
True Templar is like this

LobselVith8 wrote...
I think it was rushed, because it comes out of nowhere, and I don't think it makes much sense. Hawke hasn't surrendered, he has been killing templars, but Cullen thinks that it's crossing the line to kill him when he hasn't even surrendered?
cindercatz wrote...
First of all, I DO NOT want the game to revolve around the Mage/Templar war. Start things off that way, fine, but don't stick me with another entire game stuck on the same issue the entire last game beat me over the head with. Second, I don't want any kind of real Templar companion because I don't want to have to split my party up early or halfway into the game again over the damn Mage/Templar war. And since we've already had two not entirely committed Templars as party members in the last two games, I don't really want one at all.
If Cullen shows up, which is fine, I at least want it acknowledged that he can be a freaking serial killer, that he's not a nice guy in everybody's playthroughs. And, seeing that, I want the option to kill him if he's not a nice guy. In fact, make it a necessary quest, opposite to the mage lover version for those that played a female mage and ended up with a good guy Cullen. Do not make him a party member, because I don't want to lose a potential party member just because I didn't play a female mage, nor do I want to brush under the rug what a monster this guy can be.
edit: You know what? Maybe one of the origin stories could start your character out as a templar in the field, and then things go along the arc you choose within your story. That way, the rest of us don't lose out in the game. And I'd play all origins, including that one, up to six. That's a lot more interesting to me.
Jedi Sentinel Arian wrote...
True Templar is like this
Modifié par Elton John is dead, 20 avril 2012 - 10:19 .
Elton John is dead wrote...
If Cullen shows up, which is fine, I at least want it acknowledged that he can be a freaking serial killer, that he's not a nice guy in everybody's playthroughs. And, seeing that, I want the option to kill him if he's not a nice guy. In fact, make it a necessary quest, opposite to the mage lover version for those that played a female mage and ended up with a good guy Cullen. Do not make him a party member, because I don't want to lose a potential party member just because I didn't play a female mage, nor do I want to brush under the rug what a monster this guy can be.
Guest_sjpelkessjpeler_*
Lotion Soronnar wrote...
Elton John is dead wrote...
If Cullen shows up, which is fine, I at least want it acknowledged that he can be a freaking serial killer, that he's not a nice guy in everybody's playthroughs. And, seeing that, I want the option to kill him if he's not a nice guy. In fact, make it a necessary quest, opposite to the mage lover version for those that played a female mage and ended up with a good guy Cullen. Do not make him a party member, because I don't want to lose a potential party member just because I didn't play a female mage, nor do I want to brush under the rug what a monster this guy can be.
Uuuh..horrible..horrible.
You want NPC's to change heir behavior to suit your preferences and preconceptions.
No..that's jsut horrible. NPC's should have a stable nad consistent personalitites.
I don't want Cullen or any other NPC in one playtrough to be a normal guy and a butcher in antoher, just because you want to kill him. No. Just no.
Characters should be consistent.
What your PC thinks of them or their actions can certanly be very mellable.
CrabbyCrackers wrote...
im all for him coming back, and i hope we learn more about sandal. i cant wait for this game. i played dao and da2 for a month straight now, and im right now playing again. i need mental help.
Elton John is dead wrote...
It won't revolve around the Mage/Templar war. It will revolve around order being restored though and there will probably be some plot involving Flemeth or something fantastic. However to expect that the Mage/Templar premise won't be part of the plot is asking for a lot. Dragon Age 2 was just the prequel to the event in Dragon Age 3 which should be a full scale war.
You say you don't want a Templar companion because it could split your party up but what happened to choices and consequences? In Baldur's Gate you could end up with your party members fighting each other if one was good and the other evil. Dragon Age games are supposed to be mature RPG's where decisions matter and that includes whom you take with you in your party. I didn't want demon Merill in my party but she was forced into it. Killing the Templar companion (whom ever he could be) could be an option but I also want the option to kill aposatates or make them tranquil.
Lotion Soronnar wrote...
Uuuh..horrible..horrible.
You want NPC's to change heir behavior to suit your preferences and preconceptions.
No..that's jsut horrible. NPC's should have a stable nad consistent personalitites.
I don't want Cullen or any other NPC in one playtrough to be a normal guy and a butcher in antoher, just because you want to kill him. No. Just no.
Characters should be consistent.
What your PC thinks of them or their actions can certanly be very mellable.
VampOrchid wrote...
Lotion I must say I like youWe have the same way of thinking.
I want a templar companion. More so I want it to be Cullen.
I have no problem with other ppl not liking him. But he's a solid character and has always been an NPC. So I think it would be grate to have him in party. Why? Because the story we can get with him in party and the quests with him on board could be limitless and perrrrty darn awesum! In DA2 he's very reasonable. If you're a mage, he kind of looks the other way. If that's not being reasonable I don't really know what is. I don't get the Cullen hate, but I don't condem it.
