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What answers do you want in DA III?


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88 réponses à ce sujet

#51
iNyxs

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Whatever happened to Hawke after he became Viscount for awhile and to Isabela.

#52
devSin

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I don't really want to see a lot of answers, and if we do get some, I hope they open up a whole new line of questions.

I do want to see more Flemeth, without question, but I don't want them to reveal her whole story and then just be done with it. I want to learn more about the primeval thaig and the lyrium idol, but I don't want it to simply be a synopsis of the relevant history. Some answers, yes, but only opposite more questions.

The Black City is very intriguing. Especially after Legacy, and what it apparently suggests of the Architect (he's dead in my save, though, so they won't be using him in the future). I do want more information, more answers, but I don't think they can ever reveal the whole story without devaluing the themes of belief and spirituality and morality that they've tried to build up (which I think is the absolute best thing about the setting that David and the team have managed to create).

Maria Caliban wrote...

Do you think it would be a good thing to have definitive proof of the Maker's existence or lack thereof?

Not ever. If David ever does this, I will be very disappointed.

Modifié par devSin, 20 avril 2012 - 02:40 .


#53
Sacred_Fantasy

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I don't think BioWare would want to answer my questions in DA 3. But whatever.

1. What happen beyond the Eluvian Portal after Witch Hunt?
2. What happen to Morrigan's son?
3. Is there anyway to prevent death by tainted blood? I know Avenus at Soldier's Peak has the answer. But his solution has dire effect.
4. Is there other way for desire demon to enter human's world without having to possess anyone?
Does it has any emotion capable to love as potential romancable companion?

#54
PsychoBlonde

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Maria Caliban wrote...

Keeping this in mind, what would you like to see answered or addressed in DA III?


I'd like to see more exploration along the lines of what, precisely, magic is, and what demons/spirits are.  I'd also like it if the "answers" wind up raising more questions than they answer.

I'd like more revelations on how the Darkspawn relate to mages, what exactly is the nature of the corruption that created them, and just maybe some glimmers of long-term solutions.

I'd like to learn more about just what Flemeth is and her goals.

I'd like to learn more about what the Old Gods were/are, and how they relate to Darkspawn.

I'd also like to learn more about how (non-military) Qunari think and act.  Tallis seemed to imply that their society is far more chaotic than the Qunari we'd met previously admit, that in some ways it's a "big tent" that struggles to cover a lot of people who may have vastly different ideas.  Is war the only ultimate answer, or is it possible to come to terms with them?  Also, if we want to give them hugs, will they put up with it or is some kind of restraint going to be involved?

I'd like to see if dwarven society in Kal-Sharok is different from that of Orzammar.

#55
PsychoBlonde

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devSin wrote...

Maria Caliban wrote...

Do you think it would be a good thing to have definitive proof of the Maker's existence or lack thereof?

Not ever. If David ever does this, I will be very disappointed.


Yes, I think this would be DREADFUL.  Especially if it degenerates into some kind of "all myths are true" universe where everything the Chantry's been saying all along turns out to be 100% correct.  Not that I want there to necessarily be definite proof that the Chantry's WRONG, either.  Ambiguous events that everybody tries to claim in support of their pet theory would be the best.

#56
Asch Lavigne

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I don't think the OGB will be very big because there are a lot of players who didn't take that ending and they're not going to write two different stories for the same game.

I want to know what happened to Morrigan
What is Flemeth up to?
Where did Hawke and the Warden disappear to?
I know she escaped but will Isabela ever come back for revenge if I gave her to the Arishok? (I want to kill her.)

#57
the_one_54321

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Ambiguity sucks. There's nothing even remotely good about ambiguity in storytelling. I'd rather be wrong than continue to deal with ambiguity.

#58
PsychoBlonde

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the_one_54321 wrote...

Ambiguity sucks. There's nothing even remotely good about ambiguity in storytelling. I'd rather be wrong than continue to deal with ambiguity.


I take it you didn't like Inception much then?

I don't want the *story* or the *events* to be ambiguous.  I want them to play out in such a way that people won't be able to PROVE their claims.

