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Reapers vs The Covenant


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#176
Carlthestrange

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Galactic Empire. Taste the Death Star, Reaper scum.

Indoctrination is nothing next to the power of the Force.

#177
CR121691

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Covenant are no match. Nobody is a match for the Reapers.

#178
JBPBRC

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N7 samus aran wrote...

So for the last time. Thx to the huge weakness of kinetic barriers,the Covenant won’t find any problem at destroying Reaper ships with ease. It’s just as if fighting the UNSC ships.


Cut the UNSC some slack, they're way better than the Alliance. ;)

BoogieManFL wrote...

I don't know that much about the Halo
universe as I've only played the first Halo game and haven't read any
books. But if humanity from the Halo universe survived that long against
them, how powerful are they, really? Seems to me humanity from the Mass
Effect universe is more technologically capable in warfare, plus
biotics.


Leagues above. Most upper-level UNSC weapons (like their orbital platforms) would one-shot Sovereign, kinetic barriers or not.

Regardless, I think more thought should be given to the fact that the
Reapers are unified without question, they don't have traitors.


Not if the Leviathan DLC is true.

They don't seem to really need any power base, economy, worlds, or industry. Indoctrination is an incredibly powerful tool.


They need some kind of industry to function. Those Husks won't just huskify themselves you know. Same with building new Reapers. Or manufacturing weapons for Husk troops. Or gene-splicing Turians and Krogans. You get my drift.

If the Covenant had a cival war on it's own, imagine what havok indoctrination could cause.


Possible, but they'd first have to be exposed to Reaper tech, which doesn't guarantee Indoctrination. Secondly, Reaper tech would be seen as inferior to the "holy" and superior technology of the Forerunners after the first Covenant cruiser liquifies a Reaper battle group.

Also, the Reapers are sentient warships. They will react faster and more
precisely than ships controlled by a crew, since it's simply their body
- they think and it happens.


Reaction time doesn't mean a thing if they're caught off guard (Turians) or are simply unable to stand toe-to-toe with Covenant warships.

They also probably have a lot of
experience dealing with different types of warfare and strategies, and
tech to some degree after wiping out galactic civilizations over and
over again.


Only Mass Effect technologies, since they deliberately guide every cycle to a strict tech path. Variations existed to be sure, but minor in the grand scheme of things. The Covenant are based off of the superior Forerunner tech.
Plus there was the whole "speedblitz citadel and cut off communication and transportation" plan they used almost every cycle.

I seem to recall someone mentioning once that one reason Humanity fought
as well as they did against the Covenant is that Humans just had better
tactics and strategy. Seems like the Covenant has awesome tech, but
poor application of their power.


True to a degree. The main stumbling block was finding out where the humans were, vastness of space and all. Earth fell shortly after the Covenant stumbled on it while looking for something else entirely, and not even Master Chief could stop them.

Modifié par JBPBRC, 28 juin 2012 - 02:41 .


#179
N7 samus aran

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metroids would rape reapers into hell hole [color=rgb(255, 255, 255)">ReAnyway, back to numbers. Metroid has at least 2 galaxies of resources to draw on, and several “mook maker” type creatures that can produce more every few seconds. The X alone could likely wipe out Mass Effect. A single parasite can copy and clone anything it comes across up to 11 times in a few hours. If a biotic gets infected, a few hours later there would be 11 copies of that biotic running around, each retaining all memories and powers of the infected.
And I wonder if the Jovian shapeshifters could copy biotics. I know that Gandraya was able to mimic psychic ability, because the scan of Rundas-G explicitly said she gained cryokinesis. Since biotics is like a mutation or natural ability, I’m willing to bet they could mimic it.reapers vs. Any race with energy weapons would end in the Reapers losing horribly. Reapers use kinetic barrier tech just like anyone else in the ME-verse, but theirs are a lot stronger. Directed Energy Weapons cannot be blocked by kinetic barriers, therefore the Reapers only defensive systems are useless against them, meaning realistically they would be easily beaten

Modifié par N7 samus aran, 29 juin 2012 - 08:45 .


#180
Karolus_V

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CR121691 wrote...

Covenant are no match. Nobody is a match for the Reapers.



The Imperium of Mankind


P.D:Sorry I know, this is basically curbstomping the reapers at FTL.

#181
N7 samus aran

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“Samus Gunship weighs 135 tons. It can also traverse the galaxy in around a couple months and is also capable of galaxy hopping. Either way, the ships is capable of 100,000c + (In order to cross the Milky Way in 90 days, it would have to travel at 400,000c significantly higher then the 100,000c figure I used for this calculation). At 100,000c Samus Gunship has a kinetic energy of 6.1e+21 joules, or 6.1 zetta joules. Do you know what that means? That means Samus’ gunship could be set on a collision course with… anything and smash into it with the force of a 14 Terraton bomb. Except, it’s not an explosion expanding in all directions, it’s all directed in one single direction. That much force would flat out split a smaller planet in two or at the very least make an earth sized planet uninhabitable. If it really is 400,000c, then it’s 97100000 Yotta joules and consequently the force of a 23 Petaton bomb.”
So basically, the Metroid side can win, doing nothing but ramming into Mass Effect ships, which would be several orders of magnitude more powerful than a nuke?   

