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Asari Adept build tips?


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#26
oOmpie

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More important: Do you need to?

When there's a sniper present, leave the guardian alone. If there is none, throw plus headshots works even with an Avenger.

#27
cruc1al

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DarthFrylock007 wrote...

Can you still catch shielded Guardians in stasis without a bubble?


no

#28
Polive

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oOmpie wrote...

More important: Do you need to?


If we are going to start using that logic, then it can really be applied to any of the upgrade branches. Do you REALLY NEED to have 6 in fitness? or 6 in Asari Justicar? Is the fully upgraded biotic explosion REALLY needed when you have that aformentioned sniper present?

#29
Arctous

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I tried a 3/6/6/5/6 build but I like stasis bubble too much. The extra health is nice, but I haven't found the lack of it to be a huge liability either, unlike the lack of bubble.

Don't get me wrong, detonations and tossing health-only units around with throw are my main go-to weapons, but I find bubble an effective way of quickly dealing with an annoying guardian, or phantom pair, or stream of swarmers flanking me while I'm low on health and trying to recover, since it instantly kills them as they scuttle into it.

It also feels good to cast a bubble across the map onto a downed teammate who's about to get stomped, and throw wouldn't reach him in time. Normal stasis works too, but sometimes there's several troopers. I love other AAs and AVs who do this for me.

#30
Mandolin

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For gold I alternate between 66653 and 66644. There is no noticeable difference between the two so I opt for slightly more durability for my own peace of mind. 66600 sounds great but that will get you killed during hack waves as sometimes taking fire is unavoidable. With a good team this is maybe not an issue but I usually play pug matches and they are a mixed bag. I wouldnt drop stasis bubble as although it's your least used skill there are teams when it is a life saver. You dont really gain much by downgrading it - just slightly more passive boosts that arent really noticeable. The final pistol weight reduction is useful if you want to rock a paladin but honestly on harder difficulties you dont have time to shoot in between spamming warp/throw and avoiding fire.

#31
oOmpie

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Polive wrote...

oOmpie wrote...

More important: Do you need to?


If we are going to start using that logic, then it can really be applied to any of the upgrade branches. Do you REALLY NEED to have 6 in fitness? or 6 in Asari Justicar? Is the fully upgraded biotic explosion REALLY needed when you have that aformentioned sniper present?


As a matter of fact that's exactly the kind of discussion the thread is all about, so go right ahead. Imho it's pretty obvious there is no ONE SINGLE BESTEST Asari Adept build as most of the details are simply a matter of preference.

And from that point of view it seems relevant to the discussion to bring up that the need to stasis Guardians is slim to none, in MY experience.

#32
DarthFrylock007

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oOmpie wrote...

More important: Do you need to?

When there's a sniper present, leave the guardian alone. If there is none, throw plus headshots works even with an Avenger.


Well, I could do that.  Or, I could slap on a stasis bubble to catch both him and his buddy, perhaps put a round or two in his face, then nuke them with a throw.

For me, I find the utility of being able to catch multiple targets or block off a choke point with a stasis bubble much more useful on gold than having extra health.  If I were to find myself in a situation where I would actually need that extra health in order to survive, something would have gone terribly wrong.

Modifié par DarthFrylock007, 19 avril 2012 - 11:18 .


#33
CerionPrime

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Stasis bubble is really powerful. It's better to have 2 enemies disabled than have extra health, 1 enemy disabled and 1 shooting back. Even if you use it on one target, a second enemy often walks into the bubble while you shoot the first and sets itself up for a kill.

#34
marshalleck

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Stasis 6 is overrated. I go with 3. The only enemy it's really useful against is Phantoms, to keep them from dodging everything. And if enemies are really close together, you can sometimes stasis them both without bubble. It's probably not intended, but I've seen it happen. Yeah, you can sometimes stasis an enemy in cover with bubble, but how much use is that? They're in cover, and either can't be shot or taking greatly reduced damage from the attacks having to pierce whatever they're hiding behind.

I'm going 36665--taking pistol weight so I can use my Paladin III at 180%.

Modifié par marshalleck, 19 avril 2012 - 11:20 .


#35
Ehrgeix

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You can just arc a throw above the guardian's head and hit him over the shield. Takes a little practise, but it's very consistent when you get used to it. Tangster has a video up demonstrating with cryo blast somewhere. I play 3/6/6/5/6 - stasis bubble seems really niche.

