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N7 Valiant best sniper rifle?


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#51
Shock n Awe

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InfamousResult wrote...

I think the other Valiant owners are just trying to find ways to make themselves feel better for having scored one in a Commendation pack where others didn't, since theoretically the Valiant is the "rarer" weapon to get due to being limited, again, in Commendation packs. Unfortunately, rarity = usefulness for the large majority of N7 weapons in this game, outside of the Paladin/Black Widow/Saber, imo.


Except.. not?

A Valiant Infiltrator is simply more efficient than a BW Infiltrator- being the class that uses SRs the most, anyway. And I'm not saying the BW is bad. I suggest bringing a player with a Valiant AND a player with a BW to a match, so they cover each other's bases- big boss characters, and all the smaller baddies. I'm just saying, efficiently, the Valiant is just better.


[On Silver]

I and a friend, both Infiltrators with BWs, were in a match with a Valiant Infiltrator on FB Giant.  I was covering the lower area where fewer enemies generally spawn, my friend and Valiant Infiltrator were on the upper area.  I was a rank 5 at the time [the reason for being on Silver], both my friend and I badly outscored the Valiant Infiltrator.  Because I didn't really see him shooting, I can't guarantee this wasn't because he was simply a bad sniper, but by about Wave 5 he left the game (at that point he was behind in score by quite a bit, and the majority of the killfeed was either my or my friend's gamertag with [Black Widow] (Enemy)).

I know score isn't everything, but because of how it works, if he was as efficient as us we would have all been about even (yet again, I can't speak for his sniping ability).  That said, I will gladly have a Valiant Infiltrator covering my back; the Valiant is easily the second best sniper in my opinion and I respect the users.  If they're skilled they definitely are very good and an asset to the team/

Modifié par Shock n Awe, 18 avril 2012 - 10:44 .


#52
BoomDynamite

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Valiant < BW

#53
Twisted and Mean

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Chugster wrote...

methodshaolin wrote...

yeah because 14 theoretical dps really means a lot in this game ...


well Mr CleverDick, its the only logical way to ascertain which is best....pure damage....EVERYTHING else is conjecture and opinion....stats dont lie

114 is more than 100....pure maths....the only thing in this thread that can be considered fact


"Pure damage" and "DPS" don't mean squat. ME3 multiplayer is not a mumorpeger with 15-minute boss fights. If you care about pure damage you ditch guns altogether and go for biotic explosions. The only way you can compare weapons is by figuring out which one produces a greater body count.

Modifié par Twisted and Mean, 18 avril 2012 - 10:45 .


#54
Shock n Awe

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InfamousResult wrote...

RazRei wrote...

Actually you can achieve all three shots with the Tactical Cloak power bonus.


He's talking about the Black Widow, which it is not possible with. You can only get 2 shots with the BW, 3 with the Valiant.


I get off all 3 shots under cloak bonus with the BW all the time.  I can tell because without the cloak bonus I cannot one-shot body-shot an assault trooper on gold.  If I fire a power first I can only manage 2 shots (which is still worth it if I'm proxy mining an Atlas, and I think due to how proxy mine works I still may get all 3 cloaked shots off then), but if I only fire shots I can easily one shot three troopers to the torso (I take them down to a sliver of health with an uncloaked body shot).

Generally I'll have to energy drain a Centurion or something, body shot him, body shot another grunt/Centurion-level enemy, then finish the third/second Centurion-level with a headshot.

Edit: If I take too long between shots, the first two shots will kill to the torso while the third will only severely damage.  I've tested this extensively through gameplay, and unless I get a headshot I simply don't kill troopers with one body shot (with no rails, ammo powers, or bonuses on other than extended clip and extended barrel).  This makes it easy to tell when I get my cloak bonus; three one-shot torso kills means all three received the bonus.  Two one-shots with a longer than average time between firing and a severe wound on the third means I took too long.  If I'm firing uncloaked, if I hit three seperate grunt-level enemies, they'll all get damaged to a sliver of health.  If I fire an Energy Drain, I can one-shot torso two enemies and sliver the last (or headshot him for the kill).