Take Corypheus.  He was pretty definitely an ancient Tevinter Magister.  He was definitely connected with Blight corruption.  However, an anti-Chantry mage observing those events might interpret Cory's babble to mean that The Black CIty (or wherever the Magisters went or were seeking) was never actually the "Golden City" of the Maker.  Whereas a Chantry follower would probably interpret it as evidence that the Chantry's tale of the Golden City being corrupted by the Magisters was literally true.

Past events and mythology should go on being full of holes and difficult to interpret.  Where I'd like to see increasing knowledge and lack of ambiguity is on what exists in the PRESENT, the Mage/Templar conflict, the Qunari/Everyone Else conflict, the Elf/Human conflict, the Darkspawn/Everyone else conflict, etc.  It would totally ruin most of those conflicts if it were ever, say, definitively demonstrated that the Maker exists and is precisely what the Chantry thinks he is.  Why?  Because now the Chantry's preachings are not allegory, they are a fact, and everybody who disagrees is simply wrong.  Now you no longer have a proper *conflict*. 

This is actually one of the reasons why the Elves are pretty boring--their "conflict" is one-dimensional.  They're oppressed.  This is wrong and unjust.  Cue world's smallest violin.  They need a definite conflict development of some kind, such as between elves who cling to the past, and the ones who look to the future.  But most of the writing thus far has focused on them being the poor helpless victims of injustice.  While sad, this is not necessarily INTERESTING and it certainly doesn't LEAD anywhere.

Modifié par PsychoBlonde, 20 avril 2012 - 03:29 .


#59
the_one_54321

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PsychoBlonde wrote...
I take it you didn't like Inception much then?

Inception is amazing. I have it on bluray. But the ending pissed me off. My reaction; "Nolan you bastard!!!"

Besides, much like Andraste and The Maker in DA, I think there was more than enough info available to work out what was really going on. And again, just like DA, there just that tiny sliver of ambiguity that was just enough to make it impossible to disprove the detractors. That is the worst. Give me a straight freaking answer. Questions exist to be answered.

#60
PsychoBlonde

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the_one_54321 wrote...

PsychoBlonde wrote...
I take it you didn't like Inception much then?

Inception is amazing. I have it on bluray. But the ending pissed me off. My reaction; "Nolan you bastard!!!"

Besides, much like Andraste and The Maker in DA, I think there was more than enough info available to work out what was really going on. And again, just like DA, there just that tiny sliver of ambiguity that was just enough to make it impossible to disprove the detractors. That is the worst. Give me a straight freaking answer. Questions exist to be answered.


Of course they do.  But that doesn't mean they should just be flat out answered by the artist.  That pissed-off reaction is part of the art work.  It's supposed to force you to examine your expectations and thinking.

The solution to Dragon Age's conflicts isn't for The Word of God to finally be revealed and the Unrighteous to be cast down (whichever side that might apply to.)  It's for people to learn to respect other people as people first, and for that to be more important than whether that other person is a Mage or Qunari or Elf or Dwarf or whatever.  That, however, will never happen if there's a pat answer delivered on a plate, because then the only thing that can happen is total annihilation of the people who turned out to be wrong.

I'm not saying that this same thing pertains to all stories, but Thedas is not set up as a world where, if one side is definitively proven wrong, they can just say, oops, my bad.  No group is in a position where they can just drop their entire ideology, or even try to, their own side would rip them apart.

Granted, if they decide they want to write a horrific tragedy, they could just do this and have a cataclysmic war.  The survivors would know the truth . . . but they'd be looking at their truth over a world reduced to magic-tainted ash.  The victors would be the rats and cockroaches. 

#61
the_one_54321

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Then visit cataclysm onto the world, if that's what's appropriate. I don't partake in stories so that I can wonder what happens at the end. I want to know everything. Every question, every consideration, every disagreement, every last unknown wonder. In every story. And in real life. It's there so that it can be understood. When I am deliberately denied an answer, I don't feel like the writer did a good job. I feel cheated. I was following the story so that I could get a definitive answer. That's always why I am following a story.