#36
marshalleck

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DarthFrylock007 wrote...

oOmpie wrote...

More important: Do you need to?

When there's a sniper present, leave the guardian alone. If there is none, throw plus headshots works even with an Avenger.


Well, I could do that.  Or, I could slap on a stasis bubble to catch both him and his buddy, perhaps put a round or two in his face, then nuke them with a throw.

For me, I find the utility of being able to catch multiple targets or block off a choke point with a stasis bubble much more useful on gold than having extra health.  If I were to find myself in a situation where I would actually need that extra health in order to survive, something would have gone terribly wrong.

Or you could skip all the BS and put armor piercing mod on your pistol and simply shoot the guardian.

Modifié par marshalleck, 19 avril 2012 - 11:19 .


#37
golyoscsapagy

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marshalleck wrote...

Stasis 6 is overrated. I go with 3. The only enemy it's really useful against is Phantoms, to keep them from dodging everything. And if enemies are really close together, you can sometimes stasis them both without bubble. It's probably not intended, but I've seen it happen.

I'm going 36665--taking pistol weight so I can use my Paladin III at 180%.


And geth hunters. And about everything since you can set it on the ground and you will be able to immediately throw the unlucky bastard who steps in it.
It's way more useful, you are just not using it to it's fullest potential.

What's the reasoning behind paladin anyway? It won't oneshot trash who get a jump on you behind the corner and anything at long range is BE fodder... A disciple makes much more sense since it's lighter and staggers - it immediately neutralizes the threat while paladin needs 2-3 shots (and god forbid you would need a 4th since you have to reload for that).

Modifié par golyoscsapagy, 19 avril 2012 - 11:23 .


#38
marshalleck

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Whatever floats your boat, man. Yeah, back when I started I thought bubble was awesome too. The more I play, the less I find myself using it. Do whatever. I'm just saying, despite what BSN says, an asari adept without bubble is fine.

Edit: why paladin? Because I can. Also, I really want to like the Disciple, but it's trash. 

Modifié par marshalleck, 19 avril 2012 - 11:24 .


#39
golyoscsapagy

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marshalleck wrote...

Whatever floats your boat, man. Yeah, back when I started I thought bubble was awesome too. The more I play, the less I find myself using it. Do whatever. I'm just saying, despite what BSN says, an asari adept without bubble is fine.


I would agree with this if the asari justicar tree would not be so utterly useless. You give up stasis bubble for what? 30 damage on throw and 100 on warp while your BE does 2,5k?

#40
marshalleck

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What weapon mods do you, or would you, use on Disciple? In my experience it's utterly worthless on armor, unlike the paladin or carnifex. But if you put shredder on it, you have to give up accuracy or damage. It's just...bleh. I am constantly deciding to give it one more chance, because I really do want to like that gun...but I always end up frustrated with it and going back to heavy pistol. 

Modifié par marshalleck, 19 avril 2012 - 11:29 .


#41
A Wild Snorlax

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Stasis 6: stasis strength, don't remember rank 5, bubble
Warp 5: Detonate, damage taken
Throw 6: radius, detonate, force and damage
Justicar 6: weapon damage, headshot damage, heavy pistol weight
Fitness 3:

With this setup and a paladin 3 I can 1-shot an unshielded phantom on gold. if i stasis them it takes 3 headshots to kill them from full barriers. Amazing setup, cooldown is 160% which is still more than fast enough.

#42
Cazlee

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Fitness seems too important to dismiss. I just came out of a gold random/random public match and we got geth/reactor. This map doesn't leave many safe areas to shoot from and the asari adept was dead for a third of the game. He/she has a powerful character, BUT she was dead and couldn't use any of her biotics. At the end of wave 11 his/her score was less than half of the third place score. Bubble is useless against the geth and reapers, and is only okay for cereberus. Statis is enough imo, get 6/6 fitness instead.

#43
Slakky

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3/6/6/6/5 - with a decent Carnifex

I really like -15% shield regeneration delay on level 5 fitness for Gold characters; the actual barrier/health bonii don't amount to much. I only find myself missing the Stasis bubble when I get crowds of Phantoms, but you usually need your team or a rocket launcher to help you out at that point anyway.