Modifié par Shock n Awe, 18 avril 2012 - 10:49 .


#55
Chugster

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Twisted and Mean wrote...

Chugster wrote...

methodshaolin wrote...

yeah because 14 theoretical dps really means a lot in this game ...


well Mr CleverDick, its the only logical way to ascertain which is best....pure damage....EVERYTHING else is conjecture and opinion....stats dont lie

114 is more than 100....pure maths....the only thing in this thread that can be considered fact


"Pure damage" and "DPS" mean squat. ME3 multiplayer is not a mumorpeger with 15-minute boss fights. If you care about pure damage you ditch guns altogether and go for biotic explosions. The only way you can compare weapons is by figuring out which one produces a greater body count.


bullpoop, damage and DPS are the only FACTUAL way to find the best gun....give 2 people the same gun and one will get 5 kills the other 10...you cant base this on opinion as everyone is different

numbers are the only FACT...get it?

#56
Grimy Bunyip

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i'd hate to interrupt, but I figured now is as good a time to ask as any.

if you like theorycraft as much as I do, add me on origin.
ID: Grimy_Bunyip

:)

and yeah oops, my last calc factored in all 3 BW bullets within the tactical cloak duration.
When in reality only 2 will get in.

so lemme try this again.
Once again, barrel V, -50 damage for armor, no 40% SR bonus, no AP mod, no headshots, and assumes you animation cancel:
Valiant I: 2110 damage, 3 second cloak cycle
703 DPS
Widow X: 2524 damage, 3 second cloak cycle
841 DPS
Black Widow I (2 shots): 2341 damage, 3 second cloak cycle
780 DPS
Black Widow I (2 cloaked shots, 1 shot without cloak bonus) 2153 damage, 3.485 second cloak cycle
618 DPS

And yes, I think an infiltrator who is good at getting headshots will perform better with the valiant as his only weapon, than a black widow as his only weapon.

Modifié par Grimy Bunyip, 18 avril 2012 - 10:46 .


#57
Highlord Heian

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Grimy Bunyip wrote...

Apl_J wrote...

Widow is the best for taking down a boss, moreso if you're a Salarian Infiltrator.

Black Widow is the best on pretty much every other character; they need the other shots to get around shield gate.

Valiant is like a much better Viper. You can take down a lot of enemies with it very quickly, but it doesn't have that much use against boss enemies.

And it warrants mentioning, the Kishok is an absolute beast on anyone, IF you can get used to leading your shots.

eh that's not entirely accurate.
Lets look at the Widow X vs Black Widow I vs Valiant I
And lets ignore the 40% SR bonus, and just keep in mind that the SR bonus would favor the valiant more, because of -50 damage from armored targets.
And lets barrel mods and no AP mod.
and lets ignore headshots, since atlas doesn't have that, and you'll want to body shot banshees.
And I don't consider primes all that threatening.

Anyways you get
2110 damage per cloak cycle for valiant I
2524 damage per cloak cycle for widow X
3512 damage per cloak cycle for black widow I (all 3 bullets with cloak bonus)
2341 damage per cloak cycle for black widow I (only 2 bullets then reload)
2934 damage per cloak cycle for black widow I (2 bullets with cloak bonus, then 1 without)

Valiant and widow have firing/reload cycles that are a bit too long for 3 second cloak cooldown.
Black widow can essentially compare, if not outperform widow for tearing down big bosses though.
Especially if you rank up your black widow. BW X is 25% more damage per shot than BW I.


Kay, quick question.

Why are you ignoring the +40% bonus for Tac Cloak? That's basically saying "Let's make this an incomplete comparison". Also the frequency of these "Cloak Cycles" is significantly different; 4.55 seconds for Valiant, 6.90 for the Black Widow. So a complete comparison of the two weapons is unrelated to this chart.

