29
Grub Killer8016 wrote...
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.
The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.
#197
Posté 08 juillet 2012 - 05:30
haha, that reminds me of the Daleks "Asspull" Reality bombo Ventus wrote...
Grub Killer8016 wrote...
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.
The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.
Modifié par Anti-killer, 08 juillet 2012 - 05:30 .
#198
Posté 08 juillet 2012 - 05:33
Anti-killer wrote...
haha, that reminds me of the Daleks "Asspull" Reality bombo Ventus wrote...
Grub Killer8016 wrote...
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.
The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.
That's actually a perfect example of my point.
#199
Posté 08 juillet 2012 - 05:35
o Ventus wrote...
Grub Killer8016 wrote...
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.
The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.
Although I would argue that the covenant also didn't do this and remain fairly believable in the story..
#200
Posté 08 juillet 2012 - 05:39
IIRC the covenant never really got progressively stronger and stronger. I mean, even the UNSC had giant stations like the Hierophant, and thir ships of the line were about the size of a Capital Reaper as well, but they were always at a disadvantage in space combat.o Ventus wrote...
Grub Killer8016 wrote...
Tealjaker94 wrote...
The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.
Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.
Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.
The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.




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