Asari Adept build tips?
#101
Posté 19 avril 2012 - 09:16
There are other classes where I max out the three skills and hold off on fitness/whateverclass.
Also, Carnifex being stronger than Phalanx, I'll sometimes launch a throw and try to get in a shot or two while the throw travels, then the throw finishes them off. But I really use throw to reduce the amount of enemies shooting me, and then worry about killing them second.
#102
Posté 19 avril 2012 - 09:23
#103
Posté 20 avril 2012 - 12:33
#104
Posté 20 avril 2012 - 12:56
Sad Floppy Panda wrote...
what exactly is Glass Cannon?
'Glass Cannon' refers to something (or someone) capable of delivering extreme damage, but in turn is easily destroyed.
#105
Posté 20 avril 2012 - 04:19
OniGanon wrote...
Sad Floppy Panda wrote...
what exactly is Glass Cannon?
'Glass Cannon' refers to something (or someone) capable of delivering extreme damage, but in turn is easily destroyed.
Ah okay, AA being a perfect example of one such cannon. Thank you.
#106
Posté 20 avril 2012 - 08:47
-If u farm geth gold, u prolly need 6throw 6warp 6justicar priority, spamming nothing but warp-throw. Bubble have a lot of global cooldown so it is waste of time to use. I rarely use bubble at all because stuffs died so fast with my teammate. Ur choice to go 0bubble for 6fitness so that u can have more endurance or u can go 6bubble so that u can sometimes use stasis but being glass cannon in exchange
-If u do normal gold anywhere, i better prefer going with 0stasis 6fitness because we usually mobile and unable to stay camp for long. This will require endurance. I leave phantoms' freeze to somebody else.
#107
Posté 20 avril 2012 - 09:12
#108
Posté 20 avril 2012 - 09:26
#109
Posté 20 avril 2012 - 01:29
hulksmash559 wrote...
0/6/6/6/6 extreme biotic explosions spam. carnifex with Pierce mod for guardians the only reason I don't just use the human sentinel is because I like the AA mele for husks and swarmers plus I went mele over defense. It works for me
Why use pierce on Guardians when you can use throw to knock them back and get an opening to shoot them?
I find Biotic Explosions to be very effective against Cerberus on Gold. Just by taking on an Atlas with the warp/throw combo, I've gotten all kinds of collateral kills on Phantoms and Guardians right in front of the Atlas. If they are behind, they block most of the Biotic Explosion, but you still slow their advance.
#110
Posté 20 avril 2012 - 01:34
Because an armor-piercing carnifex is much faster?AcadiaPaul wrote...
hulksmash559 wrote...
0/6/6/6/6 extreme biotic explosions spam. carnifex with Pierce mod for guardians the only reason I don't just use the human sentinel is because I like the AA mele for husks and swarmers plus I went mele over defense. It works for me
Why use pierce on Guardians when you can use throw to knock them back and get an opening to shoot them?
Modifié par marshalleck, 20 avril 2012 - 01:35 .
#111
Posté 20 avril 2012 - 01:34
Sometimes its nearly impossible to use biotics as popping out from cover can mean instant shield loss.
However she can really bring the pain to just about any enemy and she is hellish quick when it comes to dodging which does help.
I would still like more shields though so i may try another build soon.
#112
Posté 20 avril 2012 - 01:58
Stasis isn't just a phantom killer, too. Tremendous against groups of marauders, who are deceptively nasty, and great if you can decloak a geth hunter. I can't imagine playing AA without it, simply because it's such a great support power.
#113
Posté 20 avril 2012 - 02:00
AcadiaPaul wrote...
hulksmash559 wrote...
0/6/6/6/6 extreme biotic explosions spam. carnifex with Pierce mod for guardians the only reason I don't just use the human sentinel is because I like the AA mele for husks and swarmers plus I went mele over defense. It works for me
Why use pierce on Guardians when you can use throw to knock them back and get an opening to shoot them?
I find Biotic Explosions to be very effective against Cerberus on Gold. Just by taking on an Atlas with the warp/throw combo, I've gotten all kinds of collateral kills on Phantoms and Guardians right in front of the Atlas. If they are behind, they block most of the Biotic Explosion, but you still slow their advance.