#58
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While both guns are amazing I just find the Valiant fits my playing style better than the BW. It's simply due to the speed, both of shooting and of reloading, which allows me to engage just an absurd amount of targets in a short time. If I have stuff to shoot at non-stop I can blow through the 30 spare rounds in just as many seconds and there have been occasions when I've spent close to a hundred rounds in a single wave. It absolutely shines in situations where you're getting swarmed by enemies, like during hack objectives. And when it comes to armored targets, I usually use the piercing mod anyway so that negates the BW's advantage there.

But I wouldn't actually say that Valiant is the better gun, because it really comes down to one's playing style. For me, it fits better, but I know a lot of players would be more effective with the BW.

#59
Grimy Bunyip

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Highlord Heian wrote...
Kay, quick question.

Why are you ignoring the +40% bonus for Tac Cloak? That's basically saying "Let's make this an incomplete comparison". Also the frequency of these "Cloak Cycles" is significantly different; 4.55 seconds for Valiant, 6.90 for the Black Widow. So a complete comparison of the two weapons is unrelated to this chart.


You had 2 points

first one, +40% SR bonus
It benefits both weapons almost exactly as much as the other.
Adding it or not won't make the difference between telling you which one is better or not.

Second point, cloak cycles.
the listed cloak time is the MAX cloak time.
Cloak time scales with how long cloak is active.
It is always at least 3 seconds, and never more than 4.55 seconds with valiant I and 6.90 with BW I based on your numbers.
IE how long your cloak takes to recharge if you let cloak run for the ENTIRE duration.

if you fire soon after cloaking, your cloak CD will be 3 seconds.
not 4.55, and not 6.90
it will be 3 seconds regardless of the weapon.

the only time it will be 6.9 seconds is if you wait a long time before finally firing a bullet.

#60
spychi

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So if i have the valiant I and Black Widow X... and almost all weapons X (not the n7 ones) then what is the point if I can't unlock any of these higher tier?

#61
Twisted and Mean

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Chugster wrote...

Twisted and Mean wrote...

Chugster wrote...

methodshaolin wrote...

yeah because 14 theoretical dps really means a lot in this game ...


well Mr CleverDick, its the only logical way to ascertain which is best....pure damage....EVERYTHING else is conjecture and opinion....stats dont lie

114 is more than 100....pure maths....the only thing in this thread that can be considered fact


"Pure damage" and "DPS" mean squat. ME3 multiplayer is not a mumorpeger with 15-minute boss fights. If you care about pure damage you ditch guns altogether and go for biotic explosions. The only way you can compare weapons is by figuring out which one produces a greater body count.


bullpoop, damage and DPS are the only FACTUAL way to find the best gun....give 2 people the same gun and one will get 5 kills the other 10...you cant base this on opinion as everyone is different

numbers are the only FACT...get it?


Weapon color is also a fact. But we don't measure weapon performance by its color, do we? Well, at least the smart people don't.

Headcount is also a fact. I prefer to use this fact over any other fact to be an adequate measure of performance. Because practical effectiveness in eliminating enemies is way better than some theoretical damage per second.

I hope I accentuated my writing enough to make it clear.

#62
InfamousResult

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Shock n Awe wrote...

InfamousResult wrote...

RazRei wrote...

Actually you can achieve all three shots with the Tactical Cloak power bonus.


He's talking about the Black Widow, which it is not possible with. You can only get 2 shots with the BW, 3 with the Valiant.


I get off all 3 shots under cloak bonus with the BW all the time.  I can tell because without the cloak bonus I cannot one-shot body-shot an assault trooper on gold.  If I fire a power first I can only manage 2 shots (which is still worth it if I'm proxy mining an Atlas, and I think due to how proxy mine works I still may get all 3 cloaked shots off then), but if I only fire shots I can easily one shot three troopers to the torso (I take them down to a sliver of health with an uncloaked body shot).

