Brony4LIFE wrote...
I am well aware of the weaknesses of Dragon Age 2. It is less tactical and expansive than DAO. But there were other reasons why I actually like DA2.
1. Hawke and his story was appealing,
2. The combat animations were more fluid (swinging mage stave like a boss),
3 .Blooming Rose was fun to visit.
4. The sequel found a more fitting tone compared to the messy, bloodsoaked mess that drenched Dragon Age: Origins (Seriously, everyone you came across was soaked in blood! More so than in DA2. Even blood got splashed on the DAO logo.)
With that said, and I know that this is the Mass Effect 3 room, I thought Mass Effect 3, as the sequel to a heavily applauded ME2 (In DA2 same position) was terrible accross all fonts. ME3 did everything wrong, in my opinion. One of the numerous reasons I cordially dislike ME3 was that the game took too many shortcuts. They cut corners in squadmate interaction. They cut corners in the endings. They cut corners presenting Cerberus as a major atangonist, (Despite some dissagreements, The Illusive Man was an ally to Shepard. No villain would bring you back from the dead just to betray you.) The only improvement ME3 made was the combat and inclusion of multiplayer.
Also, ME3 was undeniably, unquestionably, uncool. And terrible, too. Through everything ME3 failed in, the negative reaction it illicited, and all the gay sex, ME3 will alwaysn be remembered as a shameless sequel that made head-scratching and hair-pulling decisions of closing an acclaimed trilogy. Remember how everyone thought End of Evangelion was just the weirdest, most off-color ending to the Neon Genesis Evangelion series? Yea, everyone turning into orange tango was not much different than the Synthesis ending, all it was missing was the Jpop soundtrack. Oh wait, am I hearing the Faunts?
All in all, Dragon Age 2 may be an inferior and dissapointing product when compared to the original. Yet, the changes made for Dragon Age 2 ended up being appreciated by some, including myself. ME3 introduced inappropriate concepts for the sake of reaching the minimum quality. That is why ME3 is a more dissapointing sequel than Dragon Age 2 was. If Bioware needs to restore the fanbase's faith in the quality of games they can make, Dragon Age III is their ONE CHANCE.
Note: I know people are going to ignore this post just because they don't see any registered game content accolades underneath my picture, either that or this post is too long. I tried my best with the formatting! Okay! So, reason being why I don't have any games registered because my previous account got banned. I deleted it, forfeitted the accolades, and started a new one. But it's not like I had any accolades to begin with.
I think the dissapointment of Mass Effect 3 is still pretty fresh for you judging by your post, but there are some troubling omissions in terms of DA2 weaknesses and ME3 strengths.
Off the bat I will say that I was more dissapointed by ME3 than DA2 despite the fact that I think that ME3 is a much better game. DA:O was amazing. It was a long and interesting rpg that left me completely satisfied, only wondering what would happen to Morrigan and our demon child. I never bothered with most of the DLC (and only got awakening after DA2) because I felt my story was complete, and as a result I wasn't too hyped about a new DA game either. With ME3 however it was a direct extension of ME2 (play on ps3 so no ME), and as a sequel and conclusion to the amazing ME2 I expected it to be one of the best games I'd ever play.
With DA2 there was little they did right in my opinion. Some of the new party members were cool and the party chatter system was awesome. The more action oriented gameplay also had its moments, most notably zipping across the screen as a dual dagger rogue assassin. Thats about it really. At the end of the day however I vastly preferred the characters from DAO, hate what they did to Anders, and had a hard time caring about hawkes story when it felt the whole game was a mess of endless sidequests and repeated dungeons and locales. I also preffered the deeper strategic gameplay and rpg elements of the first. The whole mage/templar conflict was incredibly black and white too, and there were few memorable moments in the game as a whole. Did I mention that the decisions you made in the first game also had little effect on DA2?
With ME3 I felt that they refined the gameplay more. As much I hate everything being mapped to the x button, having greater mobilty and better melee attacks added a lot. And while the rpg elements were still limited, the weapon levels, mods, and cooldown/weight management system added a nice touch of depth to guns. (although I do miss the auto guns vs shields and slow vs armor mechanic of ME2) The addition of enemies with grenades also discourage the camping centric gameplay of its predecessor. The enemies do feel less diverse, but they way the work together often makes them more interesting to fight. And btw cerberus and TIM were indoctrinated because he was experimenting with reaper tech. The game had some great diologue moments and missions, and the deaths in particular I'd argue are the highlights of the series. Oh, and multiplayer is a blast.
Its weaknesses aside from its horrible and dissapointing ending are that it reduced the dialogue choices alot, had less variety in enemies, had less character development, and it still sucks collecting resources. I also would have preferred to see more consequences from previous decisions, but there are some cool ones throughout the story. The overall story structure felt more fragmented than ME2, but compared to DA2's fragmented year warping it felt vastly superior.
Overall I enjoyed both games, but DA2 was an average game that I expected little from, and ME3 was a great game with a couple big flaws that I expected to be a perfect game.