#44
Neumeusis

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No, you can not catch shielded gardians without the bubble.

I'm using 3/6/6/5/6, and it's full of win. The extra survavibility really helps.

From my experience, bubble is not SO useful.
Only get a plus against Gardians cause of the shield dropping and against pack of Phantoms (but this should never happen, since you spotted them from afar and catched them before they reach you, right ?)
And, well, for gardians you can still :
- mail shot them (2 hits with Carnifex)
- use armor piercing mod (2-3 shot with Carnifex)
- Throw+headshot (maxed Throw push them off balance so you can have a clean hit)

And hopefully it makes the players not catching the REAL bad habit that have most of the Statis Bubble Asari i've encourtered : spamming the bubble on everything everywhere, even on armored thargets (!) because it's pretty...

Stasis should only be used on important targets (Phantoms) immediatly dangerous targets (Geth Hunters, Marauders, Centurions sometime) or for protection when a team member is down, not as a main weapon.
Warp+Throw are made for that.

(and, well, this is only me opinion, but i hate when the effect came off and the ennemys are raggdolled on the ground : makes me miss a lot of shots as an infiltrator)(cause yes, stased targets are beacons : everybody is shooting a them, so by the time i try to get them, they fall on the ground and i'm good for a missed shot)(yeah, i'm a bad sniper, i know)

#45
Mandalore313

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If you want to play gold, stasis is fine at level 4, since you will rarely use it anyways.

If you want a more versatile build (at the cost of being efficient at gold games with a full adept team) go level 6 for stasis and get the bubble.

The rest you can figure out on your own.

#46
vivanto

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Badpanzer wrote...
To be clear Im wondering if 3/6/6/5/6 is good enough or if I need to max stasis.


That's the best. You might want to try maxing bubble at first initially if AA is new to you. Eventually, you'll use stasis less and less to the point where the 36656 build is just as good for your playstyle, and start rocking gold.

#47
astheoceansblue

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For a single Asari:

6/6/6/6/0
Stasis for bubble for area control.
Throw for detonate and area.
Warp detonate and pierce.
Justicar for decrease pistol weight for 200 CD on low level Carnifex (if X negates this then spec into weapon damage).

Honestly, damage output and utility trumps fitness. I'm not sure of the exact numbers, but expert personal cover and shield gate management will negate any serious defect from not taking fitness.

It's just more fun to have more tools, imo.

Carnifex fired in-between power CD is a beast, too.

-

For teams then perhaps fitness so you can pop up and prime/detonate more, but this also depends on your team. Geth Engi spamming shield turret? No need for fitness as much... Justicar with bubble priming booms? No need for fitness as much...

Modifié par astheoceansblue, 19 avril 2012 - 12:28 .


#48
a ViciousFerret

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6/6/6/6/0 is what I go with. Stay in the distance with your fellow infiltrators and biotic boom. Stasis bubble anything that comes near. Your fellow infiltrators will be pissed that your boom boom is like an earthquake for their tunnel vision, but it's alright, they'll revive you if something goes array.

Polive wrote...

DarthFrylock007 wrote...

Can you still catch shielded Guardians in stasis without a bubble?


I... actually think not.

You can if you flick your mouse or joystick up whilst shooting the stasis, it will go over the shield and hit him in the back/head. Don't know if shielded targets are immune to that.

#49
Siran

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marshalleck wrote...

Or you could skip all the BS and put armor piercing mod on your pistol and simply shoot the guardian.


This. If you equip a Phalanx you normally have enough rounds on it to go for AP and EB. Even Carnifex do alright without the extended magazine, especially once you get them on a higher level. As a power-spammer you normally don't shoot that much anyways. Personally I go for the 3/6/6/5/6 build myself, but Warp 6 specced for better CD, since warp is the only limiting factor for power-spamming. With the buffed weight of the Paladin (have it on 3) I might try a 3/6/6/6/5 build to see how it fares with the HP weight reduction of Asari Justicar (although I'll most likely skip the AP mod for the extended magazin on the Paladin)

Modifié par Siran, 19 avril 2012 - 12:37 .


#50
IceFire89

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i usaually play 3/6/6/6/6 surviving on gold and stasis phantoms marauders hunters and such if necessary, mostly spamming throw though