Generally I'll have to energy drain a Centurion or something, body shot him, body shot another grunt/Centurion-level enemy, then finish the third/second Centurion-level with a headshot.

Edit: If I take too long between shots, the first two shots will kill to the torso while the third will only severely damage.  I've tested this extensively through gameplay, and unless I get a headshot I simply don't kill troopers with one body shot (with no rails, ammo powers, or bonuses on other than extended clip and extended barrel).  This makes it easy to tell when I get my cloak bonus; three one-shot torso kills means all three received the bonus.  Two one-shots with a longer than average time between firing and a severe wound on the third means I took too long.  If I'm firing uncloaked, if I hit three seperate grunt-level enemies, they'll all get damaged to a sliver of health.  If I fire an Energy Drain, I can one-shot torso two enemies and sliver the last (or headshot him for the kill).


Most people I have asked, and most places I have looked, have said- continuously- that you can only get 2 shots off with the BW before the cloak drops. Time and time again. I'm usually willing to give people the benefit of the doubt, but I'm simply more willing to believe the majority over the minority. The only way I know that you would *actually* be able to get off all three shots before cloak drops is if you use Geth Infil's Hunter Mode to increase the rate of fire- but since you mentioned Energy Drain, I'm assuming you're using Salarain Infil, same as me. The Valiant barely gets off all three shots before cloak drops, and it has a faster rate than the BW, so I'm still going to call foul.

#63
a ViciousFerret

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Twisted and Mean wrote...

You can't shoot multiple times with either BW or Valiant with your cloak on, unless you're shooting the same target. So if you want to make best use of your cloak you use Widow or Javelin. For finishing weaker enemies off Valiant is best and BW is pretty close.

Wrong wrong wrong. I do it all the time with both sniper rifles. It is extraordinarily easy with the Valiant if anything.

Anyway, any answer to my previous post?:

a ViciousFerret wrote...

Shock n Awe wrote...

Title Question: No.

Answer: Black Widow.

Valiant
X might be better than the BW I, but if they're at the same level I'm
going with my BW. Also, if you do reload cancelling, they have near the
same reload time. Even if you shoot the BW as fast as possible, the
reticle always comes to a rest (even if barely) at the point where you
last shot (or very, very close to it), so everyone who complains about
recoil on the BW has an invalid point. Then again, these are probably
the same snipers who take cover rather than keeping the minimum body
mass exposed by using full and chest high walls.

I tried reload
canceling on the xbox and it didn't work. (Pressing Medigel)

Am I doing it wrong or is it PC only?



#64
Twisted and Mean

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a ViciousFerret wrote...

Twisted and Mean wrote...

You can't shoot multiple times with either BW or Valiant with your cloak on, unless you're shooting the same target. So if you want to make best use of your cloak you use Widow or Javelin. For finishing weaker enemies off Valiant is best and BW is pretty close.

Wrong wrong wrong. I do it all the time with both sniper rifles. It is extraordinarily easy with the Valiant if anything.


Untill I see a video with an infiltrator in MP consistently chaining all three bullets before the cloak drops off, I will consider this notion to be a figment of imagination.  I could barely chain 2 in SP and that was with time dilation. So yeah.

#65
Shock n Awe

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InfamousResult wrote...

Shock n Awe wrote...

InfamousResult wrote...

RazRei wrote...

Actually you can achieve all three shots with the Tactical Cloak power bonus.


He's talking about the Black Widow, which it is not possible with. You can only get 2 shots with the BW, 3 with the Valiant.


I get off all 3 shots under cloak bonus with the BW all the time.  I can tell because without the cloak bonus I cannot one-shot body-shot an assault trooper on gold.  If I fire a power first I can only manage 2 shots (which is still worth it if I'm proxy mining an Atlas, and I think due to how proxy mine works I still may get all 3 cloaked shots off then), but if I only fire shots I can easily one shot three troopers to the torso (I take them down to a sliver of health with an uncloaked body shot).