Oh well to each their own.
Modifié par cindercatz, 20 avril 2012 - 10:43 .
Lotion Soronnar wrote...
Uuuh..horrible..horrible.
You want NPC's to change heir behavior to suit your preferences and preconceptions.
No..that's jsut horrible. NPC's should have a stable nad consistent personalitites.
I don't want Cullen or any other NPC in one playtrough to be a normal guy and a butcher in antoher, just because you want to kill him. No. Just no.
Characters should be consistent.
What your PC thinks of them or their actions can certanly be very mellable.
Lotion Soronnar wrote...
Cindercatz wrote...
If Cullen shows up, which is fine, I at least want it acknowledged that he can be a freaking serial killer, that he's not a nice guy in everybody's playthroughs. And, seeing that, I want the option to kill him if he's not a nice guy. In fact, make it a necessary quest, opposite to the mage lover version for those that played a female mage and ended up with a good guy Cullen. Do not make him a party member, because I don't want to lose a potential party member just because I didn't play a female mage, nor do I want to brush under the rug what a monster this guy can be.
Uuuh..horrible..horrible.
You want NPC's to change heir behavior to suit your preferences and preconceptions.
No..that's jsut horrible. NPC's should have a stable nad consistent personalitites.
I don't want Cullen or any other NPC in one playtrough to be a normal guy and a butcher in antoher, just because you want to kill him. No. Just no.
Characters should be consistent.
What your PC thinks of them or their actions can certanly be very mellable.
cindercatz wrote...
I'm a little misunderstood here, so clarifying:
I'm not at all saying you don't include the mage/templar war, but get it over quick so we can move on to other things. Let it be the brushfire that sets off other conflicts.
cindercatz wrote...
That's what I expect. I'm far more interested in seeing how Orlais butts heads with Ferelden, how the Qunari play in, what happens if the Free Marches get caught up in civil war in the middle of all of this. I've honestly gotten sick of the mage/templar thing, primarily because of how DA2 handled it, and how it was the relentless driving force of the game, to the detriment of player choice and agency. So let it set fire to the world, and then let the world burn over other issues and other conflicts that result.
cindercatz wrote...
Choice and consequence is a HUGE deal for me. Let me explain a little where I'm coming from. I don't want the same scenario to repeat from DA2, or KoTOR 2 for that matter (hated it there too), where my basic starting position excludes a primary character from my game, one or the other, and consequently lessens my enjoyment of one of the main elements of any BioWare game, that being characters and interaction with those characters. I want choices that effect the world around me and effect my characters' arcs, that have major ramifications for the nations of the game and individual companions', as well as my pc's, place in the world and that open and close story paths and specific scenarios that are unique to the path chosen. I don't want simple binary exclusions. For instance, I suggested the ability to play a Templar yourself, as one of the available choices. If and only if you do so, then perhaps along the way, mages both along your path and potentially in your party might do some things that might cause your templar to consider making a character tranquil, like you're asking for, then you have the choice to do that or not, and it effects the rest of your game. But don't waste resources giving me a simple binary that excludes one party member or the other and therefore subsequently locks me out of a whole set of major character interactive potential arcs I could be playing. I don't want a Bethany/Carver situation. I want real choices that have complex ramifications and require complex consideration.
Elton John is dead wrote...
But there aren't any Origins in Dragon Age 3 and so your suggestion is just a suggestion that won't be implemented. Having a Templar companion would add choices and consequences to the game. For example, apostate mages wouldn't be able to enter the party, only circle mages would be able to. This adds to the role playing and also means those extra paths, quests, dialogue and areas cannot be reached in one playthrough.
5trangeCase wrote...
....why do people love Cullen? I only vaguely know who he is, and has a shade of a character.
Lotion Soronnar wrote...
We talking about the same Cullen?
He's prolly the most reasonable templar in the series. You can actually debate with him and convince him to take it easier or spare some mages.
Compared to Anders, he's a paragon of civility and reason.
cindercatz wrote...
First of all, I DO NOT want
the game to revolve around the Mage/Templar war. Start things off that
way, fine, but don't stick me with another entire game stuck on the same
issue the entire last game beat me over the head with.
Modifié par cindercatz, 21 avril 2012 - 06:52 .
Elton John is dead wrote...
Isn't that what DA2 did with the Qunari? It's one of the reasons the plot failed. It needs to be kept consistent otherwise it just loses plain focus.
Well the expansion was going to be called the Exalted March
/snip/
Ignoring this fact and making it end in Chapter 2 of DA3 and then moving onto something new just wouldn't make sense especially when DA2 was building up to this all along.
