ioannisdenton wrote...
well "anything we can salvage is at least worth getting" is my opinion. i wish the whole part after the elevator would be erased from all media but at this pont i simply want a reason to care for mass effect again.Optimystic_X wrote...
ioannisdenton wrote...
there is a survey that proves that for most people the ending was bad written.
i really fail to see how anyone can actually liked the ending at all and felt
rewarded after all the journey from Me1 to Me3. no offence here.
I spoke poorly. Most of us do indeed agree the ending was bad. What is dividing the fanbase so much is "those who think DLC can salvage it" and "those who want it scrapped entirely and redone."
RE: "Most of us do indeed agree the ending was bad. What is dividing the
fanbase so much is "those who think DLC can salvage it" and "those who
want it scrapped entirely and redone." " Agreed. But as much as it pains me, I've learned that putting all your efforts into the long shot but highest goal leaves you no room for lesser (and less satisfying) improvements to happen. But just going for the stuff you know will probably get done is a sure fire success strategy for not getting much improvement at all; and can lead to less than what might have happened. Devil if you do, Devil if you don't sort of thing. So you have to find and stick to some ill defined, wavering middle line - not where everything is compromised, but where there is room to grab high and also to glean the changes that may not seem like much, but are in the end improvements.
(Following on and also picking up " i wish the whole part after the elevator would be erased") - It's was reasonably obvious before the survey - and the results simply confirm - that the range of issues and the depth of impact of the things folks identified needing changing in the existing narrative and technical/ artistic structues of the ending could not be met within the bounds apparently set by Bioware - ie we are not changing the ending. But clearly there is scope to shift the conceptual basis for much of the ending and to modify through additions without fundamentally 'changing' the ending in a conceptual sense. For example - but I'm not saying I support this necessarily! - but as an example, indoctrination theory ideas abounding here could be an approach to achieve that. I personally think Bioware won't go for that - which leaves me clutching at straws to think what else is available for them to do to move a significant distance to meet the concerns voiced all over these forums, polls, articles in press etc etc - and summarised as best we could in our report - and still hold to their own line of 'we will not change the ending'.
But - until we get to the end, it ain't the end, and I hope as many people as possible keep knocking at Bioware's doors and saying 'Hey - we're still here and we still want to be heard and we still want you to do better by yourselves and us!' And I really really hope Bioware get the 'better for yourselves' perspective. In my humble opinion - but at least backed now by a number of media articles ( especially this one: http://www.gamesindu...or-the-industry ) - Bioware are - or were until the current ending - on the cusp of defining the watershed moment when 'games' seriously crossed into the arena of 'novel', and 'movie', where well crafted serious narrative aspirations are happily melded with 'entertainment' into something meaningful for human experience. Sounds grandiose - not at all. Great writing and screen play does that. It hits you emotionally in the gut and makes you think - all of which bring you squarely to face what it is to be human.
In the end, I fear they may not either get it, or their courage has failed, or they have lost sight of the big stuff and took a sadly more petty focus on things. The ME games are not perfect - even J R R Tolkien conceded in a letter that the notion that eagles could have simply flown Frodo and the ring to Mt Doom and hey presto - three book staggeringly wonderful story becomes five minute fly by! I cannot presume to know what Tolkien had done had he picked up on this prior to publication - and this was an issue brought to his notice by his readers - but the fact that his scribbled thousands of pages of palimpset (writing on the same page multiple times - paper was not cheap after WW2) show how much he tweaked and altered and changed again and again and again as he wrote the book leads me to believe that he would have done one more (and probably mulitple versions) re-write and fixed it. This is the one thing about this whole ending fiasco that actually does make me angry. Bioware claims a shield of artistic integrity. No it's not. It's a shield that says : 'Product before Art!'. All I want Bioware to do is to reverse that. Do that and I will galdly accept where-ever they want this baby to go.
Last Tolkien analogy: Rayner Unwin - son of the publishers of both Hobbit and LOR - since he was a kid did reviews of manuscripts for Allen and Unwin. I think he got a shilling for his one page review of the hobbit! When he'd finished reading the manuscript for LOR, he informed his father that it was a great work, but that it would probably loose the company 1000 pounds. That's a LOT of money in early 1950s. His father replied - IF you thing this is great work THEN you may loose 1000 pounds. THIS is the vision Bioware needs.
Sorry - I do try not to get on the horse and rise in the stirrups and flail my cutlass about too often. Epic fail - but happily!
cheers
MikeC





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