Generally I'll have to energy drain a Centurion or something, body shot him, body shot another grunt/Centurion-level enemy, then finish the third/second Centurion-level with a headshot.

Edit: If I take too long between shots, the first two shots will kill to the torso while the third will only severely damage.  I've tested this extensively through gameplay, and unless I get a headshot I simply don't kill troopers with one body shot (with no rails, ammo powers, or bonuses on other than extended clip and extended barrel).  This makes it easy to tell when I get my cloak bonus; three one-shot torso kills means all three received the bonus.  Two one-shots with a longer than average time between firing and a severe wound on the third means I took too long.  If I'm firing uncloaked, if I hit three seperate grunt-level enemies, they'll all get damaged to a sliver of health.  If I fire an Energy Drain, I can one-shot torso two enemies and sliver the last (or headshot him for the kill).


Most people I have asked, and most places I have looked, have said- continuously- that you can only get 2 shots off with the BW before the cloak drops. Time and time again. I'm usually willing to give people the benefit of the doubt, but I'm simply more willing to believe the majority over the minority. The only way I know that you would *actually* be able to get off all three shots before cloak drops is if you use Geth Infil's Hunter Mode to increase the rate of fire- but since you mentioned Energy Drain, I'm assuming you're using Salarain Infil, same as me. The Valiant barely gets off all three shots before cloak drops, and it has a faster rate than the BW, so I'm still going to call foul.


It could be the damage bonus applies shortly after cloaking drops, but that is my experience with the BW.  Every shot I have fired out of cloak that were not headshots brought the enemy to just about the same sliver of health on Cerberus Troopers.  Every shot I have fire out of cloak has killed the trooper in one shot regardless of body part.  When I shoot as fast as possible immediately after cloaking, I get three one-shot any body part kills unless I pause between two of the shots.  If I shoot without cloaking at all, it always gives me that same sliver if it isn't a headshot.  It I fire a power while cloaked I can get two one shots and a sliver shot (unless it's proxy mine, in which case I fire it immediately before shooting so it hits the target and doesn't slow my fire rate).

Based on my own personal experience, this would imply that I get three shots with the cloak bonus on the BW.  If it's not the cloak bonus, I don't know what would cause me to get a one shot kill on the third shot out of cloak when, in hundreds of shots fired without cloaking, I nearly always slivered the enemy.  If I fire all shots as quickly as possible immediately from cloak, I have always killed three troopers in one shot a piece (except in the mentioned cases of pausing).  Even if that third one hit kill was a result of the randomness of the minimum and maximum damage of the sniper rifle, the case of me one shotting the third trooper an extreme majority of the time after a cloak while slivering the extreme majority of the time while uncloaked would result in my having an insane amount of luck with getting maximum damage shots on that third shot every time.

The cloak may drop on my second bullet; I don't often pay attention to that.  The point is I have a very good indicator of the damage I am doing (that damned sliver), and all of my experience points to that bonus damage being on the third shot whether or not the cloak is up.  Could it be that the cloak's decloaking animation is just finishing then and that counts?  Possibly.  Could it be the damage carries over past the decloak for a small time?  Possibly.  Could I just have extreme luck?  Possibly.  This is just what my experiences with cloak and the black widow have suggested.

Modifié par Shock n Awe, 18 avril 2012 - 11:21 .


#66
Shock n Awe

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a ViciousFerret wrote...

Twisted and Mean wrote...

You can't shoot multiple times with either BW or Valiant with your cloak on, unless you're shooting the same target. So if you want to make best use of your cloak you use Widow or Javelin. For finishing weaker enemies off Valiant is best and BW is pretty close.

Wrong wrong wrong. I do it all the time with both sniper rifles. It is extraordinarily easy with the Valiant if anything.

Anyway, any answer to my previous post?:

a ViciousFerret wrote...

Shock n Awe wrote...