I don't think anyone wants a protagonist who feels like Hawke who was just there. We need another protagonist like The Grey Warden.
But there aren't any Origins in Dragon Age 3 and so your suggestion is just a suggestion that won't be implemented. .
Modifié par cindercatz, 21 avril 2012 - 07:31 .
Jasmine96 wrote...
yes we should get a templar and it should be Cullen
5trangeCase wrote...
Elton John is dead wrote...
But there aren't any Origins in Dragon Age 3 and so your suggestion is just a suggestion that won't be implemented. Having a Templar companion would add choices and consequences to the game. For example, apostate mages wouldn't be able to enter the party, only circle mages would be able to. This adds to the role playing and also means those extra paths, quests, dialogue and areas cannot be reached in one playthrough.
There doesn't need to be different origins for you to play as entirely different races, backgrounds and classes.
We have been shown very clearly that your party members will live with people they detest in the same party, just because you have a Templar, does not mean you cannot have an apostate. Look at Aveline dealing perpetually with criminals and performing criminal acts. In DA3 all mages will be "apostates", so doubtlessly, they will have nothing to do with having a Templar in the party or not. In all likelihood, we will have a Templar, and in turn, he will tolerate blood mages in the party. Why? Because there are things far more important than that.
Elton John is dead wrote...
5trangeCase wrote...
Elton John is dead wrote...
But there aren't any Origins in Dragon Age 3 and so your suggestion is just a suggestion that won't be implemented. Having a Templar companion would add choices and consequences to the game. For example, apostate mages wouldn't be able to enter the party, only circle mages would be able to. This adds to the role playing and also means those extra paths, quests, dialogue and areas cannot be reached in one playthrough.
There doesn't need to be different origins for you to play as entirely different races, backgrounds and classes.
We have been shown very clearly that your party members will live with people they detest in the same party, just because you have a Templar, does not mean you cannot have an apostate. Look at Aveline dealing perpetually with criminals and performing criminal acts. In DA3 all mages will be "apostates", so doubtlessly, they will have nothing to do with having a Templar in the party or not. In all likelihood, we will have a Templar, and in turn, he will tolerate blood mages in the party. Why? Because there are things far more important than that.
Backgrounds are origins and I believe it's pretty much confirmed that there's no race selection. The Templar isn't a class either and having a Templar tolerable to blood magic is a major plot hole. I should expect him to at least attempt to slay that companion at one point.
Elton John is dead wrote...
Since Templars are dedicated to stopping blood magic, it wouldn't make sense. The whole point of a Templar is to battle blood magic and thus prevent mages from turning into abominations. Also the whole point of a Templar companion is to have a Templar who has the values of one. Otherwise we end up with another Alistair character who simply has the Templar abilities.
Elton John is dead wrote...
Since Templars are dedicated to stopping blood magic, it wouldn't make sense. The whole point of a Templar is to battle blood magic and thus prevent mages from turning into abominations. Also the whole point of a Templar companion is to have a Templar who has the values of one. Otherwise we end up with another Alistair character who simply has the Templar abilities.
wsandista wrote...
Templars just don't leave the duties required of them by the order to go adventuring though, so an actual Templar would be out of consideration unless the whole game revolves around the Mage-Templar war and that comapnion is Templar side exclusive. To make a more intresting character the Templar companion should be a deserter or atleast someone who didn't quite fit in with the order, IMO. Also there needs to be an apologist mage who hates having magical abilities to provide a different prespective on magic from a mage. DA3 needs to have more unique options for companions not characters who are practically sterotypes.
Silfren wrote...
Again, people are individuals, and it could make sense if the story behind it was written well. What's to stop a templar from considering the context of a situation instead of blindly viewing everything according to the Chantry's extremely black and white perspective?
Silfren wrote...
Before he was tortured by Uldred, we saw that Cullen was especially sympathetic to mages. I find it completely believable that we could have templars who would not be quite so zealous in following Chantry law blindly. We already have seen examples of this. There's a templar fellow in Origins who works with the Mages' Collective, after all, and that is no less antithetical to Chantry doctrine than blood magic.
Silfren wrote...
It is as much a part of Chantry law that templars exist to protect mages as much as they exist to root out and destroy blood magic. There could be templars who joined for that reason. Could be templars who have mage loved ones who were killed by ignorant bigots and joined in order to protect other mages from the same fate. Could be templars who have seen the corruption of other templars and joined the Order in order to guard against that kind of corruption.
Take the case of Connor in Origins. Obviously one of the options to save him involves illegal methods. But I could see a templar of a more moderate, rational bent agreeing that under the circumstances, it is acceptable. Especially if the Circle is not an available alternative.
Modifié par Elton John is dead, 22 avril 2012 - 06:20 .