#62
PsychoBlonde

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Dude, I'm not talking about wondering about EVENTS. The EVENTS should be crystal clear. (Which they were in Inception, even, it's just that what the events mean is somewhat open to interpretation.) It's the interpretations that should be left up to you. Even that tritest and most hackneyed of story-ending lines, "And they lived happily ever after", doesn't prescribe to you what that happiness entails.

If all you're looking for is to have your questions answered, read the encyclopedia.

#63
the_one_54321

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I want an encyclopedia of Thedas

#64
thats1evildude

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Who are the Grey Wardens' allies? What is this "shadow" of Eleni Zinovia's prophecy? And what is Flemeth's end game?

Modifié par thats1evildude, 20 avril 2012 - 04:21 .


#65
devSin

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PsychoBlonde wrote...

Yes, I think this would be DREADFUL.  Especially if it degenerates into some kind of "all myths are true" universe where everything the Chantry's been saying all along turns out to be 100% correct.  Not that I want there to necessarily be definite proof that the Chantry's WRONG, either.  Ambiguous events that everybody tries to claim in support of their pet theory would be the best.

Yes, I was intending to imply that I believe it should never be confirmed or denied.

This is the only way you can really present faith, and I think this allows for tremendous opportunities in storytelling that you lose by confirming the existence of magical God.

Everything the Chantry is doing, for instance, could be entirely pointless. There could be no Maker, and everything they do could be a result of their own petty ideas of morality and their misguided and false beliefs. Or they could be right, and magic could be a fundamental plague on civilization that cannot go unchecked if they ever expect to be returned to God's grace. Or there could be something in between, where their lack of compassion and charity is as much responsible for the current absence of their deity as the cruelty and hubris of past magic users.

This allows you to have a story that is real. That is ugly, and tragic, and wonderful. Giving the reader the truth would take all of that away. The Chantry becomes either stupid and savage, or righteous and justified. Mages become either oppressed or cursed. You have all the answers, including the answer to who is right and who is wrong.

At that point, I think the story gets much less interesting.

#66
berelinde

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^^This.

#67
hussey 92

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honestly, i think Biowares writing as they go

#68
ChaosAgentLoki

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hussey 92 wrote...

honestly, i think Biowares writing as they go


And that's an issue why? There are probably some aspects of the DA universe that they had planned out from the start, but I don't think they entirely expected it to become the massive franchise they've progressed it to being. Writing as you go allows for a lot of wonderful opportunities, however, what they do have to do is haves someone check their new work to that of the pre-established canon. As I see it, that's the only thing that needs to be done to assure that the story stays true. It doesn't need to be all planned out ahead of time. It just needs to be checked over to make sure it remains canon compliant.

#69
G00N3R7883

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What is Flemeth's evil scheme and how do I stop it?

Yeah that's pretty much it.

Edit: other answers would be appreciated of course, but that's the main one that I really WANT.

Modifié par G00N3R7883, 24 avril 2012 - 03:32 .


#70
Guest_PurebredCorn_*

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Whatever happened to Feynriel? I realize the possibility for him to be tranquil is there, depending on what the player chooses, but we know that can be reversed. His power is so interesting and I'm curious to know what became of him if he did go to Tevinter to train.

Same thing goes for Cole. I know he's from the book but I'd still like to understand more about his nature and such. He was a very interesting character.

Modifié par PurebredCorn, 24 avril 2012 - 04:40 .


#71
goofyomnivore

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I want to know more about Morrigan, Flemeth and Yavana.

#72
hussey 92

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strive wrote...

I want to know more about Morrigan, Flemeth and Yavana.

Wouldn't you have to wait till the next comic book to hear more about Yavana

Modifié par hussey 92, 26 avril 2012 - 05:25 .


#73
Iakus

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1)  What happened to Hawke and the Warden?

I don't mean like ultimate fate or will they make appearances.  But they both disappeared.  Why?

2) The origins of the Darkspawn Blight and the Blackened City.  I found the hints dropped in Legacy intriguing.

3) The Primeval Thaig and the red lyrium idol.  That idol was an indirect cause for the war in the Chantry.

#74
Alexander1136

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 I want to know what happened to the warden and morrigan when they stepped through the eluvian. 

#75
whykikyouwhy

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I neglected something from my previous list:

- Who/what is Red Jenny?