Title Question: No.

Answer: Black Widow.

Valiant
X might be better than the BW I, but if they're at the same level I'm
going with my BW. Also, if you do reload cancelling, they have near the
same reload time. Even if you shoot the BW as fast as possible, the
reticle always comes to a rest (even if barely) at the point where you
last shot (or very, very close to it), so everyone who complains about
recoil on the BW has an invalid point. Then again, these are probably
the same snipers who take cover rather than keeping the minimum body
mass exposed by using full and chest high walls.

I tried reload
canceling on the xbox and it didn't work. (Pressing Medigel)

Am I doing it wrong or is it PC only?




Also, check your messages.  I know it's easy to miss them considering how out of the way they are.

#67
a ViciousFerret

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Twisted and Mean wrote...

a ViciousFerret wrote...

Twisted and Mean wrote...

You can't shoot multiple times with either BW or Valiant with your cloak on, unless you're shooting the same target. So if you want to make best use of your cloak you use Widow or Javelin. For finishing weaker enemies off Valiant is best and BW is pretty close.

Wrong wrong wrong. I do it all the time with both sniper rifles. It is extraordinarily easy with the Valiant if anything.


Untill I see a video with an infiltrator in MP consistently chaining all three bullets before the cloak drops off, I will consider this notion to be a figment of imagination.  I could barely chain 2 in SP and that was with time dilation. So yeah.

I am not going to tape myself playing just for this, but it is certainly possible to get all three shots off with the Valiant, and 2 with the BW. It is easy if anything.

Granted the enemies have to be pretty close together(and for the Valiant, not even that close) but that isn't a difficult task to do as enemies naturally swarm.

@Shock'n'awe, thanks, I will have to try it next time I am on.

#68
Highlord Heian

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Grimy Bunyip wrote...

Highlord Heian wrote...
Kay, quick question.

Why are you ignoring the +40% bonus for Tac Cloak? That's basically saying "Let's make this an incomplete comparison". Also the frequency of these "Cloak Cycles" is significantly different; 4.55 seconds for Valiant, 6.90 for the Black Widow. So a complete comparison of the two weapons is unrelated to this chart.


You had 2 points

first one, +40% SR bonus
It benefits both weapons almost exactly as much as the other.


No, it doesn't. Valiant getting +40% to three shots and BW getting the 40% to only two shots is a pretty clear and factual difference - especially considering you just modified your math for the BW's inability to clear three shots under cloak, this should be obvious.


Second point, cloak cycles.
the listed cloak time is the MAX cloak time.
Cloak time scales with how long cloak is active.
It is always at least 3 seconds, and never more than 4.55 seconds with valiant I and 6.90 with BW I based on your numbers.
IE how long your cloak takes to recharge if you let cloak run for the ENTIRE duration.


I'm aware that it scales, that doesn't mean it's not a factor. It's just a variable factor you fail to address entirely. If you're calculating weapon effectiveness only on your ability to sit and chug out shots and not on the ability to do the most important things, like clear objectives and eliminate mobile enemies like Phantoms, it's convenient for your argument and you can just say that.

#69
nwj94

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Really up to personally preference.

I personally love BW more than anything else, but some people prefer the Valiant.

#70
Grimy Bunyip

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Shock n Awe wrote...
It could be the damage bonus applies shortly after cloaking drops, but that is my experience with the BW.  Every shot I have fired out of cloak that were not headshots brought the enemy to just about the same sliver of health on Cerberus Troopers.  Every shot I have fire out of cloak has killed the trooper in one shot regardless of body part.  When I shoot as fast as possible immediately after cloaking, I get three one-shot any body part kills unless I pause between two of the shots.  If I shoot without cloaking at all, it always gives me that same sliver if it isn't a headshot.  It I fire a power while cloaked I can get two one shots and a sliver shot (unless it's proxy mine, in which case I fire it immediately before shooting so it hits the target and doesn't slow my fire rate).