Just think how much MORE effective they could be with 6/6 warp throw
#114
Posté 20 avril 2012 - 02:12
Badpanzer wrote...
I am trying the 6/6/6/4/4 at the moment and its a powerful build but still a glass cannon.
Sometimes its nearly impossible to use biotics as popping out from cover can mean instant shield loss.
However she can really bring the pain to just about any enemy and she is hellish quick when it comes to dodging which does help.
I would still like more shields though so i may try another build soon.
My initial build(bc I was dumb) for my AA was 6/6/6/6/0. . I don't notice the difference between it and the 6/6/6/5/3 build. On Gold, my durability pretty much always feels the same unless your a Krogan or Batarian(and even then, it's not much better). Even with full fitness(which I though would be suboptimal on an AA, as their point is to spam their skills), your always gonna be a glass cannon.
given that, I prefer more effectivness on the skills rather than the ability to soak the odd bullet or 2.
Throw 6 is actually pretty usefull as it can 1-shot basic guys up to silver and sometimes on gold(if the throw knocks them into a wall.; aim up and pound them into the floor)
#115
Posté 20 avril 2012 - 02:28
Lol. I can't bring myself to sacrifice stasis or fitness. Its gotten me through Gold a few times. Maybe someday, I'll try it, because I do like the idea of more powerful biotic explosionsFrunchy wrote...
AcadiaPaul wrote...
hulksmash559 wrote...
0/6/6/6/6 extreme biotic explosions spam. carnifex with Pierce mod for guardians the only reason I don't just use the human sentinel is because I like the AA mele for husks and swarmers plus I went mele over defense. It works for me
Why use pierce on Guardians when you can use throw to knock them back and get an opening to shoot them?
I find Biotic Explosions to be very effective against Cerberus on Gold. Just by taking on an Atlas with the warp/throw combo, I've gotten all kinds of collateral kills on Phantoms and Guardians right in front of the Atlas. If they are behind, they block most of the Biotic Explosion, but you still slow their advance.
Just think how much MORE effective they could be with 6/6 warp throw. This is not a negotiation, go try it and thank us later
#116
Posté 20 avril 2012 - 02:39
#117
Posté 20 avril 2012 - 02:47
#118
Posté 20 avril 2012 - 06:14
#119
Posté 20 avril 2012 - 06:19
So there you have it, four tools to deal with essentially any situation. I don't really feel the need for fitness, I'm never out of cover much and if I am, stasis is my life-saver.
Modifié par cruc1al, 20 avril 2012 - 06:20 .
#120
Posté 20 avril 2012 - 06:26
Frunchy wrote...
Your stasis isnt even max rank for bubble meaning it isnt very effective. What you would be giving up is so minimal that it baffles me why you sacrificed more damage for a slightly better then 3 points stasis.
It very effectively freezes Gold Phantoms dead in their tracks for 10 seconds. And in Gold, I want as fast of a cooldown as possible. Because there is usually another Phantom coming right behind that 1st one. My Carnifex makes up for what I lose in damage.
#121
Posté 22 avril 2012 - 10:00
#122
Posté 22 avril 2012 - 10:07
AcadiaPaul wrote...
hulksmash559 wrote...
0/6/6/6/6 extreme biotic explosions spam. carnifex with Pierce mod for guardians the only reason I don't just use the human sentinel is because I like the AA mele for husks and swarmers plus I went mele over defense. It works for me
Why use pierce on Guardians when you can use throw to knock them back and get an opening to shoot them?
I find Biotic Explosions to be very effective against Cerberus on Gold. Just by taking on an Atlas with the warp/throw combo, I've gotten all kinds of collateral kills on Phantoms and Guardians right in front of the Atlas. If they are behind, they block most of the Biotic Explosion, but you still slow their advance.
#123
Posté 22 avril 2012 - 11:01
Modifié par nicethugbert, 22 avril 2012 - 11:01 .
#124
Posté 21 mai 2012 - 09:05
IceFire89 wrote...
i usaually play 3/6/6/6/6 surviving on gold and stasis phantoms marauders hunters and such if necessary, mostly spamming throw though
That build is impossible. There are not enough points to have four 6s and a 3. Either that 3 is a 0 or one of those 6s is a 5.





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