Modifié par N7 samus aran, 02 juillet 2012 - 12:42 .


#182
N7 samus aran

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The forerunner ship is made of hard light and that armor is forerunner aluminum so it's impervious to solar flares, black holes, and nicky manaj's singing. It's weapons now fire 3000 ton streams of soda at relativistic velocities knowing the forerunners.

Mass effect looses

#183
Baa Baa

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The Covenant. They aren't run by a child.

#184
Rhz

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lordofdogtown19 wrote...

Nobrandminda wrote...

Did anyone else think the Flood were a really unconvincing threat in Halo? I mean, they're basically just zombies who are smart enough to use guns. Yeah, Halo 3 introduced a couple new variants, but still.

It doesn't help that all of the Halo games get significantly easier at the point that the flood (and the shotgun) are introduced.

The flood are little more than husks, but that was enough to give the covenant trouble. Imagine if they were backed up by Reaper capital ships. Wouldn't end well.


I'm sorry did you play the Library mission? Scariest mission in a game ever


Scarriest mission in a game ever lol, go play Amnesia

Modifié par Rhz, 08 juillet 2012 - 04:58 .


#185
D24O

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Reaper dreadnought, 2km long. Unyielding Hierophant, ~30km. I think the Covies have a good chance.

#186
o Ventus

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Baa Baa wrote...

The Covenant. They aren't run by a child.


No, but they ARE run by religious zealots with testicle chins.

Not much better.

#187
o Ventus

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I think the real match-up is Flood v. Reapers.

#188
Baa Baa

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o Ventus wrote...

Baa Baa wrote...

The Covenant. They aren't run by a child.


No, but they ARE run by religious zealots with testicle chins.

Not much better.

The testicle chins are just a sign of power

#189
Grub Killer8016

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No. The elites would be running and screaming like the grunts. The grunts? Well... lets just say they had a heart attack.

#190
Rhz

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D24O wrote...

Reaper dreadnought, 2km long. Unyielding Hierophant, ~30km. I think the Covies have a good chance.


the reapers would have come to end the covenants cycle long before they'd have 30 km dreadnoughts ;)

#191
PsYGuY508

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When it comes to military ships, mass effect is pretty weak compared to alot of other sci-fis. You can't deny it.

#192
Tealjaker94

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The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.

#193
Anti-killer

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The Reapers get dominated, simple. they have absolutely nothing to help them against the Covenant.

Modifié par Anti-killer, 08 juillet 2012 - 05:18 .


#194
Grub Killer8016

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Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them. :lol:

#195
Ghost

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Baa Baa wrote...

o Ventus wrote...

Baa Baa wrote...

The Covenant. They aren't run by a child.


No, but they ARE run by religious zealots with testicle chins.

Not much better.

The testicle chins are just a sign of power



#196
o Ventus

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Grub Killer8016 wrote...

Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.


Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.

The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.

#197
Anti-killer

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o Ventus wrote...

Grub Killer8016 wrote...

Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.


Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.

The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.

haha, that reminds me of the Daleks "Asspull" Reality bomb

Modifié par Anti-killer, 08 juillet 2012 - 05:30 .


#198
o Ventus

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Anti-killer wrote...

o Ventus wrote...

Grub Killer8016 wrote...

Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.


Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.

The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.

haha, that reminds me of the Daleks "Asspull" Reality bomb


That's actually a perfect example of my point.

#199
Grimwick

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o Ventus wrote...

Grub Killer8016 wrote...

Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.


Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.

The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.


Although I would argue that the covenant also didn't do this and remain fairly believable in the story..

#200
D24O

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o Ventus wrote...

Grub Killer8016 wrote...

Tealjaker94 wrote...

The thing is compared to some other scifi franchises the Reapers are pretty lame. The covenant super carrier is 29 km long, 11 km wide, and 4 km high. The covenant capital High Charity is a 348 km long space station. Darth Vader's flagship, the Executor, is 19 km long. The second death star was 900 km in diameter. The Reapers would get wrecked.


Too true man. Too true. Other Sci-Fi fleets would s***t on ME's, but ME is just so much cooler than them.


Only because a lot of other SciFi franchises suffer the DBZ effect. Once one moderately powerful superweapon is disabled or destroyed, the next one they introduce will destroy the universe.

The Reapers more or less stay the same. That's why they're more believable as villains, even if they aren't "good" villains.

IIRC the covenant never really got progressively stronger and stronger. I mean, even the UNSC had giant stations like the Hierophant, and thir ships of the line were about the size of a Capital Reaper as well, but they were always at a disadvantage in space combat.