Based on my own personal experience, this would imply that I get three shots with the cloak bonus on the BW.  If it's not the cloak bonus, I don't know what would cause me to get a one shot kill on the third shot out of cloak when, in hundreds of shots fired without cloaking, I nearly always slivered the enemy.  If I fire all shots as quickly as possible immediately from cloak, I have always killed three troopers in one shot a piece (except in the mentioned cases of pausing).  Even if that third one hit kill was a result of the randomness of the minimum and maximum damage of the sniper rifle, the case of me one shotting the third trooper an extreme majority of the time after a cloak while slivering the extreme majority of the time while uncloaked would result in my having an insane amount of luck with getting maximum damage shots on that third shot every time.

The cloak may drop on my second bullet; I don't often pay attention to that.  The point is I have a very good indicator of the damage I am doing (that damned sliver), and all of my experience points to that bonus damage being on the third shot whether or not the cloak is up.  Could it be that the cloak's decloaking animation is just finishing then and that counts?  Possibly.  Could it be the damage carries over past the decloak for a small time?  Possibly.  Could I just have extreme luck?  Possibly.  This is just what my experiences with cloak and the black widow have suggested.

that's a really nice observation, I'll check for it next time I use my BW.

#71
Grimy Bunyip

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Highlord Heian wrote...

No, it doesn't. Valiant getting +40% to three shots and BW getting the 40% to only two shots is a pretty clear and factual difference - especially considering you just modified your math for the BW's inability to clear three shots under cloak, this should be obvious.


2 possible scenarios.
Shock and awe implicates that you can get 3 BW shots and still get the bonus. So if that's true, your point is moot.
In the case that you are correct, the numbers would indicate that only firing 2 BW shots per cloak cycle is better than firing 3 shots anyways.
So once again, your point is still moot.

Highlord Heian wrote...
I'm aware that it scales, that doesn't mean it's not a factor. It's just a variable factor you fail to address entirely. If you're calculating weapon effectiveness only on your ability to sit and chug out shots and not on the ability to do the most important things, like clear objectives and eliminate mobile enemies like Phantoms, it's convenient for your argument and you can just say that.

I play with infiltrators that have ~0-30% cooldown bonus.
and quite frankly I can do missions just fine in spite of an extra 1-2 second cooldown.
and as for circumstances other than missions, where the cooldown 1-2 seconds apply, they very very rarely happen.

Get used to it, if you ever leave your cloak for a long time except for missions, it's because of some mistake anyways.
Either you are slowing your own DPS down, or your teammate forgot to cover your flank or something.

#72
OblivionDawn

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The N7 Valiant is tied for the BW for best sniper rifle.

The BW has tons of recoil, which can be a problem for smaller moving enemies, whereas the Valiant has virtually none.

However, the BW hits harder than the Valiant, which means it's going to take out bosses much quicker than the Valiant.

So it's really up to preference.

I do know that you have to be almost perfect with those headshots to use a Valiant effectively, which is why I use it.

Modifié par OblivionDawn, 19 avril 2012 - 12:01 .


#73
Greystone

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I agree that a valiant is better on every class except an infiltrator.  I absolutely love my valiant on my soldiers and engineers.

IMO, if you have access to them the widow and black widow are really the only 2 sniper rifles to roll with on an infiltrator imo.

#74
Terraflare

Terraflare
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To whoever was looking for a video where all 3 shots are cloaked. If you observe, 2 bars of armor/shield per shot = all 3 shots cloaked. The first cycle was weird.

If you want numbers, cloak bonus damage timing is 2.15 seconds after breaking, this was pulled from game data files way back. BW takes 2 seconds to unload 3 shots. With Geth infiltrator, its even faster (25% ROF increase).

#75
Sousabird

Sousabird
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I really want a decent sniper my only good one is a viper X (or mantis which ever is the single shot clip) but with extra damage mod armor piercing and cloak bonus it is a force to be reckoned with